forked from SilverStudioGames/WTS
35 lines
1002 B
Plaintext
35 lines
1002 B
Plaintext
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# Quidditch stands
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default quidditch_stands2 = {
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"weather": "sun_high",
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"crowd": [],
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"crowd_react": [None, None, None],
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}
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label quidditch_stands2(hidden=False, reset=False, **kwargs):
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if reset:
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$ reset_variables("quidditch_stands2")
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$ quidditch_stands2.update(kwargs)
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if not hidden:
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show screen quidditch_stands_back2(**quidditch_stands2)
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show screen quidditch_stands_front2(**quidditch_stands2)
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return
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screen quidditch_stands_back2(weather, crowd=[], crowd_react=[None, None, None], **kwargs):
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zorder 0
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add "images/rooms/quidditch_stands2/bg_{}.webp".format(weather) zoom 0.5
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for c in set(crowd):
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add "images/rooms/quidditch_stands2/crowd_{}.webp".format(c) zoom 0.5
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add crowd_react[0] pos (570, 140)
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add crowd_react[1] pos (720, 90)
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add crowd_react[2] pos (960, 60)
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screen quidditch_stands_front2(weather, **kwargs):
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zorder 8
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add "images/rooms/quidditch_stands2/fg_{}.webp".format(weather) zoom 0.5
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