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###############
## Character ##
###############
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho = Doll(name="cho")
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default cho_frame_default = DollBodypart("cho", ("hidden", "frame"), "frame", "default")
default cho_body_default = DollOutfit([cho_frame_default], hidden=True)
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##########
## Hair ##
##########
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default cho_hair_base = DollCloth("cho", ("head", "hair"), "hair", "ponytail", [[52, 59, 80, 255], [70, 90, 147, 255]], unlocked=True)
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#######################
## Schoolgirl Outfit ##
#######################
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default cho_top_school1 = DollCloth("cho", ("upper body", "shirts"), "top", "top_school_1", [[183, 183, 184, 255], [109, 105, 121, 255], [216, 163, 10, 255], [89, 116, 194, 255]], unlocked=True)
default cho_top_school2 = DollCloth("cho", ("upper body", "shirts"), "top", "top_school_2", [[183, 183, 184, 255], [109, 105, 121, 255], [216, 163, 10, 255], [89, 116, 194, 255]], level=4, unlocked=True)
default cho_top_school3 = DollCloth("cho", ("upper body", "shirts"), "top", "top_school_3", [[183, 183, 184, 255], [216, 163, 10, 255], [89, 116, 194, 255]], level=8, unlocked=True)
default cho_top_school4 = DollCloth("cho", ("upper body", "shirts"), "top", "top_school_4", [[183, 183, 184, 255], [216, 163, 10, 255], [89, 116, 194, 255]], level=8, unlocked=True)
default cho_top_school5 = DollCloth("cho", ("upper body", "shirts"), "top", "top_school_5", [[183, 183, 184, 255], [216, 163, 10, 255], [89, 116, 194, 255]], level=12, unlocked=True)
default cho_top_school6 = DollCloth("cho", ("upper body", "shirts"), "top", "top_school_6", [[109, 105, 121, 255], [216, 163, 10, 255], [89, 116, 194, 255]], level=12, unlocked=True)
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IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_bottom_school1 = DollCloth("cho", ("lower body", "skirts"), "bottom", "school_skirt_1", [[103, 90, 108, 255], [232, 177, 13, 255]], unlocked=True)
default cho_bottom_school2 = DollCloth("cho", ("lower body", "skirts"), "bottom", "school_skirt_2", [[103, 90, 108, 255], [232, 177, 13, 255]], level=4, unlocked=True)
default cho_bottom_school3 = DollCloth("cho", ("lower body", "skirts"), "bottom", "school_skirt_3", [[103, 90, 108, 255], [232, 177, 13, 255]], level=8, unlocked=True)
default cho_bottom_school4 = DollCloth("cho", ("lower body", "skirts"), "bottom", "school_skirt_4", [[103, 90, 108, 255], [232, 177, 13, 255]], level=12, unlocked=True)
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default cho_bra_basic1 = DollCloth("cho", ("upper undergarment", "bras"), "bra", "basic_bra_1", [[230, 230, 231, 255], [89, 116, 194, 255]], unlocked=True)
default cho_panties_basic1 = DollCloth("cho", ("lower undergarment", "panties"), "panties", "basic_panties_1", [[230, 230, 231, 255], [89, 116, 194, 255]], unlocked=True)
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default cho_stockings_house = DollCloth("cho", ("legwear", "socks"), "stockings", "house", [[216, 163, 10, 255], [89, 116, 194, 255]], unlocked=True)
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default cho_robe_school_1 = DollCloth("cho", ("upper body", "robes"), "robe", "robe_school_1", color=[[96, 96, 96, 255], [206, 206, 209, 255], [89, 116, 194, 255]], level=0, unlocked=True)
default cho_robe_school_2 = DollCloth("cho", ("upper body", "robes"), "robe", "robe_school_2", color=[[96, 96, 96, 255], [206, 206, 209, 255], [89, 116, 194, 255]], level=4, unlocked=True)
default cho_robe_school_3 = DollCloth("cho", ("upper body", "robes"), "robe", "robe_school_3", color=[[96, 96, 96, 255], [206, 206, 209, 255], [89, 116, 194, 255]], level=8, unlocked=True)
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default cho_outfit_last = DollOutfit([cho_hair_base], hidden=True)
default cho_outfit_default = DollOutfit([cho_hair_base, cho_top_school1, cho_bottom_school1, cho_bra_basic1, cho_panties_basic1, cho_stockings_house], unlocked=True)
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########################
## Cheerleader Outfit ##
########################
default cho_earring_snitch = DollCloth("cho", ("head", "earrings"), "earrings", "snitch", [[220, 220, 221, 255], [213, 161, 13, 255]])
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default cho_top_quid1 = DollCloth("cho", ("upper body", "shirts"), "top", "top_quid_1", [[64, 84, 141, 255], [213, 161, 13, 255]], level=10)
default cho_bottom_quid1 = DollCloth("cho", ("lower body", "skirts"), "bottom", "quid_skirt_1", [[64, 84, 141, 255], [213, 161, 13, 255]], level=10)
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default cho_stockings_quid1 = DollCloth("cho", ("legwear", "socks"), "stockings", "quid1", [[64, 84, 141, 255], [213, 161, 13, 255]], level=10)
default cho_panties_sport2 = DollCloth("cho", ("lower undergarment", "panties"), "panties", "sport_panties_2", [[156, 204, 249, 255]], level=4)
default cho_bra_sports1 = DollCloth("cho", ("upper undergarment", "bras"), "bra", "sport_bra_1", [[156, 204, 249, 255]], unlocked=True)
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
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default cho_makeup_blush = DollCloth("cho", ("makeup", "blush"), "makeup", "blush", [[238, 113, 196, 255]], level=2)
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default cho_outfit_cheerleader = DollOutfit([cho_hair_base, cho_earring_snitch, cho_stockings_quid1, cho_panties_sport2, cho_bra_sports1, cho_bottom_quid1, cho_top_quid1, cho_makeup_blush], price=500, name="Ravenclaw Cheerleader Uniform", desc="Ravenclaw! Ravenclaw!")
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##################
## Misty Outfit ##
##################
default cho_top_shirt1 = DollCloth("cho", ("upper body", "shirts"), "top", "top_shirt_1", [[255, 229, 126, 255]], level=14)
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
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default cho_bottom_shorts3 = DollCloth("cho", ("lower body", "shorts"), "bottom", "pants_short_3", [[47, 150, 136, 255], [175, 220, 191, 255], [247, 152, 38, 255]], level=10)
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default cho_accessory_suspenders = DollCloth("cho", ("misc", "accessory"), "accessory", "suspenders", [[137, 22, 17, 255], [229, 140, 33, 255]], zorder=213)
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default cho_outfit_misty = DollOutfit([cho_hair_base, cho_accessory_suspenders, cho_top_shirt1, cho_bottom_shorts3, cho_panties_sport2], price=500, name="Misty Costume", desc="For trainers that want to be the very best! To train them is your cause!")
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#####################
## Clubslut Outfit ##
#####################
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IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_bottom_skirt2 = DollCloth("cho", ("lower body", "skirts"), "bottom", "skirt_short_2", [[93, 119, 173, 255]], level=16)
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default cho_bra_bikini1 = DollCloth("cho", ("upper undergarment", "bikini bras"), "bra", "bikini_top_1", [[3, 237, 234, 255]], level=10)
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default cho_outfit_party = DollOutfit([cho_hair_base, cho_bottom_skirt2, cho_bra_bikini1], price=500, name="Clubslut Outfit", desc="Release your inner slut with this unique club outfit!")
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###################
## Sailor Outfit ##
###################
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_bottom_skirt1 = DollCloth("cho", ("lower body", "skirts"), "bottom", "skirt_short_1", [[89, 116, 194, 255]], level=18)
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default cho_top_sailor1 = DollCloth("cho", ("upper body", "shirts"), "top", "top_sailor_1", [[252, 252, 253, 255], [89, 116, 194, 255]], level=14)
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_stockings_sailor1 = DollCloth("cho", ("legwear", "stockings"), "stockings", "sailor", [[232, 232, 233, 255]])
default cho_panties_bikini2 = DollCloth("cho", ("lower undergarment", "bikini panties"), "panties", "bikini_bottom_2", [[213, 161, 13, 255]], level=18)
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default cho_outfit_sailor = DollOutfit([cho_hair_base, cho_top_sailor1, cho_bottom_skirt1, cho_stockings_sailor1, cho_panties_bikini2], price=500, name="Sailor Outfit", desc="A slutty sailor outfit, perfect for the average cannon swabber.")
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############################
## Japanese School Outfit ##
############################
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_top_j_school1 = DollCloth("cho", ("upper body", "shirts"), "top", "top_j_school_1", [[255, 248, 223, 255], [95, 110, 142, 255], [161, 161, 164, 255], [253, 254, 250, 255]], level=4)
default cho_bottom_j_skirt1 = DollCloth("cho", ("lower body", "skirts"), "bottom", "j_school_skirt_1", [[161, 161, 164, 255]], level=4)
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default cho_stockings_j_kneehigh1 = DollCloth("cho", ("legwear", "socks"), "stockings", "kneehigh", [[253, 254, 250, 255]], level=0)
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default cho_outfit_j_school = DollOutfit([cho_hair_base, cho_top_j_school1, cho_bottom_j_skirt1, cho_stockings_j_kneehigh1, cho_panties_basic1, cho_bra_basic1], price=300, name="Japanese School Uniform", desc="A school girl uniform inspired by the land of culture.")
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###################
## Bikini Outfit ##
###################
default cho_bra_bikini2 = DollCloth("cho", ("upper undergarment", "bikini bras"), "bra", "bikini_top_2", [[89, 116, 194, 255]], level=14) #Red: [138, 22, 17, 255]
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_panties_bikini1 = DollCloth("cho", ("lower undergarment", "bikini panties"), "panties", "bikini_bottom_1", [[213, 161, 13, 255]], level=14)
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default cho_outfit_bikini = DollOutfit([cho_hair_base, cho_bra_bikini2, cho_panties_bikini1], price=500, name="Micro Bikini Set", desc="The regular size bikinis are out of stock...")
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##########################
## Lace Lingerie Outfit ##
##########################
default cho_neckwear_lace1 = DollCloth("cho", ("head", "neckwear"), "neckwear", "choker_lace_1", [[100, 100, 255, 255], [220, 220, 221, 255]])
default cho_garterbelt_lace1 = DollCloth("cho", ("legwear", "garterbelts"), "garterbelt", "lace_garter_1", [[220, 220, 221, 255], [100, 100, 255, 255], [220, 220, 221, 255], [89, 116, 194, 255]], level=12)
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_stockings_lace1 = DollCloth("cho", ("legwear", "stockings"), "stockings", "lace_stockings_1", [[100, 100, 255, 255], [220, 220, 221, 255]], level=12)
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default cho_bra_lace1 = DollCloth("cho", ("upper undergarment", "bras"), "bra", "lace_bra_1", [[100, 100, 255, 255], [220, 220, 221, 255], [89, 116, 194, 255]], level=14)
default cho_panties_lace1 = DollCloth("cho", ("lower undergarment", "panties"), "panties", "lace_panties_1", [[100, 100, 255, 255], [220, 220, 221, 255], [89, 116, 194, 255]], level=12)
default cho_earring_feather = DollCloth("cho", ("head", "earrings"), "earrings", "feather", [[232, 232, 232, 255], [70, 90, 147, 255], [136, 91, 34, 255]])
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default cho_outfit_lacelingerie = DollOutfit([cho_hair_base, cho_neckwear_lace1, cho_garterbelt_lace1, cho_panties_lace1, cho_bra_lace1, cho_stockings_lace1, cho_earring_feather], price=500, name="Lace Lingerie Set", desc="This lingerie set turns even the toughest tomboy into a cute and sexy princess!")
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##################
## Dress Outfit ##
##################
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_top_dress1 = DollCloth("cho", ("upper body", "dresses"), "top", "dress_1", [[231, 29, 41, 255], [242, 162, 73, 255]], level=12, blacklist=["bottom"])
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default cho_outfit_dress1 = DollOutfit([cho_hair_base, cho_top_dress1, cho_panties_basic1, cho_bra_basic1], price=500, name="Traditional Chinese Dress", desc="A traditional dress inspired by Chinese culture.")
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####################
## Trainee Outfit ##
####################
default cho_top_tank2 = DollCloth("cho", ("upper body", "shirts"), "top", "top_tanktop_2", [[252, 192, 213, 255], [253, 221, 232, 255]], level=10)
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_bottom_shorts1 = DollCloth("cho", ("lower body", "shorts"), "bottom", "pants_short_1", [[230, 230, 231, 255]], level=8)
default cho_stockings_pantyhose = DollCloth("cho", ("legwear", "pantyhose"), "stockings", "pantyhose", [[190, 146, 129, 255]])
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default cho_earring_basic = DollCloth("cho", ("head", "earrings"), "earrings", "basic", [[220, 220, 221, 255]])
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default cho_outfit_trainee = DollOutfit([cho_hair_base, cho_bra_basic1, cho_panties_basic1, cho_bottom_shorts1, cho_top_tank2, cho_stockings_pantyhose, cho_earring_basic], price=500, name="Sporty Outfit", desc="Great for reducing fat.")
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######################
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## Toonsquad Outfit ##
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######################
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_headgear_toon_band = DollClothDynamic("cho", ("head", "headgear"), "headgear", "toon_band", [[43, 81, 151, 255]], level=4, tracking="?hair")
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default cho_top_toon_shirt = DollCloth("cho", ("upper body", "shirts"), "top", "toon_shirt", [[255, 255, 255, 255]], level=4)
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_bottom_toon_shorts = DollCloth("cho", ("lower body", "shorts"), "bottom", "toon_shorts", [[43, 81, 151, 255], [255, 255, 255, 255]], level=4)
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default cho_stockings_toon_socks = DollCloth("cho", ("legwear", "socks"), "stockings", "toon_socks", [[43, 81, 151, 255], [255, 255, 255, 255]], level=4)
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default cho_outfit_toon = DollOutfit([cho_hair_base, cho_headgear_toon_band, cho_top_toon_shirt, cho_bottom_toon_shorts, cho_stockings_toon_socks, cho_bra_basic1, cho_panties_basic1], price=500, name="Toonsquad Outfit", desc="\"Don't ever call me a doll!\" - Some Sexy Bunny")
2022-05-16 23:48:22 +00:00
####################
## Chun-Li Outfit ##
####################
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_top_chun_li = DollCloth("cho", ("upper body", "dresses"), "top", "chun_li_dress", [[237, 34, 79, 255], [255, 226, 121, 255]], blacklist=["bottom"], level=12)
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default cho_accessory_chun_li_wrap = DollCloth("cho", ("misc", "accessory"), "accessory", "body_wrap", [[255, 251, 222, 255]], level=12, zorder=193)
default cho_accessory_chun_li_shoulders = DollCloth("cho", ("misc", "accessory"), "accessory", "chun_li_shoulders", [[237, 34, 79, 255], [255, 226, 121, 255]], level=12, zorder=213)
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_headgear_chun_li_puffies = DollClothDynamic("cho", ("head", "headgear"), "headgear", "chun_li_puffies", [[255, 251, 222, 255]], level=10, tracking="?hair")
default cho_tattoo_chun_li_dragon = DollCloth("cho", ("piercings & tattoos", "tattoos"), "tattoo", "chun_li_dragon", [[237, 34, 79, 255], [255, 226, 121, 255]])
default cho_tattoo_chun_li_mule = DollCloth("cho", ("piercings & tattoos", "tattoos"), "tattoo", "chun_li_mule", [[0, 0, 0, 255]])
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default cho_outfit_chun_li = DollOutfit([cho_hair_base, cho_top_chun_li, cho_accessory_chun_li_wrap, cho_accessory_chun_li_shoulders, cho_headgear_chun_li_puffies, cho_bra_basic1, cho_panties_basic1, cho_tattoo_chun_li_dragon, cho_tattoo_chun_li_mule], price=500, name="Chun-Li Outfit", desc="For the strongest woman in the world!")
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##################
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## Police Woman ## #unlocked in not_so_great_escape mirror story
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##################
default cho_top_police1 = DollCloth("cho", ("upper body", "shirts"), "top", "police", [[69, 84, 149, 255], [235, 209, 101, 255]], level=9)
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_bottom_police_skirt = DollCloth("cho", ("lower body", "skirts"), "bottom", "police_skirt", [[69, 84, 149, 255], [235, 209, 101, 255], [163, 95, 58, 255], [235, 209, 101, 255]], level=10)
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default cho_glasses_aviators = DollCloth("cho", ("head", "glasses"), "glasses", "aviators", [[183, 199, 216, 255], [243, 217, 84, 255]], level=6)
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_headgear_police_cap = DollClothDynamic("cho", ("head", "headgear"), "headgear", "police_cap", [[126, 126, 192, 255], [235, 209, 101, 255], [183, 199, 216, 255], [235, 209, 101, 255]], level=6, tracking="?hair")
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default cho_outfit_police = DollOutfit([cho_hair_base, cho_top_police1, cho_bottom_police_skirt, cho_bra_basic1, cho_panties_basic1, cho_glasses_aviators, cho_headgear_police_cap])
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######################
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## Reindeer Costume ## #unlocked in genies_christmas_wish mirror story
2022-12-14 17:32:54 +00:00
######################
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default cho_top_bunny2 = DollCloth("cho", ("upper body", "one-piece suits"), "top", "bunny_top_2", [[132, 34, 11, 255]], blacklist=["panties", "bra"], zorder=183, level=15)
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_hat_antlers = DollClothDynamic("cho", ("head", "headgear"), "headgear", "antlers", [[152, 75, 48, 255], [255, 255, 255, 255], [194, 157, 99, 255]], level=12, tracking="?hair")
2022-12-15 20:07:32 +00:00
default cho_neckwear_reindeer_collar = DollCloth("cho", ("head", "neckwear"), "neckwear", "reindeer_collar", [[126, 68, 34, 255], [196, 171, 95, 255]], level=15)
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default cho_accessory_mistletoe = DollCloth("cho", ("misc", "accessory"), "accessory", "mistletoe", [[27, 92, 201, 255]], zorder=193, level=7)
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default cho_outfit_reindeer = DollOutfit([cho_hair_base, cho_top_bunny2, cho_accessory_mistletoe, cho_hat_antlers, cho_neckwear_reindeer_collar])
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###################
## Bunny Costume ##
###################
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default cho_top_bunny1 = DollCloth("cho", ("upper body", "one-piece suits"), "top", "bunny_top_1", [[0, 0, 0, 255]], blacklist=["panties", "bra"], zorder=183, level=15)
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_stockings_bunny1 = DollCloth("cho", ("legwear", "pantyhose"), "stockings", "bunny_stockings_1", [[81, 81, 81, 255]], level=5)
default cho_hat_bunny1 = DollClothDynamic("cho", ("head", "headgear"), "headgear", "bunny_hat_1", [[43, 42, 50, 255], [87, 83, 112, 255]], level=15, tracking="?hair")
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default cho_outfit_bunny = DollOutfit([cho_hair_base, cho_top_bunny1, cho_stockings_bunny1, cho_hat_bunny1], price=250, name="Sexy Bunny Costume", desc="A costume to turn you into the bunny equivalent of a neko.")
2022-12-14 17:32:54 +00:00
2023-02-07 16:13:30 +00:00
##########################
## Virgin Killer Outfit ##
##########################
2022-12-22 23:42:34 +00:00
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default cho_top_virgin_killer = DollCloth("cho", ("upper body", "one-piece suits"), "top", "virgin_killer_top", [[222, 64, 71, 255], [222, 64, 71, 255]], blacklist=["panties", "bra"], zorder=183, level=15)
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default cho_outfit_virgin_killer = DollOutfit([cho_hair_base, cho_top_virgin_killer], price=200, name="Virgin Killer", desc="Disclaimer: Does not actually kill virgins.")
2022-12-22 23:42:34 +00:00
2023-02-07 16:13:30 +00:00
################
## Pubic Hair ##
################
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2023-02-07 16:13:30 +00:00
default cho_pubes_arrow = DollCloth("cho", ("lower undergarment", "pubes"), "pubes", "arrow", [[70, 90, 147, 255]], unlocked=True)
default cho_pubes_beaver = DollCloth("cho", ("lower undergarment", "pubes"), "pubes", "beaver", [[70, 90, 147, 255]], unlocked=True)
default cho_pubes_stuble = DollCloth("cho", ("lower undergarment", "pubes"), "pubes", "stuble", [[52, 59, 80, 255]], unlocked=True)
default cho_pubes_unshaved = DollCloth("cho", ("lower undergarment", "pubes"), "pubes", "unshaved", [[52, 59, 80, 255]], unlocked=True)
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default cho_pubes_thick = DollCloth("cho", ("lower undergarment", "pubes"), "pubes", "thick", [[52, 59, 80, 255], [70, 90, 147, 255]], unlocked=True)
default cho_pubes_heart = DollCloth("cho", ("lower undergarment", "pubes"), "pubes", "heart", [[52, 59, 80, 255], [70, 90, 147, 255]], unlocked=True)
2023-02-07 16:13:30 +00:00
default cho_makeup_lipstick = DollMakeup("cho", ("head", "makeup"), "makeup", "lipstick", [[255, 70, 70, 255]], unlocked=True, tracking="mouth")
#############
## Tattoos ##
#############
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_tattoo_free = DollCloth("cho", ("piercings & tattoos", "tattoos"), "tattoo", "pelv_free", [[0, 0, 1, 255]], unlocked=True)
default cho_tattoo_slut = DollCloth("cho", ("piercings & tattoos", "tattoos"), "tattoo", "breasts_slut", [[0, 0, 1, 255]], unlocked=True)
2023-02-07 16:13:30 +00:00
###############
## Piercings ##
###############
default cho_piercing_stud = DollCloth("cho", ("piercings & tattoos", "piercings"), "piercing", "stud", [[220, 220, 221, 255]], unlocked=True)
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default cho_piercing_barbell = DollCloth("cho", ("piercings & tattoos", "piercings"), "piercing", "breast_barbell", [[220, 220, 221, 255]], unlocked=True)
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# Quidditch separate category
default choq_bra_sports1 = DollCloth("cho", ("upper undergarment", "bras"), "bra", "sport_bra_1", [[156, 204, 249, 255]])
default choq_panties_sport1 = DollCloth("cho", ("lower undergarment", "panties"), "panties", "sport_panties_1", [[156, 204, 249, 255]])
default choq_cloth_robequidditch1 = DollCloth("cho", ("upper body", "robes"), "robe", "robe_quidditch_1", [[60, 78, 131, 255], [186, 141, 11, 255]])
default choq_cloth_topsweater1 = DollCloth("cho", ("upper body", "sweaters"), "top", "top_sweater_1", [[60, 78, 131, 255], [186, 141, 11, 255]])
default choq_cloth_pantslong2 = DollCloth("cho", ("lower body", "trousers"), "bottom", "pants_long_2", [[109, 105, 121, 255], [213, 161, 13, 255]])
default choq_cloth_pantsshort4 = DollCloth("cho", ("lower body", "shorts"), "bottom", "pants_short_4", [[109, 105, 121, 255], [213, 161, 13, 255]])
#default choq_cloth_glovesquidditch1 = DollCloth("cho", ("upper body", "gloves"), "gloves", "quidditch", [[213, 161, 13, 255]]) # Not in use anymore.
default choq_goggles = DollCloth("cho", ("head", "glasses"), "glasses", "goggles", [[137, 150, 193, 255], [165, 165, 166, 255]])
#default choq_goggles_face = DollCloth("cho", ("head", "headgear"), "headgear", "goggles_face", [[137, 150, 193, 255], [165, 165, 166, 255]], unlocked=False) # Not in use
default choq_cloth_schoolskirt2 = DollCloth("cho", ("lower body", "skirts"), "bottom", "school_skirt_2", [[103, 90, 108, 255], [232, 177, 13, 255]])
default choq_cloth_schoolskirt3 = DollCloth("cho", ("lower body", "skirts"), "bottom", "school_skirt_3", [[103, 90, 108, 255], [232, 177, 13, 255]])
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default choq_panties_in_hand = DollCloth("cho", ("misc", "accessory"), "accessory", "panties_in_hand", [[156, 204, 249, 255]])
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default choq_accessory_protectors = DollCloth("cho", ("misc", "accessory"), "accessory", "protectors1", None, zorder=300)
default choq_accessory_protectors2 = DollCloth("cho", ("misc", "accessory"), "accessory", "protectors2", None, zorder=300)
2023-01-18 20:22:59 +00:00
default choq_accessory_snitch_in_hand = DollCloth("cho", ("hidden", "accessory"), "accessory", "snitch_in_hand", None, zorder=-1)
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# Add choq_accessory_protectors2 once drawn for normal pose
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default cho_outfit_quidditch = DollOutfit([cho_hair_base, choq_cloth_topsweater1, choq_cloth_pantslong2, choq_cloth_robequidditch1, choq_bra_sports1, choq_panties_sport1], hidden=True)
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default cho_outfit_quidditch_hufflepuff = DollOutfit([cho_hair_base, choq_cloth_topsweater1, choq_cloth_schoolskirt2, choq_cloth_robequidditch1, choq_accessory_protectors, choq_bra_sports1, choq_panties_sport1], hidden=True)
default cho_outfit_quidditch_slytherin = DollOutfit([cho_hair_base, choq_cloth_topsweater1, choq_cloth_pantslong2, choq_accessory_protectors2, choq_bra_sports1, choq_panties_sport1], hidden=True)
default cho_outfit_quidditch_gryffindor = DollOutfit([cho_hair_base, choq_cloth_topsweater1, choq_cloth_schoolskirt3, choq_accessory_protectors, choq_bra_sports1, choq_panties_sport1], hidden=True)
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############
## Events ##
############
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# cc_pr_manipulate_boys_twins_branch
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default cho_top_school1_slyt = DollCloth("cho", ("upper body", "shirts"), "top", "top_school_1", [[183, 183, 184, 255], [109, 105, 121, 255], [58, 115, 75, 255], [205, 205, 206, 255]])
default cho_top_school1_gryf = DollCloth("cho", ("upper body", "shirts"), "top", "top_school_1", [[183, 183, 184, 255], [109, 105, 121, 255], [167, 77, 42, 255], [237, 179, 14, 255]])
default cho_top_school1_huff = DollCloth("cho", ("upper body", "shirts"), "top", "top_school_1", [[183, 183, 184, 255], [109, 105, 121, 255], [251, 198, 10, 255], [51, 43, 54, 255]])
default cho_stockings_slyt = DollCloth("cho", ("legwear", "socks"), "stockings", "house", [[58, 115, 75, 255], [205, 205, 206, 255]])
default cho_stockings_gryf = DollCloth("cho", ("legwear", "socks"), "stockings", "house", [[219, 165, 13, 255], [146, 63, 30, 255]])
default cho_stockings_huff = DollCloth("cho", ("legwear", "socks"), "stockings", "house", [[251, 198, 10, 255], [51, 43, 54, 255]])
default smurfette_hair = DollCloth("cho", ("head", "hair"), "hair", "smurfette", [[255, 221, 71, 255],[255, 237, 158, 255]], level=4)
IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
default smurfette_hat = DollClothDynamic("cho", ("head", "headgear"), "headgear", "smurfette", [[251, 251, 251, 255]], level=4, tracking="?hair")
default smurfette_top = DollCloth("cho", ("upper body", "dresses"), "top", "smurfette", [[251, 251, 251, 255],[251, 251, 251, 255]], level=4, blacklist=["bottom"])
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default cho_outfit_slyt = DollOutfit([cho_hair_base, cho_top_school1_slyt, cho_bottom_school1, cho_bra_basic1, cho_panties_basic1, cho_stockings_slyt], hidden=True)
default cho_outfit_gryf = DollOutfit([cho_hair_base, cho_top_school1_gryf, cho_bottom_school1, cho_bra_basic1, cho_panties_basic1, cho_stockings_gryf], hidden=True)
default cho_outfit_huff = DollOutfit([cho_hair_base, cho_top_school1_huff, cho_bottom_school1, cho_bra_basic1, cho_panties_basic1, cho_stockings_huff], hidden=True)
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default cho_outfit_smurfette = DollOutfit([smurfette_hair, smurfette_hat, smurfette_top], price=0, name="Smurfette Costume", desc="I'm coming for you, Gargamel.{heart}")
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##########
## Misc ##
##########
default cho_panties_sport1 = DollCloth("cho", ("lower undergarment", "panties"), "panties", "sport_panties_1", [[156, 204, 249, 255]], unlocked=True)
default cho_hat_catears = DollClothDynamic("cho", ("head", "headgear"), "headgear", "catears", [[70, 90, 147, 255]], level=10, unlocked=True, tracking="?hair")
default cho_hat_witch = DollClothDynamic("cho", ("head", "headgear"), "headgear", "witch", [[71, 51, 102, 255], [215, 170, 98, 255]], unlocked=True, tracking="?hair")
default cho_accessory_glasses1 = DollCloth("cho", ("head", "glasses"), "glasses", "glasses1", [[240, 240, 241, 255]], unlocked=True)
default cho_hat_goggles = DollClothDynamic("cho", ("head", "headgear"), "headgear", "goggles", [[137, 150, 193, 255], [165, 165, 166, 255]], unlocked=True, tracking="?hair")
default cho_neckwear_medallion = DollCloth("cho", ("head", "neckwear"), "neckwear", "choker_medallion", [[25, 25, 26, 255]], unlocked=True)
default cho_neckwear_leather1 = DollCloth("cho", ("head", "neckwear"), "neckwear", "collar_leather_1", [[56, 56, 57, 255]], unlocked=True)
default cho_stockings_fishnet = DollCloth("cho", ("legwear", "stockings"), "stockings", "fishnet", [[100, 100, 101, 255], [50, 50, 51, 255]], level=14, unlocked=True)
default cho_top_sweater1 = DollCloth("cho", ("upper body", "sweaters"), "top", "top_sweater_1", [[89, 116, 194, 255], [213, 161, 13, 255]], unlocked=True)
default cho_top_sweater2 = DollCloth("cho", ("upper body", "sweaters"), "top", "top_sweater_2", [[89, 116, 194, 255]], level=6, unlocked=True)
default cho_top_tanktop1 = DollCloth("cho", ("upper body", "shirts"), "top", "top_tanktop_1", [[230, 230, 231, 255]], level=14, unlocked=True)
default cho_robe_quidditch1 = DollCloth("cho", ("upper body", "robes"), "robe", "robe_quidditch_1", [[89, 116, 194, 255], [213, 161, 13, 255]], unlocked=True)
default cho_bottom_pants1 = DollCloth("cho", ("lower body", "trousers"), "bottom", "pants_long_1", [[230, 230, 231, 255]], unlocked=True)
default cho_bottom_shorts2 = DollCloth("cho", ("lower body", "shorts"), "bottom", "pants_short_2", [[114, 168, 210, 255], [232, 177, 13, 255]], level=10, unlocked=True)
default cho_bottom_pants2 = DollCloth("cho", ("lower body", "trousers"), "bottom", "pants_long_2", [[109, 105, 121, 255], [213, 161, 13, 255]], unlocked=True)
default cho_bottom_shorts4 = DollCloth("cho", ("lower body", "shorts"), "bottom", "pants_short_4", [[109, 105, 121, 255], [213, 161, 13, 255]], level=8, unlocked=True)
################
## Not In Use ##
################
#default cho_hair_pigtails = DollCloth("cho", ("head", "hair"), "hair", "pigtails", [[52, 59, 80, 255], [70, 90, 147, 255], [242, 162, 73, 255]], level=8)
#default cho_neckwear_tie1 = DollCloth("cho", ("head", "neckwear"), "neckwear", "tie_1", [[216, 163, 10, 255], [89, 116, 194, 255]]) #Tie Only