forked from SilverStudioGames/WTS
24 lines
805 B
Plaintext
24 lines
805 B
Plaintext
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init python:
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import threading
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class DollThread(threading.Thread, NoRollback):
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def __init__(self, group=None, target=None, name=None, args=(), kwargs={}, Verbose=None):
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super(DollThread, self).__init__(group, target, name, args, kwargs, Verbose)
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self._return = None
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def run(self):
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try:
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self._return = self._Thread__target(*self._Thread__args, **self._Thread__kwargs)
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except:
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import traceback
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traceback.print_exc()
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if config.developer:
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raise Exception("Thread just pooped itself.")
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renpy.restart_interaction()
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def join(self, timeout=1):
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threading.Thread.join(self, timeout=timeout)
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return self._return
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