From 10e99cbc0564da9c8e09ece7fa6334e84d8aa035 Mon Sep 17 00:00:00 2001 From: LoafyLemon Date: Thu, 6 Oct 2022 22:16:39 +0100 Subject: [PATCH] Bug fixes and additions * Added rummage sound * Added noshake parameter to personal CG * Remastered vibrator sounds to avoid clipping * Improved dialogue pacing * Improved chibis positioning * Fixed weather sounds playing over public CG * Fixed shaking CG displayable * Fixed logic issues --- game/scripts/cg/hermione.rpy | 20 ++- .../hermione/events/items/vibrators.rpy | 137 ++++++++++-------- game/scripts/shaders.rpy | 2 +- game/sounds/rummage.ogg | 3 + game/sounds/vibrator_high.ogg | 4 +- game/sounds/vibrator_low.ogg | 4 +- game/sounds/vibrator_medium.ogg | 4 +- game/sounds/vibrator_overdrive.ogg | 4 +- 8 files changed, 100 insertions(+), 78 deletions(-) create mode 100644 game/sounds/rummage.ogg diff --git a/game/scripts/cg/hermione.rpy b/game/scripts/cg/hermione.rpy index 4f6c8d2d..62e5bdbb 100644 --- a/game/scripts/cg/hermione.rpy +++ b/game/scripts/cg/hermione.rpy @@ -68,6 +68,7 @@ image CG ass expand classroom A2: layeredimage her_vibrators_public: fit "cover" + fit_first True attribute background default @@ -146,10 +147,14 @@ layeredimage her_vibrators_personal hermione1: group vibrator multiple variant "vibrator": attribute base default - attribute eggl default at shake_xlinear - attribute eggr default at shake_xlinear + attribute eggl default at shake_xlinear if_not "noshake" + attribute eggr default at shake_xlinear if_not "noshake" + attribute eggl default if_any "noshake" + attribute eggr default if_any "noshake" attribute tape default + attribute noshake null + layeredimage her_vibrators_personal hermione2: fit "cover" fit_first True @@ -172,11 +177,16 @@ layeredimage her_vibrators_personal hermione2: group vibrator multiple variant "vibrator": attribute base default - attribute eggl default at shake_xlinear - attribute eggr default at shake_xlinear - attribute eggm default at shake_xlinear + attribute eggl default at shake_xlinear if_not "noshake" + attribute eggr default at shake_xlinear if_not "noshake" + attribute eggm default at shake_xlinear if_not "noshake" + attribute eggl default if_any "noshake" + attribute eggr default if_any "noshake" + attribute eggm default if_any "noshake" attribute tape default + attribute noshake null + layeredimage her_vibrators_personal hermione3: fit "cover" fit_first True diff --git a/game/scripts/characters/hermione/events/items/vibrators.rpy b/game/scripts/characters/hermione/events/items/vibrators.rpy index 727e138b..2352a884 100644 --- a/game/scripts/characters/hermione/events/items/vibrators.rpy +++ b/game/scripts/characters/hermione/events/items/vibrators.rpy @@ -15,12 +15,14 @@ label hg_vibrators: gen "I've got a gift for you, [hermione_name]." ("base", xpos="far_left", ypos="head") her "A gift?" ("open", "base", "base", "mid",xpos="base",ypos="base") - gen "Yep, just close your eyes and put your hand in this box!" ("base", xpos="far_left", ypos="head") + gen "Yep, just come closer, close your eyes and put your hand in this box!" ("base", xpos="far_left", ypos="head") + call her_walk("desk", "base") ">You present the Box-o-fun to Hermione." if not her_vibrators_seen: her "\"Satisfaction guaranteed\"? What does that mean?" ("open", "squint", "base", "mid") gen "It means what it says on the box, now close your eyes and put your hand in there." ("base", xpos="far_left", ypos="head") her "Alright..." ("open", "closed", "base", "mid") + play sound "sounds/rummage.ogg" ">Hermione puts a hand in the box and takes out a set of egg-shaped vibrators." gen "Interesting... You've chosen well." ("base", xpos="far_left", ypos="head") her "Can I open my eyes now?" ("soft", "closed", "base", "mid") @@ -28,11 +30,11 @@ label hg_vibrators: else: if her_tier < 4: #Fail her "This again?" ("annoyed", "base", "base", "mid") - her "It's not going to be something weird like last time, is it?" ("annoyed", "happy", "worried", "mid") + her "It's not going to be something weird like the last time, is it?" ("annoyed", "happy", "worried", "mid") gen "Of course not... Just close your eyes and put your hand in the box." ("base", xpos="far_left", ypos="head") her "..." ("normal", "squint", "base", "mid") her "" ("annoyed", "closed", "base", "mid") - call ctc + play sound "sounds/rummage.ogg" ">Hermione rummages around in the box and brings out the egg-shaped vibrators." gen "Alright, you can open--" ("base", xpos="far_left", ypos="head") else: @@ -315,7 +317,7 @@ label hg_vibrators_fail: her "!!!" ("clench", "wide", "base", "stare") #Wide eyed play sound "sounds/drop_plastic.ogg" - show vibrators_floor at Transform(xpos=536, ypos=413, zoom=0.5) + show vibrators_floor at Transform(xpos=436, ypos=413, zoom=0.5) with d5 gen "There it is!" ("grin", xpos="far_left", ypos="head") @@ -357,7 +359,7 @@ label hg_vibrators_fail: her "I think I should go..." ("angry", "narrow", "base", "R", cheeks="blush") play sound "sounds/drop_plastic.ogg" - show vibrators_floor at Transform(xpos=536, ypos=413, zoom=0.5) + show vibrators_floor at Transform(xpos=436, ypos=413, zoom=0.5) with d5 #Hermione leaves @@ -369,6 +371,8 @@ label hg_vibrators_fail: call gen_chibi("stand", 230, "base", flip=True) call gen_walk(path=[(230, 470), (440, 470), (450, 430)]) + call gen_chibi(flip=False) + with d5 pause 0.5 @@ -393,7 +397,7 @@ label hg_vibrators_fail_repeat: her "..." ("disgust", "squint", "angry", "mid") play sound "sounds/drop_plastic.ogg" - show vibrators_floor at Transform(xpos=536, ypos=413, zoom=0.5) + show vibrators_floor at Transform(xpos=436, ypos=413, zoom=0.5) with d5 gen "And who said I wanted you to use it in front of me?" ("base", xpos="far_left", ypos="head") @@ -417,7 +421,7 @@ label hg_vibrators_fail_repeat: her "{size=+6}No!{/size}" ("open", "base", "angry", "mid") with hpunch play sound "sounds/drop_plastic.ogg" - show vibrators_floor at Transform(xpos=536, ypos=413, zoom=0.5) + show vibrators_floor at Transform(xpos=436, ypos=413, zoom=0.5) with d5 gen "Oh..." ("base", xpos="far_left", ypos="head") @@ -445,6 +449,7 @@ label hg_vibrators_fail_repeat: call gen_chibi("stand", 230, "base", flip=True) call gen_walk(path=[(230, 470), (440, 470), (450, 430)]) + call gen_chibi(flip=False) pause 0.5 @@ -488,7 +493,7 @@ label hg_vibrators_public: gen "You're not allowed to touch the controllers." ("base", xpos="far_left", ypos="head") her "Wait, then how do I control them?" ("angry", "base", "base", "mid", cheeks="blush") gen "You don't. I'll control them myself using the remote, that way you can just focus on enjoying yourself." ("base", xpos="far_left", ypos="head") - her "You'll... But then how am I supposed to know when they'll go off?" ("clench", "base", "base", "mid", cheeks="blush") + her "You will? But then how am I supposed to know when they'll go off?" ("clench", "base", "base", "mid", cheeks="blush") gen "That's what makes it fun." ("base", xpos="far_left", ypos="head") her "What if they go off when there's other students or teachers around?" ("angry", "squint", "base", "mid", cheeks="blush") gen "That's just a risk you'll have to take." ("base", xpos="far_left", ypos="head") @@ -703,7 +708,8 @@ label hg_vibrators_personal: play sound "sounds/click4.ogg" play bg_sounds "sounds/vibrator_low.ogg" - her "*Ah*...{w=0.4} That's better..." ("base", "closed", "worried", "mid", cheeks="blush") + her "*Ah*...{w=0.4} That's better... Just a little more--" ("base", "closed", "worried", "mid", cheeks="blush") + gen "Now-now, let's not get hasty." ("base", xpos="far_left", ypos="head") "-Raise the intensity-": @@ -712,10 +718,11 @@ label hg_vibrators_personal: her "{cps=16}*Ahhhhhhhhh*{/cps} [genie_name]!!" ("disgust", "narrow", "base", "up", cheeks="blush") gen "Oops, my bad! My hand slipped..." ("base", xpos="far_left", ypos="head") - gen "(Wouldn't want to end it too soon...)" ("base", xpos="far_left", ypos="head") - play sound "sounds/click4.ogg" - play bg_sounds "sounds/vibrator_low.ogg" + gen "(Wouldn't want to end it too soon...)" ("base", xpos="far_left", ypos="head") + + play sound "sounds/click4.ogg" + stop bg_sounds gen "Now, why don't you do me a favour, and lie down on the desk for me?" ("base", xpos="far_left", ypos="head") her "You...{w=0.4} You want me to do what?!" ("angry", "wide", "base", "mid", cheeks="blush") @@ -731,10 +738,12 @@ label hg_vibrators_personal: her "The what--" ("angry", "base", "base", "mid", cheeks="blush") call play_music("stop") - stop bg_sounds fadeout 2.0 #Hermione legs closed - show her_vibrators_personal hermione1 eyebrows_upset eyes_squint_right mouth_annoyed zorder 15 as cg with fade + if game.daytime: + show her_vibrators_personal hermione1 noshake eyebrows_upset eyes_squint_right mouth_annoyed zorder 15 as cg with fade + else: + show her_vibrators_personal hermione1 noshake eyebrows_upset eyes_squint_right mouth_annoyed zorder 15 as cg at color_temperature(1.0) with fade call play_music("playful_tension") # SEX THEME. gen "I love a good transition to get straight to the point." ("base", xpos="far_left", ypos="head") @@ -767,7 +776,7 @@ label hg_vibrators_personal: play bg_sounds "sounds/vibrator_low.ogg" #Hermione legs closed - show her_vibrators_personal hermione1 eyebrows_upset eyes_wide_crossed mouth_open as cg with d5 + show her_vibrators_personal hermione1 eyebrows_upset eyes_wide_crossed mouth_open -noshake as cg with d5 her "*Ah*!" @@ -1030,7 +1039,7 @@ label hg_vibrators_personal: show her_vibrators_personal eyebrows_worried eyes_clenched mouth_open effects_wetness as cg with d5 - her "*Nnnnngh*--{w=0.8}{nw}" + her "*Nnnnngh*--{w=0.8}{nw}" with kissiris #Hermione pelvis up @@ -1156,10 +1165,10 @@ label hg_vibrators_personal: her "O--{w=0.2} Of course..."#annoyed show her_vibrators_personal mouth_annoyed as cg with d5 - call ctc + pause 1 show her_vibrators_personal eyebrows_worried eyes_closed mouth_annoyed as cg with d5 - call ctc + pause 1 show her_vibrators_personal mouth_open as cg with d5 @@ -1321,7 +1330,7 @@ label hg_vibrators_personal: gen "You shall not cum.{fast}{w=0.4}{nw}" ("base", xpos="far_left", ypos="head") - show her_vibrators_personal eyebrows_neutral eyes_wide_forward mouth_shocked as cg with d5 + show her_vibrators_personal noshake eyebrows_neutral eyes_wide_forward mouth_shocked as cg with d5 her "W--{w=0.2} What?!" @@ -1548,9 +1557,9 @@ label hg_vibrators_personal: show her_vibrators_personal eyebrows_worried eyes_squint_crossed as cg with d5 - her "*Ah*!! [genie_name], I can't--" + her "*Aheeeee*!! [genie_name], I can't--" gen "Answer me!" ("base", xpos="far_left", ypos="head") - her "*Ah*...{w=0.2} *Ah*...{w=0.2} I..." + her "*Ahhh*...{w=0.2} *Ahee*...{w=0.2} I..." gen "Tell me you want to cum!" ("base", xpos="far_left", ypos="head") gen "Say it!" ("angry", xpos="far_left", ypos="head") @@ -1558,7 +1567,7 @@ label hg_vibrators_personal: her "*Ah*...{w=0.4}{size=+4} I want to cum!{/size}{heart}" gen "How much do you want it?" ("base", xpos="far_left", ypos="head") - her "{heart}{heart}{size=+4}A lot, please let me cum!{/size}{heart}{heart}" + her "{heart}{heart}{size=+4}A lot, please, [genie_name], please let me cum!!!{/size}{heart}{heart}" show her_vibrators_personal eyebrows_worried mouth_ahegao_wet as cg with d5 @@ -1583,7 +1592,7 @@ label hg_vibrators_personal: her "{size=+8}{heart}{heart}Aaaaah!!!!!{heart}{heart}{/size}{w=0.4}{nw}" ("grin", "narrow", "annoyed", "up", cheeks="blush") - show her_vibrators_personal -effects_squirt as cg + show her_vibrators_personal -effects_squirt effects_puddle as cg her "{size=+8}{heart}{heart}Aaaaah!!!!!{heart}{heart}{/size}{fast}" ("grin", "narrow", "annoyed", "up", cheeks="blush") @@ -1595,7 +1604,7 @@ label hg_vibrators_personal: play sound "sounds/slick_01.ogg" her "{size=+8}{heart}*Ah*!{heart}{/size}{w=0.4}{nw}" - show her_vibrators_personal -effects_squirt effects_puddle as cg with d5 + show her_vibrators_personal -effects_squirt as cg with d5 her "{size=+8}{heart}*Ah*!{heart}{/size}{fast}" @@ -1699,18 +1708,18 @@ label hg_vibrators_personal: if not her_outfit_vibrators.unlocked: gen "You can take those vibrators with you, if you want." ("base", xpos="far_left", ypos="head") - her "..." ("angry", "base", "base", "stare", cheeks="blush") + her "..." ("soft", "base", "base", "R", cheeks="blush") - call her_walk("desk", "base") pause 0.5 hide vibrators_floor + $ hermione.hide() call unlock_clothing(">Congratulations! You have unlocked a new outfit!", her_outfit_vibrators) gen "Have fun, and try to not to overdo it." ("base", xpos="far_left", ypos="head") gen "Or you might end up blind." ("grin", xpos="far_left", ypos="head") her "........*sigh*" ("base", "narrow", "base", "down", cheeks="blush") her "I won't..." ("base", "narrow", "base", "down", cheeks="blush") - gen "Who said that?" ("base", xpos="far_left", ypos="head") + gen "Who said that?" ("open", xpos="far_left", ypos="head") else: gen "Don't forget your vibrators." ("base", xpos="far_left", ypos="head") @@ -1940,7 +1949,7 @@ label hg_vibrators_personal: with d3 play sound "sounds/drop_plastic.ogg" - show vibrators_floor at Transform(xpos=536, ypos=413, zoom=0.5) + show vibrators_floor at Transform(xpos=436, ypos=413, zoom=0.5) with d5 gen "What the--" ("base", xpos="far_left", ypos="head") @@ -1950,10 +1959,8 @@ label hg_vibrators_personal: gen "Are you sure? I've finished plenty of times and it's usually more--" ("base", xpos="far_left", ypos="head") her "--Finished! We're done here!" ("angry", "happyCl", "annoyed", "mid", cheeks="blush") - hide vibrators_floor - with d5 + nar ">Hermione bends over and picks up the vibrators from the ground, slamming them onto your desk." - call her_walk("desk", "base") play sound "sounds/punch01.ogg" show vibrators_floor at Transform(xpos=340, ypos=355, zoom=0.5) with hpunch @@ -1984,9 +1991,12 @@ label hg_vibrators_personal: her "Thanks..." ("annoyed", "narrow", "angry", "R", cheeks="blush") $ hermione.equip(her_outfit_last) - with d3 + $ hermione.hide() + with fade pause 1 + her "..." ("annoyed", "narrow", "worried", "R", cheeks="blush") + call her_walk(action="leave") @@ -2014,7 +2024,7 @@ label hg_vibrators_personal: $ hermione.equip([her_panties_base1, her_bra_base1]) $ hermione.unequip("accessory0", "accessory1") play sound "sounds/drop_plastic.ogg" - show vibrators_floor at Transform(xpos=536, ypos=413, zoom=0.5) + show vibrators_floor at Transform(xpos=436, ypos=413, zoom=0.5) with d5 her "I have told you to not turn it up without letting me know beforehand!" ("clench", "wide", "annoyed", "mid", cheeks="blush") @@ -2022,16 +2032,18 @@ label hg_vibrators_personal: her "I can't believe you tried to make me apologise!" ("angry", "base", "angry", "mid", cheeks="blush") gen "..." ("angry", xpos="far_left", ypos="head") + nar ">Hermione bends over and picks up the vibrators from the ground, slamming them onto your desk." + hide vibrators_floor with d5 - call her_walk("desk", "base") play sound "sounds/punch01.ogg" show vibrators_floor at Transform(xpos=340, ypos=355, zoom=0.5) with hpunch her "My points! Now!" ("open", "base", "annoyed", "mid", cheeks="blush") gen "Alright, alright... Don't get your panties in a twist." ("angry", xpos="far_left", ypos="head") + $ gryffindor += current_payout gen "{number=current_payout} points to Gryffindor!" ("base", xpos="far_left", ypos="head") @@ -2041,17 +2053,17 @@ label hg_vibrators_personal: gen "There, happy?" ("base", xpos="far_left", ypos="head") her "Very!" ("open", "narrow", "angry", "R") # Sarcastic - call her_walk("mid", "base") - $ hermione.equip(her_outfit_last) - with d3 + $ hermione.hide() + with fade pause 1 + her "*Hmph*!" ("normal", "base", "angry", "mid", cheeks="blush") + call her_walk(action="leave") play sound "sounds/door_down.ogg" with hpunch - else: #low mood penalty $ her_mood += 10 @@ -2125,7 +2137,7 @@ label hg_vibrators_personal: stop bg_sounds hide vibrators_floor - with d3 + with fade jump end_hermione_event @@ -2147,7 +2159,7 @@ label hg_vibrators_public_return: call her_walk("mid", "base", action="enter") gen "Finally! What took you--" ("base", xpos="far_left", ypos="head") - her "I'm so sorry, [genie_name]!!" ("scream", "happyCl", "worried", "mid", cheeks="blush", xpos="base", ypos="base") + her "I'm so sorry, [genie_name]!!" ("scream", "happyCl", "worried", "mid", cheeks="blush", xpos="mid", ypos="base") her "" ("angry", "happyCl", "worried", "mid", cheeks="blush") play sound "sounds/cloth_sound3.ogg" @@ -2211,6 +2223,9 @@ label hg_vibrators_public_return: her "These things...{w=0.4} *Ah*...{w=0.4} They turned on as I was walking up the stairs to your tower..." ("angry", "closed", "worried", "stare", cheeks="blush") gen "They--" ("base", xpos="far_left", ypos="head") + $ hermione.hide() + with d3 + play sound "sounds/drawer_open.ogg" pause 1 @@ -2223,7 +2238,7 @@ label hg_vibrators_public_return: stop bg_sounds gen "*Loud cough*{fast}" ("base", xpos="far_left", ypos="head") - her "*Ah*...{w=0.4} F-Finally..." ("angry", "narrow", "base", "down", cheeks="blush") + her "*Ah*...{w=0.4} F-Finally..." ("angry", "narrow", "base", "down", cheeks="blush", xpos="base") play sound "sounds/cloth_sound3.ogg" $ hermione.wear("panties") @@ -2285,27 +2300,24 @@ label hg_vibrators_public_return: call gen_chibi("stand", 225, "base") with d5 - her "What are you--" ("angry", "base", "base", "mid", cheeks="blush") + her "...?" ("soft", "base", "base", "mid", cheeks="blush") - call gen_chibi("stand", 225, "base", flip=True) - call gen_walk(path=[(230, 470), (440, 470), (450, 430)]) + call gen_walk(path=[(230, 470), (440, 470), (450, 430)], speed=1.2) pause 0.5 play sound "sounds/boing02.ogg" - gen "Boop!" ("base", xpos="far_left", ypos="head") + gen "Boop!" ("base", xpos="far_left", ypos="base") her "{heart}*Ah*!!!{heart}" ("angry", "base", "base", "stare", cheeks="blush") her "Why did you do that?" ("angry", "narrow", "base", "mid", cheeks="blush") gen "I don't know, just felt like it." ("base", xpos="far_left", ypos="base") call gen_chibi("stand", 450, 430, flip=False) - pause 0.5 + with d5 - call gen_walk(path=[(450, 430), (440, 470), (230, 470)]) - - pause 0.5 + call gen_walk(path=[(450, 430), (440, 470), (230, 470)], speed=1.2) call gen_chibi("sit_behind_desk") - with d3 + with d5 pause 1 her "*Hmph*... As I was saying..." ("angry", "base", "base", "R", cheeks="blush") @@ -2394,7 +2406,7 @@ label hg_vibrators_public_return: her "So, when they decided to go outside and play some {i}gobstones{/i}, they asked me to join them, so I accompanied them as usual." ("open", "squint", "base", "R", cheeks="blush") call play_music("stop") - $ renpy.music.stop(channel="weather", fadeout=4) + stop weather fadeout 4 show screen blkfade with d5 @@ -2505,7 +2517,7 @@ label hg_vibrators_public_return: her "Yes, in short--" ("open", "narrow", "base", "R", cheeks="blush") call play_music("stop") - $ renpy.music.stop(channel="weather", fadeout=4) + stop weather fadeout 4 #CG Hermione outside in courtyard, in front of Harry and Ron who's playing Gobstones, base facial expression @@ -2844,7 +2856,6 @@ label hg_vibrators_public_return: stop background fadeout 2 hide cg with fade - call weather_sound gen "{size=+4}THEY WERE WHAT?!?{/size}" ("angry", xpos="far_left", ypos="head") @@ -2869,7 +2880,7 @@ label hg_vibrators_public_return: show her_vibrators_public_xray zorder 15 as cg play background "sounds/day.ogg" fadein 2 fadeout 2 play bg_sounds "sounds/vibrator_high.ogg" fadein 2 - $ renpy.music.stop(channel="weather", fadeout=4) + stop weather fadeout 4 with fade gen "So, the vibrators were going at full force on your breasts and pussy, yet the boys didn't suspect a thing?" @@ -3128,13 +3139,13 @@ label hg_vibrators_public_return: stop music fadeout 1.0 hide vibrator_interface hide cg + call weather_sound + her "The vibrators turned off." hide screen blkfade with d3 - call weather_sound - gen "And...{w=0.4} What happened next?" ("base", xpos="far_left", ypos="head") her "Well..." ("angry", "closed", "base", "mid", cheeks="blush") her "At first I felt fulfilled, almost happy, and bold, I somehow managed to get away without being caught." ("angry", "narrow", "base", "down", cheeks="blush") @@ -3223,14 +3234,17 @@ label hg_vibrators_public_return: her "I didn't care what would happen, as long as I could cum and see this through to the very end." her "And that's when they called my name..." - show her_vibrators_public eyebrows_worried eyes_crossed mouth_shocked -npc_shock_harry as xray_child - show her_vibrators_public_proxy eyebrows_worried eyes_crossed mouth_shocked -npc_shock_harry as xray_overlay + show her_vibrators_public eyebrows_worried eyes_crossed mouth_shocked as xray_child + show her_vibrators_public_proxy eyebrows_worried eyes_crossed mouth_shocked as xray_overlay - her "Their voices brought me back to reality, and I finally took in my surroundings, realising the situation I was in, but it was too late." + her "Their voices brought me back to reality, and I finally took in my surroundings, realizing the situation I was in, but it was too late." show her_vibrators_public no_hermione as xray_child show her_vibrators_public_proxy no_hermione as xray_overlay + play sound "sounds/fall.ogg" + with hpunch + her "My legs finally buckled, as orgasm, after orgasm had finally took its toll on my body." her "My friends seeing this, yelped out in shock, calling my name again." her "And after sitting down on my knees in a moment that felt like eternity, I finally slumped to the floor and everything went dark." @@ -3242,7 +3256,6 @@ label hg_vibrators_public_return: hide vibrator_interface hide cg with fade - call weather_sound gen "That's one hell of an orgasm... And here I thought I took that crown." ("base", xpos="far_left", ypos="head") @@ -3365,7 +3378,6 @@ label hg_vibrators_public_return: hide vibrator_interface hide cg with fade - call weather_sound gen "..." ("base", xpos="far_left", ypos="head") @@ -3459,7 +3471,6 @@ label hg_vibrators_public_return: hide vibrator_interface hide cg with fade - call weather_sound her "--The vibrators stopped..." ("angry", "narrow", "base", "down", cheeks="blush") @@ -3527,7 +3538,6 @@ label hg_vibrators_public_return: hide vibrator_interface hide cg with fade - call weather_sound gen "Well then...{w=0.4} I suppose that shall do for now, [hermione_name]." ("base", xpos="far_left", ypos="head") @@ -3558,7 +3568,6 @@ label hg_vibrators_public_return: hide vibrator_interface hide cg with fade - call weather_sound if not her_vibrators_public_stage == 2: diff --git a/game/scripts/shaders.rpy b/game/scripts/shaders.rpy index 58881bd1..cff58c16 100644 --- a/game/scripts/shaders.rpy +++ b/game/scripts/shaders.rpy @@ -38,5 +38,5 @@ transform color_temperature(factor=1.0, strength=1.0): mesh True shader "color_temperature_shader" - u_factor factor + u_factor factor # 0.075 dusk, 0.1 dawn, 0.5 evening, 1.0 night u_strength strength diff --git a/game/sounds/rummage.ogg b/game/sounds/rummage.ogg new file mode 100644 index 00000000..b550610c --- /dev/null +++ b/game/sounds/rummage.ogg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:27ffafc100251fa4208c1555dd141e2b1eada3ad083058bf6a6ae7d811fed5ae +size 32938 diff --git a/game/sounds/vibrator_high.ogg b/game/sounds/vibrator_high.ogg index afec2bfa..75113030 100644 --- a/game/sounds/vibrator_high.ogg +++ b/game/sounds/vibrator_high.ogg @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1e0f0773da01907310ba36b56656689a486c40d36cbf64ab528d57e570852a35 -size 56371 +oid sha256:a0935d61d3aba35ef26fa7d4efebeed91f206869a1da60c742dbe6ca5a7ca1fc +size 17136 diff --git a/game/sounds/vibrator_low.ogg b/game/sounds/vibrator_low.ogg index b4cf5d12..407fb080 100644 --- a/game/sounds/vibrator_low.ogg +++ b/game/sounds/vibrator_low.ogg @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:224ebba0d6993b05c0da0516762277fa236064079c455d4f996e1b2e185d6e48 -size 75638 +oid sha256:d20f2f195f4ed0d1bc8ec0f5ef52e8eb0c12ac5130317de1bd94542845cbcf14 +size 30793 diff --git a/game/sounds/vibrator_medium.ogg b/game/sounds/vibrator_medium.ogg index eb94a40c..d7613101 100644 --- a/game/sounds/vibrator_medium.ogg +++ b/game/sounds/vibrator_medium.ogg @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:17e1702a5f186dd926558423f2884806b2648062d4c9ce6260d1345c78483499 -size 62353 +oid sha256:7db332321f95243c7b8e6ba95df8f99169d4f8018ec9eb8e8cf3be92e2cf638a +size 17657 diff --git a/game/sounds/vibrator_overdrive.ogg b/game/sounds/vibrator_overdrive.ogg index bf9a2a4f..b487927c 100644 --- a/game/sounds/vibrator_overdrive.ogg +++ b/game/sounds/vibrator_overdrive.ogg @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:a89f735ef532fc978f08f85769e724c84837a5a67c88e6efad468294a97f0001 -size 58767 +oid sha256:5145b45700570e4b603052eae2c79baaf3b29b4af905f57b9acb529e5e6f0aa0 +size 15116