solid colors and gradients

This commit is contained in:
Gouvernathor 2023-11-11 21:29:10 +01:00
parent 01126edc4e
commit 133c2a41ec

View File

@ -1,31 +1,42 @@
screen blkfade(): image blkfade = "#000"
tag blkfade define config.tag_layer["blkfade"] = "screens"
zorder 25 define config.tag_zorder["blkfade"] = 25
add Color("#000") # show screen blkfade -> show blkfade
# hide screen blkfade -> hide blkfade
screen whitefade(): image whitefade = "#fff"
tag whitefade define config.tag_layer["whitefade"] = "screens"
zorder 25 define config.tag_zorder["whitefade"] = 25
add Color("#fff") # show screen whitefade -> show whitefade
# hide screen whitefade -> hide whitefade
screen blktone(alpha=0.5): image blktone = "#0008"
tag blktone define config.tag_layer["blktone"] = "screens"
zorder 14 define config.tag_zorder["blktone"] = 14
add Color("#000", alpha=alpha) # show screen blktone -> show blktone
# hide screen blktone -> hide blktone
# (the parameter was never actually passed, so the alpha was always .5)
# to have arbitrary alpha,
# show screen blktone(.725) -> show blkfade at Transform(alpha=.725) as blktone
# I *think* that puts it at zorder 14
screen white(): image white = "#fff"
zorder 20 define config.tag_layer["white"] = "screens"
add Color("#fff") define config.tag_zorder["white"] = 20
# show screen white -> show white
# hide screen white -> hide white
screen bld1(): image bld1 = "interface/bld.webp"
zorder 10 define config.tag_layer["bld1"] = "screens"
tag bld1 define config.tag_zorder["bld1"] = 10
# show screen bld1 -> show bld1
# hide screen bld1 -> hide bld1
add "interface/bld.webp" image bld2 = Transform("interface/bld.webp", yzoom=-1.0)
define config.tag_layer["bld2"] = "screens"
screen bld2(): define config.tag_zorder["bld2"] = 10
zorder 10 # show screen bld2 -> show bld2
add Transform("interface/bld.webp", yzoom=-1.0) # hide screen bld2 -> hide bld2
screen notes(): screen notes():
add "notes" xpos 320+140 ypos 330 add "notes" xpos 320+140 ypos 330