forked from SilverStudioGames/WTS
Skip Callbacks
* Added skip start/end interaction callbacks support * Fixed Doll images not being refreshed after exiting skip interaction
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@ -22,11 +22,10 @@ define sprite_pos = {
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}
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}
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}
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}
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init -1 python:
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init python:
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def replace_text(s):
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def replace_text(s):
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s = s.replace('--', u'\u2014') # em dash
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s = s.replace('--', u'\u2014') # em dash
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return s
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return s
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config.replace_text = replace_text
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config.replace_text = replace_text
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36
game/scripts/utility/skipping.rpy
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36
game/scripts/utility/skipping.rpy
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@ -0,0 +1,36 @@
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init -1 python:
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start_skip_callbacks = []
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end_skip_callbacks = []
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class SkipCallbacksHandler(NoRollback):
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def __init__(self):
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self.was_skipping = False
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def __call__(self):
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is_skipping = renpy.is_skipping()
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was_skipping = self.was_skipping
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if is_skipping and not was_skipping:
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self.was_skipping = True
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for c in start_skip_callbacks:
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c()
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elif was_skipping and not renpy.is_skipping():
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self.was_skipping = False
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for c in end_skip_callbacks:
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c()
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def rebuild_dolls():
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if renpy.in_rollback():
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return
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for c in renpy.store.CHARACTERS:
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c = get_character_object(c)
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c.rebuild_image()
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config.interact_callbacks.append(SkipCallbacksHandler())
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end_skip_callbacks.append(rebuild_dolls)
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