forked from SilverStudioGames/WTS
Bug Fixes
* Fixed decoration menu page swap arrow position * Fixed room and title screen animations restarting with every interaction
This commit is contained in:
parent
04fa574b29
commit
1d25e458f5
@ -267,6 +267,7 @@ image sur:
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# Main title background animation
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# Main title background animation
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image title_ani:
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image title_ani:
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contains:
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contains:
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animation
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zoom 0.5
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zoom 0.5
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"images/title/00.webp"
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"images/title/00.webp"
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pause 3
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pause 3
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@ -318,6 +319,7 @@ image title_ani:
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"candle_fire_01"
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"candle_fire_01"
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contains:
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contains:
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animation
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xpos -255
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xpos -255
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ypos 100
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ypos 100
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zoom 0.8
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zoom 0.8
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@ -341,6 +343,7 @@ image title_ani:
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#sparkle
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#sparkle
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contains:
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contains:
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animation
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xpos 798
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xpos 798
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ypos 200
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ypos 200
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xanchor 0.5
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xanchor 0.5
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@ -354,6 +357,7 @@ image title_ani:
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#shine silver (synchronized)
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#shine silver (synchronized)
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contains:
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contains:
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animation
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xpos 848
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xpos 848
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ypos 230
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ypos 230
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xanchor 0.5
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xanchor 0.5
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@ -308,9 +308,9 @@ screen inventory_menuitem(xx, yy):
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action Return("dec")
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action Return("dec")
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imagebutton:
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imagebutton:
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idle Transform(gui.format("interface/frames/{}/arrow_up.webp"), xzoom=-1)
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idle Transform(gui.format("interface/frames/{}/arrow_up.webp"), yzoom=-1)
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if current_page < math.ceil((menu_items_length-1)/items_shown):
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if current_page < math.ceil((menu_items_length-1)/items_shown):
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hover Transform(image_hover(gui.format("interface/frames/{}/arrow_up.webp")), xzoom=-1)
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hover Transform(image_hover(gui.format("interface/frames/{}/arrow_up.webp")), yzoom=-1)
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action Return("inc")
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action Return("inc")
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# Add items
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# Add items
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File diff suppressed because it is too large
Load Diff
@ -59,6 +59,7 @@ image weather_cloudy_clouds = ConditionSwitch(
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)
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)
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image weather_cloudy_fx:
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image weather_cloudy_fx:
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animation
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"weather_cloudy_clouds"
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"weather_cloudy_clouds"
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choice:
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choice:
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pos (-100, 0)
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pos (-100, 0)
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@ -74,6 +75,7 @@ image weather_cloudy_fx:
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image weather_cloudy = Fixed("weather_clear", "weather_cloudy_fx", fit_first=True)
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image weather_cloudy = Fixed("weather_clear", "weather_cloudy_fx", fit_first=True)
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image weather_rain_fx:
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image weather_rain_fx:
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animation
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"images/rooms/_weather_/rain_01.webp"
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"images/rooms/_weather_/rain_01.webp"
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pause.1
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pause.1
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"images/rooms/_weather_/rain_02.webp"
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"images/rooms/_weather_/rain_02.webp"
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@ -85,6 +87,7 @@ image weather_rain_fx:
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image weather_rain = Fixed("weather_overcast", "weather_rain_fx", fit_first=True)
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image weather_rain = Fixed("weather_overcast", "weather_rain_fx", fit_first=True)
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image weather_snow_fx:
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image weather_snow_fx:
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animation
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"images/rooms/_weather_/snow_01.webp"
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"images/rooms/_weather_/snow_01.webp"
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pause.07
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pause.07
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"images/rooms/_weather_/snow_02.webp"
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"images/rooms/_weather_/snow_02.webp"
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@ -110,6 +113,7 @@ image weather_snow_fx:
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image weather_snow = Fixed("weather_overcast", "weather_snow_fx", fit_first=True)
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image weather_snow = Fixed("weather_overcast", "weather_snow_fx", fit_first=True)
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image weather_blizzard_fx:
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image weather_blizzard_fx:
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animation
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"images/rooms/_weather_/blizzard_01.webp"
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"images/rooms/_weather_/blizzard_01.webp"
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pause.05
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pause.05
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"images/rooms/_weather_/blizzard_02.webp"
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"images/rooms/_weather_/blizzard_02.webp"
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@ -135,8 +139,10 @@ image weather_blizzard_fx:
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image weather_blizzard= Fixed("weather_overcast", "weather_blizzard_fx", fit_first=True)
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image weather_blizzard= Fixed("weather_overcast", "weather_blizzard_fx", fit_first=True)
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image weather_storm_fx:
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image weather_storm_fx:
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animation
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parallel:
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parallel:
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animation
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pause 20
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pause 20
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"images/rooms/_weather_/lightning_01.webp"
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"images/rooms/_weather_/lightning_01.webp"
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pause.1
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pause.1
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@ -159,6 +165,7 @@ image weather_storm_fx:
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repeat
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repeat
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parallel:
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parallel:
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animation
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"images/rooms/_weather_/rain_01.webp"
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"images/rooms/_weather_/rain_01.webp"
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pause.1
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pause.1
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"images/rooms/_weather_/rain_02.webp"
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"images/rooms/_weather_/rain_02.webp"
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