forked from SilverStudioGames/WTS
CDS - Random
* Implemented random dialogue CDS supporting: - If statements - Renpy statements - Renpy blocks - Prediction - Expression editor (yay!) - Parsing errors handling * Refactored randomized dialogues to use `random` CDS * Removed obsolete code
This commit is contained in:
parent
0aef8f2e64
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@ -41,4 +41,41 @@ python early:
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predict=predict_chibi,
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)
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define config.debug_prediction = True
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def parse_random(lexer):
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l = lexer.subblock_lexer()
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choices = []
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while l.advance():
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loc = l.get_location()
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condition = "True"
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if l.keyword('block'):
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l.require(':')
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l.expect_eol()
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l.expect_block('block')
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block = l.subblock_lexer().renpy_block()
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choices.append((block, condition))
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elif l.keyword('if'):
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l.expect_block("if block")
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condition = l.require(l.python_expression)
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l.require(':')
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block = l.subblock_lexer().renpy_block()
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choices.append((block, condition))
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else:
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stmt = l.renpy_statement()
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choices.append((stmt, condition))
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return choices
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def next_random(choices):
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choices = [block for block, cond in choices if eval(cond)]
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return renpy.random.choice(choices)
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renpy.register_statement(
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name="random",
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block=True,
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parse=parse_random,
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next=next_random,
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)
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@ -42,13 +42,9 @@ define ast_face = {
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label update_astoria:
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$ random_number = renpy.random.randint(0, 5)
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if random_number in [1,5]:
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$ name_susan_astoria = renpy.random.choice(["Suzy","Cow","Cow Tits","Milk Bag","Slut","Whore","Piggy","Pig","Bessie","Moo Moo"])
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if random_number in [2,5]:
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$ name_tonks_astoria = renpy.random.choice(["Hag","Old Hag","Punk","Dyke","Lesbo"])
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if random_number in [3,5]:
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$ name_astoria_tonks = renpy.random.choice(["Cutie","Kitty","Princess","Cupcake","Honey"])
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$ name_susan_astoria = renpy.random.choice(["Suzy","Cow","Cow Tits","Milk Bag","Slut","Whore","Piggy","Pig","Bessie","Moo Moo"])
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$ name_tonks_astoria = renpy.random.choice(["Hag","Old Hag","Punk","Dyke","Lesbo"])
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$ name_astoria_tonks = renpy.random.choice(["Cutie","Kitty","Princess","Cupcake","Honey"])
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# Chibi Update
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$ astoria_chibi.update()
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@ -310,21 +310,20 @@ label .strip_cho:
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ton "" ("base", "narrow", "base", "mid", hair="horny", xpos=345, ypos="base", flip=False) # Tonks moves to her original position.
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with d5
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$ random_number = renpy.random.randint(1, 3)
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if random_number == 1:
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ton "Look at all these muscles!" ("horny", "narrow", "raised", "down", hair="horny")
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ton "I mean... I could easily get some muscles as well, but not without cheating..." ("open", "closed", "base", "mid", hair="horny")
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ton "I'm quite impressed, Miss Chang." ("base", "narrow", "base", "L", hair="horny")
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cho "Thank you." ("soft", "narrow", "base", "L", cheeks="blush")
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elif random_number == 2:
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ton "You look quite tasty, Miss Chang." ("horny", "narrow", "raised", "down", hair="horny")
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cho "*Ehm*..." ("clench", "narrow", "worried", "down", cheeks="heavy_blush")
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cho "Thanks?" ("soft", "narrow", "worried", "L", cheeks="heavy_blush")
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else:
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ton "Looks like we're done here, Professor." ("horny", "narrow", "raised", "mid", hair="horny")
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gen "Excellent!" ("base", xpos="far_left", ypos="head")
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gen "I do love watching you two." ("grin", xpos="far_left", ypos="head")
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random:
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block:
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ton "Look at all these muscles!" ("horny", "narrow", "raised", "down", hair="horny")
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ton "I mean... I could easily get some muscles as well, but not without cheating..." ("open", "closed", "base", "mid", hair="horny")
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ton "I'm quite impressed, Miss Chang." ("base", "narrow", "base", "L", hair="horny")
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cho "Thank you." ("soft", "narrow", "base", "L", cheeks="blush")
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block:
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ton "You look quite tasty, Miss Chang." ("horny", "narrow", "raised", "down", hair="horny")
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cho "*Ehm*..." ("clench", "narrow", "worried", "down", cheeks="heavy_blush")
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cho "Thanks?" ("soft", "narrow", "worried", "L", cheeks="heavy_blush")
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block:
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ton "Looks like we're done here, Professor." ("horny", "narrow", "raised", "mid", hair="horny")
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gen "Excellent!" ("base", xpos="far_left", ypos="head")
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gen "I do love watching you two." ("grin", xpos="far_left", ypos="head")
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call cc_pf_strip_T3_tonks.spank_cho
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@ -607,20 +606,19 @@ label .strip_tonks:
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cho "" ("base", "narrow", "base", "mid", cheeks="blush", xpos=315, ypos="base", flip=False) # Cho moves to her original position.
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with d5
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$ random_number = renpy.random.randint(1, 3)
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if random_number == 1:
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ton "How immoral for a teacher to do this sort of thing in front of a student..." ("open", "closed", "annoyed", "mid", hair="horny")
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ton "You aren't going to report me for my wanton behaviour, are you, Miss Chang?" ("soft", "narrow", "annoyed", "L", hair="horny")
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cho "No. Of course not, Professor." ("base", "narrow", "base", "L", cheeks="heavy_blush")
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ton "Good girl." ("horny", "narrow", "base", "L", hair="horny")
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cho "..." ("angry", "narrow", "base", "down", cheeks="blush")
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elif random_number == 2:
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ton "Are you enjoying yourself, Professor?" ("open", "narrow", "raised", "mid", hair="horny")
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gen "With those tits in front of me? Always!" ("grin", xpos="far_left", ypos="head")
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else:
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ton "Did you like that, Professor?" ("horny", "narrow", "raised", "mid", hair="horny")
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gen "I bloody love it!" ("grin", xpos="far_left", ypos="head")
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random:
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block:
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ton "How immoral for a teacher to do this sort of thing in front of a student..." ("open", "closed", "annoyed", "mid", hair="horny")
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ton "You aren't going to report me for my wanton behaviour, are you, Miss Chang?" ("soft", "narrow", "annoyed", "L", hair="horny")
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cho "No. Of course not, Professor." ("base", "narrow", "base", "L", cheeks="heavy_blush")
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ton "Good girl." ("horny", "narrow", "base", "L", hair="horny")
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cho "..." ("angry", "narrow", "base", "down", cheeks="blush")
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block:
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ton "Are you enjoying yourself, Professor?" ("open", "narrow", "raised", "mid", hair="horny")
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gen "With those tits in front of me? Always!" ("grin", xpos="far_left", ypos="head")
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block:
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ton "Did you like that, Professor?" ("horny", "narrow", "raised", "mid", hair="horny")
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gen "I bloody love it!" ("grin", xpos="far_left", ypos="head")
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call cc_pf_strip_T3_tonks.spank_tonks
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@ -272,7 +272,7 @@ label hg_wager_bj:
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pause.2
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gen "Well, that was something..." ("base", xpos="far_left", ypos="head")
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$ uni_sperm = False
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if her_whoring < 22: #if she has lower whoring than 22
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her "That was mortifying!" ("angry", "closed", "angry", "mid")
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her "How could you make me keep going?!?" ("angry", "base", "angry", "mid")
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@ -406,7 +406,7 @@ label hg_wager_bj:
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else:
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her "Good night." ("open", "base", "base", "mid")
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gen "Good night, [name_hermione_genie]." ("base", xpos="far_left", ypos="head")
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$ uni_sperm = False
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"-Try something crazy- {image=interface/icons/small/cards.webp}":
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gen "Oh yes, I'm...{w=0.3} ugh...{w=0.3} fine." ("base", xpos="far_left", ypos="head")
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gen "But for some reason I feel like playing some cards." ("base", xpos="far_left", ypos="head")
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@ -1,5 +1,4 @@
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label hermione_summon_setup:
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$ random_number = renpy.random.randint(1, 10)
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# Reset doll state
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$ hermione.wear("all")
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@ -827,7 +827,7 @@ label hg_pf_handjob_2_continue:
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# The phrase in the brackets is the text that the game will display to prompt
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# the player to enter the name they've chosen.
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$ random_number = renpy.random.randint(1, 3)
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$ tmp_name = renpy.input("(Use keyboard to enter the phrase.)")
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$ tmp_name = tmp_name.strip()
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@ -843,45 +843,47 @@ label hg_pf_handjob_2_continue:
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her "[tmp_name]." ("base", "base", "base", "mid")
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gen "A bit louder..." ("base", xpos="far_left", ypos="head")
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her "[tmp_name]!!!" ("scream", "closed", "angry", "mid")
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elif random_number == 1:
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her "I don't want to say that..." ("annoyed", "base", "worried", "R")
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gen "Oh, just do it, [name_hermione_genie]." ("base", xpos="far_left", ypos="head")
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her "..........." ("annoyed", "base", "worried", "R")
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her "[tmp_name]." ("scream", "closed", "angry", "mid")
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elif random_number == 2:
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her "*huh*?" ("annoyed", "base", "worried", "R")
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her "What does That have to do with anything?"
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gen "Just say it." ("base", xpos="far_left", ypos="head")
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her "......" ("annoyed", "base", "worried", "R")
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gen "Come on, humour me." ("base", xpos="far_left", ypos="head")
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her "[tmp_name]." ("scream", "closed", "angry", "mid")
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elif random_number == 3:
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her "..........." ("annoyed", "base", "worried", "R")
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her "Do I really have to?"
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gen "Just say it." ("base", xpos="far_left", ypos="head")
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her "[tmp_name]." ("scream", "closed", "angry", "mid")
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else:
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random:
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block:
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her "I don't want to say that..." ("annoyed", "base", "worried", "R")
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gen "Oh, just do it, [name_hermione_genie]." ("base", xpos="far_left", ypos="head")
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her "..........." ("annoyed", "base", "worried", "R")
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her "[tmp_name]." ("scream", "closed", "angry", "mid")
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block:
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her "*huh*?" ("annoyed", "base", "worried", "R")
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her "What does That have to do with anything?"
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gen "Just say it." ("base", xpos="far_left", ypos="head")
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her "......" ("annoyed", "base", "worried", "R")
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gen "Come on, humour me." ("base", xpos="far_left", ypos="head")
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her "[tmp_name]." ("scream", "closed", "angry", "mid")
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block:
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her "..........." ("annoyed", "base", "worried", "R")
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her "Do I really have to?"
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gen "Just say it." ("base", xpos="far_left", ypos="head")
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her "[tmp_name]." ("scream", "closed", "angry", "mid")
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gen "*He-he*..." ("grin", xpos="far_left", ypos="head")
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"{size=-4}\"-Manual user input-\"{/size}" if renpy.android:
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$ random_number = renpy.random.randint(1, 3)
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if random_number == 1:
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her "I don't want to say that..." ("annoyed", "base", "worried", "R")
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gen "Oh, just do it, [name_hermione_genie]." ("base", xpos="far_left", ypos="head")
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her "..........." ("annoyed", "base", "worried", "R")
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her "Manual user input..." ("scream", "closed", "angry", "mid")
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elif random_number == 2:
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her "*huh*?" ("annoyed", "base", "worried", "R")
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her "What does That have to do with anything?"
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gen "Just say it." ("base", xpos="far_left", ypos="head")
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her "......" ("annoyed", "base", "worried", "R")
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gen "Come on, humour me." ("base", xpos="far_left", ypos="head")
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her "... Manual user input." ("scream", "closed", "angry", "mid")
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elif random_number == 3:
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her "..........." ("annoyed", "base", "worried", "R")
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her "Do I really have to?"
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gen "Just say it." ("base", xpos="far_left", ypos="head")
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her "Manual user input." ("scream", "closed", "angry", "mid")
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random:
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block:
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her "I don't want to say that..." ("annoyed", "base", "worried", "R")
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gen "Oh, just do it, [name_hermione_genie]." ("base", xpos="far_left", ypos="head")
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her "..........." ("annoyed", "base", "worried", "R")
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her "Manual user input..." ("scream", "closed", "angry", "mid")
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block:
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her "*huh*?" ("annoyed", "base", "worried", "R")
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her "What does That have to do with anything?"
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gen "Just say it." ("base", xpos="far_left", ypos="head")
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her "......" ("annoyed", "base", "worried", "R")
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gen "Come on, humour me." ("base", xpos="far_left", ypos="head")
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her "... Manual user input." ("scream", "closed", "angry", "mid")
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block:
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her "..........." ("annoyed", "base", "worried", "R")
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her "Do I really have to?"
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gen "Just say it." ("base", xpos="far_left", ypos="head")
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her "Manual user input." ("scream", "closed", "angry", "mid")
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gen "*He-he*..." ("grin", xpos="far_left", ypos="head")
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jump hg_pf_handjob_2_cumming
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@ -381,13 +381,10 @@ label hg_pf_grope_T4_E2:
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her "Or my bum?...." ("soft", "narrow", "base", "mid_soft")
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gen "*Hmm*... What would you like?" ("base", xpos="far_left", ypos="head")
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$ random_number = renpy.random.randint(1, 3)
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if random_number == 1:
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random:
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her "I wouldn't mind it if you massaged my breasts a little..." ("soft", "narrow", "base", "R_soft")
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elif random_number == 2:
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her "I wouldn't mind it if you caressed my bum a bit, [name_genie_hermione]..." ("soft", "narrow", "worried", "down")
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else:
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her "I wouldn't mind either today, [name_genie_hermione]." ("soft", "narrow", "base", "R_soft")
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gen "Very well then..." ("base", xpos="far_left", ypos="head")
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@ -1243,17 +1243,16 @@ label hg_anal_sex_3:
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gen "Are you sure? I mean it's not like the door is locked or anything..."
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gen "Anyone could walk in here!"
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if game.daytime:
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$ random_number = renpy.random.randint(1, 3)
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if random_number == 1:
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show her_sex_personal mouth_soft eyes_narrow_down eyebrows_base cheeks_blush as cg
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her "*Ah*...{w=0.4} I'm sure they're still having lunch right now..."
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elif random_number == 2:
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show her_sex_personal mouth_soft eyes_narrow_down eyebrows_base cheeks_blush as cg
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her "*Ah*...{w=0.4} They should be in the library studying at the moment..."
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elif random_number == 3:
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show her_sex_personal mouth_soft eyes_narrow_down eyebrows_base cheeks_blush as cg
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her "*Ah*...{w=0.4} They're probably still busy playing Gobstones..."
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random:
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block:
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show her_sex_personal mouth_soft eyes_narrow_down eyebrows_base cheeks_blush as cg
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her "*Ah*...{w=0.4} I'm sure they're still having lunch right now..."
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block:
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show her_sex_personal mouth_soft eyes_narrow_down eyebrows_base cheeks_blush as cg
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her "*Ah*...{w=0.4} They should be in the library studying at the moment..."
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block:
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show her_sex_personal mouth_soft eyes_narrow_down eyebrows_base cheeks_blush as cg
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her "*Ah*...{w=0.4} They're probably still busy playing Gobstones..."
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else:
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show her_sex_personal mouth_soft eyes_narrow_down eyebrows_base cheeks_blush as cg
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her "*Ah*...{w=0.4} They should still be in the common room..."
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@ -1318,17 +1318,17 @@ label hg_hidden_blowjob_cumming:
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"\"What would you like?\"":
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her "If it is all the same to you, [name_genie_hermione]..." ("soft", "narrow", "annoyed", "up")
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$ random_number = renpy.random.randint(1, 2)
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if random_number == 1:
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her "I would like you to cum on my face, [name_genie_hermione]." ("grin", "narrow", "base", "dead")
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her "I read that it's good for the skin."
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else:
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her "I would like you to cum in my mouth." ("grin", "narrow", "base", "dead")
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her "You usually cum so much so I think I will be able to just skip my next meal..."
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if game.daytime:
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her "And do some light workout instead."
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else:
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her "And do some homework instead."
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random:
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block:
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her "I would like you to cum on my face, [name_genie_hermione]." ("grin", "narrow", "base", "dead")
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her "I read that it's good for the skin."
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block:
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her "I would like you to cum in my mouth." ("grin", "narrow", "base", "dead")
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her "You usually cum so much so I think I will be able to just skip my next meal..."
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if game.daytime:
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her "And do some light workout instead."
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else:
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her "And do some homework instead."
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gen "Well, we'll see about that." ("base", xpos="far_left", ypos="head")
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gen "Back to sucking now." ("base", xpos="far_left", ypos="head")
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@ -684,18 +684,15 @@ label ll_pf_masturbate_T3_E3_intro:
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gen "You're very pretty, [name_luna_genie]."
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lun "*Mmm*..." ("base", "narrow", "base", "up", cheeks="blush")
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"-Don't-":
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$ random_number = renpy.random.randint(1, 3)
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if random_number == 1:
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gen "You're going to need to learn how to do this without my help [name_luna_genie]..."
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lun "Please, [name_genie_luna]..." ("angry", "happyCl", "base", "mid", cheeks="blush")
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elif random_number == 2:
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gen "Tell you..."
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lun "Tell me I'm pretty, [name_genie_luna]..." ("grin", "narrow", "base", "up", cheeks="blush")
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elif random_number == 3:
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random:
|
||||
lun "Hurry...{w=0.3} I'm...{w=0.3} I'm almost there..." ("grin", "happyCl", "base", "up", cheeks="blush")
|
||||
block:
|
||||
gen "You're going to need to learn how to do this without my help [name_luna_genie]..."
|
||||
lun "Please, [name_genie_luna]..." ("angry", "happyCl", "base", "mid", cheeks="blush")
|
||||
block:
|
||||
gen "Tell you..."
|
||||
lun "Tell me I'm pretty, [name_genie_luna]..." ("grin", "narrow", "base", "up", cheeks="blush")
|
||||
|
||||
# Menu opens again until you've told her she's pretty
|
||||
jump ll_pf_masturbate_T3_E3_intro.choice
|
||||
|
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Reference in New Issue
Block a user