forked from SilverStudioGames/WTS
Bug fixes
* Fixed 'Panty Thief' event requirements * Improved event validation to avoid errors in user space * Offset game object initialization to avoid bogus init errors
This commit is contained in:
parent
88a6b8941b
commit
2be9371482
@ -7,8 +7,8 @@ default her_ev_promoter_job_return = Event(id="her_ev_promoter_job_return", labe
|
||||
default her_ev_promoter_job_hub = Event(id="her_ev_promoter_job_hub", label="her_promoter_job", priority=5, req="states.her.ev.promote_cardgame.offered and poker_outfit_ITEM.unlocked", repeat=True, autoenqueue=True, autodequeue=False, queue="her_eventqueue_jobs_promoter", subevents=["her_ev_promoter_job_return"])
|
||||
|
||||
|
||||
default her_ev_panty_thief_t1_e1 = Event(id="her_ev_panty_thief_t1_e1", label="hg_pr_panty_thief_T1_E1", req="states.her.tier = 1", autoenqueue=True, autodequeue=False, queue="her_eventqueue_panty_thief")
|
||||
default her_ev_panty_thief_t2_e1 = Event(id="her_ev_panty_thief_t2_e1", label="hg_pr_panty_thief_T2_E1", req="states.her.tier = 2", autoenqueue=True, autodequeue=False, queue="her_eventqueue_panty_thief")
|
||||
default her_ev_panty_thief_t1_e1 = Event(id="her_ev_panty_thief_t1_e1", label="hg_pr_panty_thief_T1_E1", req="states.her.tier == 1", autoenqueue=True, autodequeue=False, queue="her_eventqueue_panty_thief")
|
||||
default her_ev_panty_thief_t2_e1 = Event(id="her_ev_panty_thief_t2_e1", label="hg_pr_panty_thief_T2_E1", req="states.her.tier == 2", autoenqueue=True, autodequeue=False, queue="her_eventqueue_panty_thief")
|
||||
default her_ev_panty_thief_t3_e1 = Event(id="her_ev_panty_thief_t3_e1", label="hg_pr_panty_thief_e1_return", req="game.daytime==False")
|
||||
default her_ev_panty_thief_t3_e1_hub = Event(id="her_ev_panty_thief_t3_e1_hub", label="hg_pr_panty_thief_e1", req="states.her.tier >= 3", autoenqueue=True, autodequeue=False, queue="her_eventqueue_panty_thief", subevents=["her_ev_panty_thief_t3_e1"])
|
||||
|
||||
|
@ -146,8 +146,9 @@ init -1 python:
|
||||
self.completed = False
|
||||
self.completed_failed = False
|
||||
|
||||
# Validation
|
||||
if not renpy.has_label(self.label):
|
||||
raise Exception("Supplied label does not exist.")
|
||||
raise Exception(f"Supplied label does not exist:\n{self.label}")
|
||||
|
||||
if autoenqueue:
|
||||
self.enqueue()
|
||||
@ -221,7 +222,15 @@ init -1 python:
|
||||
|
||||
def requirements_met(self):
|
||||
if self.req:
|
||||
return eval(self.req)
|
||||
try:
|
||||
return eval(self.req)
|
||||
except Exception as e:
|
||||
msg = f"Event '{self.id}' requirements evaluation has failed:\n{e} for '{self.req}'"
|
||||
if config.developer:
|
||||
raise Exception(msg)
|
||||
else:
|
||||
print(msg)
|
||||
renpy.notify("An error has occured. Check console for details.")
|
||||
return True
|
||||
|
||||
def start(self, _caller=None):
|
||||
|
@ -1,4 +1,4 @@
|
||||
init python:
|
||||
init -100 python:
|
||||
def show_gold(st, at, old, new):
|
||||
if st > 1.0:
|
||||
return Text("G {}".format(new)), None
|
||||
@ -86,6 +86,8 @@ screen gold(old, new):
|
||||
|
||||
timer 3.0 action Hide("gold")
|
||||
|
||||
init offset = -99
|
||||
|
||||
default game = Game()
|
||||
|
||||
# Points change displayable
|
||||
|
Loading…
Reference in New Issue
Block a user