forked from SilverStudioGames/WTS
Optimizations
* Disabled detection of orphaned scripts for non-devs * Added cache to renpy.list_files to reduce IO overhead (~14s -> ~0.01s per 10k calls) * Fixed wrong module call in weather.
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@ -59,7 +59,7 @@ init python:
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@weather.setter
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def weather(self, value):
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if value == "random":
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value = renpy.python.random.choices(self.weather_types, weights=self.weather_weights)[0]
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value = renpy.random.choices(self.weather_types, weights=self.weather_weights)[0]
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if not value in self.weather_types:
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raise ValueError("Unsupported weather type: '{}'".format(value))
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@ -14,22 +14,25 @@ init -1000 python early:
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def get_renderer():
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return "DirectX" if preferences.renderer == "angle2" else "OpenGL"
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def detect_orphaned_rpyc_files():
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excluded = ["tl/"]
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if config.developer:
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# Debug
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files = renpy.list_files(common=True)
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compiled = [x for x in files if x.endswith(".rpyc") if not any(x.startswith(i) for i in excluded)]
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scripts = [x for x in files if x.endswith(".rpy")]
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orphaned = []
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def detect_orphaned_rpyc_files():
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excluded = ["tl/"]
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for i in compiled:
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if not i[:-1] in scripts:
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orphaned.append(i)
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files = renpy.list_files(common=True)
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compiled = [x for x in files if x.endswith(".rpyc") if not any(x.startswith(i) for i in excluded)]
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scripts = [x for x in files if x.endswith(".rpy")]
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orphaned = []
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if orphaned:
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raise Exception("Orphaned compiled scripts detected, please delete them before continuing:\n{}".format(orphaned))
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for i in compiled:
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if not i[:-1] in scripts:
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orphaned.append(i)
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detect_orphaned_rpyc_files()
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if orphaned:
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raise Exception("Orphaned compiled scripts detected, please delete them before continuing:\n{}".format(orphaned))
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detect_orphaned_rpyc_files()
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init python:
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config.missing_image_callback = missing_image_func
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@ -60,7 +60,7 @@ init python:
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config.statement_callbacks.append(crashdefender)
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init -10 python:
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init python early:
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if renpy.windows:
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# On windows, Renpy does not support backslashes in some of its functions,
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@ -75,3 +75,19 @@ init -10 python:
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return renpy.loader.loadable(filename)
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renpy.loadable = _loadable
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# renpy.list_files does not use cached results, let's fix that.
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def _list_files(common=False, quick=True):
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cache = "_list_files_common_cache" if common else "_list_files_cache"
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files = getattr(renpy.store, cache, [])
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if not quick or not files:
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rv = [fn for dir, fn in renpy.loader.listdirfiles(common) if not fn.startswith("saves/")]
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rv.sort()
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setattr(renpy.store, cache, rv)
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return files
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renpy.list_files = _list_files
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