Use the call screen statement in this case

this particular syntax is very precisely documented in the screens page
This commit is contained in:
Gouvernathor 2023-11-14 23:53:14 +01:00
parent 5925a9298c
commit 39fc0c8a76

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@ -44,14 +44,11 @@ label desk:
#Screens #Screens
play sound "sounds/scroll.ogg" play sound "sounds/scroll.ogg"
show screen desk_menu call screen desk_menu(_with_none=False) with d1
with d1
$ renpy.dynamic(__choice = ui.interact())
hide screen desk_menu
#Do NOT add a transition here! #Do NOT add a transition here!
$ renpy.dynamic(__choice = _return)
#Hermione #Hermione
if __choice == "hermione" and states.her.busy: if __choice == "hermione" and states.her.busy: