forked from SilverStudioGames/WTS
Simplify generic CG code
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commit
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@ -1,4 +1,3 @@
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init 5 python:
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init 5 python:
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def her_cg_doll(st, at):
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def her_cg_doll(st, at):
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return hermione.image, None
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return hermione.image, None
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@ -25,35 +24,21 @@ image CG cho_doll = DynamicDisplayable(cho_cg_doll)
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image CG ast_doll = DynamicDisplayable(ast_cg_doll)
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image CG ast_doll = DynamicDisplayable(ast_cg_doll)
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image CG sus_doll = DynamicDisplayable(sus_cg_doll)
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image CG sus_doll = DynamicDisplayable(sus_cg_doll)
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image CG luna = Fixed(
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transform CG_masker(child):
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"images/CG/common/bg.webp",
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contains:
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AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG lun_doll", zoom=1.2)), "images/CG/common/mask.webp"),
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"images/CG/common/bg.webp"
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)
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contains:
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AlphaMask(
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Fixed(Transform(child, zoom=1.2, pos=(880, -180)), xfit=True, yfit=True),
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"images/CG/common/mask.webp",
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)
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image CG hermione = Fixed(
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image CG luna = At("CG lun_doll", CG_masker)
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"images/CG/common/bg.webp",
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image CG hermione = At("CG her_doll", CG_masker)
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AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG her_doll", zoom=1.2)), "images/CG/common/mask.webp"),
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image CG tonks = At("CG ton_doll", CG_masker)
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)
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image CG cho = At("CG cho_doll", CG_masker)
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image CG astoria = At("CG ast_doll", CG_masker)
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image CG tonks = Fixed(
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image CG susan = At("CG sus_doll", CG_masker)
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"images/CG/common/bg.webp",
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AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG ton_doll", zoom=1.2)), "images/CG/common/mask.webp"),
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)
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image CG cho = Fixed(
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"images/CG/common/bg.webp",
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AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG cho_doll", zoom=1.2)), "images/CG/common/mask.webp"),
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)
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image CG astoria = Fixed(
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"images/CG/common/bg.webp",
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AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG ast_doll", zoom=1.2)), "images/CG/common/mask.webp"),
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)
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image CG susan = Fixed(
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"images/CG/common/bg.webp",
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AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG sus_doll", zoom=1.2)), "images/CG/common/mask.webp"),
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)
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# Snape CG
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# Snape CG
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screen snape_groping():
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screen snape_groping():
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