forked from SilverStudioGames/WTS
Bug fixes
* Fixed mistakenly added shadow property for Hermione sex scene lean back pose * Fixed jumps to non-existent labels * Fixed calls to non-existent labels * Fixed typos in show statements * Fixed grammar * Implemented a workaround for inconsistent ATL interpolation
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@ -280,7 +280,6 @@ layeredimage her_sex_personal lean_back:
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group genie auto:
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group genie auto:
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attribute caress default
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attribute caress default
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attribute shadow default
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attribute body default
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attribute body default
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group cheeks auto prefix "cheeks":
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group cheeks auto prefix "cheeks":
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attribute neutral null default
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attribute neutral null default
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@ -13,7 +13,7 @@ label cc_pf_blowjob:
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"\"(Not right now.)\"":
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"\"(Not right now.)\"":
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$ _event.cancel()
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$ _event.cancel()
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jump cho_favor_menu.personal
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jump cho_favor_menu.favors
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# Setup
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# Setup
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$ warned_her = False
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$ warned_her = False
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@ -2658,6 +2658,5 @@ label gryffindor_match_return:
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$ states.cho.ev.quidditch.lock_tactic = False
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$ states.cho.ev.quidditch.lock_tactic = False
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$ states.cho.ev.quidditch.lock_training = True
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$ states.cho.ev.quidditch.lock_training = True
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$ states.cho.ev.quidditch.gryffindor_stage = "completed"
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$ states.cho.ev.quidditch.gryffindor_stage = "completed"
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call update_cho_favors
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jump end_cho_event
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jump end_cho_event
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@ -1156,6 +1156,5 @@ label hufflepuff_match_return:
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$ states.cho.ev.quidditch.lock_practice = True
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$ states.cho.ev.quidditch.lock_practice = True
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$ states.cho.ev.quidditch.lock_tactic = False
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$ states.cho.ev.quidditch.lock_tactic = False
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$ states.cho.ev.quidditch.hufflepuff_stage = "completed"
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$ states.cho.ev.quidditch.hufflepuff_stage = "completed"
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call update_cho_favors
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jump end_cho_event
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jump end_cho_event
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@ -3540,12 +3540,12 @@ label cho_quid_E14_facefuck:
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if _no_shirt:
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if _no_shirt:
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show cho_handjob no_shirt cho_body_idle eyebrows_base mouth_smile eyes_open_forward penis_soft as cg zorder 16
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show cho_handjob no_shirt cho_body_idle eyebrows_base mouth_smile eyes_open_forward penis_soft as cg zorder 16
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else:
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else:
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show cho_handjob cho_body_idle eyebrows_base mouth_smile eyes_open_forward penis_softt as cg zorder 16
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show cho_handjob cho_body_idle eyebrows_base mouth_smile eyes_open_forward penis_soft as cg zorder 16
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else:
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else:
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if _no_shirt:
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if _no_shirt:
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show cho_handjob no_shirt cho_body_idle eyebrows_base mouth_smile eyes_open_forward penis_soft as cg zorder 16 at color_temperature(1.0)
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show cho_handjob no_shirt cho_body_idle eyebrows_base mouth_smile eyes_open_forward penis_soft as cg zorder 16 at color_temperature(1.0)
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else:
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else:
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show cho_handjob cho_body_idle eyebrows_base mouth_smile eyes_open_forward penis_softt as cg zorder 16 at color_temperature(1.0)
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show cho_handjob cho_body_idle eyebrows_base mouth_smile eyes_open_forward penis_soft as cg zorder 16 at color_temperature(1.0)
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play music "music/fuzzball-parade-by-kevin-macleod.ogg" fadein 1 if_changed
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play music "music/fuzzball-parade-by-kevin-macleod.ogg" fadein 1 if_changed
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@ -1773,7 +1773,6 @@ label slytherin_match_return:
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$ states.cho.ev.quidditch.lock_practice = True
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$ states.cho.ev.quidditch.lock_practice = True
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$ states.cho.ev.quidditch.lock_tactic = False
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$ states.cho.ev.quidditch.lock_tactic = False
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$ states.cho.ev.quidditch.slytherin_stage = "completed" # Prevents this event from repeating.
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$ states.cho.ev.quidditch.slytherin_stage = "completed" # Prevents this event from repeating.
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call update_cho_favors
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# Reset
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# Reset
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$ tonks.equip(ton_outfit_last)
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$ tonks.equip(ton_outfit_last)
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File diff suppressed because it is too large
Load Diff
@ -44,7 +44,8 @@ label her_maid_job:
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call tutorial("points")
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call tutorial("points")
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$ _event.cancel()
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$ _event.cancel()
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jump working_menu
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jump hermione_favor_menu.odd_jobs
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elif states.her.level < 13:
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elif states.her.level < 13:
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her "Cleaned up, [name_genie_hermione]?" ("angry", "base", "base", "mid")
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her "Cleaned up, [name_genie_hermione]?" ("angry", "base", "base", "mid")
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gen "Yes, so you better put this on..." ("base", xpos="far_left", ypos="head")
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gen "Yes, so you better put this on..." ("base", xpos="far_left", ypos="head")
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@ -75,7 +76,7 @@ label her_maid_job:
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call tutorial("points")
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call tutorial("points")
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$ _event.cancel()
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$ _event.cancel()
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jump working_menu
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jump hermione_favor_menu.odd_jobs
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else: #13+
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else: #13+
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her "I'm not sure what you--" ("angry", "base", "base", "mid")
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her "I'm not sure what you--" ("angry", "base", "base", "mid")
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gen "I want you to put this on!" ("base", xpos="far_left", ypos="head")
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gen "I want you to put this on!" ("base", xpos="far_left", ypos="head")
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@ -107,7 +108,7 @@ label her_maid_job:
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call tutorial("points")
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call tutorial("points")
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$ _event.cancel()
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$ _event.cancel()
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jump working_menu
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jump hermione_favor_menu.odd_jobs
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else:
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else:
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her "" ("base", "base", "base", "mid", xpos="right", ypos="base", trans=fade)
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her "" ("base", "base", "base", "mid", xpos="right", ypos="base", trans=fade)
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@ -132,7 +133,7 @@ label her_maid_job:
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call tutorial("points")
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call tutorial("points")
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$ _event.cancel()
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$ _event.cancel()
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jump working_menu
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jump hermione_favor_menu.odd_jobs
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elif states.her.level < 16:
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elif states.her.level < 16:
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if not is_in_lead(gryffindor):
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if not is_in_lead(gryffindor):
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her "Alright..." ("angry", "base", "base", "mid", xpos="right", ypos="base")
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her "Alright..." ("angry", "base", "base", "mid", xpos="right", ypos="base")
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@ -145,7 +146,7 @@ label her_maid_job:
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call tutorial("points")
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call tutorial("points")
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$ _event.cancel()
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$ _event.cancel()
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jump working_menu
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jump hermione_favor_menu.odd_jobs
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elif states.her.level < 22:
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elif states.her.level < 22:
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her "Of course, [name_genie_hermione]..." ("base", "squint", "base", "mid", xpos="right", ypos="base")
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her "Of course, [name_genie_hermione]..." ("base", "squint", "base", "mid", xpos="right", ypos="base")
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else: #22+
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else: #22+
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@ -33,7 +33,7 @@ label her_promoter_job:
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$ states.her.mood += 5
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$ states.her.mood += 5
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$ _event.cancel()
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$ _event.cancel()
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jump working_menu
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jump hermione_favor_menu.odd_jobs
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random:
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random:
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block:
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block:
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@ -215,7 +215,7 @@ label snape_chitchat:
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block:
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block:
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sna "You think we could turn Hogwarts into a \"girls only\" school?" ("snape_24")
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sna "You think we could turn Hogwarts into a \"girls only\" school?" ("snape_24")
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sna "Hogwarts Girls Academy!" ("snape_23")
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sna "Hogwarts Girls Academy!" ("snape_23")
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sna "Now that would make this institution bloody perfect... If it wasn't for for Lockhart." ("snape_13")
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sna "Now that would make this institution bloody perfect... If it wasn't for Lockhart." ("snape_13")
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block:
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block:
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sna "Why did the teacher cross the road?" ("snape_24")
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sna "Why did the teacher cross the road?" ("snape_24")
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