forked from SilverStudioGames/WTS
Improvements and fixes.
* Improved Hermione "Panty Thief" variants. * Removed old CG calls. * Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
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@ -545,26 +545,13 @@ label hg_pr_flirt_teacher_T3_E2: # Snape +CG
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gen "Where do you get this stuff?" ("base", xpos="far_left", ypos="head")
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her "Women's magazines..." ("open", "base", "worried", "R")
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her "Well, anyway, it worked, [name_genie_hermione]." ("normal", "squint", "angry", "mid")
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hide hermione_main
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show screen snape_groping
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# TODO
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with fade
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call ctc
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her "As soon as the class was over, professor Snape grabbed my buttocks, [name_genie_hermione]!" ("angry", "base", "angry", "mid", ypos="head", flip=False)
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gen "The fiend!" ("grin", xpos="far_left", ypos="head")
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gen "Did you enjoy it, though?" ("base", xpos="far_left", ypos="head")
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her "[name_genie_hermione], I am only doing this--" ("scream", "closed", "angry", "mid")
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gen "Go Gryffindors! Honour and all that. Yes, I remember." ("base", xpos="far_left", ypos="head")
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call ctc
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gen "Go Gryffindor! Honour and all that... Yes, I remember." ("base", xpos="far_left", ypos="head")
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her "" ("normal", "closed", "angry", "R", xpos="mid", ypos="base")
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hide screen snape_groping
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with fade
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jump end_hg_pr_flirt_teacher
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File diff suppressed because it is too large
Load Diff
@ -2,7 +2,6 @@
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default jerk_off_choice = None # Last jerk-off fantasy
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label jerk_off:
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hide screen bld1
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call gen_chibi("jerk_off_behind_desk")
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with d3
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pause 1
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@ -42,7 +41,7 @@ label jerk_off:
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elif jerk_off_choice == "lara":
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nar "You fantasise about Lara Croft..."
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gen "Yes... that's a good slut!" ("angry", xpos="far_left", ypos="head")
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gen "Yes... That's a good slut!" ("angry", xpos="far_left", ypos="head")
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pause.5
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nar "You are ready to cum..."
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@ -74,13 +73,11 @@ label jerk_off:
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call gen_chibi("cum_behind_desk_done")
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pause.2
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call bld
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gen "(...)" ("base", xpos="far_left", ypos="head")
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gen "(This was a pretty sweet jerk-off session...)" ("base", xpos="far_left", ypos="head")
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gen "(Back to being productive!)" ("base", xpos="far_left", ypos="head")
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call gen_chibi("sit_behind_desk")
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hide screen bld1
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if game.daytime:
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jump night_start
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