forked from SilverStudioGames/WTS
Avoid using reset_variables
This commit is contained in:
parent
bde6a30acc
commit
757a39d782
@ -1,7 +1,6 @@
|
|||||||
|
|
||||||
# Quidditch stands
|
# Quidditch stands
|
||||||
|
|
||||||
default quidditch_stands = {
|
define __quidditch_stands = {
|
||||||
"weather": "sun_high",
|
"weather": "sun_high",
|
||||||
"rain": False,
|
"rain": False,
|
||||||
"puddles": False,
|
"puddles": False,
|
||||||
@ -11,6 +10,7 @@ default quidditch_stands = {
|
|||||||
"hole": False,
|
"hole": False,
|
||||||
"tree_fire": False
|
"tree_fire": False
|
||||||
}
|
}
|
||||||
|
default quidditch_stands = __quidditch_stands.copy()
|
||||||
|
|
||||||
# Crowd density presets
|
# Crowd density presets
|
||||||
define crowd_few = ("low_1")
|
define crowd_few = ("low_1")
|
||||||
@ -55,8 +55,9 @@ label quidditch_stands(hidden=False, reset=False, **kwargs):
|
|||||||
# Update and show the area.
|
# Update and show the area.
|
||||||
# Pass `hidden=True` to update only, `reset=True` to reset the area before applying arguments.
|
# Pass `hidden=True` to update only, `reset=True` to reset the area before applying arguments.
|
||||||
if reset:
|
if reset:
|
||||||
$ reset_variables("quidditch_stands")
|
$ quidditch_stands = __quidditch_stands | kwargs
|
||||||
$ quidditch_stands.update(kwargs)
|
else:
|
||||||
|
$ quidditch_stands.update(kwargs)
|
||||||
if not hidden:
|
if not hidden:
|
||||||
show screen quidditch_stands_back(**quidditch_stands)
|
show screen quidditch_stands_back(**quidditch_stands)
|
||||||
show screen quidditch_stands_mid(**quidditch_stands)
|
show screen quidditch_stands_mid(**quidditch_stands)
|
||||||
|
@ -1,16 +1,17 @@
|
|||||||
|
|
||||||
# Quidditch stands
|
# Quidditch stands
|
||||||
|
|
||||||
default quidditch_stands2 = {
|
define __quidditch_stands2 = {
|
||||||
"weather": "sun_high",
|
"weather": "sun_high",
|
||||||
"crowd": (),
|
"crowd": (),
|
||||||
"crowd_react": (None, None, None),
|
"crowd_react": (None, None, None),
|
||||||
}
|
}
|
||||||
|
default quidditch_stands2 = __quidditch_stands2.copy()
|
||||||
|
|
||||||
label quidditch_stands2(hidden=False, reset=False, **kwargs):
|
label quidditch_stands2(hidden=False, reset=False, **kwargs):
|
||||||
if reset:
|
if reset:
|
||||||
$ reset_variables("quidditch_stands2")
|
$ quidditch_stands2 = __quidditch_stands2 | kwargs
|
||||||
$ quidditch_stands2.update(kwargs)
|
else:
|
||||||
|
$ quidditch_stands2.update(kwargs)
|
||||||
if not hidden:
|
if not hidden:
|
||||||
show screen quidditch_stands_back2(**quidditch_stands2)
|
show screen quidditch_stands_back2(**quidditch_stands2)
|
||||||
show screen quidditch_stands_front2(**quidditch_stands2)
|
show screen quidditch_stands_front2(**quidditch_stands2)
|
||||||
|
Loading…
Reference in New Issue
Block a user