forked from SilverStudioGames/WTS
Bug fix
Fixed flipped parameters in Bodyparts class init code, causing issues with mods
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parent
5d7c09a8a8
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7e768adddf
@ -9,7 +9,7 @@ init 1 python:
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}
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def __init__(self, name, categories, type, id, zorder=None, unlocked=False, level=0, blacklist=[], parent=None, modpath=None):
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def __init__(self, name, categories, type, id, zorder=None, unlocked=False, level=0, blacklist=[], parent=None, modpath=None):
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super().__init__(name, categories, type, id, None, zorder, unlocked, level, blacklist, parent, modpath)
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super().__init__(name, categories, type, id, None, zorder, unlocked, level, blacklist, modpath, parent)
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def __repr__(self):
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def __repr__(self):
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return f"DollBodypart(name={self.name}, categories={self.categories}, type={self.type}, id={self.id}, color={self.color}, zorder={self.zorder}, unlocked={self.unlocked}, level={self.level}, blacklist={self.blacklist}, parent={self.parent}, modpath={self.modpath or None})"
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return f"DollBodypart(name={self.name}, categories={self.categories}, type={self.type}, id={self.id}, color={self.color}, zorder={self.zorder}, unlocked={self.unlocked}, level={self.level}, blacklist={self.blacklist}, parent={self.parent}, modpath={self.modpath or None})"
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