forked from SilverStudioGames/WTS
Build distribution & Misc
* Added asset archives for distributed builds * Added platform specific classification for files * Changed save directory from "WT SILVER" to "WTS" * Changed executable name from "WT SILVER" to "WTS" * Removed redundant font file * Moved mods.rpy to scripts directory
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@ -415,6 +415,8 @@ init python:
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#config.all_character_callbacks.append(e.catch) # This is more efficient.
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#config.all_character_callbacks.append(e.catch) # This is more efficient.
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config.start_interact_callbacks.append(e.catch) # This allows to catch more statements and reset them if node types don't match.
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config.start_interact_callbacks.append(e.catch) # This allows to catch more statements and reset them if node types don't match.
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else:
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e = dict() # Hotkey crashes on release otherwise.
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screen editor():
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screen editor():
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zorder 50
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zorder 50
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