forked from SilverStudioGames/WTS
Xmas Story
* Added new Genie Stripper Santa Outfit. * Added experimental Genie Outfit cheat. * Refactored santa speaker to utilize a single `gen` speaker and applied the change to all affected events. * Improved base Genie model, the default robes outfit and image creation code.
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game/characters/genie/base.webp
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game/characters/genie/base.webp
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game/characters/genie/beard.webp
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game/characters/genie/beard.webp
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game/characters/genie/outfits/robes.webp
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game/characters/genie/outfits/robes.webp
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game/characters/genie/outfits/robes_beard.webp
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game/characters/genie/outfits/robes_beard.webp
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game/characters/genie/outfits/santa.webp
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game/characters/genie/outfits/santa.webp
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game/characters/genie/outfits/santa_beard_angry.webp
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game/characters/genie/outfits/santa_beard_angry.webp
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game/characters/genie/outfits/santa_beard_base.webp
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game/characters/genie/outfits/santa_beard_base.webp
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game/characters/genie/outfits/santa_beard_grin.webp
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game/characters/genie/outfits/santa_beard_grin.webp
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game/characters/genie/outfits/santa_beard_open.webp
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game/characters/genie/outfits/santa_beard_open.webp
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game/characters/genie/outfits/santa_beard_smile.webp
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game/characters/genie/outfits/santa_beard_smile.webp
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game/characters/genie/robes.webp
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game/characters/genie/robes.webp
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game/characters/genie/robes_fix.webp
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game/characters/genie/robes_fix.webp
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@ -79,12 +79,3 @@ define dum2 = Character("[dumbledore_name]", show_side_image=Image("characters/m
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define dum3 = Character("[dumbledore_name]", show_side_image=Image("characters/misc/dumbledore/dum_3.webp"), show_icon="dumbledore")
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define dum4 = Character("[dumbledore_name]", show_side_image=Image("characters/misc/dumbledore/dum_4.webp"), show_icon="dumbledore")
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define dum5 = Character("[dumbledore_name]", show_side_image=Image("characters/misc/dumbledore/dum_5.webp"), show_icon="dumbledore")
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# Santa
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define san1 = Character("Santa", show_side_image=Image("characters/misc/santa/santa_1.webp"), show_icon="santa")
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define san2 = Character("Santa", show_side_image=Image("characters/misc/santa/santa_2.webp"), show_icon="santa")
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define san3 = Character("Santa", show_side_image=Image("characters/misc/santa/santa_3.webp"), show_icon="santa")
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define san4 = Character("Santa", show_side_image=Image("characters/misc/santa/santa_4.webp"), show_icon="santa")
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define san5 = Character("Santa", show_side_image=Image("characters/misc/santa/santa_5.webp"), show_icon="santa")
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define san6 = Character("Santa", show_side_image=Image("characters/misc/santa/santa_6.webp"), show_icon="santa")
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define san7 = Character("Santa", show_side_image=Image("characters/misc/santa/santa_7.webp"), show_icon="santa")
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@ -36,22 +36,28 @@ layeredimage genie:
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group hair:
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attribute nude "characters/genie/hair.webp"
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group fixes:
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attribute robes "characters/genie/robes_fix.webp"
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always "characters/genie/base.webp"
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group face:
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attribute base Null()
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attribute base default Null()
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attribute grin "characters/genie/grin.webp"
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attribute angry "characters/genie/angry.webp"
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attribute smile "characters/genie/smile.webp"
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attribute open "characters/genie/open.webp"
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group outfit:
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attribute nude Null()
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attribute robes default "characters/genie/robes.webp"
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attribute robes default "characters/genie/outfits/robes.webp"
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attribute santa "characters/genie/outfits/santa.webp"
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group beard multiple:
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attribute nude default "characters/genie/beard.webp" if_all ["nude"]
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attribute robes default "characters/genie/outfits/robes_beard.webp" if_all ["robes"]
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attribute santa_base default "characters/genie/outfits/santa_beard_base.webp" if_all ["santa", "base"]
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attribute santa_grin default "characters/genie/outfits/santa_beard_grin.webp" if_all ["santa", "grin"]
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attribute santa_angry default "characters/genie/outfits/santa_beard_angry.webp" if_all ["santa", "angry"]
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attribute santa_smile default "characters/genie/outfits/santa_beard_smile.webp" if_all ["santa", "smile"]
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attribute santa_open default "characters/genie/outfits/santa_beard_open.webp" if_all ["santa", "open"]
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at Transform(function=genie_transform)
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@ -302,6 +302,25 @@ label cheats:
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jump cheats
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menu:
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"-Genie Outfits-":
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label .genie:
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menu:
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"-Use Default Outfit":
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show genie robes
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hide genie
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with None
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gen robes "Swag." ("grin", xpos="far_left", ypos="head")
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"-Use Santa Outfit":
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show genie santa
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hide genie
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with None
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gen santa "Cool." ("grin", xpos="far_left", ypos="head")
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">Disclaimer: Outfits will not be displayed during CG scenes and for chibi animations."
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"-Back-":
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jump cheats.characters
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jump cheats.genie
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"{size=-4}-Wardrobe Transparency Slider- (Is enabled: [cheat_wardrobe_alpha]){/size}" (icon="interface/icons/small/wardrobe.webp"):
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$ cheat_wardrobe_alpha = not cheat_wardrobe_alpha
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@ -90,11 +90,11 @@ label a_christmas_tale:
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show screen bld1
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with d3
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san1 "Oh hello there my friend."
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gen santa "Oh hello there my friend." ("base", xpos="far_left", ypos="head")
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nar "Said the figure at last."
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san1 "I thought you might be here, but where's that genie?"
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gen "I thought you might be here, but where's that genie?" ("base", xpos="far_left", ypos="head")
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sna "..." (face="snape_25")
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san1 "Blast..."
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gen "Blast..." ("base", xpos="far_left", ypos="head")
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sna "Genie..." (face="snape_24")
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nar "Said the teacher."
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@ -102,16 +102,16 @@ label a_christmas_tale:
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sna "Have you been drinking again?" (face="snape_25")
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sna "And I don't mean drinking tea." (face="snape_29")
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san1 "I don't know what you mean."
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gen "I don't know what you mean." ("base", xpos="far_left", ypos="head")
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nar "Said the large bearded man..."
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san2 "I'm Santa of course."
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san2 "I bring presents..."
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san2 "That's the plan!"
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gen "I'm Santa of course." ("grin", xpos="far_left", ypos="head")
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gen "I bring presents..." ("grin", xpos="far_left", ypos="head")
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gen "That's the plan!" ("grin", xpos="far_left", ypos="head")
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pause.8
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nar "After silence and confusion then Severus said..."
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sna "Well, just get it over with so I can go back to bed." (face="snape_09")
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san1 "Now boy where's your spirit, it's Christmas is it not?"
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gen "Now boy where's your spirit, it's Christmas is it not?" ("base", xpos="far_left", ypos="head")
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sna "Now genie, look here..." (face="snape_24")
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nar "But then he froze on the spot."
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@ -177,7 +177,7 @@ label a_christmas_tale:
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with d5
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pause.8
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san4 "Happy Holidays."
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gen "Happy Holidays." ("grin", xpos="far_left", ypos="head")
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show screen blkfade
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with d9
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File diff suppressed because it is too large
Load Diff
@ -369,6 +369,6 @@ label a_white_christmas:
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gen "Aaaah!"
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nar "Ball disintegration."
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san4 "Happy Holidays."
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gen santa "Happy Holidays." ("grin", xpos="far_left", ypos="head")
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$ renpy.end_replay()
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@ -127,7 +127,7 @@ label genies_christmas_wish:
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nar "His eyes now shut, as they had been sprayed by magic sand."
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gen "My eyes!" ("open", xpos="far_left", ypos="head")
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gen santa "My eyes!" ("open", xpos="far_left", ypos="head")
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nar "He yelled loudly... His vision now impaired."
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gen "This better not be permanent!" ("angry", xpos="far_left", ypos="head")
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nar "He said, his tone sounding a bit scared."
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@ -221,14 +221,14 @@ label genies_christmas_wish:
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nar "One of them asked, as a tear escaped genie's eye."
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gen "A Christmas filled with sex... Now that is enough, to make a grown man cry." ("base", xpos="far_left", ypos="head")
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san4 "The end!"
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gen santa "The End!" ("grin", xpos="far_left", ypos="head")
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show screen blkfade
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with d4
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cho "Why was I even in this story? We don't even celebrate Christmas at my home."
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san3 "*Err*..."
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cho robes "Why was I even in this story? We don't even celebrate Christmas at my home."
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gen "*Err*..." ("open", xpos="far_left", ypos="head")
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san4 "Merry Christmas!"
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gen santa "Happy Holidays!" ("smile", xpos="far_left", ypos="head")
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$ renpy.end_replay()
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