* Removed nonfunctional transform from gui_fade
* Removed unused asyncio import
* Unified the use of interface fade
* Replaced function call with a Renpythonic text display in confirm context
This commit is contained in:
LoafyLemon 2023-03-24 16:23:23 +00:00
parent f71070f7f3
commit 8d1a8b4ffa
3 changed files with 3 additions and 24 deletions

View File

@ -1,6 +1,4 @@
init python:
import asyncio
class Doll(DollMethods):
# 0 - 50 = Skin/Body Layers
# 51 - 100 = Face Layers

View File

@ -3,15 +3,7 @@
#
image gui_fade:
Solid("#000")
alpha 0.0
on appear:
alpha 0.5
on show:
linear 0.1 alpha 0.5
on hide:
linear 0.1 alpha 0.0
Solid("#00000080")
image game_menu:
contains:

View File

@ -18,7 +18,7 @@ screen confirm(message, yes_action=Return(True), no_action=Return(False)):
style_prefix gui.theme()
add "confirm_fade"
add "gui_fade"
frame:
padding (34, 34, 34, 34)
@ -28,7 +28,7 @@ screen confirm(message, yes_action=Return(True), no_action=Return(False)):
vbox:
spacing 25
text _(message):
text "[message!t]":
xalign 0.5
text_align 0.5
@ -42,17 +42,6 @@ screen confirm(message, yes_action=Return(True), no_action=Return(False)):
## Right-click and escape answer "no".
key "game_menu" action no_action
image confirm_fade:
Solid("#000")
alpha 0.0
on appear:
alpha 0.5
on show:
linear 0.3 alpha 0.5
on hide:
linear 0.3 alpha 0.0
style confirm_frame is gui_frame:
padding (34, 34, 34, 34)
xalign 0.5