forked from SilverStudioGames/WTS
Chibi Overhaul
* Implemented automatic clothing system * Implemented Skipping support * Implemented interrupt support * Implemented pause support * Implemented Loop Pathfinding (A -> B -> A) * Implemented Loop Pathfinding with Reverse (A -> B -> C -> B -> A) * Implemented Repeat Pathfinding (A -> B x2) * Implemented Repeat Pathfinding with wrap (A -> B -> A x2) * Implemented Repeat Pathfinding with Reverse (A -> B -> C -> B -> A x2) * Added Cho chibi placeholders
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game/characters/cho/chibi/stand/0.webp
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game/characters/cho/chibi/stand/0.webp
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game/characters/cho/chibi/stand/0_bottom_school_skirt_1.webp
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game/characters/cho/chibi/stand/0_bottom_school_skirt_1.webp
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game/characters/cho/chibi/stand/0_bra_basic_bra_1.webp
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game/characters/cho/chibi/stand/0_bra_basic_bra_1.webp
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game/characters/cho/chibi/stand/0_panties_basic_panties_1.webp
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game/characters/cho/chibi/stand/0_panties_basic_panties_1.webp
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game/characters/cho/chibi/stand/0_shoes_house.webp
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game/characters/cho/chibi/stand/0_shoes_house.webp
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game/characters/cho/chibi/stand/0_stockings_house.webp
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game/characters/cho/chibi/stand/0_stockings_house.webp
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game/characters/cho/chibi/stand/0_top_top_school_1.webp
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game/characters/cho/chibi/stand/0_top_top_school_1.webp
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game/characters/cho/chibi/walk/0.webp
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game/characters/cho/chibi/walk/0.webp
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game/characters/cho/chibi/walk/1.webp
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game/characters/cho/chibi/walk/1.webp
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game/characters/cho/chibi/walk/2.webp
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game/characters/cho/chibi/walk/2.webp
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game/characters/cho/chibi/walk/3.webp
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game/characters/cho/chibi/walk/3.webp
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game/characters/cho/chibi/walk/4.webp
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game/characters/cho/chibi/walk/4.webp
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game/characters/cho/chibi/walk/5.webp
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game/characters/cho/chibi/walk/5.webp
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game/characters/cho/chibi/walk/6.webp
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game/characters/cho/chibi/walk/6.webp
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game/characters/cho/chibi/walk/7.webp
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game/characters/cho/chibi/walk/7.webp
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Load Diff
@ -228,7 +228,7 @@ init python:
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if arg in self.multislots:
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if arg in self.multislots:
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return any(bool(v[0]) for k, v in self.clothes.items() if k.startswith(arg))
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return any(bool(v[0]) for k, v in self.clothes.items() if k.startswith(arg))
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else:
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else:
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if not self.clothes[arg][0]:
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if not self.clothes.get(arg, [None])[0]:
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return False
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return False
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return True
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return True
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