Improve ATL syntax

use the dedicated xycenter property
avoid setting the previous end-interpolation values before starting the new one, to avoid a jump if the player advances too quickly (also shortens the code)
add subpixel True, even though it doesn't seem very effective
prepare improvement in next renpy version
This commit is contained in:
Gouvernathor 2023-11-15 16:00:42 +01:00
parent 4bec8dfb24
commit 953d58dee3
1 changed files with 4 additions and 7 deletions

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@ -71,24 +71,21 @@ label luna_intro_E1:
$ luna.set_face(mouth="soft", eyes="closed", eyebrows="low", pupils="mid")
show CG luna as cg zorder 17:
align (0.5, 0.5)
pos (-520, -300)
xycenter (-520, -300)
with fade
gen "Who is--"
show CG luna as cg zorder 17:
align (0.5, 0.5)
pos (-520, -300)
subpixel True
easein_quad 5.0 pos (-520, 150)
gen "... A girl?"
lun "*Mmh*"
show CG luna as cg zorder 17:
subpixel True
zoom 1.0
align (0.5, 0.5)
pos (-520, 150)
easein_quad 3.0 align (0.0, 0.0) pos (0, 0) zoom 0.5
easein_quad 3.0 align (.0, .0) pos (0, 0) zoom 0.5 # pos (0, 0) not necessary in next renpy version
gen "What are you doing in my office?"
gen "Did Snape send you here? Surely--"