diff --git a/game/scripts/characters/cho/events/quidditch/intros.rpy b/game/scripts/characters/cho/events/quidditch/intros.rpy index 94475127..0a620855 100644 --- a/game/scripts/characters/cho/events/quidditch/intros.rpy +++ b/game/scripts/characters/cho/events/quidditch/intros.rpy @@ -1796,7 +1796,10 @@ label cho_quid_E14: cho "There we go!" cho "You can open your eyes now." - show cho_handjob as cg zorder 16 at color_temperature(1.0) + if game.daytime: + show cho_handjob as cg zorder 16 + else: + show cho_handjob as cg zorder 16 at color_temperature(1.0) hide screen blkfade with d5 @@ -2222,7 +2225,10 @@ label cho_quid_E14: gen "*Ah*...{w=0.4} Why did you--" - show cho_handjob cho_body_idle mouth_neutral eyes_open_right penis_hard_spit_on_shaft as cg zorder 16 at color_temperature(1.0) + if game.daytime: + show cho_handjob cho_body_idle mouth_neutral eyes_open_right penis_hard_spit_on_shaft as cg zorder 16 + else: + show cho_handjob cho_body_idle mouth_neutral eyes_open_right penis_hard_spit_on_shaft as cg zorder 16 at color_temperature(1.0) hide screen blkfade with d5 @@ -2421,7 +2427,7 @@ label cho_quid_E14: show screen blkfade with None - show cho_handjob cho_body_idle2 penis_soft shirt_open mouth_neutral eyes_open_narrow_down as cg zorder 16 # at color_temperature(1.0) + show cho_handjob cho_body_idle2 penis_soft shirt_open mouth_neutral eyes_open_narrow_down as cg zorder 16 hide screen blkfade with d5 @@ -2862,10 +2868,17 @@ label cho_quid_E14.facefuck: cho "[name_genie_cho], what are you--{fast} *Glick*!!" # Throatfuck CG: - if _no_shirt: - show cho_facefuck up eyebrows_low eyes_narrow_down no_shirt as cg zorder 15 at color_temperature(1.0) + + if game.daytime: + if _no_shirt: + show cho_facefuck up eyebrows_low eyes_narrow_down no_shirt as cg zorder 15 + else: + show cho_facefuck up eyebrows_low eyes_narrow_down as cg zorder 15 else: - show cho_facefuck up eyebrows_low eyes_narrow_down as cg zorder 15 at color_temperature(1.0) + if _no_shirt: + show cho_facefuck up eyebrows_low eyes_narrow_down no_shirt as cg zorder 15 at color_temperature(1.0) + else: + show cho_facefuck up eyebrows_low eyes_narrow_down as cg zorder 15 at color_temperature(1.0) hide screen blkfade with d5 @@ -3522,10 +3535,16 @@ label cho_quid_E14.facefuck: play sound "sounds/cloth_sound3.ogg" pause 0.8 - if _no_shirt: - show cho_handjob no_shirt cho_body_idle eyebrows_base mouth_smile eyes_open_forward penis_soft as cg zorder 16 at color_temperature(1.0) + if game.daytime: + if _no_shirt: + show cho_handjob no_shirt cho_body_idle eyebrows_base mouth_smile eyes_open_forward penis_soft as cg zorder 16 + else: + show cho_handjob cho_body_idle eyebrows_base mouth_smile eyes_open_forward penis_softt as cg zorder 16 else: - show cho_handjob cho_body_idle eyebrows_base mouth_smile eyes_open_forward penis_softt as cg zorder 16 at color_temperature(1.0) + if _no_shirt: + show cho_handjob no_shirt cho_body_idle eyebrows_base mouth_smile eyes_open_forward penis_soft as cg zorder 16 at color_temperature(1.0) + else: + show cho_handjob cho_body_idle eyebrows_base mouth_smile eyes_open_forward penis_softt as cg zorder 16 at color_temperature(1.0) play music "music/fuzzball-parade-by-kevin-macleod.ogg" fadein 1 if_changed @@ -3608,9 +3627,10 @@ label cho_quid_E14.facefuck: $ states.cho.status.deepthroat = True $ states.cho.status.gokkun = True + $ states.cho.ev.quidditch.e14_complete = True show screen blkfade with d5 hide cg - return + jump end_cho_event diff --git a/game/scripts/characters/cho/summon.rpy b/game/scripts/characters/cho/summon.rpy index ec5082e2..ba588189 100644 --- a/game/scripts/characters/cho/summon.rpy +++ b/game/scripts/characters/cho/summon.rpy @@ -24,8 +24,8 @@ label summon_cho: elif states.cho.tier == 3 and not states.cho.ev.quidditch.e10_complete: jump cho_quid_E10 # Quidditch Outro (Not yet finished, need a few more days) - # elif states.cho.tier == 4 and not states.cho.ev.quidditch.e14_complete: - # jump cho_quid_E14 + elif states.cho.tier == 4 and not states.cho.ev.quidditch.e14_complete: + jump cho_quid_E14 # Clothes Events call cho_summon_setup