forked from SilverStudioGames/WTS
Improvements
* Improved and posed "Give me a handy". * Posed "Dance for me". * Adjusted some of Hermione's nickname requirements to align with her attitude. * Minor writing improvements.
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@ -166,16 +166,16 @@ label hg_pf_strip_T4_fingering:
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gen "And what if they find out how you earned the points?" ("base", xpos="far_left", ypos="head")
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stop background
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her "What?!" ("shock", "wide", "base", "stare")
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gen "If that happened, then surely I wouldn't wouldn't be the only one degrading you..." ("base", xpos="far_left", ypos="head")
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gen "If that happened, then surely everyone would be degrading you..." ("base", xpos="far_left", ypos="head")
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play background "sounds/slickloop.ogg"
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her "..." ("soft", "closed", "base", "R")
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gen "It would be the entire school." ("base", xpos="far_left", ypos="head")
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gen "The entire school would let you know exactly what they think about your ways of gaining house points." ("base", xpos="far_left", ypos="head")
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play background "sounds/slickloopfast.ogg"
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her "The entire-- *Ah*...{heart}" ("silly", "narrow", "base", "dead", cheeks="blush")
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gen "Every...{w=0.4} Single...{w=0.4} Student." ("base", xpos="far_left", ypos="head")
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gen "That's right... Every...{w=0.4} Single...{w=0.4} Student." ("base", xpos="far_left", ypos="head")
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play background "sounds/slickloopveryfast.ogg"
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her "*Ah*...{heart}{heart}{heart}" ("grin", "narrow", "annoyed", "up", cheeks="blush")
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her "[name_genie_hermione], please... {w=0.4}*mmmh*...{w=0.4} Don't tell anyone..." ("soft", "narrow", "base", "mid_soft", cheeks="blush")
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her "[name_genie_hermione], please... {w=0.4}*Mmmh*...{w=0.4} Don't tell anyone..." ("soft", "narrow", "base", "mid_soft", cheeks="blush")
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nar "Hermione continues to rub herself with renewed effort..."
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her "They can't--{w=0.2} *Ah*...{w=0.4} They can't find out..." ("soft", "narrow", "base", "R_soft", cheeks="blush")
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her "If Harry and Ron knew..." ("open", "narrow", "base", "down", cheeks="blush")
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@ -214,7 +214,7 @@ label hg_pf_strip_T4_fingering:
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her "I'm not a--{w=0.2} *Ah*..." ("open", "happyCl", "base", "mid", cheeks="blush")
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gen "Not a what, Miss Granger?" ("base", xpos="far_left", ypos="head")
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her "{size=-3}A Slut...{/size}." ("soft", "narrow", "base", "down", cheeks="blush")
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her "{size=-3}A Slut...{/size}" ("soft", "narrow", "base", "down", cheeks="blush")
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gen "Miss Granger!" ("base", xpos="far_left", ypos="head")
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gen "How very unbecoming of you to use such foul language..." ("base", xpos="far_left", ypos="head")
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her "But--{w=0.2} *Ah*...{w=0.4} I just repeated what you--" ("angry", "narrow", "base", "mid", cheeks="blush")
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@ -357,8 +357,6 @@ label hg_pf_strip_T4_fingering:
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### Tier 5 ###
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label hg_pf_strip_T5_fingering:
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gen "[name_hermione_genie]..." ("base", xpos="far_left", ypos="head")
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her "Yes, [name_genie_hermione]?" ("base", "base", "base", "mid")
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gen "I hope you're feeling horny." ("base", xpos="far_left", ypos="head")
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@ -202,31 +202,31 @@ label hermione_talk:
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jump hermione_change_fail
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"-Bitch-":
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$ temp_name = "Bitch"
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if states.her.level >=13:
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if states.her.level >=15:
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jump hermione_change
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else:
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jump hermione_change_fail
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"-Slut-":
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$ temp_name = "Slut"
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if states.her.level >=15:
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if states.her.level >=19:
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jump hermione_change
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else:
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jump hermione_change_fail
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"-Cumslut-":
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$ temp_name = "Cumslut"
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if states.her.level >= 17:
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if states.her.level >= 19:
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jump hermione_change
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else:
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jump hermione_change_fail
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"-Slytherin Whore-":
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$ temp_name = "Slytherin Whore"
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if states.her.level >= 19:
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if states.her.level >= 22:
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jump hermione_change
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else:
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jump hermione_change_fail
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"-Mudblood-":
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$ temp_name = "Mudblood"
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if states.her.level >= 21:
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if states.her.level >= 22:
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jump hermione_change
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else:
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jump hermione_change_fail
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@ -667,7 +667,7 @@ label luna_intro_E2:
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menu:
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"\"Spectre-- what?\"":
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lun "Spectrespecs!" ("crooked_smile", "happyCl", "base", "mid")
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lun "They allow the wielder to see things that are there, but hidden." ("grin", "base", "base", "mid")
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lun "They allow the wearer to see things that are there, but hidden." ("grin", "base", "base", "mid")
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gen "And that vapor ware thing on your nose is supposed to help you with that?" ("base", xpos="far_left", ypos="head")
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lun "*Uh-huh!*" ("grin", "wink", "base", "mid")
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gen "Great..." ("base", xpos="far_left", ypos="head")
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@ -86,9 +86,9 @@ default letter_cards_unlock = Letter(
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label letter_cards_unlock:
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$ states.cardgame.unlocked = True
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gen "That last bit just sounds like a scam to me..." ("base", xpos="far_left", ypos="head")
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gen "..." ("base", xpos="far_left", ypos="head")
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gen "I guess I'll have a look at the starter pack at least..." ("base", xpos="far_left", ypos="head")
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gen "(That last bit sounds like a scam...)" ("base", xpos="far_left", ypos="head")
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gen "(...)" ("base", xpos="far_left", ypos="head")
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gen "(I suppose I could take a look at the starter pack at least...)" ("base", xpos="far_left", ypos="head")
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show screen blktone
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show screen start_deck
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@ -106,7 +106,7 @@ label letter_cards_unlock:
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for i in playerdeck:
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i.copies = -1
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gen "Hell yes I'm playing this..." ("grin", xpos="far_left", ypos="head")
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gen "(Hell yes I'm playing this...)" ("grin", xpos="far_left", ypos="head")
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call give_reward("You've unlocked Wizard cards.\n\nUse the deck builder available on your desk to learn the rules and edit your deck.","interface/icons/cards.webp")
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return
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