forked from SilverStudioGames/WTS
Cho Events - CG posing - Part 1
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game/images/CG/cho_strip/personal/t3_e3/on_knees/cho_strip_personal_t3_e3_on_knees_cho_body_grab.webp
(Stored with Git LFS)
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game/images/CG/cho_strip/personal/t3_e3/on_knees/cho_strip_personal_t3_e3_on_knees_cho_body_grab.webp
(Stored with Git LFS)
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game/images/CG/cho_strip/personal/t3_e3/on_knees/cho_strip_personal_t3_e3_on_knees_tonks_body_grab.webp
(Stored with Git LFS)
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BIN
game/images/CG/cho_strip/personal/t3_e3/on_knees/cho_strip_personal_t3_e3_on_knees_tonks_body_grab.webp
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@ -1894,7 +1894,7 @@ layeredimage cho_strip_personal_t3_e3_on_knees:
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group tonks_mouth auto prefix "tonks_mouth":
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group tonks_mouth auto prefix "tonks_mouth":
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attribute base default
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attribute base default
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attribute cho_armfix_grab_spread default if_all ["cho_body_grab_spread"]
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attribute cho_armfix_grab_spread default if_any ["cho_body_grab", "cho_body_grab_spread"]
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attribute cho_armfix_idle default if_all ["cho_body_idle"]
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attribute cho_armfix_idle default if_all ["cho_body_idle"]
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always "dustfloating"
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always "dustfloating"
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