forked from SilverStudioGames/WTS
Bugfixes and refactoring
* Fixed history screen crash * Changed default renderer to GL2 * Updated whitespace calculations file * Updated minimum Ren'py version requirement
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@ -26,7 +26,7 @@ screen history():
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default last_who = None
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# Group consecutive entries by same character (convert to list to avoid multiple enumeration problems)
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default groups = [(k, list(g)) for k, g in itertools.groupby(_history_list, key=lambda h: h.who or h.show_args.get("icon", None))]
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default groups = [(k, list(g)) for k, g in itertools.groupby(_history_list, lambda x: x.who or x.show_args.get("icon", None))]
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for k, g in groups:
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vbox:
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@ -6,7 +6,7 @@
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default preferences.text_cps = 40
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default preferences.afm_time = 15
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default preferences.pad_enabled = False
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default preferences.renderer = "angle2" if renpy.windows else "gl2"
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default preferences.renderer = "gl2"
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default preferences.gl_powersave = False
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python early:
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@ -1,6 +1,6 @@
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init python early:
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if renpy.version_tuple < (7,4,0,1006):
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if renpy.version_tuple < (7,5,0,22061501):
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raise RuntimeWarning("Your Ren'Py launcher is outdated, the current minimal requirement is 7.4.0.1006+\nPlease perform an update and try launching the game again.")
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from renpy.uguu import glGetString, GL_VENDOR, GL_RENDERER, GL_VERSION
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@ -38,13 +38,11 @@ init -1 python:
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raise IOError("Missing image: {}".format(path))
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return Image("images/blank.webp")
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def missing_label_func(name):
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global systemerror
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systemerror = ["Missing label", name]
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return "missing_label"
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def TBA_message(msg="Currently unavailable, check in later versions of the game."):
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renpy.show_screen("blktone")
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renpy.with_statement(d3)
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