forked from SilverStudioGames/WTS
Bug fixes
* Fixed Cho's quidditch outfit being supplied list of colours even when not needed. * Fixed Hermione hair cum layers * Added sanity check for missing directories for cum layers relying on clothing states. * Added sanity check for apply_color function, and added hints how to fix the errors.
This commit is contained in:
parent
591377163a
commit
ac6313863f
BIN
game/characters/cho/poses/default/clothes/accessory/protectors1/0.webp
(Stored with Git LFS)
BIN
game/characters/cho/poses/default/clothes/accessory/protectors1/0.webp
(Stored with Git LFS)
Binary file not shown.
BIN
game/characters/cho/poses/default/clothes/accessory/protectors1/extra.webp
(Stored with Git LFS)
BIN
game/characters/cho/poses/default/clothes/accessory/protectors1/extra.webp
(Stored with Git LFS)
Binary file not shown.
BIN
game/characters/cho/poses/default/clothes/accessory/protectors2/0.webp
(Stored with Git LFS)
BIN
game/characters/cho/poses/default/clothes/accessory/protectors2/0.webp
(Stored with Git LFS)
Binary file not shown.
BIN
game/characters/cho/poses/default/clothes/accessory/protectors2/extra.webp
(Stored with Git LFS)
BIN
game/characters/cho/poses/default/clothes/accessory/protectors2/extra.webp
(Stored with Git LFS)
Binary file not shown.
@ -200,8 +200,12 @@ init python:
|
||||
try:
|
||||
c = TintMatrix(self.color[n])
|
||||
return Transform(img, matrixcolor=c)
|
||||
except TypeError:
|
||||
print(f"Item doesn't support colors but was supplied with a list; Try removing numbered files in its directory:\n{self.__repr__()}")
|
||||
d = At(Frame(Text("TypeErr", color="#ffff00"), tile=True), blink_repeat)
|
||||
return Transform(AlphaMask(d, img))
|
||||
except IndexError:
|
||||
print(f"Mismatched number of textures and colors:\n{self.__repr__()}")
|
||||
print(f"Mismatched number of textures and colors; Try reducing number of supplied colours in item definition:\n{self.__repr__()}")
|
||||
d = At(Frame(Text("IndxErr", color="#ff0000"), tile=True), blink_repeat)
|
||||
return Transform(AlphaMask(d, img))
|
||||
|
||||
|
@ -78,6 +78,9 @@ init python:
|
||||
|
||||
path = posixpath.join(modpath, "characters", self.char.name, "poses", self.char.pose, "cum", part, name, identifier)
|
||||
path = path if _lookahead(path) else posixpath.join(os.path.split(path)[0], (identifier := "default"))
|
||||
|
||||
if config.developer and not _lookahead(path):
|
||||
print(f"Files and/or directories are missing: {path}/")
|
||||
else:
|
||||
zorder = types.get("cum")
|
||||
path = posixpath.join(self.char.modpath, "characters", self.char.name, "poses", self.char.pose, "cum", part, name)
|
||||
@ -92,7 +95,7 @@ init python:
|
||||
ltype, *tails = fn.rsplit("_")
|
||||
|
||||
if not ltype in types:
|
||||
print("Invalid layer type for file: {}".format(f))
|
||||
print(f"Invalid layer type for file: {f}")
|
||||
continue
|
||||
|
||||
zorder = zorder or types.get(ltype)
|
||||
@ -101,7 +104,7 @@ init python:
|
||||
lmodifier, *tails = tails
|
||||
|
||||
if not lmodifier in modifiers:
|
||||
print("Invalid modifier for file: {}".format(f))
|
||||
print(f"Invalid modifier for file: {f}")
|
||||
continue
|
||||
|
||||
zorder_mod = modifiers.get(lmodifier)
|
||||
|
Loading…
Reference in New Issue
Block a user