diff --git a/game/characters/cho/poses/default/face/mouth/crooked_smile/smile.webp b/game/characters/cho/poses/default/face/mouth/crooked_smile/expression.webp similarity index 100% rename from game/characters/cho/poses/default/face/mouth/crooked_smile/smile.webp rename to game/characters/cho/poses/default/face/mouth/crooked_smile/expression.webp diff --git a/game/scripts/characters/astoria/gifts.rpy b/game/scripts/characters/astoria/gifts.rpy index e944fe82..24c93254 100644 --- a/game/scripts/characters/astoria/gifts.rpy +++ b/game/scripts/characters/astoria/gifts.rpy @@ -14,14 +14,14 @@ label give_ast_gift(gift_item): call ast_mood(1) elif ast_whoring > 5 and ast_whoring < 12: ast "A lollipop?" (mouth="open", face="neutral") - call give_gift(">You give the lollipop to Astoria...", gift_item) + call give_gift("You give the lollipop to Astoria...", gift_item) ast "why are you being so nice to me..." (face="angry") ast "Although... the other students haven't had any left since the last Hogsmeade trip." (mouth="open", face="neutral") ast "They'll be so jealous!" (mouth="grin", face="happy") call ast_mood(-1) else: ast "A lollipop?" (mouth="open", face="neutral") - call give_gift(">You give the lollipop to Astoria...", gift_item) + call give_gift("You give the lollipop to Astoria...", gift_item) ast "That's going to take all day to suck on..." ast "I guess my mouth will be too busy to do anything else for the entire day!" call ast_mood(-2) @@ -35,14 +35,14 @@ label give_ast_gift(gift_item): call ast_mood(0) elif ast_whoring > 5 and ast_whoring < 12: ast "Some chocolate?" (mouth="open", face="neutral") - call give_gift(">You give the chocolate to Astoria...", gift_item) + call give_gift("You give the chocolate to Astoria...", gift_item) ast "Thank you, [name_genie_astoria]." (mouth="open", face="neutral") ast "I don't know what I did to deserve it." (mouth="annoyed", pupils="R", face="neutral") ast "But I'm not going to say no..." (face="happy") call ast_mood(-1) else: ast "Some chocolate?" (mouth="open", face="neutral") - call give_gift(">You give the chocolate to Astoria...", gift_item) + call give_gift("You give the chocolate to Astoria...", gift_item) ast "Did you hear chocolate is supposed to be an aphrodisiac?" ast "Although it was a muggle that came up with that one so I doubt there's any truth to it." ast "Oh well, that sucks doesn't it?" @@ -57,20 +57,20 @@ label give_ast_gift(gift_item): call ast_mood(1) elif ast_whoring > 5 and ast_whoring < 12: ast "An owl plushie?" (mouth="open", face="neutral") - call give_gift(">You give the stuffed toy to Astoria...", gift_item) + call give_gift("You give the stuffed toy to Astoria...", gift_item) ast "I don't use stuffed toys..." (mouth="open", face="annoyed") ast "I know someone that hates owls though... I'll put this in front of her face when she's waking up..." (mouth="annoyed", pupils="R", face="neutral") call ast_mood(-1) elif ast_whoring > 11 and ast_whoring < 18: ast "An owl plushie?" (mouth="open", face="neutral") - call give_gift(">You give the stuffed toy to Astoria...", gift_item) + call give_gift("You give the stuffed toy to Astoria...", gift_item) ast "Do I look like a girl that plays with toys?" ast "Actually, don't answer that..." ast "Guess it'd be rude not to take it..." call ast_mood(-1) else: ast "An owl plushie?" (mouth="open", face="neutral") - call give_gift(">You give the stuffed toy to Astoria...", gift_item) + call give_gift("You give the stuffed toy to Astoria...", gift_item) ast "If you want to give me toys you better be prepared for me to call you daddy..." ast "So, thank you..." ast "Daddy..." @@ -80,26 +80,26 @@ label give_ast_gift(gift_item): if ast_whoring < 6: ast "Butterbeer?" (mouth="smile", face="happy") - call give_gift(">You give the bottle to Astoria...", gift_item) + call give_gift("You give the bottle to Astoria...", gift_item) ast "Time to get smashed!" (face="happy") ast "The other students will be so jealous I got beer into the school..." (mouth="annoyed", face="angry") call ast_mood(-2) elif ast_whoring > 5 and ast_whoring < 12: ast "Butterbeer?" (mouth="smile", face="happy") - call give_gift(">You give the bottle to Astoria...", gift_item) + call give_gift("You give the bottle to Astoria...", gift_item) ast "Don't you have something stronger?" (pupils="mid", face="annoyed") ast "Like something you can't get in the school usually?" (pupils="R", face="annoyed") ast "Fine, I'll take it!" (mouth="smile", face="happy") call ast_mood(-1) elif ast_whoring > 11 and ast_whoring < 18: ast "Butterbeer?" (face="annoyed") - call give_gift(">You give the bottle to Astoria...", gift_item) + call give_gift("You give the bottle to Astoria...", gift_item) ast "This watered down piss-water can barely get a house elf tipsy." ast "Actually, that gives me an idea..." call ast_mood(-1) else: ast "Butterbeer?" (mouth="open", face="neutral") - call give_gift(">You give the bottle to Astoria...", gift_item) + call give_gift("You give the bottle to Astoria...", gift_item) ast "It's more of a cider really isn't it?" (face="neutral") ast "Thanks!" (mouth="smile", face="happy") call ast_mood(-2) @@ -113,7 +113,7 @@ label give_ast_gift(gift_item): call ast_mood(0) elif ast_whoring > 5 and ast_whoring < 12: ast "Magazines?" (mouth="open", face="annoyed") - call give_gift(">You give an assortment of educational magazines to Astoria...", gift_item) + call give_gift("You give an assortment of educational magazines to Astoria...", gift_item) ast "Making your own stink bombs..." (face="annoyed") ast "Looks like I might be able to make these in potions class..." ast "If Snape doesn't catch me doing it." (mouth="clench", face="annoyed") @@ -124,7 +124,7 @@ label give_ast_gift(gift_item): call ast_mood(1) else: ast "magazines?" (mouth="open", face="annoyed") - call give_gift(">You give an assortment of educational magazines to Astoria...", gift_item) + call give_gift("You give an assortment of educational magazines to Astoria...", gift_item) ast "I was hoping for something a bit more risqué..." (face="annoyed") call ast_mood(0) @@ -136,17 +136,17 @@ label give_ast_gift(gift_item): call ast_mood(0) elif ast_whoring > 5 and ast_whoring < 12: ast "Girl magazines?" (face="disgusted") - call give_gift(">You give an assortment of rather girly magazines to Astoria...", gift_item) + call give_gift("You give an assortment of rather girly magazines to Astoria...", gift_item) ast "I'll take it for the free mascara sample. I once drew a uni-brow on someone with it." (face="happy") call ast_mood(-1) elif ast_whoring > 11 and ast_whoring < 18: ast "Girl magazines?" (face="annoyed") - call give_gift(">You give an assortment of rather girly magazines to Astoria...", gift_item) + call give_gift("You give an assortment of rather girly magazines to Astoria...", gift_item) ast "Well, I am a girl so of course I'd want it!" (face="annoyed") call ast_mood(-1) else: ast "Girl magazines?" (face="annoyed") - call give_gift(">You give an assortment of rather girly magazines to Astoria...", gift_item) + call give_gift("You give an assortment of rather girly magazines to Astoria...", gift_item) ast "Don't I look hot enough for you [name_genie_astoria]?" (mouth="open", eyes="closed", face="annoyed") ast "I'm just teasing you, I'll have it." (face="happy") call ast_mood(-1) @@ -158,12 +158,12 @@ label give_ast_gift(gift_item): call ast_mood(0) elif ast_whoring > 5 and ast_whoring < 12: ast "Adult magazines?" (face="annoyed") - call give_gift(">You give an assortment of adult magazines to Astoria...", gift_item) + call give_gift("You give an assortment of adult magazines to Astoria...", gift_item) ast "Of course I read them. I'm an adult after all, it's in the name." (mouth="annoyed", pupils="R", face="angry") call ast_mood(-1) else: ast "Adult magazines?" (face="annoyed") - call give_gift(">You give an assortment of adult magazines to Astoria...", gift_item) + call give_gift("You give an assortment of adult magazines to Astoria...", gift_item) ast "This is that magazine Tonks was reading during our writing test..." (pupils="down", face="annoyed") ast "Perhaps I'll wave it at her so she thinks I stole it..." (mouth="smile", pupils="mid", face="angry") call ast_mood(-1) @@ -171,7 +171,7 @@ label give_ast_gift(gift_item): elif gift_item == porn_mag_ITEM: if ast_whoring < 6: ast "Porn magazines?" (face="disgusted") - call give_gift(">You give an assortment of pornographic magazines to Astoria...", gift_item) + call give_gift("You give an assortment of pornographic magazines to Astoria...", gift_item) ast "I'll take it!" (mouth="grin", face="happy") ast "I'll put one in Susan's bag when she's not looking. Can't wait to see that cows face when her friends notice." (mouth="open", face="angry") ast "Thank you, [name_genie_astoria]." (face="happy") @@ -183,7 +183,7 @@ label give_ast_gift(gift_item): call ast_mood(0) elif ast_whoring > 11 and ast_whoring < 18: ast "Porn magazines?" (face="annoyed") - call give_gift(">You give an assortment of pornographic magazines to Astoria...", gift_item) + call give_gift("You give an assortment of pornographic magazines to Astoria...", gift_item) ast "That's some extreme stuff you got there..." (face="disgusted") ast "BDSM, what does that stand for..." (pupils="down", face="disgusted") ast "She looks like she's enjoying it. That's not fun..." @@ -191,7 +191,7 @@ label give_ast_gift(gift_item): call ast_mood(-1) else: ast "Porn magazines?" (face="happy") - call give_gift(">You give an assortment of pornographic magazines to Astoria...", gift_item) + call give_gift("You give an assortment of pornographic magazines to Astoria...", gift_item) ast "Is this where you get your ideas from?" (face="angry") ast "A swing? Why would you have that in a porn ma... oh there's the next page." (pupils="down", face="disgusted") ast "Yeah fuck it, give it here..." (mouth="grin", face="angry") @@ -201,14 +201,14 @@ label give_ast_gift(gift_item): if ast_whoring < 6: ast "Viktor Krum?" (face="annoyed") ast "Is that the Quidditch player everyone seems to fancy?" (mouth="open", pupils="mid", face="annoyed") - call give_gift(">You give the poster to Astoria...", gift_item) + call give_gift("You give the poster to Astoria...", gift_item) ast "*Hmph*, I guess I'll take it if he's that popular..." (mouth="annoyed", pupils="R", face="neutral") call ast_mood(0) elif ast_whoring > 5 and ast_whoring < 12: ast "Viktor Krum?" (face="annoyed") ast "Bet he could crush m... someone with his bare hands." (face="disgusted") ast "Give it here..." (face="happy") - call give_gift(">You give the poster to Astoria...", gift_item) + call give_gift("You give the poster to Astoria...", gift_item) call ast_mood(-1) else: ast "Viktor Krum?" (face="happy") @@ -229,11 +229,11 @@ label give_ast_gift(gift_item): ast "Lingerie?" (face="annoyed") ast "Sexy..." (pupils="down", face="annoyed") ast "Why not, I don't know if you could tell but I'm a bit of a rebel. Might even wear these in class." (mouth="grin", face="angry") - call give_gift(">You give the sexy lingerie to Astoria...", gift_item) + call give_gift("You give the sexy lingerie to Astoria...", gift_item) call ast_mood(-1) else: ast "Lingerie?" (face="annoyed") - call give_gift(">You give the sexy lingerie to Astoria...", gift_item) + call give_gift("You give the sexy lingerie to Astoria...", gift_item) ast "Is this is the kind of clothes you want your students to dress in from now on?" (face="annoyed") ast "*Heh*- I don't blame you, the school uniform is the most basic piece of trash ever without some spice..." (face="annoyed") call ast_mood(-1) @@ -246,18 +246,18 @@ label give_ast_gift(gift_item): call ast_mood(1) elif ast_whoring > 5 and ast_whoring < 12: ast "Stockings?" (mouth="open", face="neutral") - call give_gift(">You give the stockings to Astoria...", gift_item) + call give_gift("You give the stockings to Astoria...", gift_item) ast "Seems pretty elastic... I could totally lob some stink bombs with these." (mouth="grin", face="angry") call ast_mood(-1) elif ast_whoring > 11 and ast_whoring < 18: ast "Stockings?" (face="annoyed") ast "Hah, you fool! With these you wont be able to stare at my legs anymore!" (mouth="grin", face="angry") - call give_gift(">You give the stockings to Astoria...", gift_item) + call give_gift("You give the stockings to Astoria...", gift_item) call ast_mood(-2) else: ast "Stockings?" (face="annoyed") ast "These are almost as see-through as your wicked intentions..." (mouth="grin", face="angry") - call give_gift(">You give the stockings to Astoria...", gift_item) + call give_gift("You give the stockings to Astoria...", gift_item) ast "Disgusting..." (face="angry") call ast_mood(-1) @@ -266,7 +266,7 @@ label give_ast_gift(gift_item): ast "Condoms?" (face="disgusted") ast "Yeah, no... I'll take them but there's not going to be any dick going near these bad boys..." (face="annoyed") ast "These will be the perfect thing to fill with water and drop down the staircase..." (mouth="smile", face="angry") - call give_gift(">You give the pack of Condoms to Astoria...", gift_item) + call give_gift("You give the pack of Condoms to Astoria...", gift_item) ast "Cheers for the ammo, [name_genie_astoria]." (face="happy") call ast_mood(-2) elif ast_whoring > 5 and ast_whoring < 12: @@ -275,13 +275,13 @@ label give_ast_gift(gift_item): ast "What?" (face="annoyed") ast "I see your concern... They probably would be able to trace it back to me." (face="annoyed") ast "Oh well, a gift is a gift." (face="neutral") - call give_gift(">You give the pack of Condoms to Astoria...", gift_item) + call give_gift("You give the pack of Condoms to Astoria...", gift_item) call ast_mood(0) else: ast "Condoms?" (face="annoyed") ast "Why would I need condoms when I could just go in raw?" (mouth="grin", face="angry") ast "*Ha-Ha-Hah* The look on your face, now that's something money can't buy." (face="happy") - call give_gift(">You sheepishly give the pack of Condoms to Astoria...", gift_item) + call give_gift("You sheepishly give the pack of Condoms to Astoria...", gift_item) ast "*Hmm*.... yeah why not." (face="neutral") call ast_mood(-1) @@ -300,11 +300,11 @@ label give_ast_gift(gift_item): ast "Hold on a second, that's the noise I've been hearing in the girls chambers!" (face="happy") ast "Do they work?" (face="happy") ast "I mean, I'll take it I guess." (face="neutral") - call give_gift(">You give the vibrator to Astoria...",gift_item) + call give_gift("You give the vibrator to Astoria...",gift_item) call ast_mood(-1) else: ast "A vibrator?" (face="neutral") - call give_gift(">You give the vibrator to Astoria...",gift_item) + call give_gift("You give the vibrator to Astoria...",gift_item) ast "That's disgusting! What a disgusting old man you are. Well aren't you being disgusting..." (face="angry") ast "Disgusting..." (face="angry") ast "Give it here." (face="happy") @@ -314,20 +314,20 @@ label give_ast_gift(gift_item): if ast_whoring < 6: ast "Lube?" (mouth="open", face="neutral") ast "I know the perfect staircase for this!" (face="happy") - call give_gift(">You give the jar of lube to Astoria...", gift_item) + call give_gift("You give the jar of lube to Astoria...", gift_item) ast "Thank you, [name_genie_astoria]." (face="happy") call ast_mood(-1) elif ast_whoring > 5 and ast_whoring < 12: ast "Anal Lube?" (mouth="smile", face="happy") ast "Swiggity swooty I'm coming for that booty!" (mouth="smile", face="angry") ast "Come on now, what's with that dry humour. Maybe you could use some of that lube?" (face="annoyed") - call give_gift(">You cautiously give the jar of lube to Astoria...", gift_item) + call give_gift("You cautiously give the jar of lube to Astoria...", gift_item) ast "Boo!" (face="annoyed") ast "*ha-ha-ha*!" (face="happy") call ast_mood(-2) else: ast "Anal Lube?" (face="happy") - call give_gift(">You give the jar of lube to Astoria...", gift_item) + call give_gift("You give the jar of lube to Astoria...", gift_item) ast "Why would I need this, surely the initial pain is the best part..." (face="angry") ast "Oh, for me? Duh!" (face="annoyed") ast "Yeah, actually I'll take it..." (face="happy") @@ -342,7 +342,7 @@ label give_ast_gift(gift_item): call ast_mood(1) elif ast_whoring > 5 and ast_whoring < 12: ast "Handcuffs? And a Ball gag?" (face="annoyed") - call give_gift(">You give the handcuffs to Astoria...", gift_item) + call give_gift("You give the handcuffs to Astoria...", gift_item) ast "I can break these cuffs!" (face="angry") ast "*HNNNNNGH!" (face="angry") ast "I can't break those cuffs..." (face="annoyed") @@ -350,7 +350,7 @@ label give_ast_gift(gift_item): call ast_mood(0) else: ast "Handcuffs? And a Ball gag?" (face="happy") - call give_gift(">You give the handcuffs to Astoria...", gift_item) + call give_gift("You give the handcuffs to Astoria...", gift_item) ast "So I guess these are one of those BDSM items?" (face="neutral") ast "Colour me intrigued..." (face="happy") call ast_mood(-1) @@ -367,13 +367,13 @@ label give_ast_gift(gift_item): call ast_mood(1) elif ast_whoring > 11 and ast_whoring < 18: ast "anal plugs?" (face="disgusted") - call give_gift(">You give the anal plugs to Astoria...", gift_item) + call give_gift("You give the anal plugs to Astoria...", gift_item) ast "Why are you giving me this?" (face="annoyed") ast "I'll take it I guess..." (face="annoyed") call ast_mood(0) else: ast "anal plugs?" (face="neutral") - call give_gift(">You give the anal plugs to Astoria...", gift_item) + call give_gift("You give the anal plugs to Astoria...", gift_item) ast "You do know these hurts a bit if you're not used to them?" (face="annoyed") nar "Astoria absent-mindedly pockets the anal plug." ast "Don't see why you'd give these out as if they were sweets..." (mouth="annoyed", face="neutral") @@ -394,14 +394,14 @@ label give_ast_gift(gift_item): call ast_mood(0) elif ast_whoring > 11 and ast_whoring < 18: ast "A strap-on?" (face="angry") - call give_gift(">You give the strap-on to Astoria...", gift_item) + call give_gift("You give the strap-on to Astoria...", gift_item) ast "I'll strap it on your forehead and make you into a sex unicorn!" (mouth="grin", face="angry") ast "I read about people having sex on top of a unicorn..." (face="disgusted") ast "Bit of an odd segment that one was..." (face="annoyed") call ast_mood(-1) else: ast "A strap-on?" (face="annoyed") - call give_gift(">You give the strap-on to Astoria...", gift_item) + call give_gift("You give the strap-on to Astoria...", gift_item) ast "It says Thestral on the side..." (face="annoyed") ast "Isn't' that the creature only people that has seen someone die can see?" ast "That makes the person who made he mould kinda fucked up if you think about it..." (face="disgusted") @@ -415,13 +415,13 @@ label give_ast_gift(gift_item): call ast_mood(1) elif ast_whoring > 5 and ast_whoring < 12: ast "A broom?" (face="neutral") - call give_gift(">You give the broom to Astoria...", gift_item) + call give_gift("You give the broom to Astoria...", gift_item) ast "Now if anything will motivate you to fly, that will..." (mouth="grin", face="angry") ast "Bit awkward during broom care though..." (face="annoyed") call ast_mood(0) else: ast "A broom?" (face="happy") - call give_gift(">You give the broom to Astoria...", gift_item) + call give_gift("You give the broom to Astoria...", gift_item) ast "Now that will keep you sturdy." (mouth="grin", face="angry") ast "What a depraved little invention..." (mouth="smile", face="angry") ast "Totally something I'd come up with!" @@ -440,13 +440,13 @@ label give_ast_gift(gift_item): call ast_mood(1) elif ast_whoring > 11 and ast_whoring < 18: ast "A sex doll?" (face="angry") - call give_gift(">You give the doll to Astoria...", gift_item) + call give_gift("You give the doll to Astoria...", gift_item) ast "I hope you got this for cheap. It looks awful..." (face="annoyed") ast "I mean... why thank you, I shall cherish this forever!" (face="annoyed") call ast_mood(0) else: ast "A sex doll?" (face="disgusted") - call give_gift(">You give the doll to Astoria...", gift_item) + call give_gift("You give the doll to Astoria...", gift_item) ast "But I'm a girl..." (face="annoyed") ast "I'll leave it in the Slytherin common room to see if anyone has balls enough to takes it..." (mouth="grin", face="angry") call ast_mood(-1) @@ -469,14 +469,14 @@ label give_ast_gift(gift_item): else: ast "Anal beads?" (face="neutral") ast "Looks painful." (face="annoyed") - call give_gift(">You give the anal beads to Astoria...", gift_item) + call give_gift("You give the anal beads to Astoria...", gift_item) ast "And they're green... Did you get these made just for me?" (mouth="annoyed", face="neutral") call ast_mood(-1) elif gift_item == wine_ITEM: if ast_whoring < 6: ast "Wine?" (face="disgusted") - call give_gift(">You give the wine to Astoria...", gift_item) + call give_gift("You give the wine to Astoria...", gift_item) ast "You're joking right?" (face="annoyed") ast "Snape would murder me if he saw me bringing alcohol into the common room." (face="angry") ast "I can't make you shut up after hours even without alcohol in your system..." (face="annoyed") @@ -485,7 +485,7 @@ label give_ast_gift(gift_item): else: ast "Wine?" (face="happy") ast "Well aren't we fancy?" (face="neutral") - call give_gift(">You give the wine to Astoria...", gift_item) + call give_gift("You give the wine to Astoria...", gift_item) ast "This is the real shit. Look at the date on that." (face="neutral") ast "You really are ancient if you bought it new..." (face="happy") call ast_mood(-1) @@ -500,7 +500,7 @@ label give_ast_gift(gift_item): else: ast "Firewhisky?" (face="happy") ast "Fine, I'll give in. If Tonks likes it so much it can't be that bad..." (face="happy") - call give_gift(">You give the firewhisky to Astoria...", gift_item) + call give_gift("You give the firewhisky to Astoria...", gift_item) ast "*Hmm*... not made using real fire.. well that's bloody obvious..." (face="neutral") ast "Might experience a slight pain and burning sensation when consuming..." (face="disgusted") ast "Why didn't you say so before!" (face="angry") diff --git a/game/scripts/characters/cho/events/favors/inspect_her_body_tier2_hermione.rpy b/game/scripts/characters/cho/events/favors/inspect_her_body_tier2_hermione.rpy index 9d8a1a91..f8e85420 100644 --- a/game/scripts/characters/cho/events/favors/inspect_her_body_tier2_hermione.rpy +++ b/game/scripts/characters/cho/events/favors/inspect_her_body_tier2_hermione.rpy @@ -151,7 +151,7 @@ label cc_pf_strip_T2_E3_hermione_choices: gen "Nice, I still got her panties!" ("grin", xpos="far_left", ypos="head") # Panties acquired message! - call give_reward(">You have acquired Cho's panties!", "interface/icons/panties.webp") + call give_reward("You have acquired Cho's panties!", "interface/icons/panties.webp") "\"Not even close.\"": $ cho_mood += 15 @@ -396,7 +396,7 @@ label cc_pf_strip_T2_E3_hermione_choices: call bld gen "Nice, I still got her panties!" ("grin", xpos="far_left", ypos="head") - call give_reward(">You have acquired Cho's panties!", "interface/icons/panties.webp") + call give_reward("You have acquired Cho's panties!", "interface/icons/panties.webp") $ has_cho_panties = True # Reset Hermione clothing. diff --git a/game/scripts/characters/cho/events/favors/inspect_her_body_tier3.rpy b/game/scripts/characters/cho/events/favors/inspect_her_body_tier3.rpy index 95c945f1..3c04d9e0 100644 --- a/game/scripts/characters/cho/events/favors/inspect_her_body_tier3.rpy +++ b/game/scripts/characters/cho/events/favors/inspect_her_body_tier3.rpy @@ -129,7 +129,7 @@ label cc_pf_strip_T3_intro_E1: pause .5 # Panties acquired message! - call give_reward(">You have acquired Cho's panties!", "interface/icons/panties.webp") + call give_reward("You have acquired Cho's panties!", "interface/icons/panties.webp") $ has_cho_panties = True else: @@ -456,7 +456,7 @@ label cc_pf_strip_T3_intro_E2: cho "..." ("quiver", "happyCl", "base", "mid", cheeks="blush") #Heavy blush gen "..." ("base", xpos="far_left", ypos="head") gen "So, what's your opinion?" ("base", xpos="far_left", ypos="head") - gen "I'm sure Miss Cho is dying to know..." ("grin", xpos="far_left", ypos="head") + gen "I'm sure Miss Chang is dying to know..." ("grin", xpos="far_left", ypos="head") ton "I don't know how I could possibly answer such a difficult question, Professor." ("soft", "narrow", "base", "mid") gen "Then let me help you with your decision..." ("base", xpos="far_left", ypos="head") @@ -639,12 +639,8 @@ label cc_pf_strip_T3_intro_E2: gen "!!!" ("grin", xpos="far_left", ypos="head") ton "*Hmm*... Or is that snitch of yours going to dart off after all?" ("soft", "narrow", "base", "down", hair="horny") cho "" ("angry", "happyCl", "worried", "mid", cheeks="blush") - show screen blktone - with d3 gen "(I sure hope the desk is sturdy enough...)" ("base", xpos="far_left", ypos="head") call hide_characters - hide screen bld1 - hide screen blktone show screen blkfade with d5 @@ -823,9 +819,7 @@ label cc_pf_strip_T3_intro_E2: pass sna "As much as I'd like to watch you make a fool of yourself for us, Miss Chang, I have more important things to do." ("snape_13") - show screen blktone gen "(More important than this?...)" ("base", xpos="far_left", ypos="head") - hide screen blktone sna "I merely came here to discuss a private matter with our headmaster." ("snape_24") sna "About this... Misunderstanding that occurred during the last Quidditch game." ("snape_09") @@ -856,7 +850,7 @@ label cc_pf_strip_T3_intro_E2: ton "" ("annoyed", "narrow", "raised", "downR") cho "But the entire Slytherin team drank some! They were even bragging about it!" ("clench", "narrow", "angry", "L", xpos=275, ypos="base", flip=True, trans=hpunch) - sna "I suppose if that's what they said then who am I to refute it..." ("snape_37") #smirk + sna "I suppose if that's what they said, then who am I to refute it..." ("snape_37") #smirk sna "Now, if you'll excuse me..." ("snape_09") sna "I'll leave you three to indulge further in your...{w=0.8} debaucheries..." ("snape_47") cho "No! You stay where you are!" ("scream", "base", "angry", "L") @@ -2829,7 +2823,7 @@ label cc_pf_strip_T3_intro_E3: cho "I--{w=0.2} Yes, but that's not--{w=0.2} I mean...{w=0.2} They're meant to help me with Quidditch, I swear!" ("mad", "narrow", "base", "L", cheeks="heavy_blush") else: ton "*Mmm*... Your coach is very lucky to have the opportunity to buy favours from you." ("base", "base", "base", "mid", cheeks="blush") - cho "He's--{w=0.2} They're meant to help me with Quidditch, I swear!" ("base", "base", "base", "mid", cheeks="blush") + cho "He's--{w=0.2} They're meant to help me with Quidditch, I swear!" ("mad", "narrow", "base", "L", cheeks="heavy_blush") play sound "sounds/giggle2_loud.ogg" ton "*giggles*" ("crooked_smile", "closed", "base", "mid", cheeks="blush") @@ -2857,9 +2851,7 @@ label cc_pf_strip_T3_intro_E3: ton "Well, what's done is done..." ("upset", "narrow", "worried", "downR", hair="horny", cheeks="blush") play music "music/Under-the-Radar by PhobyAk.ogg" fadein 1 if_changed - #ton "Can I have your word that you won't tell anyone, Cho?" ("base", "base", "base", "mid") - #cho "Yes, you have my word! I promise I won't tell anyone!" ("base", "base", "base", "mid") - #ton "*Hmm*... Well, seeing the circumstances I guess that's good--" ("base", "base", "base", "mid") + gen "Show the girl your \"meta thing\" already!" ("grin", xpos="far_left", ypos="head") ton "My \"metamorphmagi\" ability." ("soft", "narrow", "base", "mid") cho "So, is this what you showed us in class before, professor?" ("crooked_smile", "base", "base", "mid", cheeks="blush") @@ -2928,11 +2920,11 @@ label cc_pf_strip_T3_intro_E3: ton "Oh, that wasn't the only time, Professor." gen "It wasn't?" ("base", xpos="far_left", ypos="head") her "" ("grin", "narrow", "base", "mid") - ton "I sometimes stroll around the school grounds, disguised as one of the girls... wearing nothing but a school robe..." + ton "I sometimes stroll around the school grounds, disguised as one of the girls... Wearing nothing but a school robe..." if hg_pr_flash.counter > 1: her "" ("crooked_smile", "narrow", "base", "down") - ton "And If you ever had a boy say he got some tits flashed at him by Miss Granger... then it was most likely me." + ton "And If you ever had a boy say he got some tits flashed at him by Miss Granger... Then it was most likely me." cho "That's awesome!" ("grin", "base", "base", "L", cheeks="blush") gen "Well, I did tell Hermione to do it herself before." ("base", xpos="far_left", ypos="head") her "" ("open", "wide", "base", "stare", cheeks="blush") @@ -2968,7 +2960,7 @@ label cc_pf_strip_T3_intro_E3: $ cho_chibi.zorder = 3 # Reset to default. $ tonks_chibi.zorder = 2 # behind Cho. Default is 3. call ton_chibi("stand", 370, 360, flip=False) - ton "" ("base", "narrow", "base", "mid", xpos=345, ypos="base", hair="neutral", flip=False, trans=morph) # Hermione brown + ton "" ("base", "narrow", "base", "mid", xpos=345, ypos="base", hair="neutral", flip=False, trans=morph) pause .2 cho "" ("clench", "base", "raised", "down", cheeks="heavy_blush") diff --git a/game/scripts/characters/cho/events/favors/inspect_her_body_tier3_tonks.rpy b/game/scripts/characters/cho/events/favors/inspect_her_body_tier3_tonks.rpy index 10ae072e..37f2f541 100644 --- a/game/scripts/characters/cho/events/favors/inspect_her_body_tier3_tonks.rpy +++ b/game/scripts/characters/cho/events/favors/inspect_her_body_tier3_tonks.rpy @@ -1173,7 +1173,7 @@ label .succubus_E2: # Unlock outfit message. Should only appear once. if not ton_outfit_succubus.unlocked: - call unlock_clothing(text=">New clothing items for Tonks have been unlocked!", item=ton_outfit_succubus) + call unlock_clothing(text="New clothing items for Tonks have been unlocked!", item=ton_outfit_succubus) cho "" ("horny", "narrow", "worried", "L", cheeks="heavy_blush") ton "Maybe I could dress as a Succubus for Halloween. I'm sure the boys would love it..." ("base", "narrow", "base", "mid", hair="horny") diff --git a/game/scripts/characters/cho/events/favors/suck_it.rpy b/game/scripts/characters/cho/events/favors/suck_it.rpy index dbc390c6..863472b7 100644 --- a/game/scripts/characters/cho/events/favors/suck_it.rpy +++ b/game/scripts/characters/cho/events/favors/suck_it.rpy @@ -176,7 +176,7 @@ label cc_pf_blowjob_T3_intro_E1: $ camera.set_image("cho_hj mid annoyed") - cho "*tsk*..." #Annoyed + cho "*Tsk*..." #Annoyed call ctc @@ -294,7 +294,7 @@ label cc_pf_blowjob_1: $ camera.set_image("away_blush") cho "Oh-okay..." - cho "(You can do this... push your boundaries!)" + cho "(You can do this... Push your boundaries!)" cho "He-here I go..." #Cho opens her mouth and moves in towards genies cock #Genie cock twitches @@ -321,7 +321,7 @@ label cc_pf_blowjob_1: gen "[name_cho_genie]... You're here to push your limits." $ camera.set_image("up_worried") cho "I-I'm sorry [name_genie_cho]..." - cho "I... need some time to think..." + cho "I... Need some time to think..." gen "[name_cho_genie]..." $ camera.set_image("mid_worried") cho "I'm sorry!" #blush, looking away @@ -362,7 +362,7 @@ label cc_pf_blowjob_1: $ camera.set_imagepath("cho_bj/kneel/") $ camera.set_image("up") cho "Oh... Okay, I can do that..." - gen "But you better put some work into it, show me that stamina of yours!" #Should I use a different word than stamina? Works well I think. + gen "But you better put some work into it, show me that stamina of yours!" $ camera.set_image("mid") cho "Of course!" @@ -424,7 +424,7 @@ label cc_pf_blowjob_1: call ctc - gen "*Ah* Good job [name_cho_genie]..." + gen "*Ah*... Good job [name_cho_genie]." gen "I suppose that will be enough for n--" $ camera.set_image("up_annoyed", trans=d3) cho "No! I want--" @@ -599,7 +599,7 @@ label cc_pf_blowjob_1: gen "Also, You've got a little something right there..." ("base", xpos="far_left", ypos="head") cho "Very funny [name_genie_cho]..." ("clench", "narrow", "base", "mid", cheeks="blush", trans=d3) gen "Your confidence is showing itself more and more every day." ("base", xpos="far_left", ypos="head") - cho "I... {w=0.5} You deserved it [name_genie_cho]...{w=0.5} for helping me this far..." ("upset", "narrow", "base", "downR", cheeks="blush") + cho "I...{w=0.5} You deserved it [name_genie_cho]...{w=0.5} for helping me this far..." ("upset", "narrow", "base", "downR", cheeks="blush") cho "For teaching me... all this stuff..." ("angry", "closed", "base", "mid", cheeks="blush") #Blush gen "(I'm a bloody saint I've waited that long...)" ("base", xpos="far_left", ypos="head") gen "You're very welcome." ("base", xpos="far_left", ypos="head") @@ -618,9 +618,9 @@ label cc_pf_blowjob_1: gen "Maybe." ("base", xpos="far_left", ypos="head") cho "I knew it..." ("smile", "wide", "base", "mid", cheeks="blush") gen "Miss Granger knows how to properly dispose--" ("base", xpos="far_left", ypos="head") - cho "She swallows?!?" ("clench", "wide", "base", "mid", cheeks="blush") #Shocked #Big text + cho "{size=+7}She swallows?!?{/size}" ("clench", "wide", "base", "mid", cheeks="blush") cho "I mean..." ("disgust", "base", "base", "downR", cheeks="blush") - cho "Of course she does..." ("angry", "base", "base", "down", cheeks="blush") #small text #Blush + cho "{size=-4}Of course she does...{/size}" ("angry", "base", "base", "down", cheeks="blush") else: gen "Of course not..." ("base", xpos="far_left", ypos="head") cho "I knew--" ("smile", "happyCl", "base", "mid", cheeks="blush") @@ -643,7 +643,7 @@ label cc_pf_blowjob_1: call cho_walk(action="leave") gen "[name_cho_genie]!" ("base", xpos="far_left", ypos="head") - gen "......" ("base", xpos="far_left", ypos="head") + gen "..." ("base", xpos="far_left", ypos="head") gen "(Probably should've asked her to clean herself first...)" ("base", xpos="far_left", ypos="head") gen "(Oh well, she'll find out one way or another.)" ("base", xpos="far_left", ypos="head") diff --git a/game/scripts/characters/cho/events/favors/talk_to_me.rpy b/game/scripts/characters/cho/events/favors/talk_to_me.rpy index 4e1e4621..46f02bef 100644 --- a/game/scripts/characters/cho/events/favors/talk_to_me.rpy +++ b/game/scripts/characters/cho/events/favors/talk_to_me.rpy @@ -1624,7 +1624,7 @@ label cc_pf_talk_T3_E3: cho "The girls all play extremely well together and so does the twins." ("soft", "base", "base", "mid") cho "The Keeper and seeker sort of does their own thing." ("open", "base", "base", "mid") gen "Right... Miss Grangers friends..." ("base", xpos="far_left", ypos="head") - cho "Yes... To be honest I doubt Harry and Ron would still be on the team if it wasn't for Angelina's lack of interest in training them..." ("soft", "narrow", "base", "mid") + cho "Yes... To be honest I doubt Harry and Ron would still be on their team if it wasn't for Angelina's lack of interest in training them..." ("soft", "narrow", "base", "mid") gen "Really?" ("base", xpos="far_left", ypos="head") cho "Granger is quite protective of her friends but still let them play despite having a female captain." ("annoyed", "base", "base", "mid") cho "She bosses them around a lot, and would probably feel threatened if Angelina actually did her job properly." ("smile", "narrow", "base", "R") @@ -1693,7 +1693,7 @@ label cc_pf_talk_T3_E3: gen "The Potter boy!" ("base", xpos="far_left", ypos="head") cho "Yes?" ("soft", "base", "raised", "mid") gen "I feel like that name should have more importance for some reason..." ("base", xpos="far_left", ypos="head") - cho "I don't know, he seems pretty boring if you ask me." ("open", "narrow", "base", "R") + cho "I don't know about that, he seems pretty boring if you ask me." ("open", "narrow", "base", "R") gen "What do you know about him? And don't give me another spiel about his broomstick..." ("base", xpos="far_left", ypos="head") cho "*Hmm*..." ("soft", "narrow", "base", "downR") gen "Any weaknesses?" ("base", xpos="far_left", ypos="head") @@ -1741,7 +1741,7 @@ label cc_pf_talk_T3_E3: gen "Right...{w} So what do you know about him?" ("base", xpos="far_left", ypos="head") cho "Not much aside from the fact that he's one of Granger's friends..." ("annoyed", "narrow", "base", "mid") gen "I see." ("base", xpos="far_left", ypos="head") - cho "He's a new addition to their team so I haven't yet been able to see how good he's with a broom." ("open", "base", "base", "mid") + cho "He's a new addition to their team, so I haven't yet been able to see how good he is with a broom." ("open", "base", "base", "mid") cho "All I've heard is that he's gone from quite the nervous rookie to a great keeper..." ("soft", "base", "base", "mid") gen "Sounds suspicious..." ("base", xpos="far_left", ypos="head") cho "It's likely that Granger has been enticing him to do better." ("annoyed", "narrow", "base", "R") @@ -1754,7 +1754,7 @@ label cc_pf_talk_T3_E3: gen "Is that all of them?" ("base", xpos="far_left", ypos="head") cho "Yes, that's it." ("base", "base", "base", "mid") - gen "I think I've got a rough idea how to approach this but..." ("base", xpos="far_left", ypos="head") + gen "I think I've got a rough idea how to approach this, but..." ("base", xpos="far_left", ypos="head") gen "It might be worth learning a bit more about their non-curriculum activities." ("base", xpos="far_left", ypos="head") cho "And how do you suggest I do that?" ("open", "base", "base", "mid") gen "Espionage!" ("base", xpos="far_left", ypos="head") diff --git a/game/scripts/characters/cho/events/intro.rpy b/game/scripts/characters/cho/events/intro.rpy index c147958f..5af25b7a 100644 --- a/game/scripts/characters/cho/events/intro.rpy +++ b/game/scripts/characters/cho/events/intro.rpy @@ -678,12 +678,9 @@ label ss_he_cho_E1: label discussed_cho_plan: show screen with_snape(ani=True) - show screen bld1 call notes nar "You spend the rest of the evening in Snape's company, talking about Cho's impressive thighs." - hide screen bld1 - with d3 $ ss_he.cho_E1 = True diff --git a/game/scripts/characters/cho/events/panties.rpy b/game/scripts/characters/cho/events/panties.rpy index 36fbaf2c..8b74cedb 100644 --- a/game/scripts/characters/cho/events/panties.rpy +++ b/game/scripts/characters/cho/events/panties.rpy @@ -19,7 +19,7 @@ label cho_panties_response_T2: call cho_walk("desk", "base") pause .8 - call give_reward("> You hand over the panties...", "interface/icons/panties_cum.webp") + call give_reward("You hand over the panties...", "interface/icons/panties_cum.webp") play sound "sounds/cloth_sound3.ogg" pause .4 @@ -115,7 +115,7 @@ label cho_panties_response_T3: call cho_walk("desk", "base") pause .8 - call give_reward("> You hand over the panties...", "interface/icons/panties_cum.webp") + call give_reward("You hand over the panties...", "interface/icons/panties_cum.webp") cho "(...)" ("upset", "base", "base", "down", cheeks="blush", xpos="mid", ypos="base", trans=blackfade) gen "Something wrong?" ("base", xpos="far_left", ypos="head") diff --git a/game/scripts/characters/cho/events/quidditch/hufflepuff_match.rpy b/game/scripts/characters/cho/events/quidditch/hufflepuff_match.rpy index 024ae521..78c62e50 100644 --- a/game/scripts/characters/cho/events/quidditch/hufflepuff_match.rpy +++ b/game/scripts/characters/cho/events/quidditch/hufflepuff_match.rpy @@ -1142,7 +1142,7 @@ label hufflepuff_match_return: call cho_walk(action="leave") stop music fadeout 1.0 - call unlock_clothing(text=">New clothing items for Cho have been unlocked!", item=cho_outfit_cheerleader) + call unlock_clothing(text="New clothing items for Cho have been unlocked!", item=cho_outfit_cheerleader) call popup("New favours for Cho have been unlocked!", "Congratulations!", "interface/icons/head/cho.webp") $ hermione_busy = True diff --git a/game/scripts/characters/cho/events/quidditch/intros.rpy b/game/scripts/characters/cho/events/quidditch/intros.rpy index cc7b62f1..b066cfcc 100644 --- a/game/scripts/characters/cho/events/quidditch/intros.rpy +++ b/game/scripts/characters/cho/events/quidditch/intros.rpy @@ -647,12 +647,7 @@ label cho_quid_E7: call hide_characters nar "You telepathically call Cho into your office." - hide screen bld1 - with d3 - pause .2 - if her_tier < 4: # Hermione changes into her school outfit - # TODO Does this even make sense? She's supposed to be comfortable enough to wear her clothes around the school anyway nar "While Hermione hastily puts on some less revealing clothes." $ her_outfit_last.save() $ hermione.equip(her_outfit_default) @@ -788,8 +783,7 @@ label cho_quid_E7: call cho_walk(action="leave") pause 1.0 - call bld - gen "Quest complete!" ("grin", xpos="far_left", ypos="head") + gen "(Quest complete!)" ("grin", xpos="far_left", ypos="head") $ cho_mood = 0 diff --git a/game/scripts/characters/cho/events/quidditch/quiz.rpy b/game/scripts/characters/cho/events/quidditch/quiz.rpy index 6d279845..1f5f7b33 100644 --- a/game/scripts/characters/cho/events/quidditch/quiz.rpy +++ b/game/scripts/characters/cho/events/quidditch/quiz.rpy @@ -643,13 +643,9 @@ label ss_he_cho_E2: sna "..." ("snape_08") #[angry] # Ending - show screen bld1 - call notes nar "You spend the rest of the evening in Snape's company once again talking about Cho's remarkable legs." - hide screen bld1 - with d3 $ ss_he.cho_E2 = True diff --git a/game/scripts/characters/cho/events/quidditch/slytherin_match.rpy b/game/scripts/characters/cho/events/quidditch/slytherin_match.rpy index 445d8dcd..ec7585de 100644 --- a/game/scripts/characters/cho/events/quidditch/slytherin_match.rpy +++ b/game/scripts/characters/cho/events/quidditch/slytherin_match.rpy @@ -157,9 +157,9 @@ label slytherin_match: with d3 pause .3 - ton "*huh*?... (When did he?)" ("upset", "shocked", "raised", "L", ypos="head", flip=True) + ton "*Huh*?... (When did he?)" ("upset", "shocked", "raised", "L", ypos="base", flip=True) ton "(Impressive. I wonder if his stamina can keep up with that speed...)" ("mad", "narrow", "raised", "R") - gen "Ladies first." ("grin", xpos="far_left", ypos="head") + gen "Ladies first." ("grin", xpos="base", ypos="base", flip=True) ton "What a gentleman." ("base", "happyCl", "base", "mid") call ton_walk("door", "base", speed=1.25) @@ -213,7 +213,7 @@ label slytherin_match: sna "Of course there is. We're outside the headmaster's office, after all." ("snape_16") sna "We have to keep up the act in front of the students..." ("snape_01") ton "*Hmm*... Good point..." ("base", "base", "base", "R") - gen "I'm standing right here." ("base", xpos="far_left", ypos="head") + gen "I'm standing right here." ("base", xpos="far_left", ypos="head", flip=False) sna "I would've gone and fetched him myself but..." ("snape_03") sna "I had some... business to attend to." ("snape_35") ton "Business, *huh*?" ("horny", "wide", "raised", "L") @@ -566,15 +566,11 @@ label slytherin_match: sna "You aren't going to chicken out now, are you?" ("snape_03") gen "No... of course not..." ("base", xpos="far_left", ypos="head") - show screen blktone - with d5 if game.gold >= 2000: gen "(Why did I bet so much gold on this?!)" ("angry", xpos="far_left", ypos="head") else: gen "(How in the hell would I get two thousand gold?!)" ("angry", xpos="far_left", ypos="head") gen "(It's not like I can conjure gold out of the thin air, can I...)" ("base", xpos="far_left", ypos="head") - hide screen blktone - with d5 her "The Slytherin beaters, Crabbe and Goyle, are now focusing their efforts on beating the bludgers as hard as they can towards the enemy chasers!" ("open", "base", "angry", "R") play sound "sounds/ball_hit.ogg" @@ -616,28 +612,13 @@ label slytherin_match: ton "Good idea, did you bring any of that firewhisky, Professor Dumbledore?" ("soft", "wink", "raised", "mid") gen "Err..." ("base", xpos="far_left", ypos="head") sna "Firewhisky? For such a special day as today I've brought some of my finest wine." ("snape_20") - - show screen blktone - with d5 gen "(Yeah right, it's probably one of mine...)" ("base", xpos="far_left", ypos="head") - hide screen blktone - with d5 - sna "Now, if I may, Miss Tonks?" ("snape_13") ton "*Hmm*... I tend not to drink wine too often..." ("annoyed", "narrow", "raised", "down") ton "Oh what the heck, go on then. I'll have a glass." ("base", "base", "annoyed", "down") - - hide screen bld1 - show screen blkfade - with d5 - nar "You sit down with Snape and Tonks to enjoy the match -- drinking some of the finest wine you've tasted." nar "Tonks' cheeks turning redder as the game continues." - her "" ("annoyed", "base", "base", "up") - hide screen blkfade - with d5 - gen "Doesn't look great..." ("base", xpos="far_left", ypos="head") ton "What do you mean?" ("open", "base", "base", "L", hair="horny") ton "Only thing that would make this better would be those firm cheeks on my lap!" ("horny", "narrow", "annoyed", "L", hair="horny") @@ -833,8 +814,6 @@ label slytherin_match: gen "What do you want me to do? You already made me do a speech last time..." ("base", xpos="far_left", ypos="head") gen "I'm out of material." ("angry", xpos="far_left", ypos="head") gen "Also, doesn't this feel a bit like rehashing content?" ("base", xpos="far_left", ypos="head") - - #TODO Snape starts walking slowly to the podium sna "Fine, in that case. I'll just go up and give a motivational--" ("snape_01") # Genie walks past Snape, who stops @@ -854,9 +833,8 @@ label slytherin_match: pause 1.0 gen "" (face="base", base="base", xpos=-10, ypos=140) with d3 - pause 2.0 - gen "I've got this..." # Genie gets into character for his speech + gen "I've got this..." ("base", xpos="far_left", ypos="base") # Genie gets into character for his speech play sound "sounds/microphone_feedback.ogg" hide screen blktone @@ -1060,7 +1038,6 @@ label slytherin_match: her "{size=-4}That's better.{/size}" ("base", "base", "base", "down", cheeks="blush") her "So, after that short... intermission and removing that... streaker from the pitch..." ("open", "base", "base", "L") - #TODO Crowd !!! gen "There was a streaker on the pitch? WHEN!?!" ("angry", xpos="far_left", ypos="head") sna "She's deflecting the attention from the podium..." ("snape_09") gen "Oh, of course..." ("base", xpos="far_left", ypos="head") @@ -1143,42 +1120,24 @@ label slytherin_match: gen "(And it will be getting even wetter in a minute...)" ("grin", xpos="far_left", ypos="head") call her_chibi_scene("grope_on_podium_horny") hide hermione_main - show screen blktone - with d5 - pause .2 nar "You move your hands gently up and down underneath Hermione's skirt, massaging her butt and thighs." - hide screen blktone - with d5 - pause .2 - her "*Hmm*{w=0.3} Those boys are going...{w=0.5} *Ahh* going way too fast!{w} This game might be over before we know it." ("soft", "narrow", "base", "up", cheeks="blush", trans=d3) + her "*Hmm*...{w=0.3} Those boys are going--{w=0.2} *Ahh*...{w=0.4} going way too fast!{w} This game might be over before we know it." ("soft", "narrow", "base", "up", cheeks="blush", trans=d3) gen "(Let's slow down a bit then, shall we...)" ("grin", xpos="far_left", ypos="head") hide hermione_main - show screen blktone - with d5 - pause .2 nar "As you continue touching Hermione, she's finding it more and more difficult to focus on the game." - hide screen blktone - with d5 - pause .2 - her "*Ahh*{w=0.3} Still...{w=0.5} Still no... *Ahh*{w=0.3} sign of the golden snitch..." ("silly", "narrow", "base", "up", cheeks="blush", trans=d3) - gen "(It's right here... I'm rubbing it for good luck...)" ("base", xpos="far_left", ypos="head") - her "*Mmmm*{w=0.4} Those boys sure are doing well..." ("soft", "narrow", "base", "R") #Thrill big text - her "I've never...{w=0.3} *Hnngh*{w=0.5} experienced such a...{w=0.5} such a...{w=0.6} {b}thrill{/b} before!" ("base", "narrow", "base", "up") + her "*Ahh*--{w=0.2} Still...{w=0.4} Still no--{w=0.2} *Ahh*...{w=0.3} Sign of the golden snitch..." ("silly", "narrow", "base", "up", cheeks="blush", trans=d3) + gen "(It's right here...{w=0.4} I'm rubbing it for good luck...)" ("base", xpos="far_left", ypos="head") + her "*Mmmm*...{w=0.4} Those boys sure are doing well..." ("soft", "narrow", "base", "R") #Thrill big text + her "I've never...{w=0.3} *Hnngh*...{w=0.5} Experienced such a...{w=0.5} Such a...{w=0.6} {b}Thrill{/b} before!" ("base", "narrow", "base", "up") gen "(Time to get some of my own liquid luck!)" ("grin", xpos="far_left", ypos="head") hide hermione_main - show screen blktone - with d5 - pause .2 nar "You keep touching Hermione, moving your hand further and further underneath her skirt." nar "And as you begin rubbing her vagina with increased pressure you feel a bit of a wet spot forming across her panties." - hide screen blktone - with d5 - pause .2 her "Oh! That's naughty!" ("soft", "narrow", "base", "up", cheeks="blush", trans=d3) @@ -1189,14 +1148,8 @@ label slytherin_match: her "*Ahh*...{w=0.3} One of the Slytherin beaters just went head on and smashed their elbow into an opposing player..." ("grin", "narrow", "base", "L", cheeks="blush") hide hermione_main - show screen blktone - with d5 - pause .2 nar "Noticing Hermione's breathing becoming more and more erratic, you pick up the pace, moving your middle finger back and forth across the underside of her wet panties." - hide screen blktone - with d5 - pause .2 her "And we all know...{w=0.3} *Ahh*{w=0.3} No excessive use of elbows...{w=0.3} *Ahh*{w=0.3} Permitted..." ("open", "narrow", "base", "R", cheeks="blush", trans=d3) her "But it seems to have done the trick!" ("base", "closed", "base", "mid", cheeks="blush") @@ -1204,9 +1157,6 @@ label slytherin_match: call her_chibi_scene("grope_on_podium_close") hide hermione_main - show screen blktone - with d5 - pause .2 nar "As the quaffle is thrown towards one of the hoops, you give Hermione one last rub across her panties, bringing her over the edge." hide screen blktone @@ -1223,11 +1173,7 @@ label slytherin_match: call her_chibi_scene("grope_on_podium_cum") pause 0.7 - show screen blktone - with d5 nar "Hermione's legs tremble as her knees buckle, the words of her orgasm drowned out by the cheers of the crowd." - hide screen blktone - with d5 call ctc # Hermione (Tonks) falls to her knees @@ -1241,17 +1187,12 @@ label slytherin_match: nar "As Hermione collapses to the ground, you give her a last quick look before swiftly heading back to your seat." - hide screen blktone call gen_chibi("stand", 20, 365, flip=True) call quidditch_stands(crowd_react=[None, None, None]) with fade pause .6 - show screen blktone - with d5 nar "With her legs still shaking slightly, she tries fruitlessly to stand up and compose herself." - hide screen blktone - with d5 her "*Ahh*...{w=0.3} *Ahh*...{w=0.5} Sir...{w=0.6} that was...{w=0.6} *Ahh*..." ("open_tongue", "narrow", "worried", "up", cheeks="blush", ypos="head", flip=False) @@ -1328,7 +1269,7 @@ label slytherin_match: $ camera.set_image("cho_cg quidditch pose1 base", trans=d5) - nar "Malfoy suddenly turns around surprised that a goal was let in, and then angrily flies up to Crabbe and Goyle." + nar "Malfoy suddenly turns around, surprised that a goal was let in, and then angrily flies up to Crabbe and Goyle." malf "What the hell are you guys doing?{w=0.4} Have those bludgers been hitting you too hard?" malf "You're supposed to be blocking the goal until that Ravenclaw girl spots the snitch!" $ camera.set_image("cho_cg quidditch pose1 run") @@ -1625,8 +1566,7 @@ label slytherin_match_return: call hide_characters call her_chibi("hide") call ton_chibi("stand", "desk", "base", flip=False) - ton "" ("base", "base", "base", "mid", xpos="mid", ypos="base", flip=False) - with morph + ton "" ("base", "base", "base", "mid", xpos="mid", ypos="base", flip=False, trans=morph) call ctc gen "Whoa!" ("angry", xpos="far_left", ypos="head") @@ -1670,7 +1610,6 @@ label slytherin_match_return: call ton_chibi("hide") call cho_chibi("stand", "desk", "base", flip=False) cho "" ("base", "base", "base", "mid", xpos="mid", ypos="base", flip=False, trans=morph) - #with morph pause .5 cho "Hi professor!" ("smile", "base", "base", "mid") @@ -1760,8 +1699,7 @@ label slytherin_match_return: call hide_characters call sna_chibi("hide") call ton_chibi("stand", "desk", "base", flip=False) - ton "" ("base", "base", "base", "mid", xpos="mid", ypos="base", flip=False) - with morph + ton "" ("base", "base", "base", "mid", xpos="mid", ypos="base", flip=False, trans=morph) call ctc ton "I'm especially proud of that last one..." ("grin", "happyCl", "base", "mid") diff --git a/game/scripts/characters/cho/events/quidditch/slytherin_practice.rpy b/game/scripts/characters/cho/events/quidditch/slytherin_practice.rpy index 65faec67..f8a1cd37 100644 --- a/game/scripts/characters/cho/events/quidditch/slytherin_practice.rpy +++ b/game/scripts/characters/cho/events/quidditch/slytherin_practice.rpy @@ -108,13 +108,7 @@ label cc_st_return: gen "Why aren't you on that Quidditch ditch right now?" ("base", xpos="far_left", ypos="head") cho "It's a pitch, Sir." ("soft", "narrow", "raised", "mid") gen "I thought we were going to prepare for the next match, or are we already finished with that?" ("base", xpos="far_left", ypos="head") - - show screen blktone - with d3 gen "(Please say yes! I want to do the naughty stuff already!)" ("angry", xpos="far_left", ypos="head") - hide screen blktone - with d3 - cho "Yes, we are..." ("open", "closed", "base", "mid") gen "(Yes!)" ("grin", xpos="far_left", ypos="head") cho "For today, that is..." ("annoyed", "narrow", "base", "R") diff --git a/game/scripts/characters/cho/gifts.rpy b/game/scripts/characters/cho/gifts.rpy index 6ee87f60..fd3b1968 100644 --- a/game/scripts/characters/cho/gifts.rpy +++ b/game/scripts/characters/cho/gifts.rpy @@ -11,23 +11,23 @@ label give_cho_gift(gift_item): if cho_tier <= 1: cho "Sweets?" (pupils="down", face="horny", xpos="mid", ypos="base") cho "My team captain hasn't let me buy any to keep my blood sugar balanced, whatever that means." (mouth="soft", face="annoyed") - call give_gift(">You give the sweets to Cho...",gift_item) + call give_gift("You give the sweets to Cho...",gift_item) cho "But thanks, [name_genie_cho]." (face="neutral") call cho_mood(-2) elif cho_tier == 2: cho "Sweets?" (pupils="down", face="horny", xpos="mid", ypos="base") - call give_gift(">You give the sweets to Cho...",gift_item) + call give_gift("You give the sweets to Cho...",gift_item) cho "Thank you, [name_genie_cho] I do think I deserve one at least after winning our first match." ("smile", "base", "base", "L") call cho_mood(-2) elif cho_tier == 3: cho "Sweets?" (pupils="down", face="horny", xpos="mid", ypos="base") cho "But we're up against Gryffindor soon, I don't want to get addicted to sugar..." (mouth="soft", face="annoyed") - call give_gift(">You give the sweets to Cho...",gift_item) + call give_gift("You give the sweets to Cho...",gift_item) cho "Thank you, [name_genie_cho]." ("smile", "base", "base", "L") call cho_mood(-1) else: cho "Sweets?" (pupils="down", face="horny", xpos="mid", ypos="base") - call give_gift(">You give the sweets to Cho...",gift_item) + call give_gift("You give the sweets to Cho...",gift_item) cho "I'll keep it for later, I like licking it in front of my teammates to tease them a bit." ("open", "base", "raised", "mid") cho "*Mmmh*, but in the future... I'm more of a savoury kind of girl when it comes to sucking on things..." ("horny", "wink", "base", "mid") cho "But thanks, [name_genie_cho]." ("smile", "base", "base", "L") @@ -37,24 +37,24 @@ label give_cho_gift(gift_item): if cho_tier <= 1: cho "Chocolate?" (pupils="down", face="horny", xpos="mid", ypos="base") cho "I probably shouldn't... although." (pupils="R", face="horny") - call give_gift(">You give the chocolate to Cho...",gift_item) + call give_gift("You give the chocolate to Cho...",gift_item) cho "I'll take it, [name_genie_cho]!" (face="happy") call cho_mood(-2) elif cho_tier == 2: cho "Chocolate... now that would be a treat..." (pupils="down", face="horny", xpos="mid", ypos="base") - call give_gift(">You give the chocolate to Cho...",gift_item) + call give_gift("You give the chocolate to Cho...",gift_item) cho "What the heck, I deserve it." ("smile", "base", "base", "L") cho "Thank you, [name_genie_cho]." ("open", "base", "base", "L") call cho_mood(-2) elif cho_tier == 3: cho "Chocolate?" (pupils="down", face="horny", xpos="mid", ypos="base") cho "But we're up against Gryffindor soon, I don't want to get addicted to sugar..." (mouth="soft", face="annoyed") - call give_gift(">You give the chocolate to Cho...",gift_item) + call give_gift("You give the chocolate to Cho...",gift_item) cho "Thanks." ("base", "base", "base", "L") call cho_mood(-1) else: cho "Chocolate?" (pupils="down", face="horny", xpos="mid", ypos="base") - call give_gift(">You give the chocolate to Cho...",gift_item) + call give_gift("You give the chocolate to Cho...",gift_item) cho "YES!" ("smile", "base", "base", "L") cho "I've been trying to stay away from it but since the season is over I can have as much as I'd like..." ("open", "wide", "base", "L") cho "Within reason." ("base", "base", "base", "L") @@ -63,25 +63,25 @@ label give_cho_gift(gift_item): elif gift_item == plush_owl_ITEM: if cho_tier <= 1: cho "A toy?" (face="annoyed", xpos="mid", ypos="base") - call give_gift(">You give the stuffed owl to Cho...",gift_item) + call give_gift("You give the stuffed owl to Cho...",gift_item) cho "My team would probably laugh if they saw me with this..." (mouth="open", face="annoyed") cho "I guess it's cute..." (face="annoyed") call cho_mood(0) elif cho_tier == 2: cho "A toy?" (pupils="down", face="horny", xpos="mid", ypos="base") - call give_gift(">You give the stuffed owl to Cho...",gift_item) + call give_gift("You give the stuffed owl to Cho...",gift_item) cho "That's very nice of you [name_genie_cho] but I'd probably be made fun of owning this..." ("annoyed", "base", "base", "mid") cho "I guess I could give it to someone." ("open", "base", "base", "down") call cho_mood(0) elif cho_tier == 3: cho "A toy?" (pupils="down", face="horny", xpos="mid", ypos="base") - call give_gift(">You give the stuffed owl to Cho...",gift_item) + call give_gift("You give the stuffed owl to Cho...",gift_item) cho "I'm not a child [name_genie_cho]..." ("annoyed", "base", "base", "mid") cho "Thank you I guess..." ("open", "base", "base", "down") call cho_mood(0) else: cho "A toy?" (pupils="down", face="horny", xpos="mid", ypos="base") - call give_gift(">You give the stuffed owl to Cho...",gift_item) + call give_gift("You give the stuffed owl to Cho...",gift_item) cho "Not the kind of Toy I'd like..." ("horny", "narrow", "raised", "mid") cho "Thank you I suppose." ("annoyed", "base", "base", "mid") call cho_mood(0) @@ -95,44 +95,44 @@ label give_cho_gift(gift_item): cho "Butterbeer?" (pupils="down", face="horny", xpos="mid", ypos="base") cho "Yes, I'll take it... turns out my team mates had been lying about the alcohol content to mess with me." ("open", "narrow", "base", "mid") cho "I guess I'll finally find out what I've been missing out on!" ("soft", "base", "raised", "L") - call give_gift(">You give the Butterbeer to Cho...",gift_item) + call give_gift("You give the Butterbeer to Cho...",gift_item) cho "Thank you, [name_genie_cho]." (face="neutral") call cho_mood(-2) elif cho_tier == 3: cho "Butterbeer?" (pupils="down", face="horny", xpos="mid", ypos="base") cho "It's a bit tame isn't it? I chugged a lot of it after our last win and can't say I felt a buzz even." ("open", "narrow", "base", "L") - call give_gift(">You give the Butterbeer to Cho...",gift_item) + call give_gift("You give the Butterbeer to Cho...",gift_item) cho "Thank you I suppose, [name_genie_cho]." (face="neutral") call cho_mood(0) else: cho "Butterbeer?" (pupils="down", face="horny", xpos="mid", ypos="base") cho "Don't you have any firewhisky?" ("annoyed", "base", "base", "mid") - call give_gift(">You give the Butterbeer to Cho...",gift_item) + call give_gift("You give the Butterbeer to Cho...",gift_item) cho "Thank you I suppose, [name_genie_cho]." (face="neutral") call cho_mood(0) elif gift_item == science_mag_ITEM: if cho_tier <= 1: cho "Oh, I heard that they put out a new formula for broom polish in this issue." (mouth="open", pupils="R", face="neutral", xpos="mid", ypos="base") - call give_gift(">You give an assortment of educational magazines to Cho...",gift_item) + call give_gift("You give an assortment of educational magazines to Cho...",gift_item) cho "Thank you, [name_genie_cho]." (face="neutral") call cho_mood(-1) elif cho_tier == 2: cho "*Hmm*... Broom aerodynamics and how to utilise your opponents slipstream..." (pupils="down", face="horny", xpos="mid", ypos="base") cho "Interesting..." ("smile", "base", "base", "mid") - call give_gift(">You give an assortment of educational magazines to Cho...",gift_item) + call give_gift("You give an assortment of educational magazines to Cho...",gift_item) cho "Thank you, [name_genie_cho]." (face="neutral") call cho_mood(-1) elif cho_tier == 3: cho "Five steps to modify your brooms legally..." (pupils="down", face="horny", xpos="mid", ypos="base") cho "Sounds useful." ("smile", "base", "base", "mid") - call give_gift(">You give an assortment of educational magazines to Cho...",gift_item) + call give_gift("You give an assortment of educational magazines to Cho...",gift_item) cho "Thank you, [name_genie_cho]." (face="neutral") call cho_mood(-1) else: cho "Experts guide, How to maintain and store your Quidditch gear." (pupils="down", face="horny", xpos="mid", ypos="base") cho "Isn't that what a broom closet is for?" (face="annoyed", xpos="mid", ypos="base") - call give_gift(">You give an assortment of educational magazines to Cho...",gift_item) + call give_gift("You give an assortment of educational magazines to Cho...",gift_item) cho "Thank you, [name_genie_cho]." (face="neutral") call cho_mood(-1) @@ -143,21 +143,21 @@ label give_cho_gift(gift_item): call cho_mood(0) elif cho_tier == 2: cho "Girls magazines?" (pupils="down", face="annoyed", xpos="mid", ypos="base") - call give_gift(">You give an assortment of rather girly magazines to Cho...",gift_item) + call give_gift("You give an assortment of rather girly magazines to Cho...",gift_item) cho "I don't usually read these types of magazines, the boys used to make fun of me for it." (face="annoyed") cho "But they can't get into the girls dorm." (face="neutral") cho "Thank you, [name_genie_cho]." (face="neutral") call cho_mood(-1) elif cho_tier == 3: cho "Girls magazines?" (pupils="down", face="horny", xpos="mid", ypos="base") - call give_gift(">You give an assortment of rather girly magazines to Cho...",gift_item) + call give_gift("You give an assortment of rather girly magazines to Cho...",gift_item) cho "They do have some interesting stuff on skincare I suppose..." ("annoyed", "closed", "base", "mid") cho "Thank you, [name_genie_cho]." (face="neutral") call cho_mood(-1) else: cho "Girls magazines?" (pupils="down", face="horny", xpos="mid", ypos="base") cho "I did enjoy last months issue about cultural appropriation with traditional clothing..." ("smile", "base", "base", "mid") - call give_gift(">You give an assortment of rather girly magazines to Cho...",gift_item) + call give_gift("You give an assortment of rather girly magazines to Cho...",gift_item) cho "Don't tell the boys I said that." ("soft", "closed", "base", "mid") cho "Thank you, [name_genie_cho]." (face="neutral") call cho_mood(-1) @@ -170,21 +170,21 @@ label give_cho_gift(gift_item): call cho_mood(1) elif cho_tier == 2: cho "Adult magazines?" (face="disgusted", xpos="mid", ypos="base") - call give_gift(">You give an assortment of adult magazines to Cho...",gift_item) + call give_gift("You give an assortment of adult magazines to Cho...",gift_item) cho "These people do have nice, posture..." (face="horny") cho "I... I guess they could be useful." (face="horny") cho "Thank you, [name_genie_cho]." (face="neutral") call cho_mood(-1) elif cho_tier == 3: cho "Adult magazines?" (pupils="down", face="horny", xpos="mid", ypos="base") - call give_gift(">You give an assortment of adult magazines to Cho...",gift_item) + call give_gift("You give an assortment of adult magazines to Cho...",gift_item) cho "They're all so fit in these magazines, totally my type." ("open", "wide", "raised", "down") cho "Does this one model in the nude?" ("horny", "base", "base", "L") cho "Thank you, [name_genie_cho]." (face="neutral") call cho_mood(-1) else: cho "Adult magazines?" (pupils="down", face="horny", xpos="mid", ypos="base") - call give_gift(">You give an assortment of adult magazines to Cho...",gift_item) + call give_gift("You give an assortment of adult magazines to Cho...",gift_item) cho "Wow, look at that guys abs..." ("horny", "base", "base", "down") cho "And that girls..." ("soft", "base", "raised", "down") cho "I'll take it." ("open", "narrow", "base", "mid") @@ -206,7 +206,7 @@ label give_cho_gift(gift_item): call cho_mood(2) elif cho_tier == 3: cho "What's this?" (face="annoyed", xpos="mid", ypos="base") - call give_gift(">You give an assortment of porn magazines to Cho...",gift_item) + call give_gift("You give an assortment of porn magazines to Cho...",gift_item) cho "What's with these positions? Is that a broom handle up her..." (mouth="open",eyes="wide",eyebrows="raised", pupils="down") cho "Oh my..." (mouth="soft", pupils="R", face="disgusted") call cho_mood(0) @@ -215,7 +215,7 @@ label give_cho_gift(gift_item): cho "Ooh, are those two doing it on a broom? That's impressive..." ("open", "wide", "raised", "down") cho "[name_genie_cho], this is naughty. Even for you..." ("horny", "wink", "base", "L") cho "I've got my eyes on you." ("base", "narrow", "raised", "L") - call give_gift(">You give an assortment of porn magazines to Cho...",gift_item) + call give_gift("You give an assortment of porn magazines to Cho...",gift_item) cho "Thank you." ("smile", "base", "base", "mid") call cho_mood(-3) @@ -231,7 +231,7 @@ label give_cho_gift(gift_item): cho "A Viktor Krum poster?" (mouth="soft", eyes="wide", eyebrows="raised", pupils="mid", xpos="mid", ypos="base") cho "He really is quite muscular isn't he..." ("open", "narrow", "base", "down") cho "I'll use it..." ("smile", "base", "base", "mid") - call give_gift(">You give the poster to Cho...",gift_item) + call give_gift("You give the poster to Cho...",gift_item) cho "As a motivational poster that is!" ("open", "wide", "raised", "L") cho "Thank you [name_genie_cho]." (face="neutral") call cho_mood(-2) @@ -240,13 +240,13 @@ label give_cho_gift(gift_item): cho "Wasn't his nudes leaked in Wizard Hunks weekly?" ("open", "narrow", "base", "mid") cho "..." ("angry", "wide", "raised", "down") cho "Not that I'd read such a thing." ("upset", "base", "base", "downR") - call give_gift(">You give the poster to Cho...",gift_item) + call give_gift("You give the poster to Cho...",gift_item) cho "Thank you [name_genie_cho]." (face="neutral") call cho_mood(-3) else: cho "A Viktor Krum poster?" (mouth="scream", eyes="wide", eyebrows="raised", pupils="mid", xpos="mid", ypos="base") cho "I'll take that if you don't mind." (pupils="downR", face="horny") - call give_gift(">You give the poster to Cho...",gift_item) + call give_gift("You give the poster to Cho...",gift_item) cho "(...)" (mouth="soft", pupils="up", face="horny") cho "I love it, [name_genie_cho]." (pupils="mid", face="horny") call cho_mood(-5) @@ -267,7 +267,7 @@ label give_cho_gift(gift_item): elif cho_tier == 3: cho "Lingerie?" (face="annoyed", xpos="mid", ypos="base") cho "Seems pretty flexible. I might be able use these when stretching." (mouth="annoyed", pupils="down", face="annoyed") - call give_gift(">You give the lingerie to Cho...",gift_item) + call give_gift("You give the lingerie to Cho...",gift_item) cho "Thank you [name_genie_cho]." (face="neutral") call cho_mood(-2) else: @@ -275,7 +275,7 @@ label give_cho_gift(gift_item): cho "Sexy... Did you pick them out yourself?" ("horny", "wide", "base", "down") cho "You've got good taste... I tore mine last year during the ball..." ("base", "base", "raised", "mid") cho "Well, they got torn at one point at least..." ("smile", "narrow", "base", "down") - call give_gift(">You give the lingerie to Cho...",gift_item) + call give_gift("You give the lingerie to Cho...",gift_item) cho "Thank you [name_genie_cho]." (face="neutral") call cho_mood(-3) @@ -289,13 +289,13 @@ label give_cho_gift(gift_item): elif cho_tier == 2: cho "Stockings?" ("annoyed", "narrow", "base", "down",xpos="mid",ypos="base") cho "I guess I wont get sunburnt on my legs wearing these..." ("open", "narrow", "base", "mid") - call give_gift(">You give the lingerie to Cho...",gift_item) + call give_gift("You give the lingerie to Cho...",gift_item) cho "Thank you [name_genie_cho]." (face="neutral") call cho_mood(-1) elif cho_tier == 3: cho "Stockings?" ("annoyed", "narrow", "base", "down",xpos="mid",ypos="base") cho "I can almost see right through these..." (mouth="annoyed", pupils="down", face="annoyed") - call give_gift(">You give the lingerie to Cho...",gift_item) + call give_gift("You give the lingerie to Cho...",gift_item) cho "Thank you [name_genie_cho]." (face="neutral") call cho_mood(-2) else: @@ -323,7 +323,7 @@ label give_cho_gift(gift_item): call cho_mood(0) else: cho "Condoms?" (pupils="down", face="horny", xpos="mid", ypos="base") - call give_gift(">You give a pack of condoms to Cho...", gift_item) + call give_gift("You give a pack of condoms to Cho...", gift_item) cho "I do surround myself with mostly boys, so having these at hand could be useful..." (pupils="downR", face="horny") cho "Thank you for your concerns, [name_genie_cho]..." (mouth="soft", pupils="mid", face="neutral") call cho_mood(-2) @@ -347,7 +347,7 @@ label give_cho_gift(gift_item): call cho_mood(0) else: cho "A Vibrator?" (face="horny", xpos="mid", ypos="base") - call give_gift(">You give the vibrator to Cho...", gift_item) + call give_gift("You give the vibrator to Cho...", gift_item) cho "Ahh, It does promote a healthy lifestyle..." (face="horny") cho "Thank you, [name_genie_cho]." (face="happy") call cho_mood(-3) @@ -369,7 +369,7 @@ label give_cho_gift(gift_item): call cho_mood(0) else: cho "Anal Lubricant?" (face="annoyed", xpos="mid", ypos="base") - call give_gift(">You give the jar of anal lube to Cho...", gift_item) + call give_gift("You give the jar of anal lube to Cho...", gift_item) cho "You should've given me this yesterday, [name_genie_cho]." (mouth="soft", face="annoyed") cho "I haven't been able to sit on a broom all day after yesterday's game..." (mouth="annoyed", pupils="down", face="annoyed") call cho_mood(-5) @@ -392,7 +392,7 @@ label give_cho_gift(gift_item): call cho_mood(0) else: cho "Ball gag and cuffs?" (pupils="down", face="annoyed", xpos="mid", ypos="base") - call give_gift(">You give the ball gag and cuffs to Cho...", gift_item) + call give_gift("You give the ball gag and cuffs to Cho...", gift_item) cho "How progressive... do they require a safe-word to open?" (face="horny") cho "Wait, how would a safe-word work when you have a ball in your mouth..." (mouth="quiver", eyes="wide", eyebrows="raised", pupils="down") call cho_mood(-3) @@ -419,7 +419,7 @@ label give_cho_gift(gift_item): call cho_mood(2) else: cho "Anal plugs?" (face="annoyed", xpos="mid", ypos="base") - call give_gift(">You give a set of anal plugs to Cho...", gift_item) + call give_gift("You give a set of anal plugs to Cho...", gift_item) cho "But these would stick out under my robes..." (face="annoyed") cho "Maybe people would just think it's a tail or something..." (face="horny") cho "Thank you, [name_genie_cho]." (face="neutral") @@ -445,7 +445,7 @@ label give_cho_gift(gift_item): call cho_mood(0) else: cho "A strap-on?" ("open", "wide", "worried", "down",xpos="mid",ypos="base") - call give_gift(">You give the thestral strap-on to Cho...", gift_item) + call give_gift("You give the thestral strap-on to Cho...", gift_item) cho "How would that even fit in anyone?" (mouth="quiver", eyes="wide", eyebrows="raised", pupils="down") call cho_mood(-1) @@ -469,7 +469,7 @@ label give_cho_gift(gift_item): call cho_mood(0) else: cho "Is that a Lady Speed Stick-2000, with a built-in vibrator and pulse function?" (mouth="scream", eyes="wide", eyebrows="raised", pupils="down", xpos="mid", ypos="base") - call give_gift(">You give the broom to Cho...", gift_item) + call give_gift("You give the broom to Cho...", gift_item) cho "I mean..." (pupils="downR", face="horny") cho "Thank you, [name_genie_cho]..." (mouth="soft", pupils="down", face="horny") cho "I can't wait to try it out..." (pupils="mid", face="happy") @@ -494,7 +494,7 @@ label give_cho_gift(gift_item): call cho_mood(1) else: cho "A sex doll?" (face="annoyed", xpos="mid", ypos="base") - call give_gift(">You give the sex doll to Cho...", gift_item) + call give_gift("You give the sex doll to Cho...", gift_item) cho "It says Joanne on it..." (face="disgusted") cho "I leave it in the boys changing room, should be a good reward after a practice." (face="annoyed") call cho_mood(-7) @@ -519,7 +519,7 @@ label give_cho_gift(gift_item): call cho_mood(2) else: cho "Anal beads?" (face="annoyed", xpos="mid", ypos="base") - call give_gift(">You give the anal beads to Cho...", gift_item) + call give_gift("You give the anal beads to Cho...", gift_item) cho "Surely my butt would hurt after using these..." (face="annoyed") cho "Although I do have a cushioning charm on my broom for a reason..." (face="horny") cho "Thank you, [name_genie_cho]." (face="neutral") diff --git a/game/scripts/characters/hermione/events/clothing.rpy b/game/scripts/characters/hermione/events/clothing.rpy index d0527a9c..aa2820d8 100644 --- a/game/scripts/characters/hermione/events/clothing.rpy +++ b/game/scripts/characters/hermione/events/clothing.rpy @@ -54,7 +54,7 @@ label hermione_summon_setup: # her "" ("base", "base", "base", "mid", xpos="base", ypos="base") # #Unlocks rewards. - # call unlock_clothing(text = ">New clothing items for Hermione have been unlocked!", item = hg_muggle_hot_ITEM) + # call unlock_clothing(text = "New clothing items for Hermione have been unlocked!", item = hg_muggle_hot_ITEM) # if game.weather == "overcast": @@ -116,7 +116,7 @@ label hermione_summon_setup: # her "" ("base", "base", "base", "mid", xpos="base", ypos="base") # #Unlocks rewards. - # call unlock_clothing(text = ">New clothing items for Hermione have been unlocked!", item = hg_accs_wool_g_ITEM) + # call unlock_clothing(text = "New clothing items for Hermione have been unlocked!", item = hg_accs_wool_g_ITEM) # # Raining @@ -164,7 +164,7 @@ label hermione_summon_setup: # her "" ("base", "base", "base", "mid", xpos="base", ypos="base") # #Unlocks rewards. - # call unlock_clothing(text = ">New clothing items for Hermione have been unlocked!", item = hg_muggle_rainy_ITEM) + # call unlock_clothing(text = "New clothing items for Hermione have been unlocked!", item = hg_muggle_rainy_ITEM) # # Robe # else: @@ -227,7 +227,7 @@ label hermione_summon_setup: # her "" ("base", "base", "base", "mid", xpos="base", ypos="base") # #Unlocks rewards. - # call unlock_clothing(text = ">New clothing items for Hermione have been unlocked!", item = hg_muggle_cold_ITEM) + # call unlock_clothing(text = "New clothing items for Hermione have been unlocked!", item = hg_muggle_cold_ITEM) # elif her_tier >= 3 and not hg_muggle_cold_sexy_ITEM.unlocked: # $ hg_muggle_cold_sexy_ITEM.unlocked = True @@ -270,7 +270,7 @@ label hermione_summon_setup: # her "" ("base", "base", "base", "mid", xpos="base", ypos="base") # #Unlocks rewards. - # call unlock_clothing(text = ">New clothing items for Hermione have been unlocked!", item = hg_muggle_cold_sexy_ITEM) + # call unlock_clothing(text = "New clothing items for Hermione have been unlocked!", item = hg_muggle_cold_sexy_ITEM) if hermione_outfits_schedule: $ hermione.equip_random_outfit() diff --git a/game/scripts/characters/hermione/events/items/butt_plugs.rpy b/game/scripts/characters/hermione/events/items/butt_plugs.rpy index f788eeff..2e2d2177 100644 --- a/game/scripts/characters/hermione/events/items/butt_plugs.rpy +++ b/game/scripts/characters/hermione/events/items/butt_plugs.rpy @@ -339,7 +339,7 @@ label hg_butt_plugs: her "The solution?" ("disgust", "wink", "base", "mid") gen "Here." ("base", xpos="far_left", ypos="head") - call give_gift(">You hand hermione the jar of anal lubricant.",anal_lube_ITEM) + call give_gift("You hand hermione the jar of anal lubricant.",anal_lube_ITEM) her "!!!" ("clench", "wide", "base", "stare") her "I wasn't being serious, [name_genie_hermione]!" ("scream", "base", "angry", "mid") diff --git a/game/scripts/characters/hermione/events/items/collars.rpy b/game/scripts/characters/hermione/events/items/collars.rpy index f6b6a01e..7cae9d4c 100644 --- a/game/scripts/characters/hermione/events/items/collars.rpy +++ b/game/scripts/characters/hermione/events/items/collars.rpy @@ -452,7 +452,7 @@ label slut_scene: gen "You are \"my\" slut and you will do well to remember it...{w=0.4} Now get out of my office." ("base", xpos="far_left", ypos="head") her "...{w=0.4} Fine." ("angry", "narrow", "base", "down", cheeks="blush") - call give_reward(">A new collar has been unlocked in the wardrobe!") + call give_reward("A new collar has been unlocked in the wardrobe!") show screen blkfade with d5 @@ -673,7 +673,7 @@ label whore_scene: #(locked behind public reputation and last sex event) gen "And proudly!" ("base", xpos="far_left", ypos="head") her "... *Hmph*!" ("annoyed", "narrow", "base", "R", cheeks="blush") - call give_reward(">A new collar has been unlocked in the wardrobe!") + call give_reward("A new collar has been unlocked in the wardrobe!") her "Goodbye then, [name_genie_hermione]." ("soft", "narrow", "base", "R", cheeks="blush") gen "Goodbye [name_hermione_genie]." ("base", xpos="far_left", ypos="head") @@ -893,7 +893,7 @@ label slave_scene: gen "The collar you're wearing... I want you to keep it." ("base", xpos="far_left", ypos="head") her "Yes, [name_genie_hermione]! Thank you, [name_genie_hermione]!" ("angry", "happy", "base", "up") - call give_reward(">A new collar has been unlocked in the wardrobe!") + call give_reward("A new collar has been unlocked in the wardrobe!") gen "Now... On your feet." ("base", xpos="far_left", ypos="head") else: @@ -1170,7 +1170,7 @@ label flasher_scene: her "Alright then..." ("open", "narrow", "base", "R", cheeks="blush") her "Just let me know when you want me to put it on..." ("open", "closed", "base", "mid", cheeks="blush") - call give_reward(">A new collar has been unlocked in the wardrobe!") + call give_reward("A new collar has been unlocked in the wardrobe!") if game.daytime: her "Have a Good day." ("soft", "base", "base", "R", cheeks="blush") @@ -1285,7 +1285,7 @@ label good_girl_scene: gen "(At least I can enjoy watching her wearing it...)" ("base", xpos="far_left", ypos="head") her "Just let me know if you need anything." ("open", "happy", "base", "mid") - call give_reward(">A new collar has been unlocked in the wardrobe!") + call give_reward("A new collar has been unlocked in the wardrobe!") if game.daytime: her "Have a Good day." ("grin", "base", "base", "mid") diff --git a/game/scripts/characters/hermione/events/requests/flirt_with_teachers.rpy b/game/scripts/characters/hermione/events/requests/flirt_with_teachers.rpy index 3b0238e8..ce94a4df 100644 --- a/game/scripts/characters/hermione/events/requests/flirt_with_teachers.rpy +++ b/game/scripts/characters/hermione/events/requests/flirt_with_teachers.rpy @@ -424,7 +424,7 @@ label hg_pr_flirt_teacher_T2_E2: her "Thank you for understanding, [name_genie_hermione]." ("base", "happyCl", "base", "mid") $ hermione.wear("all") - call unlock_clothing(text=">New tattoo for Hermione has been unlocked!", item=her_tattoo_lockhart) + call unlock_clothing(text="A New tattoo for Hermione has been unlocked!", item=her_tattoo_lockhart) jump end_hg_pr_flirt_teacher diff --git a/game/scripts/characters/hermione/events/shaming/panty_thief.rpy b/game/scripts/characters/hermione/events/shaming/panty_thief.rpy index 49160210..47b7a181 100644 --- a/game/scripts/characters/hermione/events/shaming/panty_thief.rpy +++ b/game/scripts/characters/hermione/events/shaming/panty_thief.rpy @@ -134,7 +134,7 @@ label hg_ps_get_panties: call her_walk(action="leave") - call give_reward(">You have acquired Hermione's panties!", "interface/icons/panties.webp") + call give_reward("You have acquired Hermione's panties!", "interface/icons/panties.webp") $ hg_ps_get_panties.inProgress = True jump end_hermione_event @@ -143,7 +143,7 @@ label hg_ps_get_panties: label hg_cum_on_panties_response: # Hermione responds the cum on her panties - call give_reward("> You hand over the panties...", "interface/icons/panties_cum.webp") + call give_reward("You hand over the panties...", "interface/icons/panties_cum.webp") if her_tier == 2: her "*Hmm*....?" ("annoyed", "narrow", "worried", "down",xpos="right",ypos="base") diff --git a/game/scripts/characters/hermione/events/tutoring.rpy b/game/scripts/characters/hermione/events/tutoring.rpy index c29ea869..c5617f0c 100644 --- a/game/scripts/characters/hermione/events/tutoring.rpy +++ b/game/scripts/characters/hermione/events/tutoring.rpy @@ -757,7 +757,7 @@ label hg_tutor_E8: gen "Sure." ("base", xpos="far_left", ypos="head") gen "But before that I have a little present for you." ("base", xpos="far_left", ypos="head") - call give_gift(">You give an assortment of adult magazines to Hermione.",adult_mag_ITEM) + call give_gift("You give an assortment of adult magazines to Hermione.",adult_mag_ITEM) gen "I hope this will help you in your studies." ("base", xpos="far_left", ypos="head") her "Yes, certainly." ("base", "closed", "base", "mid", cheeks="blush", tears="mascara") @@ -916,7 +916,7 @@ label hg_tutor_E9: her "\"Studies,\" yes, that's right." ("grin", "narrow", "base", "mid_soft", cheeks="blush", tears="mascara") gen "And to aid your studies I have even more scientific materials." ("base", xpos="far_left", ypos="head") - call give_gift(">You give an assortment of porn magazines to Hermione.",porn_mag_ITEM) + call give_gift("You give an assortment of porn magazines to Hermione.",porn_mag_ITEM) her "I promise to study them every night until I commit their lessons to memory!" ("grin", "closed", "base", "mid", cheeks="blush", tears="mascara") her "Thank you and good night, professor." ("grin", "narrow", "base", "mid_soft", cheeks="blush", tears="mascara") @@ -963,7 +963,7 @@ label hg_tutor_E10: gen ".........." ("base", xpos="far_left", ypos="head") her "So what's my gift this time?" ("open", "squint", "base", "mid") - call give_gift(">You give the vibrator to Hermione",vibrator_ITEM) + call give_gift("You give the vibrator to Hermione",vibrator_ITEM) her "And I suppose you want me to test this in front of you?" ("open", "closed", "base", "mid") gen "Of course." ("grin", xpos="far_left", ypos="head") @@ -1336,7 +1336,7 @@ label hg_tutor_E12: her "And now I want more, so where is my gift?!" ("annoyed", "squint", "base", "mid") gen "There, there." ("base", xpos="far_left", ypos="head") - call give_gift(">You give the anal beads to Hermione",anal_beads_ITEM) + call give_gift("You give the anal beads to Hermione",anal_beads_ITEM) her "Oh! That's even better than a butt plug." ("shock", "wide", "base", "stare", cheeks="blush") gen "And they can be useful for your pussy too." ("grin", xpos="far_left", ypos="head") @@ -1677,7 +1677,7 @@ label hg_tutor_E13: her "I'm ready, [name_genie_hermione]." (ypos="head", flip=False, trans=d3) - call give_gift(">You take an empty butterbeer bottle, spit on the neck, and push it inside her butthole.",butterbeer_ITEM) + call give_gift("You take an empty butterbeer bottle, spit on the neck, and push it inside her butthole.",butterbeer_ITEM) call her_chibi_scene("lie_on_desk_fingering_slow") hide screen bld1 diff --git a/game/scripts/characters/hermione/gifts.rpy b/game/scripts/characters/hermione/gifts.rpy index 36e98611..4c0c3f28 100644 --- a/game/scripts/characters/hermione/gifts.rpy +++ b/game/scripts/characters/hermione/gifts.rpy @@ -11,31 +11,31 @@ label give_her_gift(gift_item): if gift_item == lollipop_ITEM: if her_whoring < 6: # Lv 1-2. her "A lollipop?" ("base", "base", "base", "mid") - call give_gift(">You give the candy to Hermione...",gift_item) + call give_gift("You give the candy to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("base", "base", "base", "mid") call her_mood(-5) elif her_whoring < 12: # Lv 3-4. her "Candy?" ("normal", "base", "base", "mid") her "Candy is for kids, [name_genie_hermione]." ("open", "base", "base", "mid") - call give_gift(">You give the candy to Hermione...",gift_item) + call give_gift("You give the candy to Hermione...",gift_item) her "Thank you..." ("annoyed", "base", "worried", "R") call her_mood(-5) elif her_whoring < 18: # Lv 5-6. her "Candy?" ("normal", "base", "base", "mid") - call give_gift(">You give the candy to Hermione...",gift_item) + call give_gift("You give the candy to Hermione...",gift_item) her "*Ehm*... Sure, thanks..." ("open", "squint", "base", "mid") call her_mood(-5) else: # Lv 7+ her "A lollipop?" ("base", "base", "base", "mid") her "Clever girls use candy like this as a \"weapon\"." ("smile", "base", "base", "R") - call give_gift(">You give the candy to Hermione...",gift_item) + call give_gift("You give the candy to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("base", "happyCl", "base", "mid") call her_mood(-5) elif gift_item == chocolate_ITEM: if her_whoring < 6: # Lv 1-2. her "A chocolate bar?" ("base", "base", "base", "mid") - call give_gift(">You give the chocolate to Hermione...", gift_item) + call give_gift("You give the chocolate to Hermione...", gift_item) her "Thank you, [name_genie_hermione]." ("base", "base", "base", "mid") call her_mood(-10) elif her_whoring < 12: # Lv 3-4. @@ -43,19 +43,19 @@ label give_her_gift(gift_item): her "*Hmm*..." ("annoyed", "squint", "angry", "mid") her "That thing about fairies..." her "That is a joke of some sort, right?" ("open", "base", "worried", "mid") - call give_gift(">You give the chocolate to Hermione...", gift_item) + call give_gift("You give the chocolate to Hermione...", gift_item) her "Thank you..." ("soft", "base", "base", "mid") call her_mood(-10) elif her_whoring < 18: # Lv 5-6. her "A chocolate bar?" ("normal", "base", "base", "mid") her "I just like the way it crunches, [name_genie_hermione]! N-not the taste..." ("grin", "happyCl", "worried", "mid",emote="sweat") - call give_gift(">You give the chocolate to Hermione...", gift_item) + call give_gift("You give the chocolate to Hermione...", gift_item) her "*Ehm*... Sure, thanks..." ("base", "base", "base", "mid") call her_mood(-10) else: # Lv 7+ her "A chocolate bar?" ("base", "base", "base", "mid") her "You spoil me, [name_genie_hermione]." ("smile", "base", "angry", "mid") - call give_gift(">You give the chocolate to Hermione...", gift_item) + call give_gift("You give the chocolate to Hermione...", gift_item) her "Thank you." ("base", "squint", "base", "mid") call her_mood(-10) @@ -63,20 +63,20 @@ label give_her_gift(gift_item): if her_whoring < 6: # Lv 1-2. her "A stuffed owl?" ("base", "base", "base", "mid") her "It's cute..." ("base", "base", "base", "mid") - call give_gift(">You give the owl to Hermione...",gift_item) + call give_gift("You give the owl to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("base", "base", "base", "mid") call her_mood(-7) elif her_whoring < 12: # Lv 3-4. her "A plush toy?" ("open", "base", "worried", "mid") her "I like it!" ("base", "base", "base", "mid") - call give_gift(">You give the owl to Hermione...",gift_item) + call give_gift("You give the owl to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("base", "base", "base", "mid") call her_mood(-10) elif her_whoring < 18: # Lv 5-6. her "A toy?" ("base", "base", "base", "mid") her "Toys are for kids, [name_genie_hermione]." ("open", "base", "base", "mid") her "But I'll take it..." ("annoyed", "base", "worried", "R") - call give_gift(">You give the owl to Hermione...",gift_item) + call give_gift("You give the owl to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("base", "base", "base", "mid") call her_mood(-15) else: # Lv 7+ @@ -87,7 +87,7 @@ label give_her_gift(gift_item): her "So it is really just a plush toy then?" her "Shame..." ("angry", "narrow", "base", "down") her "I mean, thank you, [name_genie_hermione]." ("angry", "happyCl", "worried", "mid",emote="sweat") - call give_gift(">You give the owl to Hermione...",gift_item) + call give_gift("You give the owl to Hermione...",gift_item) call her_mood(-4) elif gift_item == butterbeer_ITEM: @@ -95,26 +95,26 @@ label give_her_gift(gift_item): her "Butterbeer?" ("base", "base", "base", "mid") her "Are you sure about that, [name_genie_hermione]?" ("open", "squint", "base", "mid") her "It does contain alcohol, you know..." ("base", "base", "base", "mid") - call give_gift(">You give the bottle to Hermione...",gift_item) + call give_gift("You give the bottle to Hermione...",gift_item) her "Thank you." ("base", "base", "base", "mid") call her_mood(-3) elif her_whoring < 12: # Lv 3-4. her "Butterbeer, [name_genie_hermione]?" ("open", "base", "worried", "mid") her "To let you in on a little secret, [name_genie_hermione]..." ("open", "base", "base", "mid") her "I'm a big fan of this completely harmless beverage." ("base", "base", "base", "mid") - call give_gift(">You give the bottle to Hermione...",gift_item) + call give_gift("You give the bottle to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("base", "base", "base", "mid") call her_mood(-10) elif her_whoring < 18: # Lv 5-6. her "Butterbeer?" ("base", "base", "base", "mid") her "Thank you, [name_genie_hermione]." ("grin", "happyCl", "worried", "mid",emote="sweat") - call give_gift(">You give the bottle to Hermione...",gift_item) + call give_gift("You give the bottle to Hermione...",gift_item) her "I shall drink this with the girls later." ("base", "base", "base", "mid") call her_mood(-15) else: # Lv 7+ her "Butterbeer...?" ("base", "base", "base", "mid") her "Thank you, [name_genie_hermione]." ("base", "base", "base", "mid") - call give_gift(">You give the bottle to Hermione...",gift_item) + call give_gift("You give the bottle to Hermione...",gift_item) her "I shall drink this later with the boys." ("base", "base", "base", "mid") her "Err... I meant to say with the girls, of course." ("open", "base", "base", "R",cheeks="blush") call her_mood(-20) @@ -122,13 +122,13 @@ label give_her_gift(gift_item): elif gift_item == science_mag_ITEM: if her_whoring < 6: # Lv 1-2. her "\"Popular magic\" magazines?" ("base", "base", "base", "mid") - call give_gift(">You give an assortment of educational magazines to Hermione...",gift_item) + call give_gift("You give an assortment of educational magazines to Hermione...",gift_item) her "Thank you, [name_genie_hermione]!" ("base", "base", "base", "mid") her "I will use them for my research!" call her_mood(-15) elif her_whoring < 12: # Lv 3-4. her "Sometimes I find information in magazines that I could never find in a book..." ("base", "base", "base", "mid") - call give_gift(">You give an assortment of educational magazines to Hermione...",gift_item) + call give_gift("You give an assortment of educational magazines to Hermione...",gift_item) her "Thank you, [name_genie_hermione]!" ("base", "base", "base", "mid") her "I will use them for my research!" call her_mood(-10) @@ -136,14 +136,14 @@ label give_her_gift(gift_item): her "Oh..." ("open", "base", "base", "mid") her "Yes, I used to read magazines like that a lot..." ("base", "base", "base", "mid") her "Lately not so much though..." ("open", "base", "worried", "R") - call give_gift(">You give an assortment of educational magazines to Hermione...",gift_item) + call give_gift("You give an assortment of educational magazines to Hermione...",gift_item) her "Thank you, [name_genie_hermione]!" ("base", "base", "base", "mid") call her_mood(-3) else: # Lv 7+ her "*Ehm*..." ("open", "base", "worried", "R") her "To be honest, magazines like that lost their appeal to me completely lately..." ("open", "squint", "base", "mid") her "But I don't mind taking them off you hands anyway, [name_genie_hermione]." ("open", "base", "worried", "mid") - call give_gift(">You give an assortment of educational magazines to Hermione...",gift_item) + call give_gift("You give an assortment of educational magazines to Hermione...",gift_item) her "Thank you." ("soft", "base", "base", "R") call her_mood(0) @@ -157,19 +157,19 @@ label give_her_gift(gift_item): her "I don't read magazines of that nature, [name_genie_hermione]..." ("open", "closed", "angry", "mid") her "................" ("soft", "base", "base", "R") her "But I could give it a try just to humour you I suppose..." ("open", "closed", "angry", "mid") - call give_gift(">You give an assortment of rather girly magazines to Hermione...",gift_item) + call give_gift("You give an assortment of rather girly magazines to Hermione...",gift_item) her "Thank you, [name_genie_hermione]!" ("open", "squint", "base", "mid") call her_mood(-5) elif her_whoring < 18: # Lv 5-6. her "I ashamed to admit this, but..." ("open", "base", "worried", "R") her "I really enjoy reading magazines like that lately..." ("grin", "happyCl", "worried", "mid",emote="sweat") - call give_gift(">You give an assortment of rather girly magazines to Hermione...",gift_item) + call give_gift("You give an assortment of rather girly magazines to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("open", "squint", "base", "mid") call her_mood(-15) else: # Lv 7+ her "The Latest edition of \"Girlz\"?!" ("angry", "wide", "base", "stare") her "I can't have enough of that brilliant magazine!" ("grin", "happyCl", "worried", "mid",emote="sweat") - call give_gift(">You give an assortment of rather girly magazines to Hermione...",gift_item) + call give_gift("You give an assortment of rather girly magazines to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("open", "squint", "base", "mid") call her_mood(-15) @@ -189,7 +189,7 @@ label give_her_gift(gift_item): elif her_whoring < 18: # Lv 5-6. her "Adult magazines?" ("open", "base", "base", "mid") her "[name_genie_hermione], this is such an inappropriate present for a girl like me..." ("angry", "happyCl", "worried", "mid",emote="sweat") - call give_gift(">You give an assortment of adult magazines to Hermione...",gift_item) + call give_gift("You give an assortment of adult magazines to Hermione...",gift_item) her "I shall throw these away myself..." ("annoyed", "narrow", "annoyed", "mid") call her_mood(-8) else: # Lv 7+ @@ -197,7 +197,7 @@ label give_her_gift(gift_item): her "Err.. I mean, adult magazines?" ("angry", "wink", "base", "mid") her "This is a little inappropriate..." her "But I will take them..." ("base", "happyCl", "base", "mid") - call give_gift(">You give an assortment of adult magazines to Hermione...",gift_item) + call give_gift("You give an assortment of adult magazines to Hermione...",gift_item) her "thank you, [name_genie_hermione]." ("base", "happyCl", "base", "mid") call her_mood(-15) @@ -218,7 +218,7 @@ label give_her_gift(gift_item): her "Which is a completely inappropriate gift for a girl like me!" ("angry", "happyCl", "worried", "mid",emote="sweat") her ".............." ("angry", "narrow", "base", "down") her "But I will take them..." ("angry", "base", "base", "mid") - call give_gift(">You give an assortment of porn magazines to Hermione...",gift_item) + call give_gift("You give an assortment of porn magazines to Hermione...",gift_item) her "And I shall throw them in the trash, where they and... girls who like these things belong..." ("annoyed", "narrow", "annoyed", "mid") call her_mood(0) else: # Lv 7+ @@ -228,7 +228,7 @@ label give_her_gift(gift_item): her "................." ("angry", "narrow", "base", "down") her "Alright, I shall accept them..." ("upset", "closed", "base", "mid") her "Solely for research purposes of course..." ("open", "base", "base", "R",cheeks="blush") - call give_gift(">You give an assortment of porn magazines to Hermione...",gift_item) + call give_gift("You give an assortment of porn magazines to Hermione...",gift_item) call her_mood(-15) elif gift_item == krum_poster_ITEM: @@ -242,18 +242,18 @@ label give_her_gift(gift_item): her "*Hmm*..." ("annoyed", "narrow", "annoyed", "mid") her "I think I saw this player once or twice..." ("annoyed", "narrow", "worried", "down") her "He is that Durmstrang student, right?" ("base", "base", "base", "mid") - call give_gift(">You give the poster to Hermione...",gift_item) + call give_gift("You give the poster to Hermione...",gift_item) call her_mood(-5) elif her_whoring < 18: # Lv 5-6. her "A Viktor Krum poster, [name_genie_hermione]?" ("annoyed", "narrow", "worried", "down") her "Can't say that I care much for Quidditch, but..." ("open", "squint", "base", "mid") her "I can see why the girls find the brutish physique of some players appealing..." ("open", "narrow", "worried", "down") - call give_gift(">You give the poster to Hermione...",gift_item) + call give_gift("You give the poster to Hermione...",gift_item) call her_mood(-15) else: # Lv 7+ her "A Viktor Krum poster?!" ("scream", "wide", "base", "mid") her "Thank you, [name_genie_hermione]!" ("grin", "happyCl", "worried", "mid",emote="sweat") - call give_gift(">You give the poster to Hermione...",gift_item) + call give_gift("You give the poster to Hermione...",gift_item) her "Can't wait to hang it over my bed!" ("smile", "base", "base", "R") her "The girls will go green with envy..." ("smile", "narrow", "base", "mid_soft") call her_mood(-25) @@ -271,14 +271,14 @@ label give_her_gift(gift_item): elif her_whoring < 18: # Lv 5-6. her "sexy lingerie?" ("base", "narrow", "worried", "down") her "[name_genie_hermione] that is so inappropriate..." ("angry", "wink", "base", "mid") - call give_gift(">You give the lingerie to Hermione...",gift_item) + call give_gift("You give the lingerie to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("base", "base", "base", "R",cheeks="blush") call her_mood(-7) else: # Lv 7+ her "sexy lingerie?" ("base", "narrow", "worried", "down") her "Do You think it will make me look like one of the witches in those adult magazines, [name_genie_hermione]?" ("grin", "narrow", "base", "dead") her "Oh... I mean, thank you, [name_genie_hermione]." ("angry", "wink", "base", "mid") - call give_gift(">You give the lingerie to Hermione...",gift_item) + call give_gift("You give the lingerie to Hermione...",gift_item) call her_mood(-15) elif gift_item == sexy_stockings_ITEM : @@ -293,13 +293,13 @@ label give_her_gift(gift_item): elif her_whoring < 18: # Lv 5-6. her "Sexy stockings?" ("base", "narrow", "worried", "down") her "Thank you I guess..." ("base", "wink", "base", "mid",cheeks="blush") - call give_gift(">You give the stockings to Hermione...",gift_item) + call give_gift("You give the stockings to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("base", "base", "base", "R",cheeks="blush") call her_mood(-8) else: # Lv 7+ her "Sexy stockings?" ("base", "narrow", "worried", "down") her "These are almost completely transparent, [name_genie_hermione]!" ("grin", "wide", "base", "mid") - call give_gift(">You give the stockings to Hermione...",gift_item) + call give_gift("You give the stockings to Hermione...",gift_item) call her_mood(-10) elif gift_item == pink_condoms_ITEM: @@ -316,12 +316,12 @@ label give_her_gift(gift_item): her "A pack of condoms?" ("normal", "base", "base", "mid") her "[name_genie_hermione], what possible use could I have for those?" her "Well, I shall accept them simply because it is rude to refuse a gift..." ("open", "closed", "angry", "mid") - call give_gift(">You give a pack of condoms to Hermione...", gift_item) + call give_gift("You give a pack of condoms to Hermione...", gift_item) call her_mood(-3) else: # Lv 7+ her "A pack of condoms?" ("open", "squint", "base", "mid") her "I appreciate your concern, [name_genie_hermione]. Thank you." ("base", "narrow", "base", "mid_soft") - call give_gift(">You give a pack of condoms to Hermione...", gift_item) + call give_gift("You give a pack of condoms to Hermione...", gift_item) call her_mood(-4) elif gift_item == vibrator_ITEM: @@ -345,13 +345,13 @@ label give_her_gift(gift_item): her "Did you have this custom made for me [name_genie_hermione]?" ("angry", "narrow", "base", "down") her "This is inappropriate..." ("scream", "closed", "angry", "mid") her "But I shall take it nonetheless..." ("annoyed", "base", "worried", "R") - call give_gift(">You give the vibrator to Hermione...",gift_item) + call give_gift("You give the vibrator to Hermione...",gift_item) call her_mood(0) else: # Lv 7+ her "This vibrator..." ("open", "base", "worried", "mid") her "It's... calling out for me..." ("open", "base", "worried", "R") her "But not in a dirty way, [name_genie_hermione]." ("disgust", "narrow", "base", "mid_soft") - call give_gift(">You give the vibrator to Hermione...",gift_item) + call give_gift("You give the vibrator to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("base", "narrow", "worried", "down") call her_mood(-10) @@ -372,14 +372,14 @@ label give_her_gift(gift_item): her "*Ehm*.. well... I know this girl..." ("open", "base", "base", "R",cheeks="blush") her "I mean I don't know her, she is a friend of a friend..." her "Yes, I will take this for her..." - call give_gift(">You give the jar to Hermione...",gift_item) + call give_gift("You give the jar to Hermione...",gift_item) her "Still, I think you should not give presents like this to your pupils, [name_genie_hermione]." ("open", "narrow", "annoyed", "mid", cheeks="blush") call her_mood(0) else: # Lv 7+ her "Anal lubricant, [name_genie_hermione]?" ("base", "narrow", "worried", "down") her "I know a couple of girls who would do anything for a commodity like that." ("open", "narrow", "annoyed", "mid", cheeks="blush") her "Thank for looking out for us, [name_genie_hermione]." ("base", "narrow", "base", "mid_soft") - call give_gift(">You give the jar to Hermione...",gift_item) + call give_gift("You give the jar to Hermione...",gift_item) call her_mood(-5) elif gift_item == ballgag_and_cuffs_ITEM: @@ -404,20 +404,20 @@ label give_her_gift(gift_item): her "But I assure you that I am not one of them, [name_genie_hermione]." ("upset", "closed", "base", "mid") her "But I know a girl who knows a girl who is into things like..." ("open", "base", "base", "R",cheeks="blush") her "Yes, I shall take these to her..." ("base", "base", "base", "R",cheeks="blush") - call give_gift(">You give the ball gag and cuffs to Hermione...",gift_item) + call give_gift("You give the ball gag and cuffs to Hermione...",gift_item) call her_mood(-9) else: # Lv 7+ her "A ball gag and handcuffs?" ("open", "happy", "base", "mid",cheeks="blush") her "This is completely inappropriate, [name_genie_hermione]." ("angry", "wink", "base", "mid") # :) her "But a gift is a gift, right?" ("base", "squint", "base", "mid") - call give_gift(">You give the ball gag and cuffs to Hermione...",gift_item) + call give_gift("You give the ball gag and cuffs to Hermione...",gift_item) call her_mood(-15) elif gift_item == anal_plugs_ITEM: if her_whoring < 6: # Lv 1-2. her "*Hmm*...?" ("base", "base", "base", "mid") her "Are those like key chain toys?" ("soft", "base", "base", "mid") - call give_gift(">You give the anal plugs to Hermione...",gift_item) + call give_gift("You give the anal plugs to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("annoyed", "narrow", "annoyed", "mid") call her_mood(-8) elif her_whoring < 12: # Lv 3-4. @@ -438,7 +438,7 @@ label give_her_gift(gift_item): her "They are so pretty though..." ("angry", "wink", "base", "mid") her "....................." ("angry", "narrow", "base", "down") her "Well, alright. I shall take them off your hands if I must, [name_genie_hermione]." ("soft", "narrow", "annoyed", "up") - call give_gift(">You give the anal plugs to Hermione...",gift_item) + call give_gift("You give the anal plugs to Hermione...",gift_item) her "But I shall never use them of course..." ("open", "closed", "base", "mid") her "................" ("base", "narrow", "worried", "down") call her_mood(-10) @@ -449,7 +449,7 @@ label give_her_gift(gift_item): her "An artefact of some sort or a trophy?" ("open", "base", "base", "mid") her "So well-crafted..." ("base", "base", "base", "mid") her "Are you sure that it's alright for me to have it, [name_genie_hermione]?" ("base", "base", "base", "mid") - call give_gift(">You give the strap-on to Hermione...",gift_item) + call give_gift("You give the strap-on to Hermione...",gift_item) her "Thank you very much, [name_genie_hermione]. I promise to take good care of it." ("open", "closed", "base", "mid") call her_mood(-20) elif her_whoring < 12: # Lv 3-4. @@ -470,7 +470,7 @@ label give_her_gift(gift_item): her "Is this like a party prank prop?" ("angry", "base", "base", "mid") her "It's so well-crafted though..." ("angry", "narrow", "base", "down") her "I will take it..." ("normal", "happyCl", "worried", "mid") - call give_gift(">You give the strap-on to Hermione...",gift_item) + call give_gift("You give the strap-on to Hermione...",gift_item) call her_mood(-10) else: # Lv 7+ her "It's... It's magnificent, [name_genie_hermione]..." ("shock", "wide", "base", "stare") @@ -480,7 +480,7 @@ label give_her_gift(gift_item): her "Breathtaking..." ("grin", "narrow", "base", "dead") her "Not in the way you think, [name_genie_hermione]..." ("upset", "closed", "base", "mid") her "I am merely admiring the craftsmanship..." ("open", "closed", "base", "mid") - call give_gift(">You give the strap-on to Hermione...",gift_item) + call give_gift("You give the strap-on to Hermione...",gift_item) her "Thank you for the gift, [name_genie_hermione]." ("base", "squint", "base", "mid") call her_mood(-30) @@ -490,7 +490,7 @@ label give_her_gift(gift_item): her "*Hmm*..." ("normal", "base", "base", "mid") her "What is that silly-looking thing attached to it?" ("normal", "squint", "angry", "mid") her "Is it like a saddle...?" ("open", "squint", "base", "mid") - call give_gift(">You give the broom to Hermione...",gift_item) + call give_gift("You give the broom to Hermione...",gift_item) her "Thank you for the gift, [name_genie_hermione]." ("open", "base", "worried", "mid") call her_mood(-20) elif her_whoring < 12: # Lv 3-4. @@ -498,7 +498,7 @@ label give_her_gift(gift_item): her "*Hmm*..." ("normal", "squint", "angry", "mid") her "It's a sex-toy of some sort, isn't it?" ("angry", "base", "angry", "mid") her "But it is so well crafted..." ("open", "narrow", "worried", "down") - call give_gift(">You give the broom to Hermione...",gift_item) + call give_gift("You give the broom to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("upset", "closed", "base", "mid") call her_mood(-20) elif her_whoring < 18: # Lv 5-6. @@ -507,7 +507,7 @@ label give_her_gift(gift_item): her "What kind of saddle is that...?" ("disgust", "narrow", "base", "mid_soft") her "Well, doesn't matter." ("open", "closed", "base", "mid") her "Refusing an expensive gift like that would be rude..." - call give_gift(">You give the broom to Hermione...",gift_item) + call give_gift("You give the broom to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("upset", "closed", "base", "mid") call her_mood(-30) else: # Lv 7+ @@ -517,7 +517,7 @@ label give_her_gift(gift_item): her "It was designed especially for witches, was it not?" ("open", "happy", "base", "mid",cheeks="blush") her "I am not sure whether this is inappropriate or clever..." ("annoyed", "narrow", "annoyed", "mid") her "But this is a brilliant piece of engineering either way..." ("base", "squint", "base", "mid") - call give_gift(">You give the broom to Hermione...",gift_item) + call give_gift("You give the broom to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("base", "narrow", "base", "mid_soft") call her_mood(-30) @@ -535,14 +535,14 @@ label give_her_gift(gift_item): her "A sex doll..." ("angry", "narrow", "base", "down") her "This is a little inappropriate..." ("upset", "closed", "base", "mid") her "But maybe we could use it for a prank or something..." ("base", "narrow", "worried", "down") - call give_gift(">You give the blow-up doll to Hermione...",gift_item) + call give_gift("You give the blow-up doll to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("base", "narrow", "worried", "down") call her_mood(-10) else: # Lv 7+ her "the Joanne sex doll?" ("annoyed", "narrow", "worried", "down") her "I Can't say that I approve of this..." ("open", "base", "base", "R",cheeks="blush") her "But I know Harry would love to have a go at it..." ("base", "narrow", "worried", "down") - call give_gift(">You give the blow-up doll to Hermione...",gift_item) + call give_gift("You give the blow-up doll to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("base", "base", "base", "R",cheeks="blush") call her_mood(-30) @@ -550,7 +550,7 @@ label give_her_gift(gift_item): if her_whoring < 6: # Lv 1-2. her "*Hmm*...?" ("base", "base", "base", "mid") her "Is this a necklace?" ("soft", "base", "base", "mid") - call give_gift(">You give the anal beads to Hermione...",gift_item) + call give_gift("You give the anal beads to Hermione...",gift_item) her "Thank you, [name_genie_hermione]." ("base", "base", "base", "mid") call her_mood(-8) elif her_whoring < 12: # Lv 3-4. @@ -570,14 +570,14 @@ label give_her_gift(gift_item): her "Although it's got a nice colour..." ("angry", "wink", "base", "mid") her "....................." ("angry", "narrow", "base", "down") her "Fine, I'll use them as an armband, [name_genie_hermione]." ("soft", "narrow", "annoyed", "up") - call give_gift(">You give the anal beads to Hermione...",gift_item) + call give_gift("You give the anal beads to Hermione...",gift_item) her "But I wont use them for their intended purpose..." ("open", "closed", "base", "mid") her "................" ("base", "narrow", "worried", "down") call her_mood(-10) elif gift_item == wine_ITEM or gift_item == firewhisky_ITEM: if her_whoring < 7: - call give_gift(">You give the "+str(gift_item.name)+" bottle to Hermione...", gift_item) + call give_gift("You give the "+str(gift_item.name)+" bottle to Hermione...", gift_item) her "Thank you, [name_genie_hermione], I'll ask Ginny to drink some with me later." ("soft", "base", "base", "mid", cheeks="blush") call her_mood(-20) elif her_whoring < 12: @@ -587,7 +587,7 @@ label give_her_gift(gift_item): elif her_whoring < 18: her "But, [name_genie_hermione].. I can't drink alcohol." ("base", "narrow", "worried", "down") her "I guess I could use it for some potion mixing though.." ("open", "base", "base", "R") - call give_gift(">You give the "+str(gift_item.name)+" bottle to Hermione...", gift_item) + call give_gift("You give the "+str(gift_item.name)+" bottle to Hermione...", gift_item) her "" ("base", "base", "base", "R") call her_mood(-5) else: diff --git a/game/scripts/characters/luna/events/intro.rpy b/game/scripts/characters/luna/events/intro.rpy index 7bfcd9a1..05bce3f3 100644 --- a/game/scripts/characters/luna/events/intro.rpy +++ b/game/scripts/characters/luna/events/intro.rpy @@ -243,7 +243,7 @@ label luna_intro_E1: gen "*Ha-ha*... Good one! Alright, talk to you later Beelzebub!" ("grin", xpos="far_left", ypos="head") "Beelzebub" "Ah, don't be so formal, just call me Bub." "Beelzebub" "If you ever need some latest {i}hot{/i} news, I'm your guy." - call give_reward(">Satan's phone number has been added to your contacts list.", "interface/icons/phone.webp") + call give_reward("Satan's phone number has been added to your contacts list.", "interface/icons/phone.webp") gen "Thanks Bub, will do!" ("grin", xpos="far_left", ypos="head") "Bub" "Take care!" @@ -467,8 +467,8 @@ label luna_intro_E1: $ hermione_chibi.zorder = 3 $ luna_chibi.zorder = 3 - call unlock_clothing(text=">New clothing items for Tonks have been unlocked!", item=ton_outfit_dressing_gown) - call unlock_clothing(text=">New clothing items for Hermione have been unlocked!", item=her_outfit_pajama) + call unlock_clothing(text="New clothing items for Tonks have been unlocked!", item=ton_outfit_dressing_gown) + call unlock_clothing(text="New clothing items for Hermione have been unlocked!", item=her_outfit_pajama) jump day_start diff --git a/game/scripts/characters/luna/gifts.rpy b/game/scripts/characters/luna/gifts.rpy index ed509da7..156772e9 100644 --- a/game/scripts/characters/luna/gifts.rpy +++ b/game/scripts/characters/luna/gifts.rpy @@ -9,98 +9,98 @@ label give_lun_gift(gift_item): if gift_item == lollipop_ITEM: lun "A lollipop?" - call give_gift(">You give the lollipop to Luna...", gift_item) + call give_gift("You give the lollipop to Luna...", gift_item) lun "My father always believed that you should always have something sugary around in case any baby unicorns come to visit." lun "Thank you, [name_genie_luna]." elif gift_item == chocolate_ITEM: lun "Chocolate?" - call give_gift(">You give the chocolate to Luna...", gift_item) + call give_gift("You give the chocolate to Luna...", gift_item) lun "*Aaah*, I heard these helps with dementia... Or was it Dementors?" elif gift_item == plush_owl_ITEM: lun "A plush owl?" - call give_gift(">You give the owl plushie to Luna...", gift_item) + call give_gift("You give the owl plushie to Luna...", gift_item) lun "I love owls... Always had a few around me growing up, delivering the newspaper my father publishes." elif gift_item == butterbeer_ITEM: lun "Butterbeer?" - call give_gift(">You give the bottle to Luna...", gift_item) + call give_gift("You give the bottle to Luna...", gift_item) lun "How did you know? I didn't wear my cork necklace today." lun "Thank you, [name_genie_luna]." elif gift_item == science_mag_ITEM: lun "Magical creatures weekly?" - call give_gift(">You give an assortment of educational magazines to Luna...", gift_item) + call give_gift("You give an assortment of educational magazines to Luna...", gift_item) lun "Thestrals and their link with death..." lun "Interesting..." elif gift_item == girls_mag_ITEM: - call give_gift(">You give the girls magazine to Luna...",gift_item) + call give_gift("You give the girls magazine to Luna...",gift_item) #Add text elif gift_item == adult_mag_ITEM: - call give_gift(">You give the adult magazine to Luna...",gift_item) + call give_gift("You give the adult magazine to Luna...",gift_item) #Add text elif gift_item == porn_mag_ITEM: - call give_gift(">You give the porn magazine to Luna...",gift_item) + call give_gift("You give the porn magazine to Luna...",gift_item) #Add text elif gift_item == krum_poster_ITEM: - call give_gift(">You give the poster to Luna...",gift_item) + call give_gift("You give the poster to Luna...",gift_item) #Add text elif gift_item == sexy_lingerie_ITEM: - call give_gift(">You give the lingerie to Luna...",gift_item) + call give_gift("You give the lingerie to Luna...",gift_item) #Add text elif gift_item == sexy_stockings_ITEM : - call give_gift(">You give the stockings to Luna...",gift_item) + call give_gift("You give the stockings to Luna...",gift_item) #Add text elif gift_item == pink_condoms_ITEM: - call give_gift(">You give the condoms to Luna...",gift_item) + call give_gift("You give the condoms to Luna...",gift_item) #Add text elif gift_item == vibrator_ITEM: - call give_gift(">You give the vibrator to Luna...",gift_item) + call give_gift("You give the vibrator to Luna...",gift_item) #Add text elif gift_item == anal_lube_ITEM: - call give_gift(">You give the anal lube to Luna...",gift_item) + call give_gift("You give the anal lube to Luna...",gift_item) #Add text elif gift_item == ballgag_and_cuffs_ITEM: - call give_gift(">You give the handcuffs to Luna...",gift_item) + call give_gift("You give the handcuffs to Luna...",gift_item) #Add text elif gift_item == anal_plugs_ITEM: - call give_gift(">You give the anal plugs to Luna...",gift_item) + call give_gift("You give the anal plugs to Luna...",gift_item) #Add text elif gift_item == testral_strapon_ITEM: - call give_gift(">You give the strap-on to Luna...",gift_item) + call give_gift("You give the strap-on to Luna...",gift_item) #Add text elif gift_item == broom_2000_ITEM: - call give_gift(">You give the broom to Luna...",gift_item) + call give_gift("You give the broom to Luna...",gift_item) #Add text elif gift_item == sexdoll_ITEM: - call give_gift(">You give the doll to Luna...",gift_item) + call give_gift("You give the doll to Luna...",gift_item) #Add text elif gift_item == anal_beads_ITEM: - call give_gift(">You give the anal beads to Luna...",gift_item) + call give_gift("You give the anal beads to Luna...",gift_item) #Add text elif gift_item == wine_ITEM: - call give_gift(">You give the wine to Luna...", gift_item) + call give_gift("You give the wine to Luna...", gift_item) #Add text elif gift_item == firewhisky_ITEM: - call give_gift(">You give the firewhisky to Luna...", gift_item) + call give_gift("You give the firewhisky to Luna...", gift_item) #Add text lun "" (xpos="base",ypos="base") diff --git a/game/scripts/characters/snape/events/hangouts.rpy b/game/scripts/characters/snape/events/hangouts.rpy index 1b804e0c..dff25608 100644 --- a/game/scripts/characters/snape/events/hangouts.rpy +++ b/game/scripts/characters/snape/events/hangouts.rpy @@ -108,7 +108,7 @@ label ss_he_wine_intro: pause.1 # Show wine - call give_gift(">You hand over the bottle you found in the cupboard to professor Snape...", wine_ITEM) + call give_gift("You hand over the bottle you found in the cupboard to professor Snape...", wine_ITEM) sna "This one has got to be from Albus' personal stash!" ("snape_24") sna "Some pricey and incredibly rare stuff." ("snape_06") @@ -123,7 +123,7 @@ label ss_he_wine_intro_E2: gen "Care for another bottle?" ("base", xpos="far_left", ypos="head") pause.1 - call give_gift(">You hand over the bottle you found in the cupboard to professor Snape...", wine_ITEM) + call give_gift("You hand over the bottle you found in the cupboard to professor Snape...", wine_ITEM) sna "Another bottle of Dumbledore's wine?" ("snape_05", ypos="head") sna "Did you find Albus' secret stash or was it his personal wine cellar?" ("snape_05") @@ -141,7 +141,7 @@ label ss_he_wine_repeat: gen "Look what I've got!" ("base", xpos="far_left", ypos="head") pause.1 - call give_gift(">You hand over the bottle you found in the cupboard to professor Snape...", wine_ITEM) + call give_gift("You hand over the bottle you found in the cupboard to professor Snape...", wine_ITEM) sna "Another one?" ("snape_05", ypos="head") @@ -188,18 +188,13 @@ label ss_he_hermione_strip: sna "Splendid!" ("snape_45") sna "I can hardly wait, I tell you!" ("snape_37") sna "Do you think she will let me touch them...?" ("snape_47") + hide snape_main - call blktone nar "You spend the rest of the evening in Snape's company talking about Hermione's naked breasts." - call hide_blktone - $ ss_he.hermione_strip = True - hide screen bld1 - with d3 - jump end_snape_hangout_points @@ -237,14 +232,13 @@ label ss_he_story_intro_E2: sna "No, we need to be discreet with this..." ("snape_24") sna "Awarding a whole bunch of points to my house without any reason could draw unwanted attention..." ("snape_05") gen "*Hmm*... I see your point..." ("base", xpos="far_left", ypos="head") + hide snape_main - call blktone nar "You spend the evening by conspiring against Hermione with professor Snape..." nar "The faint bond of friendship between you two strengthens." call sly_plus - call hide_blktone jump end_snape_hangout_points @@ -259,14 +253,13 @@ label ss_he_story_intro_E3: gen "Just trust me." ("base", xpos="far_left", ypos="head") sna "Alright..." ("snape_26") sna "What choice do I have but to hope for the best...?" ("snape_06") + hide snape_main - call blktone nar "You spend the evening by dreading the uncertain future with professor Snape." nar "A faint bond of trust is forming between you two." call sly_plus - call hide_blktone jump end_snape_hangout_points @@ -288,14 +281,13 @@ label ss_he_story_intro_E4: gen "And what if in that other world the cheerful Severus teams up with some bizarre version of me?" ("base", xpos="far_left", ypos="head") gen "And maybe together we train the slut Hermione to be a proper girl and a good student?" ("base", xpos="far_left", ypos="head") sna "Ha-ha-ha! That's hilarious!" ("snape_28") + hide snape_main - call blktone nar "You spend the evening discussing science, metaphysics, philosophy, and sluts." nar "the bond of friendship between you and Professor Snape strengthens." call sly_plus - call hide_blktone jump end_snape_hangout_points @@ -322,15 +314,14 @@ label ss_he_story_intro_E5: gen "......................." ("base", xpos="far_left", ypos="head") sna "I mean, it is bad for {size=+5}you{/size}, but good for {size=+5}us{/size}, right?" ("snape_29") gen "Right..." ("base", xpos="far_left", ypos="head") + hide snape_main - call blktone nar "Professor Snape seems to feel awkward about benefiting from your misery..." call notes nar "The bond of friendship between you two strengthens slightly..." call sly_plus - call hide_blktone jump end_snape_hangout_points @@ -349,14 +340,13 @@ label ss_he_story_E6: sna "Obviously I don't actually walk around and \"do whoever I want\"..." ("snape_09") sna "But you wouldn't believe what some of those girls are willing to do in exchange for house points!" ("snape_13") sna "Or even for the mere promise of good grades..." ("snape_22") + hide snape_main - call blktone nar "Professor Snape's usual cold exterior disintegrates before your eyes..." nar "The bond of your friendship strengthens yet again..." call sly_plus - call hide_blktone jump end_snape_hangout_points @@ -382,14 +372,13 @@ label ss_he_story_intro_E7: sna "She's hot, isn't she?" ("snape_02") gen "Smoking..." ("base", xpos="far_left", ypos="head") sna "Gotcha." ("snape_23") + hide snape_main - call blktone nar "You and professor Snape share a bittersweet moment of complete male solidarity." nar "The bond of your friendship strengthens." call sly_plus - call hide_blktone jump end_snape_hangout_points @@ -410,14 +399,13 @@ label ss_he_story_intro_E8: sna "I am getting greedy..." ("snape_29") sna "I'm getting drunk with power, my friend!" ("snape_28") sna "And this exquisite wine does not improve my judgment in the slightest either!" ("snape_28") + hide snape_main - call blktone nar "Professor Snape seems to be completely at ease around you now." nar "The bond of male friendship between you two strengthens even more.\n>Slytherin house point payouts have increased formidably..." call sly_plus - call hide_blktone jump end_snape_hangout_points @@ -445,14 +433,13 @@ label ss_he_story_intro_E9: # Replace this event. gen "Just ignore the whole thing." ("base", xpos="far_left", ypos="head") gen "A silly dream, nothing more." ("base", xpos="far_left", ypos="head") sna "Felt more like a nightmare..." ("snape_29") + hide snape_main - call blktone nar "Professor Snape trusts you more than he used to..." nar "(To the point where he doesn't think twice about sharing his weird-ass dreams with you)." call sly_plus - call hide_blktone jump end_snape_hangout_points @@ -484,14 +471,13 @@ label ss_he_story_intro_E10: gen "You should've seen your face." ("grin", xpos="far_left", ypos="head") sna "You really had me worried there, you bloody non-human bastard!" ("snape_15") gen "I know! It was hard to resist..." ("grin", xpos="far_left", ypos="head") + hide snape_main - call blktone nar "You spend the evening by skilfully avoiding a whole variety of similar questions." nar "Despite your refusal to co-operate the bond of friendship between you two strengthens yet again." call sly_plus - call hide_blktone jump end_snape_hangout_points @@ -511,14 +497,13 @@ label ss_he_story_intro_E11: sna "Are you sure that you want to return to that place?" ("snape_25") gen "Of course." ("base", xpos="far_left", ypos="head") gen "It may be a bit barbaric, but hey... it's home." ("base", xpos="far_left", ypos="head") + hide snape_main - call blktone nar "Professor Snape finds a new level of respect for you..." nar "The bond of friendship between you two solidifies." call sly_plus - call hide_blktone jump end_snape_hangout_points @@ -544,14 +529,13 @@ label ss_he_story_intro_E12: gen "But the probability of that happening is very slim..." ("base", xpos="far_left", ypos="head") gen "About five percent... Maybe ten... Twenty percent tops." ("base", xpos="far_left", ypos="head") sna "......................................................." ("snape_03") + hide snape_main - call blktone nar "Professor Snape seems grateful to you for (sort of) putting his concerns about Albus Dumbledore's well-being to rest..." nar "The bond of your friendship strengthens yet again..." call sly_plus - call hide_blktone jump end_snape_hangout_points @@ -570,15 +554,14 @@ label ss_he_story_intro_E13: gen "In other words you are getting less broody and you blame me." ("base", xpos="far_left", ypos="head") sna "Something like that..." ("snape_23") sna "I'm losing my dark presence, man." ("snape_28") # :) + hide snape_main - call blktone nar "Professor Snape really did become a little more cheerful lately..." nar "He even looks younger now than back when you first met him..." nar "Professor Snape's feeling of gratitude fortifies the bond of your friendship." call sly_plus - call hide_blktone jump end_snape_hangout_points @@ -600,14 +583,13 @@ label ss_he_story_E14: sna "And I mean really fucking messed up." ("snape_26") gen "Our type of girl!" ("grin", xpos="far_left", ypos="head") sna "Exactly!" ("snape_22") + hide snape_main - call blktone nar "You and professor Snape bond over the similarities of your taste in women." nar "The bond of your friendship has never been stronger." call sly_plus - call hide_blktone jump end_snape_hangout_points @@ -641,14 +623,13 @@ label ss_he_story_intro_E15: sna "Seriously? She still cares about that?" ("snape_05") gen "Very much so." ("base", xpos="far_left", ypos="head") sna "Well in that case I shall personally ensure that the Slytherin house gets as many house points as possible." ("snape_23") + hide snape_main - call blktone nar "Your friendship level with professor Snape reached its maximum value." nar "Congratulations. If this were a \"Dating Sim\" you would be getting the ending with Severus Snape." nar "The Slytherin house point payout has increased greatly and reached its maximum level as well." - call hide_blktone jump end_snape_hangout_points diff --git a/game/scripts/characters/susan/gifts.rpy b/game/scripts/characters/susan/gifts.rpy index 7b82d24b..1721917d 100644 --- a/game/scripts/characters/susan/gifts.rpy +++ b/game/scripts/characters/susan/gifts.rpy @@ -8,91 +8,91 @@ label give_sus_gift(gift_item): $ gave_susan_gift = True if gift_item == lollipop_ITEM: - call give_gift(">You give the lollipop to Susan...",gift_item) + call give_gift("You give the lollipop to Susan...",gift_item) #Add text elif gift_item == chocolate_ITEM: - call give_gift(">You give the chocolate to Susan...",gift_item) + call give_gift("You give the chocolate to Susan...",gift_item) #Add text elif gift_item == plush_owl_ITEM: - call give_gift(">You give the plush owl to Susan...",gift_item) + call give_gift("You give the plush owl to Susan...",gift_item) #Add text elif gift_item == butterbeer_ITEM: - call give_gift(">You give the butterbeer to Susan...",gift_item) + call give_gift("You give the butterbeer to Susan...",gift_item) #Add text elif gift_item == science_mag_ITEM: - call give_gift(">You give the educational magazine to Susan...",gift_item) + call give_gift("You give the educational magazine to Susan...",gift_item) #Add text elif gift_item == girls_mag_ITEM: - call give_gift(">You give the girls magazine to Susan...",gift_item) + call give_gift("You give the girls magazine to Susan...",gift_item) #Add text elif gift_item == adult_mag_ITEM: - call give_gift(">You give the adult magazine to Susan...",gift_item) + call give_gift("You give the adult magazine to Susan...",gift_item) #Add text elif gift_item == porn_mag_ITEM: - call give_gift(">You give the porn magazine to Susan...",gift_item) + call give_gift("You give the porn magazine to Susan...",gift_item) #Add text elif gift_item == krum_poster_ITEM: - call give_gift(">You give the poster to Susan...",gift_item) + call give_gift("You give the poster to Susan...",gift_item) #Add text elif gift_item == sexy_lingerie_ITEM: - call give_gift(">You give the lingerie to Susan...",gift_item) + call give_gift("You give the lingerie to Susan...",gift_item) #Add text elif gift_item == sexy_stockings_ITEM : - call give_gift(">You give the stockings to Susan...",gift_item) + call give_gift("You give the stockings to Susan...",gift_item) #Add text elif gift_item == pink_condoms_ITEM: - call give_gift(">You give the condoms to Susan...",gift_item) + call give_gift("You give the condoms to Susan...",gift_item) #Add text elif gift_item == vibrator_ITEM: - call give_gift(">You give the vibrator to Susan...",gift_item) + call give_gift("You give the vibrator to Susan...",gift_item) #Add text elif gift_item == anal_lube_ITEM: - call give_gift(">You give the anal lube to Susan...",gift_item) + call give_gift("You give the anal lube to Susan...",gift_item) #Add text elif gift_item == ballgag_and_cuffs_ITEM: - call give_gift(">You give the handcuffs to Susan...",gift_item) + call give_gift("You give the handcuffs to Susan...",gift_item) #Add text elif gift_item == anal_plugs_ITEM: - call give_gift(">You give the anal plugs to Susan...",gift_item) + call give_gift("You give the anal plugs to Susan...",gift_item) #Add text elif gift_item == testral_strapon_ITEM: - call give_gift(">You give the strap-on to Susan...",gift_item) + call give_gift("You give the strap-on to Susan...",gift_item) #Add text elif gift_item == broom_2000_ITEM: - call give_gift(">You give the broom to Susan...",gift_item) + call give_gift("You give the broom to Susan...",gift_item) #Add text elif gift_item == sexdoll_ITEM: - call give_gift(">You give the doll to Susan...",gift_item) + call give_gift("You give the doll to Susan...",gift_item) #Add text elif gift_item == anal_beads_ITEM: - call give_gift(">You give the anal beads to Susan...",gift_item) + call give_gift("You give the anal beads to Susan...",gift_item) #Add text elif gift_item == wine_ITEM: - call give_gift(">You give the wine to Susan...", gift_item) + call give_gift("You give the wine to Susan...", gift_item) #Add text elif gift_item == firewhisky_ITEM: - call give_gift(">You give the firewhisky to Susan...", gift_item) + call give_gift("You give the firewhisky to Susan...", gift_item) #Add text diff --git a/game/scripts/characters/tonks/events/hangout.rpy b/game/scripts/characters/tonks/events/hangout.rpy index fd683af4..1320eca8 100644 --- a/game/scripts/characters/tonks/events/hangout.rpy +++ b/game/scripts/characters/tonks/events/hangout.rpy @@ -98,7 +98,7 @@ label nt_he_wine_intro: pause.1 # Show wine - call give_gift(">You hand over the bottle you found in the cupboard to professor Tonks...", wine_ITEM) + call give_gift("You hand over the bottle you found in the cupboard to professor Tonks...", wine_ITEM) ton "Wine?" ("open", "base", "raised", "down") ton "Don't you have anything stronger?" ("upset", "base", "base", "R") @@ -120,7 +120,7 @@ label nt_he_firewhisky_intro: pause.1 # Show firewhisky - call give_reward(">You hand over a bottle of firewhisky to Tonks...", gift="interface/icons/firewhisky.webp", sound=False) + call give_reward("You hand over a bottle of firewhisky to Tonks...", gift="interface/icons/firewhisky.webp", sound=False) ton "Finally, the good stuff!" ("horny", "base", "base", "down", ypos="head", flip=False) ton "I'm glad you brought out some firewhisky this time..." ("base", "base", "base", "down") diff --git a/game/scripts/characters/tonks/gifts.rpy b/game/scripts/characters/tonks/gifts.rpy index 9f72bdc8..fb0f1c8d 100644 --- a/game/scripts/characters/tonks/gifts.rpy +++ b/game/scripts/characters/tonks/gifts.rpy @@ -9,13 +9,13 @@ label give_ton_gift(gift_item): if gift_item == lollipop_ITEM: ton "A lollipop?" (face="neutral", xpos="mid", ypos="base", trans=d5) - call give_gift(">You give the lollipop to Tonks...", gift_item) + call give_gift("You give the lollipop to Tonks...", gift_item) ton "I know the perfect student to give this to." (face="happy") call ton_friendship(1) elif gift_item == chocolate_ITEM: ton "*Mhmm*, Chocolate!" (pupils="down", face="happy", xpos="mid", ypos="base", trans=d5) - call give_gift(">You give the chocolate to Tonks...", gift_item) + call give_gift("You give the chocolate to Tonks...", gift_item) ton "It's said that chocolate is a very effective mood enhancer after a Dementor attack." (mouth="open", face="happy") ton "That's because chocolate is considered to be a great aphrodisiac..." (face="horny") ton "I'll keep this for one of my private lessons." (face="happy") @@ -24,66 +24,66 @@ label give_ton_gift(gift_item): elif gift_item == plush_owl_ITEM: ton "An Owl?" (face="neutral", xpos="mid", ypos="base", trans=d5) ton "Oh, it's a toy... Haven't seen one of these in a while." (face="disgusted") - call give_gift(">You give the stuffed owl to Tonks...",gift_item) + call give_gift("You give the stuffed owl to Tonks...",gift_item) ton "Okay, for nostalgias sake then..." (face="neutral") call ton_friendship(0) elif gift_item == butterbeer_ITEM: ton "Butterbeer?" (face="disgusted", xpos="mid", ypos="base", trans=d5) ton "Don't you have anything stronger?" (mouth="open", face="annoyed") - call give_gift(">You give the bottle to Tonks...", gift_item) + call give_gift("You give the bottle to Tonks...", gift_item) ton "Just joking, I'll save it for when I've got company." (face="happy") call ton_friendship(1) elif gift_item == science_mag_ITEM: ton "Jinxes and sphinxes? These could help for some of my lessons." (mouth="open", face="neutral", xpos="mid", ypos="base", trans=d5) - call give_gift(">You give an assortment of educational magazines to Tonks...", gift_item) + call give_gift("You give an assortment of educational magazines to Tonks...", gift_item) ton "Thank you, [name_genie_tonks]." (face="neutral") call ton_friendship(0) elif gift_item == girls_mag_ITEM: ton "Some girl magazines? I could definitely put these in my classroom." (mouth="open", face="neutral", xpos="mid", ypos="base", trans=d5) - call give_gift(">You give an assortment of rather girly magazines to Tonks...", gift_item) + call give_gift("You give an assortment of rather girly magazines to Tonks...", gift_item) ton "The girls do love staying after hours to socialise." (face="happy") call ton_friendship(0) elif gift_item == adult_mag_ITEM: ton "Adult magazines?" (face="disgusted", xpos="mid", ypos="base", trans=d5) ton "Wont be the first time I've slipped one in the stack of magazines in my classroom." (face="horny") - call give_gift(">You give an assortment of adult magazines to Tonks...", gift_item) + call give_gift("You give an assortment of adult magazines to Tonks...", gift_item) ton "Thank you, [name_genie_tonks]." (face="happy") call ton_friendship(1) elif gift_item == porn_mag_ITEM: ton "Porn magazines?" (face="disgusted", xpos="mid", ypos="base", trans=d5) ton "I already know most positions in this book already of course..." (face="happy") - call give_gift(">You give an assortment of pornographic magazines to Tonks...", gift_item) + call give_gift("You give an assortment of pornographic magazines to Tonks...", gift_item) ton "Although..." (face="horny") ton "I'll keep them. Thank you, [name_genie_tonks]." (face="happy") call ton_friendship(1) elif gift_item == krum_poster_ITEM: ton "That's that Krum boy is it?" (face="horny", xpos="mid", ypos="base", trans=d5) - call give_gift(">You give the poster to Tonks...", gift_item) + call give_gift("You give the poster to Tonks...", gift_item) ton "Nice figure, could set a good mood in the classroom... Or my office." (pupils="down", face="happy") ton "Thank you, [name_genie_tonks]." (face="happy") call ton_friendship(1) elif gift_item == sexy_lingerie_ITEM: ton "Oh, I see you're a man with a sense of style." (mouth="open", pupils="down", face="happy", xpos="mid", ypos="base", trans=d5) - call give_gift(">You give the sexy lingerie to Tonks...", gift_item) + call give_gift("You give the sexy lingerie to Tonks...", gift_item) ton "If it were up to me these would be part of the school uniform..." (face="happy") call ton_friendship(1) elif gift_item == sexy_stockings_ITEM : ton "Nice, I have a pair just like these..." (mouth="open", pupils="down", face="happy", xpos="mid", ypos="base", trans=d5) ton "Although another pair without holes in them wont hurt..." (face="happy") - call give_gift(">You give the sexy stockings to Tonks...", gift_item) + call give_gift("You give the sexy stockings to Tonks...", gift_item) call ton_friendship(1) elif gift_item == pink_condoms_ITEM: ton "Some condoms?" (face="neutral", xpos="mid", ypos="base", trans=d5) - call give_gift(">You give some condoms to Tonks...", gift_item) + call give_gift("You give some condoms to Tonks...", gift_item) ton "Safe sex is important..." (face="neutral") ton "I don't remember taking sex ed when I was in school... maybe I was too busy experimenting it myself that day..." (face="horny") call ton_friendship(1) @@ -91,13 +91,13 @@ label give_ton_gift(gift_item): elif gift_item == vibrator_ITEM: ton "A vibra-- back massager?" (face="disgusted", xpos="mid", ypos="base", trans=d5) ton "Mm, Mine seemingly went missing from my desk. This should do if it doesn't turn up again." (face="annoyed") - call give_gift(">You give the vibrator to Tonks...", gift_item) + call give_gift("You give the vibrator to Tonks...", gift_item) ton "Thank you, [name_genie_tonks]." (face="neutral") call ton_friendship(1) elif gift_item == anal_lube_ITEM: ton "That's one big jar of Anal lube you have there." (face="disgusted", xpos="mid", ypos="base", trans=d5) - call give_gift(">You give the jar of lube to Tonks...", gift_item) + call give_gift("You give the jar of lube to Tonks...", gift_item) ton "What's the difference between this and regular lube?" (mouth="open", face="disgusted") ton "Seems like it might be enough to cover the whole body..." (mouth="open", face="happy") ton "Thank you, [name_genie_tonks]." (face="neutral") @@ -105,27 +105,27 @@ label give_ton_gift(gift_item): elif gift_item == ballgag_and_cuffs_ITEM: ton "Ball gag and cuffs?" (pupils="down", face="happy", xpos="mid", ypos="base", trans=d5) - call give_gift(">You give the ball gag and cuffs to Tonks...", gift_item) + call give_gift("You give the ball gag and cuffs to Tonks...", gift_item) ton "These are pretty cute. Should come in handy during my.... private lessons." (face="horny") call ton_friendship(1) elif gift_item == anal_plugs_ITEM: ton "Some anal plugs?" (face="disgusted", xpos="mid", ypos="base", trans=d5) ton "Wow, this is what they use these days? Very colourful..." (face="happy") - call give_gift(">You give an assortment of anal plugs to Tonks...", gift_item) + call give_gift("You give an assortment of anal plugs to Tonks...", gift_item) ton "I think I might leave some in one of the desks..." (face="horny") call ton_friendship(1) elif gift_item == testral_strapon_ITEM: ton "Is that a strap-on?" ("open", "wide", "shocked", "stare", xpos="mid",ypos="base",trans=d5) - call give_gift(">You give the thestral strap-on to Tonks...", gift_item) + call give_gift("You give the thestral strap-on to Tonks...", gift_item) ton "This will be a perfect addition to my collection..." (face="angry") ton "Thank you, [name_genie_tonks]." (face="happy") call ton_friendship(2) elif gift_item == broom_2000_ITEM: ton "I don't remember the brooms looking like this when I took flying lessons..." (face="angry", xpos="mid", ypos="base", trans=d5) - call give_gift(">You give the broom to Tonks...", gift_item) + call give_gift("You give the broom to Tonks...", gift_item) ton "Seems like a good way to stay put on the broom though... unless you lose focus." (mouth="open", face="happy") ton "Which you probably will with this..." (face="horny") call ton_friendship(3) @@ -133,14 +133,14 @@ label give_ton_gift(gift_item): elif gift_item == sexdoll_ITEM: ton "a sex doll?" (face="horny", xpos="mid", ypos="base", trans=d5) ton "Not too useful for me, but I might put it in one of our secret gift exchanges." (mouth="open", face="horny") - call give_gift(">You give the sex doll to Tonks...", gift_item) + call give_gift("You give the sex doll to Tonks...", gift_item) ton "They'll gossip for weeks wondering who it's from." (face="horny") call ton_friendship(1) elif gift_item == anal_beads_ITEM: ton "anal beads?" (face="disgusted", xpos="mid", ypos="base", trans=d5) ton "It's a bit short but I'll take it..." (face="happy") - call give_gift(">You give the anal beads to Tonks...", gift_item) + call give_gift("You give the anal beads to Tonks...", gift_item) ton "Thanks..." (face="horny") call ton_friendship(1) diff --git a/game/scripts/events/final_events.rpy b/game/scripts/events/final_events.rpy index db5353b8..ec3842f9 100644 --- a/game/scripts/events/final_events.rpy +++ b/game/scripts/events/final_events.rpy @@ -666,7 +666,7 @@ label ball_quest_E5: stop music fadeout 1.0 gen "Here... This is for you..." ("base", xpos="far_left", ypos="head") - call give_reward(">You give the ball dress to Hermione...","interface/icons/box_red_1.webp") + call give_reward("You give the ball dress to Hermione...","interface/icons/box_red_1.webp") her "*Hmm*...? What is this?" ("base", "base", "base", "mid") her "{size=+7}A DRESS?!{/size}" ("angry", "wide", "base", "stare") diff --git a/game/scripts/interface/letter.rpy b/game/scripts/interface/letter.rpy index 5444e591..035f9356 100644 --- a/game/scripts/interface/letter.rpy +++ b/game/scripts/interface/letter.rpy @@ -26,7 +26,7 @@ default letter_work_unlock = Letter( label letter_work_unlock: gen "Payments? *Hmm*..." ("base", xpos="far_left", ypos="head") - call give_reward(">From now on you can do paperwork at your desk in order to earn additional gold...","interface/icons/gold.webp") + call give_reward("From now on you can do paperwork at your desk in order to earn additional gold...","interface/icons/gold.webp") call tutorial("workngold") return @@ -106,7 +106,7 @@ label letter_cards_unlock: i.copies = -1 gen "Hell yes I'm playing this..." ("grin", xpos="far_left", ypos="head") - call give_reward(">You've unlocked Wizard cards.\n\nUse the deck builder available on your desk to learn the rules and edit your deck.","interface/icons/cards.webp") + call give_reward("You've unlocked Wizard cards.\n\nUse the deck builder available on your desk to learn the rules and edit your deck.","interface/icons/cards.webp") return default letter_cards_store = Letter( @@ -120,7 +120,7 @@ label letter_cards_store: $ lootbox_ITEM.unlocked = True gen "Great, let's see how they're doing." ("base", xpos="far_left", ypos="head") - call give_reward(">New items have been unlocked in the store.", "interface/icons/gold.webp") + call give_reward("New items have been unlocked in the store.", "interface/icons/gold.webp") return diff --git a/game/scripts/inventory/potions/addictive_potion.txt b/game/scripts/inventory/potions/addictive_potion.txt index c3f5c5bc..c53f320f 100644 --- a/game/scripts/inventory/potions/addictive_potion.txt +++ b/game/scripts/inventory/potions/addictive_potion.txt @@ -844,7 +844,7 @@ label potion_scene_3_3_1: # Note: these items can also be bought $ cum_badge_ITEM.unlocked = True $ lipstick_pink_ITEM.unlocked = True - call give_reward(">Hermione can now use pink lipstick and wear the \'cum\' badge!","interface/icons/lipstick_pink.webp") + call give_reward("Hermione can now use pink lipstick and wear the \'cum\' badge!","interface/icons/lipstick_pink.webp") call reset_hermione diff --git a/game/scripts/minigames/mirror/events/a_christmas_tale2.rpy b/game/scripts/minigames/mirror/events/a_christmas_tale2.rpy index 70825ebb..ba3f7dcc 100644 --- a/game/scripts/minigames/mirror/events/a_christmas_tale2.rpy +++ b/game/scripts/minigames/mirror/events/a_christmas_tale2.rpy @@ -2,11 +2,11 @@ label a_christmas_tale2_rewards: # Unlock outfit message. Should only appear once. if not her_outfit_ribbon.unlocked: - call unlock_clothing(text=">New clothing items for Hermione have been unlocked!", item=her_outfit_ribbon) - call unlock_clothing(text=">Several new clothing items for Hermione have been unlocked!", item=her_outfit_xmas) - call unlock_clothing(text=">New clothing items for Tonks have been unlocked!", item=ton_outfit_ribbon) - call unlock_clothing(text=">New clothing items for Tonks have been unlocked!", item=ton_outfit_elf) - call unlock_clothing(text=">New clothing items for Tonks have been unlocked!", item=ton_outfit_xmas) + call unlock_clothing(text="New clothing items for Hermione have been unlocked!", item=her_outfit_ribbon) + call unlock_clothing(text="Several new clothing items for Hermione have been unlocked!", item=her_outfit_xmas) + call unlock_clothing(text="New clothing items for Tonks have been unlocked!", item=ton_outfit_ribbon) + call unlock_clothing(text="New clothing items for Tonks have been unlocked!", item=ton_outfit_elf) + call unlock_clothing(text="New clothing items for Tonks have been unlocked!", item=ton_outfit_xmas) call give_reward("Some lesser clothing items have been unlocked as well. *Ho-ho-ho!*") diff --git a/game/scripts/minigames/mirror/events/a_white_christmas.rpy b/game/scripts/minigames/mirror/events/a_white_christmas.rpy index 814793c5..bae6f6be 100644 --- a/game/scripts/minigames/mirror/events/a_white_christmas.rpy +++ b/game/scripts/minigames/mirror/events/a_white_christmas.rpy @@ -1,8 +1,8 @@ label a_white_christmas_rewards: if not ton_outfit_wrestling_coach.unlocked: - call unlock_clothing(text=">New clothing items for Tonks have been unlocked!", item=ton_outfit_wrestling_coach) - call unlock_clothing(text=">New clothing items for Hermione have been unlocked!", item=her_outfit_wrestling) + call unlock_clothing(text="New clothing items for Tonks have been unlocked!", item=ton_outfit_wrestling_coach) + call unlock_clothing(text="New clothing items for Hermione have been unlocked!", item=her_outfit_wrestling) if not xmas_lights_ITEM.owned: $ xmas_phoenix_ITEM.owned = 1 diff --git a/game/scripts/minigames/mirror/events/biggus_dickus.rpy b/game/scripts/minigames/mirror/events/biggus_dickus.rpy index 12e7dc18..abeb312f 100644 --- a/game/scripts/minigames/mirror/events/biggus_dickus.rpy +++ b/game/scripts/minigames/mirror/events/biggus_dickus.rpy @@ -155,7 +155,7 @@ label biggus_dickus: hide hermione_main with d3 - call give_reward(">Hermione hands over her creation to you.", "interface/icons/plush_owl_strapon.webp") + call give_reward("Hermione hands over her creation to you.", "interface/icons/plush_owl_strapon.webp") her "What do you think?" ("grin", "wink", "base", "mid", xpos="mid", ypos="base", trans=dissolve) gen "What the hell am I looking at!?" ("angry", xpos="far_left", ypos="head") diff --git a/game/scripts/minigames/mirror/events/blueballing_bad.rpy b/game/scripts/minigames/mirror/events/blueballing_bad.rpy index 08ebef91..6600c9be 100644 --- a/game/scripts/minigames/mirror/events/blueballing_bad.rpy +++ b/game/scripts/minigames/mirror/events/blueballing_bad.rpy @@ -142,6 +142,6 @@ label blueballing_bad: label blueballing_bad_rewards: if not her_outfit_bb.unlocked: - call unlock_clothing(text=">New clothing items for Hermione have been unlocked!", item=her_outfit_bb) + call unlock_clothing(text="New clothing items for Hermione have been unlocked!", item=her_outfit_bb) return diff --git a/game/scripts/minigames/mirror/events/eating_for_pleasure.rpy b/game/scripts/minigames/mirror/events/eating_for_pleasure.rpy index 96eb417c..2a3a153e 100644 --- a/game/scripts/minigames/mirror/events/eating_for_pleasure.rpy +++ b/game/scripts/minigames/mirror/events/eating_for_pleasure.rpy @@ -1,5 +1,5 @@ label eating_for_pleasure_rewards: - call unlock_clothing(text=">New clothing items for Hermione have been unlocked!", item=her_outfit_pizza) + call unlock_clothing(text="New clothing items for Hermione have been unlocked!", item=her_outfit_pizza) return label eating_for_pleasure: diff --git a/game/scripts/minigames/mirror/events/genies_christmas_wish.rpy b/game/scripts/minigames/mirror/events/genies_christmas_wish.rpy index b1957ac6..50bb309b 100644 --- a/game/scripts/minigames/mirror/events/genies_christmas_wish.rpy +++ b/game/scripts/minigames/mirror/events/genies_christmas_wish.rpy @@ -1,10 +1,10 @@ label genies_christmas_wish_rewards: if not her_outfit_reindeer.unlocked: - call unlock_clothing(text=">New clothing items for Hermione have been unlocked!", item=her_outfit_reindeer) - call unlock_clothing(text=">New clothing items for Cho have been unlocked!", item=cho_outfit_reindeer) - call unlock_clothing(text=">New clothing items for Luna have been unlocked!", item=lun_outfit_reindeer) - call unlock_clothing(text=">New clothing items for Tonks have been unlocked!", item=ton_outfit_santa) + call unlock_clothing(text="New clothing items for Hermione have been unlocked!", item=her_outfit_reindeer) + call unlock_clothing(text="New clothing items for Cho have been unlocked!", item=cho_outfit_reindeer) + call unlock_clothing(text="New clothing items for Luna have been unlocked!", item=lun_outfit_reindeer) + call unlock_clothing(text="New clothing items for Tonks have been unlocked!", item=ton_outfit_santa) python: naughty_list_ITEM.owned = 1 diff --git a/game/scripts/minigames/mirror/events/not_so_great_escape.rpy b/game/scripts/minigames/mirror/events/not_so_great_escape.rpy index 4bf1f532..1eb254c3 100644 --- a/game/scripts/minigames/mirror/events/not_so_great_escape.rpy +++ b/game/scripts/minigames/mirror/events/not_so_great_escape.rpy @@ -4,9 +4,9 @@ label not_so_great_escape_rewards: if not ton_outfit_police.unlocked: - call unlock_clothing(text=">New clothing items for Tonks have been unlocked!", item=ton_outfit_police) - call unlock_clothing(text=">New clothing items for Cho have been unlocked!", item=cho_outfit_police) - call unlock_clothing(text=">New clothing items for Luna have been unlocked!", item=lun_outfit_police) + call unlock_clothing(text="New clothing items for Tonks have been unlocked!", item=ton_outfit_police) + call unlock_clothing(text="New clothing items for Cho have been unlocked!", item=cho_outfit_police) + call unlock_clothing(text="New clothing items for Luna have been unlocked!", item=lun_outfit_police) $ halloween_rug_ITEM.owned = 1 $ halloween_chandelier_ITEM.owned = 1 diff --git a/game/scripts/minigames/mirror/events/suck_and_run.rpy b/game/scripts/minigames/mirror/events/suck_and_run.rpy index 6d7f147a..b1aae9e6 100644 --- a/game/scripts/minigames/mirror/events/suck_and_run.rpy +++ b/game/scripts/minigames/mirror/events/suck_and_run.rpy @@ -1,7 +1,7 @@ label suck_and_run_rewards: # Unlock outfit message. Should only appear once. if not ton_outfit_succubus.unlocked: - call unlock_clothing(text=">New clothing items for Tonks have been unlocked!", item=ton_outfit_succubus) + call unlock_clothing(text="New clothing items for Tonks have been unlocked!", item=ton_outfit_succubus) return # Mirror story: Suck and Run diff --git a/game/scripts/rooms/main_room/objects/cupboard.rpy b/game/scripts/rooms/main_room/objects/cupboard.rpy index c86c95d4..dd928dfe 100644 --- a/game/scripts/rooms/main_room/objects/cupboard.rpy +++ b/game/scripts/rooms/main_room/objects/cupboard.rpy @@ -46,7 +46,7 @@ label cupboard: # Dueling potion if game.day <= 3 and rum_times in [1,2]: $ potions += 1 - call give_reward(">You found some sort of healing potion...","interface/icons/item_potion.webp") + call give_reward("You found some sort of healing potion...","interface/icons/item_potion.webp") $ cupboard_OBJ.idle = "cupboard_idle" call gen_chibi("sit_behind_desk") jump main_room_menu @@ -62,7 +62,7 @@ label cupboard: # Map if not map_unlocked and hermione_favors: $ map_unlocked = True - call give_reward(">You found a map of the school grounds.", "interface/icons/generic_scroll.webp") + call give_reward("You found a map of the school grounds.", "interface/icons/generic_scroll.webp") gen "What's this? A map?" ("base", xpos="far_left", ypos="head") $ cupboard_OBJ.idle = "cupboard_idle" @@ -82,7 +82,7 @@ label cupboard: label rum_block(item): if isinstance(item, int): $ game.gold += item - call give_reward(">You found [item] gold...", "interface/icons/gold.webp") + call give_reward("You found [item] gold...", "interface/icons/gold.webp") elif item == "nothing": nar "You found nothing of value..." @@ -91,11 +91,11 @@ label rum_block(item): $ item.owned += 1 if item == wine_ITEM: - call give_reward(">You found a bottle of wine from professor Dumbledore's personal stash...", item) + call give_reward("You found a bottle of wine from professor Dumbledore's personal stash...", item) elif item == firewhisky_ITEM: - call give_reward(">You found a bottle of firewhisky from professor Dumbledore's personal stash...", item) + call give_reward("You found a bottle of firewhisky from professor Dumbledore's personal stash...", item) else: - call give_reward(">You found [item.name]...", item) + call give_reward("You found [item.name]...", item) call tutorial("inventory") diff --git a/game/scripts/rooms/main_room/objects/desk.rpy b/game/scripts/rooms/main_room/objects/desk.rpy index bea91e52..d33e3ccc 100644 --- a/game/scripts/rooms/main_room/objects/desk.rpy +++ b/game/scripts/rooms/main_room/objects/desk.rpy @@ -280,7 +280,7 @@ screen watch(): label paperwork: if letter_work_report in mailbox.get_letters(): - gen "I need to get paid first." ("base", xpos="far_left", ypos="head") + gen "(I need to get paid first.)" ("base", xpos="far_left", ypos="head") jump main_room_menu call weather_sound @@ -321,23 +321,23 @@ label paperwork_progress_chapter(message = ""): call notes if report_chapters == 1: - "[message]>You finished one chapter so far." + "[message]You finished one chapter so far." else: - "[message]>You finished {number=report_chapters} chapters so far." + "[message]You finished {number=report_chapters} chapters so far." call paperwork_report_check return label paperwork_full_moon: - call paperwork_progress_chapter(">The Full moon makes you feel more productive.\n") + call paperwork_progress_chapter("The Full moon makes you feel more productive.\n") return label paperwork_concentration: - call paperwork_progress_chapter(">You maintain perfect concentration during your work and finish another chapter of the report.\n") + call paperwork_progress_chapter("You maintain perfect concentration during your work and finish another chapter of the report.\n") return label paperwork_speedwriting: - call paperwork_progress_chapter(">You use your Speedwriting skills and finish another chapter of the report.\n") + call paperwork_progress_chapter("You use your Speedwriting skills and finish another chapter of the report.\n") return screen gui_tooltip(img=None, xx=335, yy=210): diff --git a/game/scripts/rooms/main_room/objects/jerk_off.rpy b/game/scripts/rooms/main_room/objects/jerk_off.rpy index 473875f7..02e3748c 100644 --- a/game/scripts/rooms/main_room/objects/jerk_off.rpy +++ b/game/scripts/rooms/main_room/objects/jerk_off.rpy @@ -7,12 +7,11 @@ label jerk_off: with d3 pause 1 - call bld - gen "How should I finish this thing?" ("base", xpos="far_left", ypos="head") + gen "(How should I finish this thing?)" ("base", xpos="far_left", ypos="head") label how_to_finish: menu: - "-Hermione's panties-" if hg_ps_get_panties.inProgress: + "-Hermione's panties!-" if hg_ps_get_panties.inProgress: $ jerk_off_choice = "hermione" $ her_panties_soaked = True @@ -20,7 +19,7 @@ label jerk_off: nar "You lack the item required for this option." jump how_to_finish - "-Cho's panties-" if has_cho_panties: + "-Cho's panties!-" if has_cho_panties: $ jerk_off_choice = "cho" $ cho_panties_soaked = True @@ -31,10 +30,8 @@ label jerk_off: "-On the floor!-": $ jerk_off_choice = renpy.random.choice(["jasmine", "lara"]) - hide screen bld1 - show screen blktone + nar "You decide to spend some time by jerking off..." - pause.5 if jerk_off_choice == "hermione": nar "You fantasise about Hermione..." @@ -78,9 +75,9 @@ label jerk_off: pause.2 call bld - gen "..." ("base", xpos="far_left", ypos="head") - gen "This was a pretty sweet jerk-off session..." ("base", xpos="far_left", ypos="head") - gen "Back to being productive!" ("base", xpos="far_left", ypos="head") + gen "(...)" ("base", xpos="far_left", ypos="head") + gen "(This was a pretty sweet jerk-off session...)" ("base", xpos="far_left", ypos="head") + gen "(Back to being productive!)" ("base", xpos="far_left", ypos="head") call gen_chibi("sit_behind_desk") hide screen bld1 diff --git a/game/scripts/rooms/snape_office/objects/desk.rpy b/game/scripts/rooms/snape_office/objects/desk.rpy index ae555eb8..179f515c 100644 --- a/game/scripts/rooms/snape_office/objects/desk.rpy +++ b/game/scripts/rooms/snape_office/objects/desk.rpy @@ -32,7 +32,7 @@ label snape_at_desk: call gen_chibi("stand", xpos="door", ypos="base") with d5 - call give_reward(">You have acquired experimental potion recipes!", experimental_recipes_ITEM) + call give_reward("You have acquired experimental potion recipes!", experimental_recipes_ITEM) jump quests elif not snape_office_intro_E1: