forked from SilverStudioGames/WTS
Bug fix
* Fixed an issue with the order of layers caused by the use of sets
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@ -75,12 +75,12 @@ init -1 python:
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threadlock = False
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icon_threadlock = False
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layers_extra = {"extra", "outline", "overlay"}
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layers_special = {"skin", "mask", "wind_mask"}
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layers_additional = {"back", "front"}
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layers_extra = ("extra", "outline", "overlay")
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layers_special = ("skin", "mask", "wind_mask")
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layers_additional = ("back", "front")
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blacklist_toggles = ("hair", "glasses", "pubes", "piercing", "makeup", "tattoo", "earrings")
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blacklist_unequip = {"hair"}
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blacklist_unequip = ("hair",)
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multislots = ("makeup", "accessory", "piercing", "tattoo")
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sizes = (1010, 1200) # Default sizes used for defining rare cases
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