forked from SilverStudioGames/WTS
Vibrator Event - Additional Menu option
* Added option to send Hermione away if Public path isn't available.
This commit is contained in:
parent
94b86e0b55
commit
be85fbbda2
@ -306,10 +306,48 @@ label hg_vibrators:
|
|||||||
her "But it's already past curfew..."
|
her "But it's already past curfew..."
|
||||||
gen "Oh, right..." ("base", xpos="far_left", ypos="head")
|
gen "Oh, right..." ("base", xpos="far_left", ypos="head")
|
||||||
nar "This option is only available during the day."
|
nar "This option is only available during the day."
|
||||||
|
"-That shall do for now-" if _temp_lockout or not game.daytime:
|
||||||
jump .choices
|
jump her_vibrators_nevermind
|
||||||
"-Have her stay for a personal session-":
|
"-Have her stay for a personal session-":
|
||||||
jump hg_vibrators_personal
|
jump hg_vibrators_personal
|
||||||
|
label her_vibrators_nevermind:
|
||||||
|
gen "In that case, that shall do for now." ("base", xpos="far_left", ypos="head")
|
||||||
|
her "Really?!" ("angry", "base", "base", "mid")
|
||||||
|
if not game.daytime:
|
||||||
|
gen "Yes, I've realised that my options are too limited at night." ("base", xpos="far_left", ypos="head")
|
||||||
|
her "Options?" ("angry", "base", "base", "mid")
|
||||||
|
gen "Yes, I know. It's a difficult concept, but I do in fact have options at times." ("base", xpos="far_left", ypos="head")
|
||||||
|
her "..." ("annoyed", "base", "base", "mid")
|
||||||
|
gen "You can leave the vibrators here on my desk." ("base", xpos="far_left", ypos="head")
|
||||||
|
gen "Off you go." ("base", xpos="far_left", ypos="head")
|
||||||
|
else:
|
||||||
|
gen "Yes, you can leave the vibrators with me, if you like." ("base", xpos="far_left", ypos="head")
|
||||||
|
if her_tier >= 5: #wants to keep them
|
||||||
|
her "Oh... *Ehm*..." ("soft", "base", "base", "mid", cheeks="blush")
|
||||||
|
gen "Or you could keep them, of course." ("base", xpos="far_left", ypos="head")
|
||||||
|
her "Thank you..." ("soft", "base", "base", "R", cheeks="blush")
|
||||||
|
else:
|
||||||
|
her "Oh, okay then..." ("soft", "base", "base", "mid", cheeks="blush")
|
||||||
|
show vibrators_floor at Transform(xpos=340, ypos=355, zoom=0.5)
|
||||||
|
with d5
|
||||||
|
|
||||||
|
$ hermione.equip(her_outfit_last)
|
||||||
|
$ hermione.hide()
|
||||||
|
with fade
|
||||||
|
pause 1
|
||||||
|
|
||||||
|
if game.daytime:
|
||||||
|
her "Good day then, [genie_name]." ("open", "base", "base", "mid", cheeks="blush")
|
||||||
|
gen "Until next time." ("base", xpos="far_left", ypos="head")
|
||||||
|
else:
|
||||||
|
her "Good night then, [genie_name]." ("open", "base", "base", "mid", cheeks="blush")
|
||||||
|
gen "Good night, [hermione_name]." ("base", xpos="far_left", ypos="head")
|
||||||
|
|
||||||
|
call her_walk(action="leave")
|
||||||
|
|
||||||
|
hide vibrators_floor
|
||||||
|
with d5
|
||||||
|
jump end_hermione_event
|
||||||
|
|
||||||
label hg_vibrators_fail:
|
label hg_vibrators_fail:
|
||||||
her "What on earth is this?!" ("angry", "base", "base", "mid")
|
her "What on earth is this?!" ("angry", "base", "base", "mid")
|
||||||
|
Loading…
Reference in New Issue
Block a user