forked from SilverStudioGames/WTS
Expand EventQueue and Event classes
* Added event callbacks support * Added support for in-game favour-like behaviour * Added debug functions * Added extensive event parameters * Added a bunch of new methods * Added modding support * Added completion tracking * Added menu handlers * Added global vars * ... more
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@ -1,6 +1,6 @@
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default ev_her_small_plug = Event(id="her_small_plug", daytime=False, label="hg_butt_plugs_small_return")
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default ev_her_medium_plug = Event(id="her_medium_plug", daytime=False, label="hg_butt_plugs_medium_return")
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default ev_her_large_plug = Event(id="her_large_plug", daytime=False, label="hg_butt_plugs_large_return")
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default ev_her_small_plug = Event(id="her_small_plug", label="hg_butt_plugs_small_return", daytime=False)
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default ev_her_medium_plug = Event(id="her_medium_plug", label="hg_butt_plugs_medium_return", daytime=False)
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default ev_her_large_plug = Event(id="her_large_plug", label="hg_butt_plugs_large_return", daytime=False)
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label hg_butt_plugs:
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@ -1,5 +1,5 @@
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default ev_her_vibrators_public_return = Event(id="ev_her_vibrators_public_return", daytime=False, label="hg_vibrators_public_return")
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default ev_her_vibrators_public_return = Event(id="her_vibrators_public_return", label="hg_vibrators_public_return", daytime=False)
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label hg_vibrators:
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File diff suppressed because it is too large
Load Diff
@ -224,4 +224,4 @@ init python early:
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return len(self._callable())
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def execute_callbacks(callbacks):
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[callback() for callback in callbacks]
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for callback in callbacks: callback()
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