forked from SilverStudioGames/WTS
Bug fixes
* Fixed CG not being hidden at the end * Fixed hide character calls * Smoothened camera animation * Fixed outfit checks * Fixed lockhart tattoo item checks and calls
This commit is contained in:
parent
f036e508e1
commit
d38d287887
File diff suppressed because it is too large
Load Diff
@ -63,8 +63,8 @@ label end_hg_pr_flirt_teacher:
|
|||||||
call her_walk(action="leave")
|
call her_walk(action="leave")
|
||||||
|
|
||||||
# Unequip lockhart tattoo after the event
|
# Unequip lockhart tattoo after the event
|
||||||
if hermione.is_equipped("tattoo3") and hermione.get_equipped("tattoo3").id == "lockhart_tattoo":
|
if hermione.is_equipped_item(her_tattoo_lockhart):
|
||||||
$ hermione.unequip("tattoo3")
|
$ hermione.unequip(her_tattoo_lockhart)
|
||||||
|
|
||||||
label .quick_end:
|
label .quick_end:
|
||||||
|
|
||||||
@ -305,7 +305,7 @@ label hg_pr_flirt_teacher_T2_E1: # Slughorn
|
|||||||
|
|
||||||
label hg_pr_flirt_teacher_T2_E2:
|
label hg_pr_flirt_teacher_T2_E2:
|
||||||
|
|
||||||
$ hermione.equip(her_tattoo3_lockhart) # Tattoo
|
$ hermione.equip(her_tattoo_lockhart) # Tattoo
|
||||||
|
|
||||||
call hg_pr_flirt_teacher_intro
|
call hg_pr_flirt_teacher_intro
|
||||||
|
|
||||||
@ -424,7 +424,7 @@ label hg_pr_flirt_teacher_T2_E2:
|
|||||||
her "Thank you for understanding, [genie_name]." ("base", "happyCl", "base", "mid")
|
her "Thank you for understanding, [genie_name]." ("base", "happyCl", "base", "mid")
|
||||||
|
|
||||||
$ hermione.wear("all")
|
$ hermione.wear("all")
|
||||||
call unlock_clothing(text=">New tattoo for Hermione has been unlocked!", item=her_tattoo3_lockhart)
|
call unlock_clothing(text=">New tattoo for Hermione has been unlocked!", item=her_tattoo_lockhart)
|
||||||
jump end_hg_pr_flirt_teacher
|
jump end_hg_pr_flirt_teacher
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user