forked from SilverStudioGames/WTS
Attempt at increasing in-game resolution and fixing screen ratio
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0eeb36ea0f
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@ -43,8 +43,8 @@ define prerelease = True# if not config.developer else False
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# Application window settings
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# Application window settings
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define config.window_title = f"{config.name} (v{config.version}{' PRE-RELEASE' if prerelease else ''}) ({get_renderer()}) ({renpy.bits}-bit)"
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define config.window_title = f"{config.name} (v{config.version}{' PRE-RELEASE' if prerelease else ''}) ({get_renderer()}) ({renpy.bits}-bit)"
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define config.window_icon = "gui/icon.webp"
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define config.window_icon = "gui/icon.webp"
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define config.screen_width = 1080
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define config.screen_width = 1280
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define config.screen_height = 600
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define config.screen_height = 720
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define config.save_physical_size = True
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define config.save_physical_size = True
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# User interface settings
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# User interface settings
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@ -1,5 +1,15 @@
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label start:
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label start:
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camera screens:
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xysize (1080, 600)
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align (0.5, 0)
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zoom 1.18518518519
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camera master:
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xysize (1080, 600)
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align (0.5, 0)
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zoom 1.18518518519
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python:
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python:
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version = version_float()
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version = version_float()
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renpy.block_rollback()
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renpy.block_rollback()
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