Attempt at increasing in-game resolution and fixing screen ratio

This commit is contained in:
LoafyLemon 2023-05-18 18:54:23 +01:00
parent 0eeb36ea0f
commit e791e40d1a
2 changed files with 12 additions and 2 deletions

View File

@ -43,8 +43,8 @@ define prerelease = True# if not config.developer else False
# Application window settings # Application window settings
define config.window_title = f"{config.name} (v{config.version}{' PRE-RELEASE' if prerelease else ''}) ({get_renderer()}) ({renpy.bits}-bit)" define config.window_title = f"{config.name} (v{config.version}{' PRE-RELEASE' if prerelease else ''}) ({get_renderer()}) ({renpy.bits}-bit)"
define config.window_icon = "gui/icon.webp" define config.window_icon = "gui/icon.webp"
define config.screen_width = 1080 define config.screen_width = 1280
define config.screen_height = 600 define config.screen_height = 720
define config.save_physical_size = True define config.save_physical_size = True
# User interface settings # User interface settings

View File

@ -1,5 +1,15 @@
label start: label start:
camera screens:
xysize (1080, 600)
align (0.5, 0)
zoom 1.18518518519
camera master:
xysize (1080, 600)
align (0.5, 0)
zoom 1.18518518519
python: python:
version = version_float() version = version_float()
renpy.block_rollback() renpy.block_rollback()