forked from SilverStudioGames/WTS
Bug fixes
* Fixed Tonks' elf year skin zorder * Fixed icon cropping for makeup
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@ -172,7 +172,7 @@ default ton_outfit_pullover = DollOutfit([ton_hair_base_new, ton_top_pullover, t
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################# /% \ |=I~I=| #################
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# Accessories
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default ton_makeup_elf_ears = DollCloth("tonks", ("head", "makeup"), "makeup", "elf_ears", None, zorder=5)
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default ton_makeup_elf_ears = DollCloth("tonks", ("head", "makeup"), "makeup", "elf_ears", None)
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default ton_hat_antlers = DollClothDynamic("tonks", ("head", "headgear"), "headgear", "antlers", [[234, 187, 170, 255]], tracking="?hair")
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default ton_hat_elf = DollClothDynamic("tonks", ("head", "headgear"), "headgear", "elf", [[2, 116, 71, 255], [255, 239, 248, 255]], tracking="?hair")
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default ton_neckwear_choker1 = DollCloth("tonks", ("head", "neckwear"), "neckwear", "choker_1", [[255, 43, 149, 255]])
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@ -159,9 +159,11 @@ init python:
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def build_icon(self, hash):
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matrix = SaturationMatrix(0.0)
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sprites = [i for i in self.build_image(hash, matrix=matrix) if not i[0] == "mask"]
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bounds = self.get_layers(hash).get("outline", [sprites[0][1]])[0]
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sprites.extend(self.char.body.build_image(self.char.body._hash, matrix=matrix))
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sprites.sort(key=itemgetter(2))
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bounds = self.get_layers(hash).get("outline", [sprites[0][1]])[0]
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wmax, hmax = self.sizes
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wmin = hmin = 96
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