forked from SilverStudioGames/WTS
Hotfix
* The previous method wouldn't work due to an out of context jump at the end...
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@ -50,8 +50,12 @@ label summon_snape:
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sna "Whatever it is, it can wait, let's sit down first, shall we." ("snape_01")
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sna "Whatever it is, it can wait, let's sit down first, shall we." ("snape_01")
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call setup_fireplace_hangout(char="snape")
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call setup_fireplace_hangout(char="snape")
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call ss_he_wine_repeat
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call bld
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gen "Want to do the honours?" ("base", xpos="far_left", ypos="head")
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sna "With pleasure!" ("snape_02", ypos="head")
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pause.1
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call give_gift("You hand over the bottle you found in the cupboard to professor Snape...", wine_ITEM)
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$ states.gen.stats.hangouts_with_snape += 1
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$ states.gen.stats.hangouts_with_snape += 1
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$ wine_ITEM.owned -= 1
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$ wine_ITEM.owned -= 1
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