Face parameter removal (astoria)

* Removed face parameter for Astoria and reposed events that relied on it.
This commit is contained in:
LoafyLemon 2023-05-02 19:29:53 +01:00
parent 9aa1f8dcac
commit f66c5df6b7
5 changed files with 274 additions and 276 deletions

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@ -33,7 +33,7 @@ define character.astoria_say = Character("name_astoria_genie", show_icon="astori
init python: init python:
def ast(what, mouth=None, eyes=None, eyebrows=None, pupils=None, cheeks=None, tears=None, def ast(what, mouth=None, eyes=None, eyebrows=None, pupils=None, cheeks=None, tears=None,
emote=None, face=None, xpos=None, ypos=None, pos=None, flip=None, trans=None, animation=False, **kwargs): emote=None, xpos=None, ypos=None, pos=None, flip=None, trans=None, animation=False, **kwargs):
def show(): def show():
astoria.show() astoria.show()

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@ -7,7 +7,7 @@
label ag_st_imperio: label ag_st_imperio:
if ag_st_imperio.points == 0: # Intro for 1st event. if ag_st_imperio.points == 0: # Intro for 1st event.
ast "" (face="neutral", xpos="right", ypos="base", trans=fade) ast "" ("base", "base", "base", "mid", xpos="right", ypos="base", trans=fade)
gen "Ready for your first day of detention?" ("base", xpos="far_left", ypos="head") gen "Ready for your first day of detention?" ("base", xpos="far_left", ypos="head")
ast "No..." ("annoyed", "base", "base", "R") ast "No..." ("annoyed", "base", "base", "R")
ast "Do I really have to go?" ("clench", "base", "base", "mid") ast "Do I really have to go?" ("clench", "base", "base", "mid")
@ -33,7 +33,7 @@ label ag_st_imperio:
ast "See ya later!" ("smile", "base", "base", "mid") #smell ya later newbie! - gary oak ast "See ya later!" ("smile", "base", "base", "mid") #smell ya later newbie! - gary oak
elif ag_st_imperio.points == 3: # Intro for 4th event. elif ag_st_imperio.points == 3: # Intro for 4th event.
ast "" (face="annoyed", xpos="right", ypos="base", trans=fade) ast "" ("annoyed", "base", "base", "mid", xpos="right", ypos="base", trans=fade)
gen "Time for another lesson, don't you think?" ("base", xpos="far_left", ypos="head") gen "Time for another lesson, don't you think?" ("base", xpos="far_left", ypos="head")
ast "Do I really have to?" ("open", "narrow", "base", "R") ast "Do I really have to?" ("open", "narrow", "base", "R")
ast "I'd rather not spend the day, getting yelled at..." ("annoyed", "narrow", "base", "down") ast "I'd rather not spend the day, getting yelled at..." ("annoyed", "narrow", "base", "down")
@ -43,7 +43,7 @@ label ag_st_imperio:
ast "..." ("annoyed", "base", "base", "R") ast "..." ("annoyed", "base", "base", "R")
else: else:
ast "" (face="happy", xpos="right", ypos="base", trans=fade) ast "" ("grin", "base", "base", "mid", xpos="right", ypos="base", trans=fade)
random: random:
gen "Ready for another lesson-- I mean detention?" ("base", xpos="far_left", ypos="head") gen "Ready for another lesson-- I mean detention?" ("base", xpos="far_left", ypos="head")
gen "Looking forward to curse your teacher again?" ("base", xpos="far_left", ypos="head") gen "Looking forward to curse your teacher again?" ("base", xpos="far_left", ypos="head")

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@ -381,11 +381,9 @@ label wardrobe_menu():
if wardrobe_music: if wardrobe_music:
wardrobe_music = False wardrobe_music = False
renpy.music.play(last_track) renpy.music.play(last_track)
get_character_sayer(states.active_girl)("", face="happy")
else: else:
wardrobe_music = True wardrobe_music = True
renpy.music.play("music/Spring_In_My_Step.ogg", fadein=1) renpy.music.play("music/Spring_In_My_Step.ogg", fadein=1)
get_character_sayer(states.active_girl)("", face="happy")
elif _choice == "randomise": elif _choice == "randomise":
python: python: