forked from SilverStudioGames/WTS
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3 Commits
1ee74a61ac
...
508a88b4b6
Author | SHA1 | Date | |
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508a88b4b6 | |||
d6ef320c5d | |||
0381093229 |
BIN
game/characters/genie/outfits/robes_beard.webp
(Stored with Git LFS)
BIN
game/characters/genie/outfits/robes_beard.webp
(Stored with Git LFS)
Binary file not shown.
@ -10,9 +10,9 @@ init python:
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layeredimage genie_stats:
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anchor (0.0, 1.0)
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always "characters/genie/base.webp"
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always "characters/genie/outfits/robes.webp"
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always "characters/genie/outfits/robes_beard.webp"
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always "genie_bbase"
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always "genie_outfit_robes"
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always "genie_robes"
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# TODO: Add outfit support; Low priority
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@ -20,31 +20,28 @@ layeredimage genie:
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anchor (0.0, 1.0)
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group outfit:
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attribute robes default null
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attribute nude "characters/genie/hair.webp"
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attribute nude
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always "characters/genie/base.webp"
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attribute bbase default
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group face:
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attribute base default null
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attribute grin "characters/genie/grin.webp"
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attribute angry "characters/genie/angry.webp"
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attribute smile "characters/genie/smile.webp"
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attribute open "characters/genie/open.webp"
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attribute grin
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attribute angry
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attribute smile
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attribute open
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group outfit:
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attribute robes default "characters/genie/outfits/robes.webp"
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attribute nude null
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attribute santa "characters/genie/outfits/santa.webp"
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attribute robes default
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attribute santa
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group face multiple:
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attribute robes default "characters/genie/outfits/robes_beard.webp" if_all ["robes"]
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attribute nude "characters/genie/beard.webp" if_all ["nude"]
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attribute base "characters/genie/outfits/santa_beard_base.webp" if_all ["santa", "base"]
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attribute grin "characters/genie/outfits/santa_beard_grin.webp" if_all ["santa", "grin"]
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attribute angry "characters/genie/outfits/santa_beard_angry.webp" if_all ["santa", "angry"]
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attribute smile "characters/genie/outfits/santa_beard_smile.webp" if_all ["santa", "smile"]
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attribute open "characters/genie/outfits/santa_beard_open.webp" if_all ["santa", "open"]
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attribute goatee default if_any ("robes", "nude")
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group _ multiple variant "santa_beard" if_any "santa":
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attribute base
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attribute grin
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attribute angry
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attribute smile
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attribute open
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at Transform(function=genie_transform)
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@ -528,6 +528,7 @@ label hg_sex_1:
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show her_sex_personal lean_back as cg:
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transform_anchor True
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subpixel True
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anchor (0.0, 0.0)
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offset (0, 0)
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zoom 1.0
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@ -811,8 +812,8 @@ label hg_sex_1:
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gen "You need to be punished for being such a slut!"
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show her_sex_personal bent_over grab as cg:
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offset (-65, -240)
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zoom 0.45
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offset (-65, -240)
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zoom 0.45
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rotate -4
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easein 1.0 offset (0, -480) rotate 0
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with vpunch
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@ -821,7 +822,7 @@ label hg_sex_1:
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#Could add some sound effect here
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show her_sex_personal mouth_open eyebrows_base eyes_wide_r cheeks_blush as cg:
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offset (0, -480)
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offset (0, -480)
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rotate 0
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ease_quad 3.0 offset (-60, -620) zoom 0.55
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nar "You push Hermione down onto the desk and start fucking her fiercely!"
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@ -1945,7 +1946,7 @@ label hg_sex_3:
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rotate 1
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xoffset -70
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pause 1.0
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offset (-60, -620)
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offset (-60, -620)
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zoom 0.55
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ease_quad 1.0 offset (-60, -635)
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with hpunch
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@ -128,7 +128,8 @@ style loading_trivia_text:
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layeredimage loading:
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always "gui_fade"
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always Transform(Text("Loading", style="loading_text"), align=(0.5, 0.4))
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always Text("Loading", style="loading_text"):
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align (0.5, 0.4)
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always "loading_spinner"
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image loading_spinner:
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@ -154,8 +155,6 @@ image loading_spinner:
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pause 0.1
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Text("{unicode}╞═════════▰╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞═════════▰╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞════════▰═╡{/unicode}", style="loading_text")
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pause 0.1
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Text("{unicode}╞═══════▰══╡{/unicode}", style="loading_text")
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