forked from SilverStudioGames/WTS
LoafyLemon
1788d73b7e
* Added support for all Doll features, including colourable clothes and modding * Added cache * Simplified animation generation * Added 'register_pose'
62 lines
2.6 KiB
Plaintext
62 lines
2.6 KiB
Plaintext
init python:
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class DollMakeup(DollCloth):
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def __init__(self, name, categories, type, id, color, zorder=None, unlocked=False, level=0, blacklist=[], parent=None, modpath=None, tracking=None):
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self.tracking = tracking
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super().__init__(name, categories, type, id, color, zorder, unlocked, level, blacklist, parent, modpath)
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def __repr__(self):
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return f"DollMakeup(name={self.name}, categories={self.categories}, type={self.type}, id={self.id}, color={self.color}, zorder={self.zorder}, unlocked={self.unlocked}, level={self.level}, blacklist={self.blacklist}, parent={self.parent}, modpath={self.modpath or None}, tracking={self.tracking})"
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def generate_hash(self):
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salt = str( [self.name, self.type, self.char.pose, self.id, str(self.color), str(self.char.face._hash), str(self.char.body._hash)] )
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return hash(salt)
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@functools.cache
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def get_layers(self, hash, subpath=""):
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tracking = self.char.face._face.get(self.tracking, None)
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if tracking is None:
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print(f"Invalid tracker for object: {self}")
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return []
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path = posixpath.join(self.modpath, "characters", self.name, self.char.pose, subpath, "clothes", self.type, self.id, tracking)
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extensions = self.extensions
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types = self.layer_types
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modifiers = self.layer_modifiers
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layers = {}
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for f in renpy.list_files():
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fp, fn = os.path.split(f)
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fn, ext = os.path.splitext(fn)
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if not fp == path or not ext in extensions:
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continue
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ltype, *tails = fn.rsplit("_")
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if not ltype.isdigit() and not ltype in types:
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print(f"Invalid layer type for file: {f}")
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continue
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zorder = z if (z := types.get(ltype)) is not None else self.zorder
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if isinstance(zorder, str):
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zorder = self.zorder + int(zorder)
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if tails:
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lmodifier, *tails = tails
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if not lmodifier in modifiers:
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print("Invalid modifier for file: {}".format(f))
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continue
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zorder_mod = modifiers.get(lmodifier)
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zorder = (zorder + int(zorder_mod)) if lmodifier != "zorder" else int(tails[-1])
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layers.setdefault("_".join([ltype, lmodifier]), [f, zorder])
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else:
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layers.setdefault(ltype, [f, zorder])
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return layers
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