forked from SilverStudioGames/WTS
Johnny28
86bbceac91
* Added and posed Tier 4 Luna Chit-Chats. * Added and posed Luna Gift-Chats. * Fixed some missing colour on "flasher" outfit. * Minor writing fixes.
225 lines
12 KiB
Plaintext
225 lines
12 KiB
Plaintext
# Luna Gift Responses
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label give_lun_gift(gift_item):
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hide luna_main
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with d5
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lun "" (xpos="mid",ypos="base",trans=d5)
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$ states.lun.gifted = True
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if gift_item == lollipop_ITEM:
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lun "A lollipop?" ("open", "base", "base", "down")
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call give_gift("You give the lollipop to Luna...", gift_item)
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lun "My father says that you should always have something sugary around in case a baby unicorn comes to visit." ("grin", "base", "base", "mid")
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lun "Thank you, [name_genie_luna]." ("base", "base", "base", "mid")
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elif gift_item == chocolate_ITEM:
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lun "Chocolate?" ("grin", "base", "base", "down")
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call give_gift("You give the chocolate to Luna...", gift_item)
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lun "I heard that eating chocolate helps with dementia...{w=0.4} Or was it dementors?" ("soft", "narrow", "base", "mid")
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elif gift_item == plush_owl_ITEM:
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lun "A plush owl?" ("open", "base", "base", "down")
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call give_gift("You give the stuffed owl to Luna...", gift_item)
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lun "I love owls... Growing up, there were always a few of them around, delivering my father's newspaper." ("grin", "base", "base", "mid")
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elif gift_item == butterbeer_ITEM:
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lun "Butterbeer?" ("open", "base", "base", "mid")
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lun "I could use the cork for another necklace!" ("grin", "base", "base", "mid")
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call give_gift("You give the bottle to Luna...", gift_item)
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lun "Thank you, [name_genie_luna]." ("base", "base", "base", "mid")
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elif gift_item == science_mag_ITEM:
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lun "Magical creatures weekly?" ("open", "narrow", "base", "down")
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lun "My daddy says that this publication refuses to recognize the existence of the Crumple-horned Snorkack..." ("annoyed", "narrow", "annoyed", "mid")
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lun "Sorry [name_genie_luna], but I'll have to refuse." ("open", "closed", "base", "mid")
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elif gift_item == girls_mag_ITEM:
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lun "Girlz weekly?" ("soft", "base", "raised", "down")
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lun "This must be one of those magazines my daddy warned me about!" ("angry", "base", "base", "down")
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lun "[name_genie_luna]!" ("angry", "base", "base", "mid")
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lun "They're corporate shills who prioritize selling their own products over advocating for the use of essential oils!" ("angry", "base", "base", "mid")
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lun "That's what my daddy told me, anyway." ("grin", "closed", "base", "mid")
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elif gift_item == adult_mag_ITEM:
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lun "This isn't \"The Quibbler\"..." ("open", "base", "worried", "down")
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lun "[name_genie_luna], you shouldn't be helping my daddy's competition!" ("angry", "base", "worried", "mid")
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lun "Please, issue a refund!" ("open", "base", "worried", "mid")
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elif gift_item == porn_mag_ITEM:
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lun "This isn't \"The Quibbler\"..." ("annoyed", "base", "base", "down")
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lun "[name_genie_luna], you shouldn't be helping my daddy's competition!" ("angry", "base", "annoyed", "mid")
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lun "Please, issue a refund!" ("angry", "base", "base", "mid")
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elif gift_item == krum_poster_ITEM:
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lun "Viktor Krum..." ("soft", "base", "raised", "down")
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lun "Who is that, again?" ("open", "base", "raised", "mid")
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lun "I'm uncertain if it's such a good idea to put this up on my wall, just in case the other girls ask me about it." ("upset", "base", "base", "down")
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lun "I appreciate the thought though, [name_genie_luna]." ("base", "base", "base", "mid")
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elif gift_item == sexy_lingerie_ITEM:
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lun "I've seen a couple of the other girls wearing these!" ("soft", "base", "base", "down")
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call give_gift("You give the lingerie to Luna...",gift_item)
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lun "Thank you, [name_genie_luna]!" ("base", "base", "base", "mid")
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elif gift_item == sexy_stockings_ITEM :
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lun "Very unique! I like it!" ("grin", "base", "base", "down")
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call give_gift("You give the stockings to Luna...",gift_item)
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lun "Thank you, [name_genie_luna]!" ("base", "base", "base", "mid")
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elif gift_item == pink_condoms_ITEM:
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lun "Condoms?!" ("mad", "wide", "base", "mid")
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lun "... I never knew they sold those rubbery creatures." ("angry", "base", "base", "stare")
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lun "Yes, we shall study them thoroughly!" ("base", "base", "base", "mid")
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call give_gift("You give the condoms to Luna...",gift_item)
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lun "Thank you [name_genie_luna]." ("grin", "base", "base", "mid")
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elif gift_item == vibrator_ITEM:
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lun "A back-massager!" ("grin", "base", "base", "down")
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call give_gift("You give the vibrator to Luna...",gift_item)
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lun "Thank you, [name_genie_luna]!" ("grin", "base", "base", "mid")
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elif gift_item == anal_lube_ITEM:
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lun "Lube?" ("soft", "base", "raised", "down")
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lun "Will this help me get rid of the wrackspurts?" ("open", "base", "raised", "mid")
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call give_gift("You give the anal lube to Luna...",gift_item)
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lun "Thank you, [name_genie_luna]." ("base", "base", "base", "mid")
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elif gift_item == ballgag_and_cuffs_ITEM:
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lun "What is this?" ("soft", "base", "raised", "down")
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lun "Does this go in your mouth?" ("open", "base", "raised", "down")
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lun "But, [name_genie_luna]... How am I supposed to talk if I wear this?" ("annoyed", "narrow", "base", "mid")
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call give_gift("You give the handcuffs to Luna...",gift_item)
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lun "Thank you, I suppose..." ("soft", "base", "base", "downR")
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elif gift_item == anal_plugs_ITEM:
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if states.lun.tier <= 1:
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lun "Anal... plugs?" ("soft", "narrow", "raised", "down")
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lun "I don't understand..." ("annoyed", "base", "base", "mid")
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elif states.lun.tier == 2:
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lun "Anal plugs..." ("soft", "base", "base", "down")
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lun "Are these supposed to help with the wrackspurts?" ("open", "base", "annoyed", "mid")
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call give_gift("You give the anal plugs to Luna...",gift_item)
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lun "Thank you, [name_genie_luna]." ("base", "base", "base", "mid")
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elif states.lun.tier == 3:
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lun "Anal plugs..." ("open", "base", "base", "down")
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lun "Yes, I should probably use one of these to assist with redirecting the wrackspurts to a single area..." ("grin", "base", "base", "down")
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call give_gift("You give the anal plugs to Luna...",gift_item)
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lun "Thank you, [name_genie_luna]." ("base", "base", "base", "mid")
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else:
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lun "*Mmm*... Anal plugs... I bet these will feel good..." ("grin", "narrow", "base", "down")
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lun "I mean, I bet these will help me deal with the wrackspurts!" ("angry", "base", "base", "mid")
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call give_gift("You give the anal plugs to Luna...",gift_item)
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lun "Thank you, [name_genie_luna]." ("base", "base", "base", "mid")
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elif gift_item == testral_strapon_ITEM:
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if states.lun.tier <= 1:
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lun "A unicorn horn!" ("smile", "wide", "base", "down")
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call give_gift("You give the strap-on to Luna...",gift_item)
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lun "I love it!" ("grin", "wide", "base", "mid")
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elif states.lun.tier == 2:
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lun "This is some sort of phallus, isn't it?" ("soft", "base", "base", "down")
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lun "Very peculiar..." ("soft", "base", "base", "down")
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lun "I shall study it for our research." ("open", "closed", "base", "mid")
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call give_gift("You give the strap-on to Luna...",gift_item)
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lun "Thank you, [name_genie_luna]." ("base", "base", "base", "mid")
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elif states.lun.tier == 3:
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lun "A penis!" ("grin", "base", "base", "down")
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lun "But, what are the straps for?" ("open", "base", "base", "down")
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lun "*Hmm*... I'll have to study it..." ("soft", "base", "base", "down")
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call give_gift("You give the strap-on to Luna...",gift_item)
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lun "Thank you, [name_genie_luna]." ("base", "base", "base", "mid")
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elif states.lun.tier == 4:
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lun "So, if I wore this... I'll have my own penis?" ("open", "base", "base", "down")
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lun "But, [name_genie_luna], I don't think I'll be able to funnel the wrackspurts through this..." ("angry", "base", "base", "mid")
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lun "There's no hole!" ("angry", "narrow", "base", "mid")
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else:
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lun "*Hmm*... You're supposed to put your legs through these holes, right?" ("open", "base", "base", "down")
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lun "But [name_genie_luna], this would cover up my lady parts!" ("angry", "base", "base", "mid")
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lun "Wait...{w=0.4} You're testing me! Did I pass?" ("angry", "narrow", "base", "mid")
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elif gift_item == broom_2000_ITEM:
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if states.lun.tier <= 1:
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lun "A broom?" ("open", "base", "raised", "down")
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lun "Hold on, there's an attachment on this seat..." ("angry", "base", "low", "down")
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lun "Oh, it's an art piece!" ("grin", "base", "base", "down")
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call give_gift("You give the broom to Luna...",gift_item)
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lun "Thank you, [name_genie_luna]!" ("base", "base", "base", "mid")
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elif states.lun.tier == 2:
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lun "A broom, with an attached penis?" ("open", "base", "raised", "down")
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lun "Oh! You want me to study it, even when I'm flying?" ("grin", "base", "base", "mid")
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lun "Wait... That can't be it..." ("angry", "base", "base", "mid")
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call give_gift("You give the broom to Luna...",gift_item)
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lun "Thank you, [name_genie_luna]." ("base", "base", "base", "mid")
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elif states.lun.tier == 3:
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lun "A broom with a penis attached to it?" ("soft", "base", "base", "down")
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lun "I never knew brooms could grow penises..." ("soft", "base", "raised", "mid")
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lun "You learn something new every day..." ("grin", "base", "base", "mid")
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call give_gift("You give the broom to Luna...",gift_item)
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lun "Thank you, [name_genie_luna]." ("base", "base", "base", "mid")
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elif states.lun.tier == 4:
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lun "A broom with a penis on it... Or is that two penises?" ("soft", "base", "raised", "down")
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lun "How very strange..." ("open", "narrow", "base", "down")
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lun "I shall study it." ("base", "base", "base", "mid")
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call give_gift("You give the broom to Luna...",gift_item)
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lun "Thank you, [name_genie_luna]." ("grin", "base", "base", "mid")
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else:
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lun "A penis broom?" ("soft", "base", "raised", "down")
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lun "Or is it a broom penis, perhaps?" ("open", "narrow", "base", "down")
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lun "Very interesting..." ("base", "base", "base", "mid")
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call give_gift("You give the broom to Luna...",gift_item)
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lun "Thank you, [name_genie_luna]." ("grin", "base", "base", "mid")
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elif gift_item == sexdoll_ITEM:
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lun "A doll?" ("open", "base", "base", "down")
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lun "It says Joanne on it." ("soft", "narrow", "raised", "down")
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lun "Well, hello there Joanne." ("grin", "base", "base", "down")
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call give_gift("You give the doll to Luna...",gift_item)
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lun "I'm sure we're going to be great friends..." ("smile", "base", "base", "down")
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elif gift_item == anal_beads_ITEM:
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lun "Such a lovely necklace!" ("grin", "narrow", "base", "down")
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call give_gift("You give the anal beads to Luna...",gift_item)
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lun "Thank you, [name_genie_luna]." ("grin", "base", "base", "mid")
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elif gift_item == wine_ITEM:
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lun "Wine... How lovely!" ("grin", "base", "base", "down")
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call give_gift("You give the wine to Luna...", gift_item)
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lun "Thank you, [name_genie_luna]." ("base", "base", "base", "mid")
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elif gift_item == firewhisky_ITEM:
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lun "Firewhisky... How lovely!" ("grin", "base", "base", "down")
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call give_gift("You give the firewhisky to Luna...", gift_item)
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lun "Thank you, [name_genie_luna]" ("base", "base", "base", "mid")
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lun "" (xpos="base",ypos="base")
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hide luna_main
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with d5
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return
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label lun_mood(value=0):
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show screen blktone
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with d3
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if value > 0:
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if value == 1:
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"Luna's mood worsened slightly."
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else:
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"Luna's mood just got a whole lot worse!"
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elif value < 0:
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if value == -1:
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"Luna's mood has improved slightly."
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else:
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"Luna's mood has improved significantly."
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else:
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"Luna's mood hasn't changed."
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$ was_negative = states.lun.mood > 0
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$ states.lun.mood = max(min(states.lun.mood+value, 100), 0)
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call describe_mood_after_gift(was_negative, states.lun.mood, value)
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hide screen blktone
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return
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