forked from SilverStudioGames/WTS
LoafyLemon
670e7d82fb
* Finished refactoring quest and character vars * Removed quest class (superseded)
28 lines
682 B
Plaintext
28 lines
682 B
Plaintext
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# General states
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default states.sus.tier = 1
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default states.sus.level = 0
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default states.sus.public_tier = 0
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default states.sus.public_level = 0
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default states.sus.mood = 0
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default states.sus.unlocked = False
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default states.sus.busy = False
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default states.sus.gifted = False
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default states.sus.favors_unlocked = False
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default states.sus.requests_unlocked = False
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default states.sus.wardrobe_unlocked = False
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default states.sus.wardrobe_scheduling = True
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default states.sus.chatted = False
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default states.sus.map_location = "room_h"
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# Event flags
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default states.sus.ev.intro.e1_complete = False
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# Names
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default name_susan_genie = "Miss Bones"
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default name_genie_susan = "Sir"
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