forked from SilverStudioGames/WTS
LoafyLemon
670e7d82fb
* Finished refactoring quest and character vars * Removed quest class (superseded)
10 lines
241 B
Plaintext
10 lines
241 B
Plaintext
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label snape_office_door:
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if not states.map.snape_office.intro_e2:
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gen "(I have to finish snooping around before leaving.)" ("base", xpos="far_left", ypos="head")
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else:
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jump return_office
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jump snape_office_menu
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