WTS/game/scripts/characters/astoria/vars.rpy
LoafyLemon b28a3e250d Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00

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# General states
default states.ast.tier = 1
default states.ast.level = 0
default states.ast.public_tier = 0
default states.ast.public_level = 0
default states.ast.mood = 0
default states.ast.unlocked = False
default states.ast.busy = False
default states.ast.gifted = False
default states.ast.favors_unlocked = False # TODO: Not in use.
default states.ast.wardrobe_unlocked = False
default states.ast.wardrobe_scheduling = True
default states.ast.chatted = False
# Sexual activity states
default states.ast.status.kissing = False
default states.ast.status.stripping = False
default states.ast.status.handjob = False
default states.ast.status.masturbating = False
default states.ast.status.sex = False
default states.ast.status.anal = False
# Event flags
default states.ast.ev.intro.e1_complete = False # Tonks visits.
default states.ast.ev.intro.e2_complete = False # Tell Hermione to look for her.
default states.ast.ev.intro.e2_deadend = False # Tell Snape to look for her. He fails.
default states.ast.ev.intro.e3_complete = False # Hermione finds her.
default states.ast.ev.intro.e4_complete = False # Astoria unlocked.
# Names
default name_astoria_genie = "Astoria"
default name_genie_astoria = "Sir"
default name_susan_astoria = "Cow"
default name_tonks_astoria = "Old Hag"