forked from SilverStudioGames/WTS
LoafyLemon
b28a3e250d
* Added get_character_scheduling function * Removed update_interface_color calls (Redundant) * Redesigned variable naming convention to simplify assignment and lookup * Removed counter_class (Superseded) * Removed DynamicDisplayable CG implementation (Superseded)
37 lines
1.0 KiB
Plaintext
37 lines
1.0 KiB
Plaintext
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# General states
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default states.gen.masturbating = False
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# Image states
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default states.gen.image.xpos = 200
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default states.gen.image.ypos = 0
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default states.gen.image.offset = (0, 600)
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default states.gen.image.zorder = 15
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default states.gen.image.xzoom = 1
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default states.gen.image.zoom = 0.2
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# Event flags
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default states.gen.ev.intro.e1_complete = False
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default states.gen.ev.intro.e2_complete = False
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default states.gen.ev.intro.e3_complete = False
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default states.gen.ev.intro.e4_complete = False
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default states.gen.ev.intro.bird_examined = False
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default states.gen.ev.intro.desk_examined = False
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default states.gen.ev.intro.cupboard_examined = False
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default states.gen.ev.intro.door_examined = False
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default states.gen.ev.intro.fireplace_examined = False
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# Statistics
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default states.gen.stats.quidditch_position = "Nobody"
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default states.gen.stats.masturbated_to_hermione = 0
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default states.gen.stats.masturbated_to_luna = 0
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default states.gen.stats.masturbated_to_cho = 0
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# Names
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default name_dumbledore_genie = "Albus Dumbledore"
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