forked from SilverStudioGames/WTS
LoafyLemon
e0e9d23d2a
* Fixed wardrobe not initializing in replay context * Fixed unequip all clothes cheat * Fixed example mod file structure * Fixed ability to rollback to the broken past during the game's start * Simplified initialization * Simplified mods module importing and parsing, reducing possible number of fail points * Moved audio channel registration to options (config) file * Added default zorder for `cg` image tag * Added rpym format to .editorconfig
98 lines
2.4 KiB
Plaintext
98 lines
2.4 KiB
Plaintext
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# The game starts here
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label start:
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if not renpy.android:
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show screen tooltip
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python:
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version = version_float()
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renpy.block_rollback()
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jump start_wt
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label start_quick:
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if not renpy.android:
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show screen tooltip
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python:
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game.difficulty = 2
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ton_friendship = 5
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sna_friendship = 5
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map_unlocked = True
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game.cheats = True
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renpy.block_rollback()
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jump skip_to_hermione
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label start_dev:
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if not renpy.android:
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show screen tooltip
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python:
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game.difficulty = 2
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game.cheats = True
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game.gold = 100000
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map_unlocked = True
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snape_unlocked = True
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tonks_unlocked = True
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hermione_unlocked = True
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cho_unlocked = True
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astoria_unlocked = True
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susan_unlocked = True
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luna_unlocked = True
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tonks_wardrobe_unlocked = True
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hermione_wardrobe_unlocked = True
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cho_wardrobe_unlocked = True
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astoria_wardrobe_unlocked = True
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susan_wardrobe_unlocked = True
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luna_wardrobe_unlocked = True
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her_whoring = cho_whoring = lun_whoring = ast_whoring = sus_whoring = 24
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sna_friendship = 100
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ton_friendship = 100
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ball_quest.E1_complete = True
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ball_quest.E2_complete = True
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ball_quest.E3_complete = True
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ball_quest.E4_complete = True
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mirror_intro_done = True
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unlocked_7th = True
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first_time_7th = False
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seventh_door_OBJ.hidden = False
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snape_office_discovered = True
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snape_station_examined = True
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snape_shelves_examined = True
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snape_picture_examined = True
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snape_statue_examined = True
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snape_desk_examined = True
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snape_candelabra_examined = True
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snape_office_intro_E0 = True
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snape_office_intro_E1 = True
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snape_office_intro_E1_stage = 2
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snape_office_intro_E2 = True
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cho_intro.E1_complete = True
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cho_intro.E2_complete = True
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cho_intro.E3_complete = True
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ss_he.cho_E1 = True
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for i in mirror.items:
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i.unlocked = True
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for i in inventory.items:
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i.owned = i.limit
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for i in CHARACTERS:
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for x in getattr(renpy.store, i).outfits:
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if not x.hidden:
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x.unlock()
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renpy.block_rollback()
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jump skip_to_hermione
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