forked from SilverStudioGames/WTS
LoafyLemon
b28a3e250d
* Added get_character_scheduling function * Removed update_interface_color calls (Redundant) * Redesigned variable naming convention to simplify assignment and lookup * Removed counter_class (Superseded) * Removed DynamicDisplayable CG implementation (Superseded)
182 lines
5.2 KiB
Plaintext
182 lines
5.2 KiB
Plaintext
label ton_chibi(action=None, xpos=None, ypos=None, flip=False):
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$ tonks_chibi.position(xpos, ypos, flip)
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if action == "hide":
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$ tonks_chibi.hide()
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return
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elif action == "leave":
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hide tonks_main
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hide screen bld1
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hide screen blktone
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play sound "sounds/door.ogg"
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$ tonks_chibi.hide()
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with d3
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pause .5
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return
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elif action == "reset":
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$ tonks_chibi.do(None)
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return
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$ tonks_chibi.do(action)
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return
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label ton_walk(xpos=None, ypos=None, speed=1.0, action=None, reduce=False, path=None, flip=False):
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call hide_characters
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hide screen bld1
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hide screen blktone
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with d3
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if action == "enter":
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play sound "sounds/door.ogg"
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call ton_chibi(None, "door", "base", flip)
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with d3
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if xpos or ypos:
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$ tonks_chibi.move((xpos, ypos), speed, reduce)
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elif action == "leave":
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$ tonks_chibi.show()
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$ tonks_chibi.move(("door", "base"), speed, reduce)
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play sound "sounds/door.ogg"
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$ tonks_chibi.hide()
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with d3
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pause .5
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elif path:
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$ tonks_chibi.show()
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$ tonks_chibi.move(path, speed, reduce)
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else:
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$ tonks_chibi.show()
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$ tonks_chibi.move((xpos, ypos), speed, reduce)
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return
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# Screens
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screen ton_cloth_pile(position=(440, 425)): # Default position: Right of desk, below feet.
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tag ton_cloth_pile
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zorder tonks_chibi.zorder
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add "characters/chibis/cloth_pile_r.webp" pos position zoom 0.5
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label ton_sit(xpos=nxpos, ypos=nypos, flip=None, chair=True): # TODO: replace this with the regular chibi call and add a sitting pose/action -- call ton_chibi("sit", chair=False)
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# call ton_sit(chair=False, xpos=0, ypos=0)
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# Quidditch stands position: xpos=-140, ypos=125
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python:
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xpos = nxpos
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ypos = nypos
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if flip != None:
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tonks.xzoom = -1 if flip else 1
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show screen tonks_sit_ani(nxpos, nypos, chair)
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return
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screen tonks_sit_ani(xpos=nxpos, ypos=nypos, chair=True): # TODO: use Tonks' regular chibi position for this -- tonks_chibi.pos
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tag ton_chibi
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zorder tonks_chibi.zorder
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if chair == True:
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add "ch_ton sit_chair" xpos nxpos ypos nypos xzoom tonks.xzoom
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add "ch_ton sit" xpos nxpos ypos nypos xzoom tonks.xzoom
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if tonks.is_worn("bottom"):
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add "ch_ton sit_trousers" xpos nxpos ypos nypos xzoom tonks.xzoom
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if tonks.is_any_worn("bottom", "stockings"):
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add "ch_ton sit_shoes" xpos nxpos ypos nypos xzoom tonks.xzoom
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if tonks.is_worn("top"):
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add "ch_ton sit_top" xpos nxpos ypos nypos xzoom tonks.xzoom
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screen with_tonks_animated():
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tag ton_chibi
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zorder tonks_chibi.zorder
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if game.daytime:
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add "ch_gen toast_goblet_daytime" xpos 435 ypos 200
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else:
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add "ch_gen toast_goblet" xpos 435 ypos 200
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add "ch_ton sit_chair" xpos 610 ypos 175
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add "ch_ton sit" xpos 610 ypos 175
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if tonks.is_worn("bottom"):
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add "ch_ton sit_trousers" xpos 610 ypos 175
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if tonks.is_any_worn("bottom", "stockings"):
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add "ch_ton sit_shoes" xpos 610 ypos 175
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if tonks.is_worn("top"):
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add "ch_ton sit_top" xpos 610 ypos 175
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if tonks.is_worn("neckwear"):
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add "ch_ton sit_choker" xpos 610 ypos 175
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# Chibi definition
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default tonks_chibi = Chibi("tonks", ["fix", "base", "bottom", "shoes", "top", "robe", "gloves", "neck"], update_tonks_chibi)
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init python:
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def update_tonks_chibi(chibi):
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# Assume chibi action has a matching image definition
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chibi_image = "ch_ton {}".format(chibi.action or "stand")
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chibi["base"] = chibi_image
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# Determine clothing state
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if tonks.is_worn("top"):
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chibi["top"] = "nt_top.webp"
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if tonks.is_worn("bottom"):
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if chibi.action == "walk":
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chibi["bottom"] = "ch_ton walk trousers"
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else:
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chibi["bottom"] = "nt_trousers.webp"
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if tonks.is_worn("gloves"):
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chibi["gloves"] = "nt_gloves.webp"
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if tonks.is_worn("robe"):
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chibi["robe"] = "nt_robe.webp"
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if tonks.is_worn("bottom") or tonks.is_worn("stockings"):
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if chibi.action == "walk":
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chibi["shoes"] = "ch_ton walk shoes"
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else:
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chibi["shoes"] = "nt_shoes.webp"
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if tonks.is_worn("neckwear"):
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chibi["neck"] = "nt_choker.webp"
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# Sets up a chibi scene with Tonks and Genie in it
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label ton_chibi_scene(action="reset", xpos="mid", ypos="base", trans=None):
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if trans != None:
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call hide_characters
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if trans: # Not sure if this part is needed, depends on context?
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hide screen bld1
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hide screen blkfade
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call ton_chibi("hide")
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call gen_chibi("hide")
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$ menu_y = 0.75
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if action == "reset":
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$ menu_y = 0.5
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call ton_chibi("stand", xpos, ypos)
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call gen_chibi("sit_behind_desk")
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# Blowjob
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elif action in ('bj_desk', 'bj_desk_shocked'):
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show screen tonks_chibi_desk(action)
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if trans:
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with trans
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return
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screen tonks_chibi_desk(action):
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tag tonks_chibi_scene
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zorder states.desk_chibi_zorder
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# Works with any image that matches the desk area
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add "ch_ton [action]" xpos 370 ypos 336 xanchor 0.5 yanchor 0.5
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