forked from SilverStudioGames/WTS
LoafyLemon
b08e0d0071
* Converted Astoria's spell training into the new system, and cleaned up the code. * Improved Astoria's menu layout * Replaced -hidden- menu feature names with actual the actual feature names * Refactored Astoria's file structure and naming convention * Temporarily disabled spell training stats
220 lines
13 KiB
Plaintext
220 lines
13 KiB
Plaintext
label tonks_summon_setup:
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#TODO I was thinking this event could trigger after certain events for now: some days after Astoria imperio training and some days after Cho/Tonks strip event (would that mess up with other story stuff happening around that time?)
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#TODO add a variable for which event it has triggered from (for dialog variation in this event)
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#TODO remove friendship check (not really relevant to her lewdness level atm plus it could mess up other checks)
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#TODO Added a choice if she should stay naked or put on clothes, move wardrobe functions to each option
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$ tonks_wardrobe_unlocked = True
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# Reset doll state
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$ tonks.wear("all")
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$ tonks.set_cum(None)
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$ tonks.animation = None
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$ random_number = renpy.random.randint(1, 20)
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if 5 > random_number > 0 and tonks.is_worn("top") and ton_friendship >= 50:
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if not tonks_strip_happened: #First time.
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$ tonks_strip_happened = True
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$ tonks.strip("all")
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call ton_walk(action="enter", xpos="mid", ypos="base")
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call play_sound("scratch")
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with hpunch
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gen "!!!" ("angry", xpos="far_left", ypos="head")
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ton "" ("base", "base", "base", "mid", hair="horny", xpos="mid", ypos="base", trans=d5)
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call ctc
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ton "Hi, [ton_genie_name]." ("horny", "base", "raised", "mid")
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gen "You're naked!" ("grin", xpos="far_left", ypos="head")
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ton "Indeed I am." ("open", "base", "raised", "mid")
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ton "Is that a problem, [ton_genie_name]?" ("horny", "base", "raised", "mid")
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ton "Am I going to get fired for inappropriate behaviour?" ("open", "base", "base", "R")
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ton "Are you going to report me to the ministry?" ("horny", "base", "raised", "mid")
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gen "..." ("base", xpos="far_left", ypos="head")
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gen "Have you been drinking?" ("base", xpos="far_left", ypos="head")
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ton "Maybe..." ("base", "base", "base", "mid")
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else: #Repeated Event.
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$ tonks.strip("all")
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call ton_walk(action="enter", xpos="mid", ypos="base")
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call play_music("chipper_doodle")
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ton "" ("base", "base", "base", "mid", hair="horny", xpos="mid", ypos="base", trans=d5)
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call ctc
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ton "Hi, [ton_genie_name]." ("horny", "base", "raised", "mid")
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gen "You're naked again." ("grin", xpos="far_left", ypos="head")
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ton "Yes... I just felt like it." ("base", "base", "raised", "stare")
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gen "(She's smashed...)" ("base", xpos="far_left", ypos="head")
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gen "Miss Tonks, you should be more careful." ("base", xpos="far_left", ypos="head")
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gen "One of the students could have seen you..." ("base", xpos="far_left", ypos="head")
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ton "Oh, I would love for them to see me like this..." ("horny", "base", "raised", "mid")
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ton "Why don't you invite one to your office?" ("horny", "base", "base", "mid")
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if states.ast.ev.imperio_with_tonks.completed_once:
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gen "You'd like that wouldn't you..." ("base", xpos="far_left", ypos="head")
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ton "Very much!"
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gen "Like that Astoria girl you're so infatuated with?" ("base", xpos="far_left", ypos="head")
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gen "Want me to call her up here to have her shame you on your bad behaviour?" ("base", xpos="far_left", ypos="head")
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ton "Oh, yes please!"
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#TODO if triggered after last Cho strip favour with tonks done (Gryffindor tier)
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# Note: No such event exists in the game yet (?)
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#gen "Would you like me to bring Miss Chang up here so you rub your bodies together?" ("base", xpos="far_left", ypos="head")
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#ton "Yes please!"
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#gen "You sure you're ready to find out just how flexible she is?" ("base", xpos="far_left", ypos="head")
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#ton "Yes!"
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gen "I bet you'd love that..." ("base", xpos="far_left", ypos="head")
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gen "(Although that's probably not the best idea in her current state...)" ("base", xpos="far_left", ypos="head")
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gen "(Doesn't mean I can't tease her a bit though...)" ("grin", xpos="far_left", ypos="head")
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menu:
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"-Play nice-":
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gen "How about a bonus instead?" ("grin", xpos="far_left", ypos="head")
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ton "A bonus? For showing my body to my own boss?" ("open", "base", "raised", "mid")
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ton "How much am I worth to you, [ton_genie_name]?" ("base", "base", "raised", "mid")
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menu:
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"-Zero gold-" if game.gold <= 0:
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gen "Zero gold." ("base", xpos="far_left", ypos="head")
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ton "Seriously?" ("angry", "base", "raised", "mid")
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gen "Yes, I'm a cheap bastard." ("base", xpos="far_left", ypos="head")
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ton "I can see that..." ("upset", "base", "base", "mid")
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"-One gold-" if game.gold > 0:
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gen "A single gold coin, if anything..." ("base", xpos="far_left", ypos="head")
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ton "(Bastard... How humiliating.)" ("base", "base", "raised", "ahegao")
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ton "Thank you so much, [ton_genie_name]." ("base", "base", "base", "mid")
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gen "Don't mention it, [tonks_name]." ("base", xpos="far_left", ypos="head")
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$ game.gold -= 1
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"-Twenty gold-" if game.gold >= 20:
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gen "How does twenty gold sound?" ("base", xpos="far_left", ypos="head")
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ton "(*Hmm*... I kind of expected more.)" ("base", "base", "base", "R")
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ton "Thank you, [ton_genie_name]." ("base", "base", "base", "mid")
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gen "No, [tonks_name]... Thank you." ("grin", xpos="far_left", ypos="head")
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$ game.gold -= 20
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"-A hundred gold-" if game.gold >= 100:
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gen "Does one hundred gold sound nice to you?" ("base", xpos="far_left", ypos="head")
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gen "With a body like that, you could earn a fortune at a strip club!" ("grin", xpos="far_left", ypos="head")
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ton "Really..." ("horny", "base", "raised", "mid")
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ton "You think a noble teacher like me, an ex-auror, would quit her highly regarded job to become a cheap stripper?" ("open", "base", "base", "mid")
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gen "Well, no. I still want to keep you as a teacher." ("base", xpos="far_left", ypos="head")
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gen "I merely suggested that you could." ("base", xpos="far_left", ypos="head")
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ton "Maybe the duelling stage could find some extra use..." ("base", "base", "base", "R")
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ton "Perhaps some extra curricular activities for a couple of my favourite students could be arranged..." ("open", "base", "raised", "mid")
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gen "I'm sure they would all love to watch their perverted teacher strip!" ("grin", xpos="far_left", ypos="head")
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$ game.gold -= 100
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gen "Now..." ("base", xpos="far_left", ypos="head")
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"-Scold her-":
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gen "You know I have to, Miss [tonks_name]." ("base", xpos="far_left", ypos="head")
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gen "Walking into your boss' office, completely naked?" ("base", xpos="far_left", ypos="head")
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gen "Behaviour like that from a teacher... that's just unspeakable!" ("base", xpos="far_left", ypos="head")
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ton "I'm terribly sorry, [ton_genie_name]..." ("open", "base", "base", "down")
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gen "What will you do next? Climb under my desk and suck my cock?" ("base", xpos="far_left", ypos="head")
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gen "Spread your legs for one of your students?" ("angry", xpos="far_left", ypos="head")
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ton "..." ("base", "base", "raised", "stare")
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gen "How's this befitting for a teacher... strutting into the headmaster's office in your birthday suit." ("angry", xpos="far_left", ypos="head")
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gen "That surely calls for some punishment, don't you think?" ("grin", xpos="far_left", ypos="head")
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ton "You are so right, [ton_genie_name]!" ("base", "base", "worried", "mid")
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#TODO This section will be under some whoring check later
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# gen "I should make you the school's cum-dumpster instead. How would you like that position?" ("base", xpos="far_left", ypos="head")
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# gen "Boys lining up in front of the school toilets, waiting their turn to dump their cum into their teacher's mouth, day after day!" ("base", xpos="far_left", ypos="head")
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# ton "You're making me so wet, [ton_genie_name]!" ("base", "base", "base", "ahegao")
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# ton "Maybe some day I'll get bored of my current position here at Hogwarts... you never know..." ("horny", "base", "raised", "mid")
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# gen "I'm not done with your punishment, Miss [tonks_name]!" ("base", xpos="far_left", ypos="head")
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if not tonks_strip_happened:
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gen "You went to this school, didn't you? Which house were you in?" ("base", xpos="far_left", ypos="head")
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ton "Me? I was in Hufflepuff." ("open", "base", "raised", "mid")
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gen "Very well then." ("base", xpos="far_left", ypos="head")
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gen "Minus ten points from Hufflepuff!" ("base", xpos="far_left", ypos="head")
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$ hufflepuff -=10
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ton "What? But [ton_genie_name]! I'm not even a student--" ("open", "wide", "shocked", "mid", trans=hpunch)
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else:
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gen "Then that's another minus ten points from Hufflepuff!" ("base", xpos="far_left", ypos="head")
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ton "Again? But please, sir!"
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ton "What will they say once I get back to the common room?"
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gen "What?" ("base", xpos="far_left", ypos="head")
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ton "Oh... I'm a teacher now aren't I... silly me."
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gen "Also--" ("base", xpos="far_left", ypos="head")
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menu:
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"-Those clothes stay off!-":
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$ tonks.unequip("all")
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ton "*Hmm*?"
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gen "That's right... since they're so bothersome, why bother wearing them at all?" ("base", xpos="far_left", ypos="head")
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gen "When you're in here with me I want you on full display!" ("base", xpos="far_left", ypos="head")
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ton "Of course sir..." #Horny
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ton "If you want me to put my clothes back on at any time, just let me know..." ("base", "base", "base", "mid")
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"-Get dressed!-":
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gen "No teacher of mine will strut around naked...{w} unless I say so!" ("base", xpos="far_left", ypos="head")
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ton "Yes sir..."
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gen "Now, put your clothes back on..." ("base", xpos="far_left", ypos="head")
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ton "*Ehm*... Okay..."
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call play_sound("magic")
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$ tonks.wear("all")
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ton "" (trans=morph)
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if tonks_morph_known:
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gen "...{w} You used your meta-whatsit ability just then didn't you?" ("base", xpos="far_left", ypos="head")
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ton "You can tell?"
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gen "Whatever, just wear your actual clothing next time..." ("base", xpos="far_left", ypos="head")
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else:
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gen "Much better..." ("base", xpos="far_left", ypos="head")
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ton "..." #smirks #looking down (She's just morphed so she looks like she has clothes)
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gen "Now, get back to your room and think about what you've done..." ("base", xpos="far_left", ypos="head")
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ton "Of course sir..." #look down, blush
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gen "On second thought, stay here, we're not done yet." ("base", xpos="far_left", ypos="head")
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ton "" (xpos="base", ypos="base", trans=fade)
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return
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if tonks_outfits_schedule:
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$ tonks.equip_random_outfit()
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call play_sound("door")
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call ton_chibi("stand","mid","base")
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with d3
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#Tonks greeting.
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call play_music("tonks")
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if ton_mood > 0:
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if 5 > ton_mood >= 1:
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ton "Yes, [ton_genie_name]?" ("open", "base", "base", "R", xpos="base", ypos="base", trans=d3)
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ton "" ("base", "base", "base", "R")
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elif 10 > ton_mood >= 5:
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ton "I have classes to teach, please be quick." ("upset", "base", "base", "mid", xpos="base", ypos="base", trans=d3)
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elif 20 > ton_mood >= 10:
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ton "Make it quick, [ton_genie_name]..." ("upset", "base", "base", "R", xpos="base", ypos="base", trans=d3)
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elif 30 > ton_mood >= 20:
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ton "What do you want, \"[ton_genie_name]\", I'm busy." ("mad", "base", "angry", "mid", xpos="base", ypos="base", trans=d3)
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elif 40 > ton_mood >= 30:
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ton "..............." ("upset", "base", "angry", "mid", xpos="base", ypos="base", trans=d3)
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elif 50 > ton_mood >= 40:
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ton "Please stop wasting my time." ("upset", "closed", "angry", "mid", xpos="base", ypos="base", trans=d3)
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elif ton_mood >= 50:
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ton "You have the nerve to call me here after what you did." ("upset", "base", "angry", "mid", xpos="base", ypos="base", trans=d3)
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call describe_mood("Tonks", ton_mood)
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call tutorial("moodngifts")
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else:
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ton "You called, [ton_genie_name]?" ("base", "base", "base", "mid", xpos="base", ypos="base", trans=d3)
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return
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