forked from SilverStudioGames/WTS
538 lines
28 KiB
Plaintext
538 lines
28 KiB
Plaintext
# Astoria Gift Responses
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label give_ast_gift(gift_item):
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$ states.ast.gifted = True
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hide astoria_main
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with d5
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ast "" (xpos="mid", ypos="base", trans=d5)
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if gift_item == lollipop_ITEM:
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if states.ast.level < 6:
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ast "A lollipop?" (mouth="open", face="neutral")
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ast "Why are you giving me sweets, I'm not a kid!" (face="angry")
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call ast_mood(1)
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elif states.ast.level > 5 and states.ast.level < 12:
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ast "A lollipop?" (mouth="open", face="neutral")
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call give_gift("You give the lollipop to Astoria...", gift_item)
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ast "why are you being so nice to me..." (face="angry")
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ast "Although... the other students haven't had any left since the last Hogsmeade trip." (mouth="open", face="neutral")
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ast "They'll be so jealous!" (mouth="grin", face="happy")
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call ast_mood(-1)
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else:
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ast "A lollipop?" (mouth="open", face="neutral")
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call give_gift("You give the lollipop to Astoria...", gift_item)
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ast "That's going to take all day to suck on..."
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ast "I guess my mouth will be too busy to do anything else for the entire day!"
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call ast_mood(-2)
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elif gift_item == chocolate_ITEM:
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if states.ast.level < 6:
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ast "Some chocolate?" (mouth="open", face="neutral")
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ast "Don't you have any dung-bombs?"
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ast "They're way more fun!"
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call ast_mood(0)
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elif states.ast.level > 5 and states.ast.level < 12:
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ast "Some chocolate?" (mouth="open", face="neutral")
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call give_gift("You give the chocolate to Astoria...", gift_item)
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ast "Thank you, [name_genie_astoria]." (mouth="open", face="neutral")
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ast "I don't know what I did to deserve it." (mouth="annoyed", pupils="R", face="neutral")
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ast "But I'm not going to say no..." (face="happy")
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call ast_mood(-1)
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else:
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ast "Some chocolate?" (mouth="open", face="neutral")
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call give_gift("You give the chocolate to Astoria...", gift_item)
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ast "Did you hear chocolate is supposed to be an aphrodisiac?"
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ast "Although it was a muggle that came up with that one so I doubt there's any truth to it."
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ast "Oh well, that sucks doesn't it?"
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call ast_mood(-2)
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elif gift_item == plush_owl_ITEM:
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if states.ast.level < 6:
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ast "An owl plushie?" (mouth="open", face="neutral")
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ast "Why are you giving me this?"
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ast "Toys are for children..."
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call ast_mood(1)
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elif states.ast.level > 5 and states.ast.level < 12:
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ast "An owl plushie?" (mouth="open", face="neutral")
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call give_gift("You give the stuffed toy to Astoria...", gift_item)
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ast "I don't use stuffed toys..." (mouth="open", face="annoyed")
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ast "I know someone that hates owls though... I'll put this in front of her face when she's waking up..." (mouth="annoyed", pupils="R", face="neutral")
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call ast_mood(-1)
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elif states.ast.level > 11 and states.ast.level < 18:
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ast "An owl plushie?" (mouth="open", face="neutral")
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call give_gift("You give the stuffed toy to Astoria...", gift_item)
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ast "Do I look like a girl that plays with toys?"
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ast "Actually, don't answer that..."
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ast "Guess it'd be rude not to take it..."
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call ast_mood(-1)
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else:
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ast "An owl plushie?" (mouth="open", face="neutral")
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call give_gift("You give the stuffed toy to Astoria...", gift_item)
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ast "If you want to give me toys you better be prepared for me to call you daddy..."
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ast "So, thank you..."
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ast "Daddy..."
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call ast_mood(-3)
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elif gift_item == butterbeer_ITEM:
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if states.ast.level < 6:
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ast "Butterbeer?" (mouth="smile", face="happy")
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call give_gift("You give the bottle to Astoria...", gift_item)
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ast "Time to get smashed!" (face="happy")
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ast "The other students will be so jealous I got beer into the school..." (mouth="annoyed", face="angry")
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call ast_mood(-2)
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elif states.ast.level > 5 and states.ast.level < 12:
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ast "Butterbeer?" (mouth="smile", face="happy")
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call give_gift("You give the bottle to Astoria...", gift_item)
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ast "Don't you have something stronger?" (pupils="mid", face="annoyed")
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ast "Like something you can't get in the school usually?" (pupils="R", face="annoyed")
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ast "Fine, I'll take it!" (mouth="smile", face="happy")
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call ast_mood(-1)
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elif states.ast.level > 11 and states.ast.level < 18:
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ast "Butterbeer?" (face="annoyed")
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call give_gift("You give the bottle to Astoria...", gift_item)
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ast "This watered down piss-water can barely get a house elf tipsy."
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ast "Actually, that gives me an idea..."
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call ast_mood(-1)
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else:
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ast "Butterbeer?" (mouth="open", face="neutral")
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call give_gift("You give the bottle to Astoria...", gift_item)
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ast "It's more of a cider really isn't it?" (face="neutral")
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ast "Thanks!" (mouth="smile", face="happy")
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call ast_mood(-2)
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elif gift_item == science_mag_ITEM:
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if states.ast.level < 6:
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ast "(...)" (pupils="down", face="annoyed")
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ast "Creating your own itch powder using household ingredients?" (mouth="open", pupils="down", face="annoyed")
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ast "Is the kitchen even open to students?" (pupils="down", face="annoyed")
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ast "What am I supposed to do with this, [name_genie_astoria]?" (face="annoyed")
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call ast_mood(0)
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elif states.ast.level > 5 and states.ast.level < 12:
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ast "Magazines?" (mouth="open", face="annoyed")
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call give_gift("You give an assortment of educational magazines to Astoria...", gift_item)
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ast "Making your own stink bombs..." (face="annoyed")
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ast "Looks like I might be able to make these in potions class..."
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ast "If Snape doesn't catch me doing it." (mouth="clench", face="annoyed")
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call ast_mood(-1)
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elif states.ast.level > 11 and states.ast.level < 18:
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ast "Magazines?" (mouth="angry", face="angry")
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ast "You want me to do more school work?" (mouth="annoyed", face="angry")
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call ast_mood(1)
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else:
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ast "magazines?" (mouth="open", face="annoyed")
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call give_gift("You give an assortment of educational magazines to Astoria...", gift_item)
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ast "I was hoping for something a bit more risqué..." (face="annoyed")
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call ast_mood(0)
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elif gift_item == girls_mag_ITEM:
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if states.ast.level < 6:
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ast "Girl magazines?" (mouth="open", face="annoyed")
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ast "This is that trash my sister reads." (mouth="clench", pupils="down", face="annoyed")
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ast "Such a massive waste of time..." (face="annoyed")
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call ast_mood(0)
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elif states.ast.level > 5 and states.ast.level < 12:
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ast "Girl magazines?" (face="disgusted")
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call give_gift("You give an assortment of rather girly magazines to Astoria...", gift_item)
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ast "I'll take it for the free mascara sample. I once drew a uni-brow on someone with it." (face="happy")
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call ast_mood(-1)
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elif states.ast.level > 11 and states.ast.level < 18:
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ast "Girl magazines?" (face="annoyed")
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call give_gift("You give an assortment of rather girly magazines to Astoria...", gift_item)
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ast "Well, I am a girl so of course I'd want it!" (face="annoyed")
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call ast_mood(-1)
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else:
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ast "Girl magazines?" (face="annoyed")
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call give_gift("You give an assortment of rather girly magazines to Astoria...", gift_item)
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ast "Don't I look hot enough for you [name_genie_astoria]?" (mouth="open", eyes="closed", face="annoyed")
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ast "I'm just teasing you, I'll have it." (face="happy")
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call ast_mood(-1)
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elif gift_item == adult_mag_ITEM:
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if states.ast.level < 6:
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ast "Adult magazines?" (mouth="clench", face="disgusted")
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ast "I'm good thanks." (face="disgusted")
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call ast_mood(0)
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elif states.ast.level > 5 and states.ast.level < 12:
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ast "Adult magazines?" (face="annoyed")
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call give_gift("You give an assortment of adult magazines to Astoria...", gift_item)
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ast "Of course I read them. I'm an adult after all, it's in the name." (mouth="annoyed", pupils="R", face="angry")
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call ast_mood(-1)
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else:
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ast "Adult magazines?" (face="annoyed")
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call give_gift("You give an assortment of adult magazines to Astoria...", gift_item)
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ast "This is that magazine Tonks was reading during our writing test..." (pupils="down", face="annoyed")
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ast "Perhaps I'll wave it at her so she thinks I stole it..." (mouth="smile", pupils="mid", face="angry")
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call ast_mood(-1)
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elif gift_item == porn_mag_ITEM:
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if states.ast.level < 6:
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ast "Porn magazines?" (face="disgusted")
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call give_gift("You give an assortment of pornographic magazines to Astoria...", gift_item)
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ast "I'll take it!" (mouth="grin", face="happy")
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ast "I'll put one in Susan's bag when she's not looking. Can't wait to see that cows face when her friends notice." (mouth="open", face="angry")
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ast "Thank you, [name_genie_astoria]." (face="happy")
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call ast_mood(-1)
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elif states.ast.level > 5 and states.ast.level < 12:
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ast "Porn magazines?" (face="annoyed")
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ast "Why do you have these?" (face="annoyed")
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ast "Give them to Susan..." (pupils="R", face="annoyed")
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call ast_mood(0)
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elif states.ast.level > 11 and states.ast.level < 18:
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ast "Porn magazines?" (face="annoyed")
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call give_gift("You give an assortment of pornographic magazines to Astoria...", gift_item)
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ast "That's some extreme stuff you got there..." (face="disgusted")
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ast "BDSM, what does that stand for..." (pupils="down", face="disgusted")
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ast "She looks like she's enjoying it. That's not fun..."
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ast "Although..."
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call ast_mood(-1)
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else:
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ast "Porn magazines?" (face="happy")
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call give_gift("You give an assortment of pornographic magazines to Astoria...", gift_item)
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ast "Is this where you get your ideas from?" (face="angry")
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ast "A swing? Why would you have that in a porn ma... oh there's the next page." (pupils="down", face="disgusted")
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ast "Yeah fuck it, give it here..." (mouth="grin", face="angry")
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call ast_mood(-2)
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elif gift_item == krum_poster_ITEM:
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if states.ast.level < 6:
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ast "Viktor Krum?" (face="annoyed")
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ast "Is that the Quidditch player everyone seems to fancy?" (mouth="open", pupils="mid", face="annoyed")
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call give_gift("You give the poster to Astoria...", gift_item)
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ast "*Hmph*, I guess I'll take it if he's that popular..." (mouth="annoyed", pupils="R", face="neutral")
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call ast_mood(0)
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elif states.ast.level > 5 and states.ast.level < 12:
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ast "Viktor Krum?" (face="annoyed")
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ast "Bet he could crush m... someone with his bare hands." (face="disgusted")
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ast "Give it here..." (face="happy")
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call give_gift("You give the poster to Astoria...", gift_item)
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call ast_mood(-1)
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else:
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ast "Viktor Krum?" (face="happy")
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ast "His trousers aren't even off. What's the point..." (face="angry")
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call ast_mood(1)
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elif gift_item == sexy_lingerie_ITEM:
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if states.ast.level < 6:
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ast "Lingerie?" (face="disgusted")
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ast "Sexy Lingerie?!?"
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ast "Why do you care so much about what I wear? Isn't this shitty school uniform enough for you?" (face="angry")
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call ast_mood(2)
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elif states.ast.level > 5 and states.ast.level < 12:
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ast "Lingerie?" (mouth="open", face="neutral")
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ast "I... No, I'd just end up looking like a tramp!" (face="angry")
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call ast_mood(0)
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elif states.ast.level > 11 and states.ast.level < 18:
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ast "Lingerie?" (face="annoyed")
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ast "Sexy..." (pupils="down", face="annoyed")
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ast "Why not, I don't know if you could tell but I'm a bit of a rebel. Might even wear these in class." (mouth="grin", face="angry")
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call give_gift("You give the sexy lingerie to Astoria...", gift_item)
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call ast_mood(-1)
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else:
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ast "Lingerie?" (face="annoyed")
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call give_gift("You give the sexy lingerie to Astoria...", gift_item)
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ast "Is this is the kind of clothes you want your students to dress in from now on?" (face="annoyed")
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ast "*Heh*- I don't blame you, the school uniform is the most basic piece of trash ever without some spice..." (face="annoyed")
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call ast_mood(-1)
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elif gift_item == sexy_stockings_ITEM :
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if states.ast.level < 6:
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ast "Stockings?" (face="disgusted")
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ast "What happened to the dress code at this place?"
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ast "What next, shorter skirts?" (face="angry")
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call ast_mood(1)
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elif states.ast.level > 5 and states.ast.level < 12:
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ast "Stockings?" (mouth="open", face="neutral")
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call give_gift("You give the stockings to Astoria...", gift_item)
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ast "Seems pretty elastic... I could totally lob some stink bombs with these." (mouth="grin", face="angry")
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call ast_mood(-1)
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elif states.ast.level > 11 and states.ast.level < 18:
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ast "Stockings?" (face="annoyed")
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ast "Hah, you fool! With these you wont be able to stare at my legs anymore!" (mouth="grin", face="angry")
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call give_gift("You give the stockings to Astoria...", gift_item)
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call ast_mood(-2)
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else:
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ast "Stockings?" (face="annoyed")
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ast "These are almost as see-through as your wicked intentions..." (mouth="grin", face="angry")
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call give_gift("You give the stockings to Astoria...", gift_item)
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ast "Disgusting..." (face="angry")
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call ast_mood(-1)
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elif gift_item == pink_condoms_ITEM:
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if states.ast.level < 6:
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ast "Condoms?" (face="disgusted")
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ast "Yeah, no... I'll take them but there's not going to be any dick going near these bad boys..." (face="annoyed")
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ast "These will be the perfect thing to fill with water and drop down the staircase..." (mouth="smile", face="angry")
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call give_gift("You give the pack of Condoms to Astoria...", gift_item)
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ast "Cheers for the ammo, [name_genie_astoria]." (face="happy")
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call ast_mood(-2)
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elif states.ast.level > 5 and states.ast.level < 12:
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ast "Condoms?" (face="neutral")
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ast "Oh, thank you so much! I'll prick some holes in these and hand them out at once!" (mouth="grin", face="angry")
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ast "What?" (face="annoyed")
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ast "I see your concern... They probably would be able to trace it back to me." (face="annoyed")
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ast "Oh well, a gift is a gift." (face="neutral")
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call give_gift("You give the pack of Condoms to Astoria...", gift_item)
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call ast_mood(0)
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else:
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ast "Condoms?" (face="annoyed")
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ast "Why would I need condoms when I could just go in raw?" (mouth="grin", face="angry")
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ast "*Ha-Ha-Hah* The look on your face, now that's something money can't buy." (face="happy")
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call give_gift("You sheepishly give the pack of Condoms to Astoria...", gift_item)
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ast "*Hmm*.... yeah why not." (face="neutral")
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call ast_mood(-1)
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elif gift_item == vibrator_ITEM:
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if states.ast.level < 6:
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ast "A vibrator?" (face="disgusted")
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ast "Gross, where did you even get that from?" (face="angry")
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call ast_mood(2)
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elif states.ast.level > 5 and states.ast.level < 12:
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ast "A vibrator?" (face="disgusted")
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ast "Get the fuck out..." (face="angry")
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ast "Oh right, I'm in your office... yeah that's going to be solid no on that one." (face="annoyed")
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call ast_mood(1)
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elif states.ast.level > 11 and states.ast.level < 18:
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ast "A vibrator?" (face="disgusted")
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ast "Hold on a second, that's the noise I've been hearing in the girls chambers!" (face="happy")
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ast "Do they work?" (face="happy")
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ast "I mean, I'll take it I guess." (face="neutral")
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call give_gift("You give the vibrator to Astoria...",gift_item)
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call ast_mood(-1)
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else:
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ast "A vibrator?" (face="neutral")
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call give_gift("You give the vibrator to Astoria...",gift_item)
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ast "That's disgusting! What a disgusting old man you are. Well aren't you being disgusting..." (face="angry")
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ast "Disgusting..." (face="angry")
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ast "Give it here." (face="happy")
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call ast_mood(-2)
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elif gift_item == anal_lube_ITEM:
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if states.ast.level < 6:
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ast "Lube?" (mouth="open", face="neutral")
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ast "I know the perfect staircase for this!" (face="happy")
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call give_gift("You give the jar of lube to Astoria...", gift_item)
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ast "Thank you, [name_genie_astoria]." (face="happy")
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call ast_mood(-1)
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elif states.ast.level > 5 and states.ast.level < 12:
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ast "Anal Lube?" (mouth="smile", face="happy")
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ast "Swiggity swooty I'm coming for that booty!" (mouth="smile", face="angry")
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ast "Come on now, what's with that dry humour. Maybe you could use some of that lube?" (face="annoyed")
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call give_gift("You cautiously give the jar of lube to Astoria...", gift_item)
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ast "Boo!" (face="annoyed")
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ast "*ha-ha-ha*!" (face="happy")
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call ast_mood(-2)
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else:
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ast "Anal Lube?" (face="happy")
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call give_gift("You give the jar of lube to Astoria...", gift_item)
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ast "Why would I need this, surely the initial pain is the best part..." (face="angry")
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ast "Oh, for me? Duh!" (face="annoyed")
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ast "Yeah, actually I'll take it..." (face="happy")
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call ast_mood(-2)
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elif gift_item == ballgag_and_cuffs_ITEM:
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if states.ast.level < 6:
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ast "Handcuffs? And what.... a ball gag?" (face="disgusted")
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ast "I don't know what you're trying to insinuate." (face="angry")
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ast "The cuffs could be useful but why the ball gag?" (face="disgusted")
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ast "I'd rather not." (face="annoyed")
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call ast_mood(1)
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elif states.ast.level > 5 and states.ast.level < 12:
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ast "Handcuffs? And a Ball gag?" (face="annoyed")
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call give_gift("You give the handcuffs to Astoria...", gift_item)
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ast "I can break these cuffs!" (face="angry")
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ast "*HNNNNNGH!" (face="angry")
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ast "I can't break those cuffs..." (face="annoyed")
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ast "Do you have a key?" (face="annoyed")
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call ast_mood(0)
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else:
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ast "Handcuffs? And a Ball gag?" (face="happy")
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call give_gift("You give the handcuffs to Astoria...", gift_item)
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ast "So I guess these are one of those BDSM items?" (face="neutral")
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ast "Colour me intrigued..." (face="happy")
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call ast_mood(-1)
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elif gift_item == anal_plugs_ITEM:
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if states.ast.level < 6:
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ast "anal plugs?" (face="disgusted")
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ast "Yuck, what the hell is wrong with you... do you know where these go?" (face="angry")
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ast "Of course you do... you detestable dingbat." (face="angry")
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call ast_mood(2)
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elif states.ast.level > 5 and states.ast.level < 12:
|
|
ast "anal plugs?" (face="disgusted")
|
|
ast "Why don't you try and sit on one yourself..." (face="angry")
|
|
call ast_mood(1)
|
|
elif states.ast.level > 11 and states.ast.level < 18:
|
|
ast "anal plugs?" (face="disgusted")
|
|
call give_gift("You give the anal plugs to Astoria...", gift_item)
|
|
ast "Why are you giving me this?" (face="annoyed")
|
|
ast "I'll take it I guess..." (face="annoyed")
|
|
call ast_mood(0)
|
|
else:
|
|
ast "anal plugs?" (face="neutral")
|
|
call give_gift("You give the anal plugs to Astoria...", gift_item)
|
|
ast "You do know these hurts a bit if you're not used to them?" (face="annoyed")
|
|
nar "Astoria absent-mindedly pockets the anal plug."
|
|
ast "Don't see why you'd give these out as if they were sweets..." (mouth="annoyed", face="neutral")
|
|
call ast_mood(-1)
|
|
|
|
|
|
elif gift_item == testral_strapon_ITEM:
|
|
if states.ast.level < 6:
|
|
ast "A strap-on?" (face="disgusted")
|
|
ast "Why would you give me this... it's so ribbed..." (face="angry")
|
|
ast "As if anyone would want something like that!" (face="angry")
|
|
call ast_mood(1)
|
|
elif states.ast.level > 5 and states.ast.level < 12:
|
|
ast "A strap-on?" (face="disgusted")
|
|
ast "What do you want me to do with this?" (face="annoyed")
|
|
ast "Well I know what you want me to do with it." (face="annoyed")
|
|
ast "It's not happening..." (face="angry")
|
|
call ast_mood(0)
|
|
elif states.ast.level > 11 and states.ast.level < 18:
|
|
ast "A strap-on?" (face="angry")
|
|
call give_gift("You give the strap-on to Astoria...", gift_item)
|
|
ast "I'll strap it on your forehead and make you into a sex unicorn!" (mouth="grin", face="angry")
|
|
ast "I read about people having sex on top of a unicorn..." (face="disgusted")
|
|
ast "Bit of an odd segment that one was..." (face="annoyed")
|
|
call ast_mood(-1)
|
|
else:
|
|
ast "A strap-on?" (face="annoyed")
|
|
call give_gift("You give the strap-on to Astoria...", gift_item)
|
|
ast "It says Thestral on the side..." (face="annoyed")
|
|
ast "Isn't' that the creature only people that has seen someone die can see?"
|
|
ast "That makes the person who made he mould kinda fucked up if you think about it..." (face="disgusted")
|
|
ast "I like it..." (face="happy")
|
|
call ast_mood(-2)
|
|
|
|
elif gift_item == broom_2000_ITEM:
|
|
if states.ast.level < 6:
|
|
ast "A broom?" (face="neutral")
|
|
ast "What's that sticking out on the top? That's not going to help me fly!" (face="annoyed")
|
|
call ast_mood(1)
|
|
elif states.ast.level > 5 and states.ast.level < 12:
|
|
ast "A broom?" (face="neutral")
|
|
call give_gift("You give the broom to Astoria...", gift_item)
|
|
ast "Now if anything will motivate you to fly, that will..." (mouth="grin", face="angry")
|
|
ast "Bit awkward during broom care though..." (face="annoyed")
|
|
call ast_mood(0)
|
|
else:
|
|
ast "A broom?" (face="happy")
|
|
call give_gift("You give the broom to Astoria...", gift_item)
|
|
ast "Now that will keep you sturdy." (mouth="grin", face="angry")
|
|
ast "What a depraved little invention..." (mouth="smile", face="angry")
|
|
ast "Totally something I'd come up with!"
|
|
ast "You look sceptical..." (face="annoyed")
|
|
call ast_mood(-1)
|
|
|
|
elif gift_item == sexdoll_ITEM:
|
|
if states.ast.level < 6:
|
|
ast "A sex doll?" (face="disgusted")
|
|
ast "That's gross [name_genie_astoria]!" (face="angry")
|
|
ast "Yuck, it smells gross too!" (face="angry")
|
|
call ast_mood(2)
|
|
elif states.ast.level > 5 and states.ast.level < 12:
|
|
ast "A sex doll?" (face="disgusted")
|
|
ast "This is literally worthless to me, why would you even consider this a good gift?" (face="angry")
|
|
call ast_mood(1)
|
|
elif states.ast.level > 11 and states.ast.level < 18:
|
|
ast "A sex doll?" (face="angry")
|
|
call give_gift("You give the doll to Astoria...", gift_item)
|
|
ast "I hope you got this for cheap. It looks awful..." (face="annoyed")
|
|
ast "I mean... why thank you, I shall cherish this forever!" (face="annoyed")
|
|
call ast_mood(0)
|
|
else:
|
|
ast "A sex doll?" (face="disgusted")
|
|
call give_gift("You give the doll to Astoria...", gift_item)
|
|
ast "But I'm a girl..." (face="annoyed")
|
|
ast "I'll leave it in the Slytherin common room to see if anyone has balls enough to takes it..." (mouth="grin", face="angry")
|
|
call ast_mood(-1)
|
|
|
|
elif gift_item == anal_beads_ITEM:
|
|
if states.ast.level < 6:
|
|
ast "Anal beads?" (face="disgusted")
|
|
ast "Like, ones that you putt in your ass?" (face="angry")
|
|
ast "What... the hell!" (face="angry")
|
|
call ast_mood(2)
|
|
elif states.ast.level > 5 and states.ast.level < 12:
|
|
ast "Anal beads?" (face="disgusted")
|
|
ast "Put it up your own ass and I'll let er rip!" (face="angry")
|
|
call ast_mood(1)
|
|
elif states.ast.level > 11 and states.ast.level < 18:
|
|
ast "Anal beads?" (face="disgusted")
|
|
ast "Why would I need these?" (face="annoyed")
|
|
ast "I'll pass..." (face="annoyed")
|
|
call ast_mood(0)
|
|
else:
|
|
ast "Anal beads?" (face="neutral")
|
|
ast "Looks painful." (face="annoyed")
|
|
call give_gift("You give the anal beads to Astoria...", gift_item)
|
|
ast "And they're green... Did you get these made just for me?" (mouth="annoyed", face="neutral")
|
|
call ast_mood(-1)
|
|
|
|
elif gift_item == wine_ITEM:
|
|
if states.ast.level < 6:
|
|
ast "Wine?" (face="disgusted")
|
|
call give_gift("You give the wine to Astoria...", gift_item)
|
|
ast "You're joking right?" (face="annoyed")
|
|
ast "Snape would murder me if he saw me bringing alcohol into the common room." (face="angry")
|
|
ast "I can't make you shut up after hours even without alcohol in your system..." (face="annoyed")
|
|
ast "Such a slimy slithering killjoy..." (face="annoyed")
|
|
call ast_mood(0)
|
|
else:
|
|
ast "Wine?" (face="happy")
|
|
ast "Well aren't we fancy?" (face="neutral")
|
|
call give_gift("You give the wine to Astoria...", gift_item)
|
|
ast "This is the real shit. Look at the date on that." (face="neutral")
|
|
ast "You really are ancient if you bought it new..." (face="happy")
|
|
call ast_mood(-1)
|
|
|
|
elif gift_item == firewhisky_ITEM:
|
|
if states.ast.level < 6:
|
|
ast "Firewhisky?" (face="neutral")
|
|
ast "That's the stuff Tonks always reeks off." (face="disgusted")
|
|
ast "I'm not gonna drink whatever she does." (face="annoyed")
|
|
ast "It'd be like wearing old peoples perfume!" (face="annoyed")
|
|
call ast_mood(0)
|
|
else:
|
|
ast "Firewhisky?" (face="happy")
|
|
ast "Fine, I'll give in. If Tonks likes it so much it can't be that bad..." (face="happy")
|
|
call give_gift("You give the firewhisky to Astoria...", gift_item)
|
|
ast "*Hmm*... not made using real fire.. well that's bloody obvious..." (face="neutral")
|
|
ast "Might experience a slight pain and burning sensation when consuming..." (face="disgusted")
|
|
ast "Why didn't you say so before!" (face="angry")
|
|
ast "I might even take a sip or two myself..." (face="happy")
|
|
call ast_mood(-1)
|
|
|
|
ast "" (xpos="base",ypos="base")
|
|
hide astoria_main
|
|
with d5
|
|
|
|
return
|
|
|
|
|
|
label ast_mood(value=0):
|
|
|
|
if value > 0:
|
|
if value == 1:
|
|
"Astoria's mood worsened slightly."
|
|
else:
|
|
"Astoria's mood just got a whole lot worse!"
|
|
elif value < 0:
|
|
if value == -1:
|
|
"Astoria's mood has improved slightly."
|
|
else:
|
|
"Astoria's mood has improved significantly."
|
|
else:
|
|
"Astoria's mood hasn't changed."
|
|
|
|
$ was_negative = states.ast.mood > 0
|
|
$ states.ast.mood = max(min(states.ast.mood+value, 100), 0)
|
|
|
|
call describe_mood_after_gift(was_negative, states.ast.mood, value)
|
|
|
|
return
|