forked from SilverStudioGames/WTS
LoafyLemon
670e7d82fb
* Finished refactoring quest and character vars * Removed quest class (superseded)
35 lines
1.0 KiB
Plaintext
35 lines
1.0 KiB
Plaintext
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# General states
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default states.lun.tier = 1
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default states.lun.level = 0
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default states.lun.public_tier = 0
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default states.lun.public_level = 0
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default states.lun.mood = 0
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default states.lun.unlocked = False
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default states.lun.busy = False
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default states.lun.gifted = False
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default states.lun.favors_unlocked = False
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default states.lun.requests_unlocked = False
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default states.lun.wardrobe_unlocked = False
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default states.lun.wardrobe_scheduling = True
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default states.lun.chatted = False
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default states.lun.map_location = "room_r"
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# Event flags
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default states.lun.ev.intro.e1_complete = False
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default states.lun.ev.intro.e2_complete = False
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default states.lun.ev.spectrespecs.e1_complete = False
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default states.lun.ev.spectrespecs.e2_complete = False
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default states.lun.ev.spectrespecs.e3_complete = False
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default states.lun.ev.spectrespecs.e4_complete = False
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default states.lun.ev.quibbler.stocked = False
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# Flags
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default lun_level_up = None
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# Names
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default name_genie_luna = "Professor"
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default name_luna_genie = "Miss Lovegood"
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