forked from SilverStudioGames/WTS
46 lines
1.6 KiB
Plaintext
46 lines
1.6 KiB
Plaintext
init python:
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class DollCum(DollMethods):
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zorder_cum = 100
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def __init__(self, obj):
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self.char = obj
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self.name = self.char.name
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self.imagepath = "characters/{}/cum/".format(self.name)
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self.cum = dict((k, None) for k in {"hair", "face", "breasts", "body", "crotch", "pussy", "legs"})
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def build_image(self):
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sprites = tuple("{}{}/{}.webp".format(self.imagepath, k, v) for k, v in self.cum.items() if v != None)
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return sprites
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def get_skin(self):
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return ["{}{}/{}_skin.webp".format(self.imagepath, k, v) for k, v in self.cum.items() if renpy.loadable("{}{}/{}_skin.webp".format(self.imagepath, k, v))]
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def set_cum(self, *args, **kwargs):
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"""Takes keyword argument(s) containing string name(s) of cum layers to apply or None. Returns True if image is changed."""
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changed = False
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if args:
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for k, v in self.cum.items():
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if v != args[0]:
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self.cum[k] = args[0]
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changed = True
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for arg, value in kwargs.items():
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if str(arg) != value:
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self.cum[str(arg)] = value
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changed = True
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if changed:
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self.rebuild_image()
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return changed
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def set_pose(self, pose):
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if pose is None:
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self.imagepath = "characters/{}/cum/".format(self.name)
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else:
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self.imagepath = "characters/{}/poses/{}/cum/".format(self.name, pose)
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self.rebuild_image()
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return
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