forked from SilverStudioGames/WTS
LoafyLemon
a7daf38e36
* Replaced one-off screen effects with images * Restructured objects and decorations image files and placed them in the relevant room directories * Moved some image definitions into relevant mirror story scripts * Removed old interface assets
109 lines
4.6 KiB
Plaintext
109 lines
4.6 KiB
Plaintext
############################################
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### Programmable Xmas Lights ###
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### - Because why the fock not Edition - ###
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############################################
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default xmas_lights_hue1 = 0
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default xmas_lights_hue2 = 0
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default xmas_lights_brightness = 0.0
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default xmas_lights_alpha = 1.0
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label xmas_lights_settings:
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menu:
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"-Set Animation-":
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label .animation:
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menu:
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"-Static-":
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$ xmas_lights_ITEM.room_image = Transform("xmas_lights_static", zoom=xmas_lights_ITEM.room_scale)
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$ xmas_lights_ITEM.room_image_hover = xmas_lights_ITEM.room_image
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"-Alternate-":
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$ xmas_lights_ITEM.room_image = Transform("xmas_lights_alternate", zoom=xmas_lights_ITEM.room_scale)
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$ xmas_lights_ITEM.room_image_hover = xmas_lights_ITEM.room_image
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"-Cycle-":
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$ xmas_lights_ITEM.room_image = Transform("xmas_lights_cycle", zoom=xmas_lights_ITEM.room_scale)
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$ xmas_lights_ITEM.room_image_hover = xmas_lights_ITEM.room_image
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"-Pulse-":
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$ xmas_lights_ITEM.room_image = Transform("xmas_lights_pulse", zoom=xmas_lights_ITEM.room_scale)
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$ xmas_lights_ITEM.room_image_hover = xmas_lights_ITEM.room_image
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"-Back-":
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jump xmas_lights_settings
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jump .animation
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"-Set Hue-":
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label .hue:
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menu:
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"-Default-":
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$ xmas_lights_hue1 = 0
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$ xmas_lights_hue2 = 0
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"-Blue and Red-":
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$ xmas_lights_hue1 = 160
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$ xmas_lights_hue2 = 280
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"-Orange and Blue-":
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$ xmas_lights_hue1 = 330
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$ xmas_lights_hue2 = 160
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"-Red and Green-":
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$ xmas_lights_hue1 = 280
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$ xmas_lights_hue2 = 20
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"-Custom-":
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$ input_val1 = renpy.input("(Enter first hue rotation value between 0 - 360)", xmas_lights_hue1, "1234567890", length=3)
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$ xmas_lights_hue1 = clamp(int(input_val1), 0, 360)
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$ input_val2 = renpy.input("(Enter second hue rotation value between 0 - 360)", xmas_lights_hue2, "1234567890", length=3)
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$ xmas_lights_hue2 = clamp(int(input_val2), 0, 360)
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"-Back-":
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jump xmas_lights_settings
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jump .hue
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"-Set Brightness-":
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label .brightness:
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menu:
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"-100%%-":
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$ xmas_lights_brightness = 0.0
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$ xmas_lights_alpha = 1.0
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"-80%%-":
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$ xmas_lights_brightness = -0.1
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$ xmas_lights_alpha = 0.8
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"-60%%-":
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$ xmas_lights_brightness = -0.2
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$ xmas_lights_alpha = 0.6
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"-40%%-":
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$ xmas_lights_brightness = -0.3
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$ xmas_lights_alpha = 0.4
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"-30%%-":
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$ xmas_lights_brightness = -0.4
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$ xmas_lights_alpha = 0.2
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"-Back-":
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jump xmas_lights_settings
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jump .brightness
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"-Exit-":
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jump main_room_menu
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init python:
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def xmas_lights_set1_bulbs(st, at):
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d = Transform("images/rooms/main_room/decorations/xmas_lights/bulbset_1.webp", matrixcolor=HueMatrix(xmas_lights_hue1)*BrightnessMatrix(xmas_lights_brightness))
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return d, 1.0
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def xmas_lights_set2_bulbs(st, at):
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d = Transform("images/rooms/main_room/decorations/xmas_lights/bulbset_2.webp", matrixcolor=HueMatrix(xmas_lights_hue2)*BrightnessMatrix(xmas_lights_brightness))
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return d, 1.0
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def xmas_lights_set1_glow(st, at):
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d = Transform("images/rooms/main_room/decorations/xmas_lights/glowset_1.webp", alpha=xmas_lights_alpha, matrixcolor=HueMatrix(xmas_lights_hue1)*BrightnessMatrix(xmas_lights_brightness))
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return d, 1.0
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def xmas_lights_set2_glow(st, at):
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d = Transform("images/rooms/main_room/decorations/xmas_lights/glowset_2.webp", alpha=xmas_lights_alpha, matrixcolor=HueMatrix(xmas_lights_hue2)*BrightnessMatrix(xmas_lights_brightness))
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return d, 1.0
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image xmas_lights_set1_bulbs = DynamicDisplayable(xmas_lights_set1_bulbs)
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image xmas_lights_set2_bulbs = DynamicDisplayable(xmas_lights_set2_bulbs)
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image xmas_lights_set1_glow = DynamicDisplayable(xmas_lights_set1_glow)
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image xmas_lights_set2_glow = DynamicDisplayable(xmas_lights_set2_glow)
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