forked from SilverStudioGames/WTS
111 lines
4.9 KiB
Plaintext
111 lines
4.9 KiB
Plaintext
# TODO: Translation updated at 2022-10-20 21:12
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# game/scripts/interface/inventory.rpy:124
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translate chinese inventory_menu_after_init_f1ced773:
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# gen "I already gave her a gift today. Don't want to spoil her too much..." ("base", xpos="far_left", ypos="head")
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gen "I already gave her a gift today. Don't want to spoil her too much..." ("base", xpos="far_left", ypos="head")
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# game/scripts/interface/inventory.rpy:135
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translate chinese inventory_menu_after_init_a0d8cfa4:
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# gen "(Something tells me this potion won't work on [active_girl].)" ("base", xpos="far_left", ypos="head")
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gen "(Something tells me this potion won't work on [active_girl].)" ("base", xpos="far_left", ypos="head")
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# game/scripts/interface/inventory.rpy:136
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translate chinese inventory_menu_after_init_a8ff1e91:
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# nar "Perhaps in the future..."
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nar "Perhaps in the future..."
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# game/scripts/interface/inventory.rpy:142
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translate chinese inventory_menu_after_init_2e916c86:
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# gen "(Some grander force tells me I should give it to her during daytime only.)" ("base", xpos="far_left", ypos="head")
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gen "(Some grander force tells me I should give it to her during daytime only.)" ("base", xpos="far_left", ypos="head")
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# game/scripts/interface/inventory.rpy:148
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translate chinese inventory_menu_after_init_b56a4576:
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# gen "(I don't think it's a good idea to give it to her when she's still upset with me...)" ("base", xpos="far_left", ypos="head")
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gen "(I don't think it's a good idea to give it to her when she's still upset with me...)" ("base", xpos="far_left", ypos="head")
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# game/scripts/interface/inventory.rpy:149
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translate chinese inventory_menu_after_init_228ca346:
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# gen "(I should wait for her to calm down first.)" ("base", xpos="far_left", ypos="head")
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gen "(I should wait for her to calm down first.)" ("base", xpos="far_left", ypos="head")
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# game/scripts/interface/inventory.rpy:156
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translate chinese inventory_menu_after_init_728270ce:
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# gen "[hermione_name], what would you say--" ("base", xpos="far_left", ypos="head")
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gen "[hermione_name], what would you say--" ("base", xpos="far_left", ypos="head")
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# game/scripts/interface/inventory.rpy:157
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translate chinese inventory_menu_after_init_2bd6dc21:
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# her "I'm sorry professor but I don't need your help at the moment."
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her "I'm sorry professor but I don't need your help at the moment."
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# game/scripts/interface/inventory.rpy:158
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translate chinese inventory_menu_after_init_539cb824:
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# her "My house is already in the lead points wise."
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her "My house is already in the lead points wise."
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# game/scripts/interface/inventory.rpy:159
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translate chinese inventory_menu_after_init_2f9eee6e:
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# gen "Figures..." ("base", xpos="far_left", ypos="head")
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gen "Figures..." ("base", xpos="far_left", ypos="head")
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# game/scripts/interface/inventory.rpy:173
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translate chinese inventory_menu_after_init_87be65e5:
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# gen "(Something tells me I cannot give this item to [active_girl].)" ("base", xpos="far_left", ypos="head")
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gen "(Something tells me I cannot give this item to [active_girl].)" ("base", xpos="far_left", ypos="head")
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# game/scripts/interface/inventory.rpy:174
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translate chinese inventory_menu_after_init_a8ff1e91_1:
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# nar "Perhaps in the future..."
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nar "Perhaps in the future..."
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# game/scripts/interface/inventory.rpy:186
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translate chinese inventory_menu_after_init_b56a4576_1:
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# gen "(I don't think it's a good idea to give it to her when she's still upset with me...)" ("base", xpos="far_left", ypos="head")
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gen "(I don't think it's a good idea to give it to her when she's still upset with me...)" ("base", xpos="far_left", ypos="head")
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# game/scripts/interface/inventory.rpy:187
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translate chinese inventory_menu_after_init_228ca346_1:
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# gen "(I should wait for her to calm down first.)" ("base", xpos="far_left", ypos="head")
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gen "(I should wait for her to calm down first.)" ("base", xpos="far_left", ypos="head")
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# game/scripts/interface/inventory.rpy:194
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translate chinese inventory_menu_after_init_0d7f8f41:
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# gen "[hermione_name], I have something for you--" ("base", xpos="far_left", ypos="head")
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gen "[hermione_name], I have something for you--" ("base", xpos="far_left", ypos="head")
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# game/scripts/interface/inventory.rpy:195
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translate chinese inventory_menu_after_init_2bd6dc21_1:
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# her "I'm sorry professor but I don't need your help at the moment."
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her "I'm sorry professor but I don't need your help at the moment."
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# game/scripts/interface/inventory.rpy:196
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translate chinese inventory_menu_after_init_539cb824_1:
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# her "My house is already in the lead points wise."
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her "My house is already in the lead points wise."
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# game/scripts/interface/inventory.rpy:197
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translate chinese inventory_menu_after_init_2f9eee6e_1:
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# gen "Figures..." ("base", xpos="far_left", ypos="head")
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gen "Figures..." ("base", xpos="far_left", ypos="head")
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